--時の魔術師
function c22252617.initial_effect(c)
	--destroy
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(22252617,0))
	e1:SetCategory(CATEGORY_DESTROY+CATEGORY_COIN)
	e1:SetType(EFFECT_TYPE_QUICK_O)
	e1:SetCode(EVENT_FREE_CHAIN)
	e1:SetRange(LOCATION_MZONE)
	e1:SetCountLimit(1)
	e1:SetCondition(c22252617.cond)
	e1:SetTarget(c22252617.destg)
	e1:SetOperation(c22252617.desop)
	c:RegisterEffect(e1)
end
c22252617.toss_coin=true
function c22252617.cond(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp
end
function c22252617.destg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return true end
	local g=Duel.GetMatchingGroup(nil,tp,0,LOCATION_MZONE,nil)
	Duel.SetOperationInfo(0,CATEGORY_COIN,nil,0,tp,1)
	if #g>0 then
		Duel.SetOperationInfo(0,CATEGORY_DESTROY,e:GetHandler(),1,0,0)
	end
end
function c22252617.desop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_COIN)
	local coin=Duel.AnnounceCoin(tp)
	local res=Duel.TossCoin(tp,1)
	if coin~=res then
		local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
		Duel.Destroy(g,REASON_EFFECT)
		Duel.RaiseEvent(e:GetHandler(),EVENT_CUSTOM+71625222,e,0,0,tp,0)
	else
		local g=Duel.GetMatchingGroup(aux.TRUE,tp,LOCATION_MZONE,0,nil)
		Duel.Destroy(g,REASON_EFFECT)
		local dg=Duel.GetOperatedGroup()
		local sum=0
		for c in aux.Next(dg) do
			sum=sum+math.max(c:GetAttack(),0)
		end
		if sum>0 then
			Duel.SetLP(tp,Duel.GetLP(tp)-math.floor(sum/2))
		end
	end
end
