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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
02edf53c
Commit
02edf53c
authored
Sep 05, 2021
by
Tachibana
Browse files
Options
Browse Files
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Plain Diff
ndyd
parent
e5fccaf8
Pipeline
#5287
passed with stage
in 20 minutes and 24 seconds
Changes
13
Pipelines
1
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Showing
13 changed files
with
431 additions
and
264 deletions
+431
-264
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c14010217.lua
expansions/script/c14010217.lua
+12
-0
expansions/script/c26807007.lua
expansions/script/c26807007.lua
+13
-1
expansions/script/c28300000.lua
expansions/script/c28300000.lua
+4
-0
expansions/script/c33330082.lua
expansions/script/c33330082.lua
+12
-0
expansions/script/c33400119.lua
expansions/script/c33400119.lua
+12
-0
expansions/script/c33400363.lua
expansions/script/c33400363.lua
+12
-0
expansions/script/c33400475.lua
expansions/script/c33400475.lua
+43
-1
expansions/script/c33700409.lua
expansions/script/c33700409.lua
+273
-262
expansions/script/c65000064.lua
expansions/script/c65000064.lua
+12
-0
expansions/script/c75646551.lua
expansions/script/c75646551.lua
+12
-0
expansions/script/c75646552.lua
expansions/script/c75646552.lua
+12
-0
expansions/script/c77702002.lua
expansions/script/c77702002.lua
+14
-0
No files found.
expansions/222DIY.cdb
View file @
02edf53c
No preview for this file type
expansions/script/c14010217.lua
View file @
02edf53c
...
...
@@ -64,6 +64,18 @@ function cm.initial_effect(c)
e6
:
SetTarget
(
cm
.
rttg
)
e6
:
SetOperation
(
cm
.
rtop
)
c
:
RegisterEffect
(
e6
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
setlimit
(
e
,
c
,
tp
)
return
c
:
IsType
(
TYPE_FIELD
)
...
...
expansions/script/c26807007.lua
View file @
02edf53c
...
...
@@ -3,7 +3,7 @@ local m=26807007
local
scard
=
c26807007
local
id
=
26807007
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c
268
00000.lua"
)
Duel
.
LoadScript
(
"c
810
00000.lua"
)
function
cm
.
initial_effect
(
c
)
--Activate
local
e0
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -73,6 +73,18 @@ function cm.initial_effect(c)
e6
:
SetTarget
(
cm
.
tdtg
)
e6
:
SetOperation
(
cm
.
tdop
)
c
:
RegisterEffect
(
e6
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
cfilter
(
c
,
tp
)
return
c
:
GetOwner
()
==
1
-
tp
and
c
:
IsAbleToRemoveAsCost
()
...
...
expansions/script/c28300000.lua
0 → 100644
View file @
02edf53c
--C.T.C
function
c28300000
.
initial_effect
(
c
)
end
expansions/script/c33330082.lua
View file @
02edf53c
...
...
@@ -40,6 +40,18 @@ function c33330082.initial_effect(c)
e5
:
SetRange
(
LOCATION_SZONE
)
e5
:
SetValue
(
c33330082
.
effectfilter
)
c
:
RegisterEffect
(
e5
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
c33330082
.
regcon
)
ee
:
SetTarget
(
c33330082
.
regtg
)
ee
:
SetOperation
(
c33330082
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
c33330082
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
c33330082
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
expansions/script/c33400119.lua
View file @
02edf53c
...
...
@@ -66,6 +66,18 @@ c:EnableCounterPermit(0x34f)
e13
:
SetTargetRange
(
1
,
0
)
e13
:
SetValue
(
cm
.
actlimit
)
c
:
RegisterEffect
(
e13
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
expansions/script/c33400363.lua
View file @
02edf53c
...
...
@@ -66,6 +66,18 @@ function cm.initial_effect(c)
e4
:
SetTarget
(
cm
.
target
)
e4
:
SetValue
(
cm
.
indct
)
c
:
RegisterEffect
(
e4
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
expansions/script/c33400475.lua
View file @
02edf53c
...
...
@@ -58,7 +58,49 @@ function cm.initial_effect(c)
e3
:
SetCondition
(
cm
.
spcon
)
e3
:
SetTarget
(
cm
.
sptg
)
e3
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetCondition
(
cm
.
gycon
)
e1
:
SetOperation
(
cm
.
gyop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
SetTurnCounter
(
0
)
c
:
RegisterEffect
(
e1
)
end
function
cm
.
gycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
cm
.
gyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetTurnCounter
()
ct
=
ct
+
1
c
:
SetTurnCounter
(
ct
)
if
ct
==
5
then
Duel
.
SendtoGrave
(
c
,
REASON_RULE
)
end
end
function
cm
.
thfilter1
(
c
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
(
c
:
IsSetCard
(
0x5342
)
or
c
:
IsSetCard
(
0xc342
))
and
c
:
IsAbleToHand
()
...
...
expansions/script/c33700409.lua
View file @
02edf53c
...
...
@@ -4,297 +4,308 @@
local
scard
=
c33700409
local
id
=
33700409
function
scard
.
initial_effect
(
c
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
scard
.
regtg
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetTarget
(
scard
.
regtg
)
e1
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
33700409
,
6
))
end
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--Cannot activate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetValue
(
scard
.
efilter
)
c
:
RegisterEffect
(
e3
)
--cannot set
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_SSET
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetTarget
(
scard
.
setfilter
)
c
:
RegisterEffect
(
e4
)
--Special Summon token
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e5
:
SetTarget
(
scard
.
tktg
)
e5
:
SetOperation
(
scard
.
tkop
)
c
:
RegisterEffect
(
e5
)
--cannot special summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetTargetRange
(
1
,
0
)
e6
:
SetTarget
(
scard
.
splimit
)
c
:
RegisterEffect
(
e6
)
--cannot link material
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e7
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e7
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
id
+
1
))
e7
:
SetValue
(
1
)
c
:
RegisterEffect
(
e7
)
--release all
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetCategory
(
CATEGORY_RECOVER
)
e8
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e8
:
SetCode
(
EVENT_LEAVE_FIELD
)
e8
:
SetTarget
(
scard
.
reltg
)
e8
:
SetOperation
(
scard
.
relop
)
c
:
RegisterEffect
(
e8
)
--oops tcg didn't ban cannon soldier
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_FIELD
)
e9
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e9
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e9
:
SetRange
(
LOCATION_FZONE
)
e9
:
SetTargetRange
(
1
,
1
)
e9
:
SetValue
(
scard
.
damval
)
c
:
RegisterEffect
(
e9
)
local
ea
=
e9
:
Clone
()
ea
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
c
:
RegisterEffect
(
ea
)
if
not
scard
.
global_check
then
scard
.
global_check
=
true
scard
[
0
]
=
0
scard
[
1
]
=
0
scard
.
release_check
=
false
scard
.
summon_check
=
false
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
33700409
,
6
))
end
)
c
:
RegisterEffect
(
e1
)
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--Cannot activate
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e3
:
SetRange
(
LOCATION_FZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetValue
(
scard
.
efilter
)
c
:
RegisterEffect
(
e3
)
--cannot set
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_SSET
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_FZONE
)
e4
:
SetTargetRange
(
1
,
0
)
e4
:
SetTarget
(
scard
.
setfilter
)
c
:
RegisterEffect
(
e4
)
--Special Summon token
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_FZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_BOTH_SIDE
)
e5
:
SetTarget
(
scard
.
tktg
)
e5
:
SetOperation
(
scard
.
tkop
)
c
:
RegisterEffect
(
e5
)
--cannot special summon
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
)
e6
:
SetRange
(
LOCATION_FZONE
)
e6
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e6
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e6
:
SetTargetRange
(
1
,
0
)
e6
:
SetTarget
(
scard
.
splimit
)
c
:
RegisterEffect
(
e6
)
--cannot link material
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e7
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e7
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
id
+
1
))
e7
:
SetValue
(
1
)
c
:
RegisterEffect
(
e7
)
--release all
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetCategory
(
CATEGORY_RECOVER
)
e8
:
SetType
(
EFFECT_TYPE_TRIGGER_F
+
EFFECT_TYPE_SINGLE
)
e8
:
SetCode
(
EVENT_LEAVE_FIELD
)
e8
:
SetTarget
(
scard
.
reltg
)
e8
:
SetOperation
(
scard
.
relop
)
c
:
RegisterEffect
(
e8
)
--oops tcg didn't ban cannon soldier
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_FIELD
)
e9
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e9
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e9
:
SetRange
(
LOCATION_FZONE
)
e9
:
SetTargetRange
(
1
,
1
)
e9
:
SetValue
(
scard
.
damval
)
c
:
RegisterEffect
(
e9
)
local
ea
=
e9
:
Clone
()
ea
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
c
:
RegisterEffect
(
ea
)
if
not
scard
.
global_check
then
scard
.
global_check
=
true
scard
[
0
]
=
0
scard
[
1
]
=
0
scard
.
release_check
=
false
scard
.
summon_check
=
false
end
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
scard
.
regtg
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
scard
.
efilter
(
e
,
re
,
tp
)
return
re
:
GetHandler
():
IsType
(
TYPE_FIELD
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
return
re
:
GetHandler
():
IsType
(
TYPE_FIELD
)
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
)
end
function
scard
.
setfilter
(
e
,
c
)
return
c
:
IsType
(
TYPE_FIELD
)
return
c
:
IsType
(
TYPE_FIELD
)
end
function
scard
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetCondition
(
scard
.
gycon
)
e1
:
SetOperation
(
scard
.
gyop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
5
)
c
:
SetTurnCounter
(
0
)
c
:
RegisterEffect
(
e1
)
if
chk
==
0
then
return
true
end
local
c
=
e
:
GetHandler
()
--to grave
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetRange
(
LOCATION_FZONE
)
e1
:
SetCondition
(
scard
.
gycon
)
e1
:
SetOperation
(
scard
.
gyop
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
,
5
)
c
:
SetTurnCounter
(
0
)
c
:
RegisterEffect
(
e1
)
end
function
scard
.
gycon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
scard
.
gyop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetTurnCounter
()
ct
=
ct
+
1
c
:
SetTurnCounter
(
ct
)
if
ct
==
5
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
end
local
c
=
e
:
GetHandler
()
local
ct
=
c
:
GetTurnCounter
()
ct
=
ct
+
1
c
:
SetTurnCounter
(
ct
)
if
ct
==
5
then
Duel
.
SendtoGrave
(
c
,
REASON_EFFECT
)
end
end
function
scard
.
IsCanSummonAkariToken
(
tp
)
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
1
,
0
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TOKEN
,
1000
,
1000
,
1
,
RACE_CYBERSE
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
return
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
id
+
1
,
0
,
TYPE_MONSTER
+
TYPE_NORMAL
+
TYPE_TOKEN
,
1000
,
1000
,
1
,
RACE_CYBERSE
,
ATTRIBUTE_LIGHT
,
POS_FACEUP
)
end
function
scard
.
tktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
scard
.
summon_check
=
true
if
chk
==
0
then
return
((
scard
[
tp
]
&
0x1
)
==
0
or
(
scard
[
tp
]
&
0x2
)
==
0
or
(
scard
[
tp
]
&
0x4
)
==
0
or
(
scard
[
tp
]
&
0x8
)
==
0
or
(
scard
[
tp
]
&
0x10
)
==
0
)
and
scard
.
IsCanSummonAkariToken
(
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
scard
.
summon_check
=
false
scard
.
summon_check
=
true
if
chk
==
0
then
return
((
scard
[
tp
]
&
0x1
)
==
0
or
(
scard
[
tp
]
&
0x2
)
==
0
or
(
scard
[
tp
]
&
0x4
)
==
0
or
(
scard
[
tp
]
&
0x8
)
==
0
or
(
scard
[
tp
]
&
0x10
)
==
0
)
and
scard
.
IsCanSummonAkariToken
(
tp
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
0
)
scard
.
summon_check
=
false
end
function
scard
.
tkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
scard
.
summon_check
=
true
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
or
not
scard
.
IsCanSummonAkariToken
(
tp
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
1
)
local
flag
=
0
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
(
scard
[
tp
]
&
0x1
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
token
:
RegisterEffect
(
e2
)
flag
=
flag
|
0x1
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
0
))
end
if
(
scard
[
tp
]
&
0x2
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e3
)
flag
=
flag
|
0x2
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
1
))
end
if
(
scard
[
tp
]
&
0x4
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
--indes
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetValue
(
1
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e4
)
flag
=
flag
|
0x4
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
2
))
end
if
(
scard
[
tp
]
&
0x8
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
--cannot be target
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
1
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e6
)
flag
=
flag
|
0x8
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
end
if
flag
==
0
or
(
scard
[
tp
]
&
0x10
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
--cannot release
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e7
:
SetValue
(
1
)
e7
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e7
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
)
e8
:
SetCode
(
EFFECT_CANNOT_RELEASE
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetTargetRange
(
1
,
1
)
e8
:
SetTarget
(
scard
.
relval
)
e8
:
SetValue
(
1
)
token
:
RegisterEffect
(
e8
)
flag
=
flag
|
0x10
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
4
))
end
--reset effects
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e9
:
SetCode
(
EVENT_LEAVE_FIELD
)
e9
:
SetOperation
(
scard
.
resetop
)
e9
:
SetLabel
(
flag
)
token
:
RegisterEffect
(
e9
)
scard
[
tp
]
=
scard
[
tp
]
|
flag
Duel
.
SpecialSummonComplete
()
scard
.
summon_check
=
false
scard
.
summon_check
=
true
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<
1
or
not
scard
.
IsCanSummonAkariToken
(
tp
)
then
return
end
local
token
=
Duel
.
CreateToken
(
tp
,
id
+
1
)
local
flag
=
0
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
if
(
scard
[
tp
]
&
0x1
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
0
))
then
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
1500
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
token
:
RegisterEffect
(
e2
)
flag
=
flag
|
0x1
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
0
))
end
if
(
scard
[
tp
]
&
0x2
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
1
))
then
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e3
)
flag
=
flag
|
0x2
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
1
))
end
if
(
scard
[
tp
]
&
0x4
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
2
))
then
--indes
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetValue
(
1
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e4
)
flag
=
flag
|
0x4
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
2
))
end
if
(
scard
[
tp
]
&
0x8
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
3
))
then
--cannot be target
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
1
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_BE_BATTLE_TARGET
)
c
:
RegisterEffect
(
e6
)
flag
=
flag
|
0x8
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
3
))
end
if
flag
==
0
or
(
scard
[
tp
]
&
0x10
)
==
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
id
,
4
))
then
--cannot release
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_UNRELEASABLE_SUM
)
e7
:
SetValue
(
1
)
e7
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
token
:
RegisterEffect
(
e7
)
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
)
e8
:
SetCode
(
EFFECT_CANNOT_RELEASE
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetTargetRange
(
1
,
1
)
e8
:
SetTarget
(
scard
.
relval
)
e8
:
SetValue
(
1
)
token
:
RegisterEffect
(
e8
)
flag
=
flag
|
0x10
token
:
RegisterFlagEffect
(
0
,
RESET_EVENT
+
RESETS_STANDARD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
id
,
4
))
end
--reset effects
local
e9
=
Effect
.
CreateEffect
(
c
)
e9
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e9
:
SetCode
(
EVENT_LEAVE_FIELD
)
e9
:
SetOperation
(
scard
.
resetop
)
e9
:
SetLabel
(
flag
)
token
:
RegisterEffect
(
e9
)
scard
[
tp
]
=
scard
[
tp
]
|
flag
Duel
.
SpecialSummonComplete
()
scard
.
summon_check
=
false
end
function
scard
.
relval
(
e
,
c
)
return
c
==
e
:
GetHandler
()
and
not
scard
.
release_check
return
c
==
e
:
GetHandler
()
and
not
scard
.
release_check
end
function
scard
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
p
=
e
:
GetHandler
():
GetPreviousControler
()
scard
[
p
]
=
scard
[
p
]
-
e
:
GetLabel
()
local
p
=
e
:
GetHandler
():
GetPreviousControler
()
scard
[
p
]
=
scard
[
p
]
-
e
:
GetLabel
()
end
function
scard
.
splimit
(
e
,
c
,
sump
,
sumtype
,
sumpos
,
targetp
,
se
)
return
se
and
e
:
GetHandler
()
~=
se
:
GetHandler
()
return
se
and
e
:
GetHandler
()
~=
se
:
GetHandler
()
end
function
scard
.
relfilter
(
c
)
return
c
:
IsCode
(
id
+
1
)
and
c
:
IsReleasableByEffect
()
return
c
:
IsCode
(
id
+
1
)
and
c
:
IsReleasableByEffect
()
end
function
scard
.
reltg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
scard
.
release_check
=
true
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsLocation
(
LOCATION_DECK
)
and
not
(
c
:
IsLocation
(
LOCATION_REMOVED
)
and
c
:
IsFacedown
())
end
local
g
=
Duel
.
GetMatchingGroup
(
scard
.
relfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
0
)
scard
.
release_check
=
false
scard
.
release_check
=
true
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
not
c
:
IsLocation
(
LOCATION_DECK
)
and
not
(
c
:
IsLocation
(
LOCATION_REMOVED
)
and
c
:
IsFacedown
())
end
local
g
=
Duel
.
GetMatchingGroup
(
scard
.
relfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RELEASE
,
g
,
#
g
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_RECOVER
,
nil
,
0
,
tp
,
0
)
scard
.
release_check
=
false
end
function
scard
.
relop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
scard
.
release_check
=
true
local
g
=
Duel
.
GetMatchingGroup
(
scard
.
relfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
Release
(
g
,
REASON_EFFECT
)
local
og
=
Duel
.
GetOperatedGroup
()
if
#
og
>
0
then
atk
=
og
:
GetSum
(
Card
.
GetPreviousAttackOnField
)
Duel
.
Recover
(
tp
,
atk
,
REASON_EFFECT
)
Duel
.
Recover
(
1
-
tp
,
atk
,
REASON_EFFECT
)
end
scard
.
release_check
=
false
scard
.
release_check
=
true
local
g
=
Duel
.
GetMatchingGroup
(
scard
.
relfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
Duel
.
Release
(
g
,
REASON_EFFECT
)
local
og
=
Duel
.
GetOperatedGroup
()
if
#
og
>
0
then
atk
=
og
:
GetSum
(
Card
.
GetPreviousAttackOnField
)
Duel
.
Recover
(
tp
,
atk
,
REASON_EFFECT
)
Duel
.
Recover
(
1
-
tp
,
atk
,
REASON_EFFECT
)
end
scard
.
release_check
=
false
end
function
scard
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
r
&
REASON_EFFECT
~=
0
then
return
0
end
return
val
if
r
&
REASON_EFFECT
~=
0
then
return
0
end
return
val
end
\ No newline at end of file
expansions/script/c65000064.lua
View file @
02edf53c
...
...
@@ -48,6 +48,18 @@ function c65000064.initial_effect(c)
e5
:
SetTarget
(
cm
.
eftg
)
e5
:
SetLabelObject
(
e4
)
c
:
RegisterEffect
(
e5
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
cm
.
toss_coin
=
true
function
cm
.
val
(
e
,
c
)
...
...
expansions/script/c75646551.lua
View file @
02edf53c
...
...
@@ -73,6 +73,18 @@ function cm.initial_effect(c)
e7
:
SetTargetRange
(
1
,
0
)
e7
:
SetValue
(
cm
.
actlimit
)
c
:
RegisterEffect
(
e7
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
expansions/script/c75646552.lua
View file @
02edf53c
...
...
@@ -55,6 +55,18 @@ function cm.initial_effect(c)
e6
:
SetTargetRange
(
1
,
0
)
e6
:
SetValue
(
cm
.
actlimit
)
c
:
RegisterEffect
(
e6
)
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
cm
.
regtg
)
ee
:
SetOperation
(
cm
.
bgmop
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
cm
.
regtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
...
...
expansions/script/c77702002.lua
View file @
02edf53c
...
...
@@ -108,6 +108,20 @@ function scard.initial_effect(c)
ea
:
SetOperation
(
scard
.
addcount
)
Duel
.
RegisterEffect
(
ea
,
0
)
end
--open
local
ee
=
Effect
.
CreateEffect
(
c
)
ee
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
ee
:
SetCode
(
EVENT_MOVE
)
ee
:
SetCondition
(
cm
.
regcon
)
ee
:
SetTarget
(
scard
.
regtg
)
ee
:
SetOperation
(
function
()
Duel
.
Hint
(
HINT_MUSIC
,
0
,
id
*
16
+
1
)
end
)
c
:
RegisterEffect
(
ee
)
end
function
cm
.
regcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsLocation
(
LOCATION_FZONE
)
end
function
scard
.
resetcount
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
scard
[
0
]
=
0
...
...
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