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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
2c0b368e
Commit
2c0b368e
authored
Sep 26, 2020
by
TanakaKotoha
Browse files
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mopemope
parent
c969d649
Pipeline
#811
passed with stages
in 44 minutes and 15 seconds
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expansions/script/c40009205.lua
expansions/script/c40009205.lua
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expansions/script/c40009205.lua
View file @
2c0b368e
--时机龙骑·刻神指令
function
c40009205
.
initial_effect
(
c
)
local
m
=
40009205
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--proce
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddXyzProcedure
(
c
,
c
40009205
.
m
filter
,
10
,
3
)
--
aux
.
AddXyzProcedure
(
c
,
c
m
.
mat
filter
,
10
,
3
)
--pendulum
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
40009205
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_SPSUMMON_PROC_G
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCondition
(
c
40009205
.
PendCondition
())
e1
:
SetOperation
(
c
40009205
.
PendOperation
())
e1
:
SetCondition
(
c
m
.
PendCondition
())
e1
:
SetOperation
(
c
m
.
PendOperation
())
e1
:
SetValue
(
SUMMON_TYPE_PENDULUM
)
c
:
RegisterEffect
(
e1
)
--
destroy
--
reg
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
40009205
,
1
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
1
,
40009205
)
e2
:
SetCondition
(
c
40009205
.
atk
con
)
e2
:
SetOperation
(
c
40009205
.
atk
op
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCondition
(
c
m
.
xyz
con
)
e2
:
SetOperation
(
c
m
.
xyz
op
)
c
:
RegisterEffect
(
e2
)
--pendulum
--place
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetOperation
(
cm
.
reg
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
40009205
,
4
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c40009205
.
pencon
)
e4
:
SetTarget
(
c40009205
.
pentg
)
e4
:
SetOperation
(
c40009205
.
penop
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
cm
.
pcon
)
e4
:
SetTarget
(
cm
.
ptg
)
e4
:
SetOperation
(
cm
.
pop
)
c
:
RegisterEffect
(
e4
)
end
function
c40009205
.
mfilter
(
c
)
function
cm
.
xyzcon
(
e
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
cm
.
xyzop
(
e
,
tp
)
local
c
=
e
:
GetHandler
()
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetCondition
(
cm
.
negcon
)
e1
:
SetOperation
(
cm
.
negop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
function
cm
.
matfilter
(
c
)
return
c
:
IsType
(
TYPE_PENDULUM
)
and
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
c40009205
.
PConditionFilter
(
c
,
e
,
tp
)
local
lv
=
0
if
c
.
pendulum_level
then
lv
=
c
.
pendulum_level
else
lv
=
c
:
GetLevel
()
end
local
bool
=
aux
.
PendulumSummonableBool
(
c
)
return
(
c
:
IsLocation
(
LOCATION_HAND
)
or
c
:
IsLocation
(
LOCATION_REMOVED
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsSetCard
(
0xf1c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_PENDULUM
,
tp
,
bool
,
bool
)
function
cm
.
PConditionExtraFilterSpecific
(
c
,
e
,
tp
,
nu1
,
nu2
,
te
)
if
not
te
then
return
true
end
local
f
=
te
:
GetValue
()
return
not
f
or
f
(
te
,
c
,
e
,
tp
,
nil
,
nil
)
end
function
cm
.
PConditionExtraFilter
(
c
,
e
,
tp
,
nu1
,
nu2
,
eset
)
for
_
,
te
in
ipairs
(
eset
)
do
if
cm
.
PConditionExtraFilterSpecific
(
c
,
e
,
tp
,
nil
,
nil
,
te
)
then
return
true
end
end
return
false
end
function
cm
.
PConditionFilter
(
c
,
e
,
tp
,
nu1
,
nu2
,
eset
)
local
bool
=
Auxiliary
.
PendulumSummonableBool
(
c
)
return
(
c
:
IsLevelAbove
(
1
)
or
c
.
pendulum_level
)
and
c
:
IsSetCard
(
0x1f1c
)
and
(
c
:
IsLocation
(
LOCATION_HAND
)
or
(
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_PENDULUM
)))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_PENDULUM
,
tp
,
bool
,
bool
)
and
not
c
:
IsForbidden
()
and
(
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
or
cm
.
PConditionExtraFilter
(
c
,
e
,
tp
,
nil
,
nil
,
eset
))
end
--
function
c40009205
.
PendCondition
()
return
function
(
e
,
c
,
og
)
function
cm
.
PendCondition
()
return
function
(
e
,
c
,
og
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
local
seq
=
c
:
GetSequence
()
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
if
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
~=
0
and
#
eset
==
0
then
return
false
end
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
if
rpz
==
nil
or
c
==
rpz
then
return
false
end
local
loc
=
0
local
LE
=
Duel
.
GetLocationCountFromEx
(
tp
)
local
LM
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
LE
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
if
LM
>
0
then
loc
=
loc
+
LOCATION_HAND
+
LOCATION_REMOVED
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
loc
=
loc
+
LOCATION_HAND
+
LOCATION_REMOVED
end
if
loc
==
0
then
return
false
end
local
g
=
nil
if
og
then
g
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
)
g
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_REMOVED
)
else
g
=
Duel
.
GetFieldGroup
(
tp
,
loc
,
0
)
g
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
+
LOCATION_REMOVED
,
0
)
end
return
g
:
IsExists
(
c40009205
.
PConditionFilter
,
1
,
nil
,
e
,
tp
)
return
g
:
IsExists
(
cm
.
PConditionFilter
,
1
,
nil
,
e
,
tp
,
nil
,
nil
,
eset
)
end
end
--
function
c40009205
.
PendOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
function
cm
.
PendOperation
()
return
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
,
sg
,
og
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
rpz
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_PZONE
,
1
)
local
eset
=
{
Duel
.
IsPlayerAffectedByEffect
(
tp
,
EFFECT_EXTRA_PENDULUM_SUMMON
)}
local
tg
=
nil
local
loc
=
0
local
ft1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
local
ft2
=
Duel
.
GetLocationCountFromEx
(
tp
)
local
ft
=
Duel
.
GetUsableMZoneCount
(
tp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
if
ft1
>
0
then
ft1
=
1
end
if
ft2
>
0
then
ft2
=
1
end
ft
=
1
end
local
loc
=
0
if
ft1
>
0
then
loc
=
loc
+
LOCATION_HAND
+
LOCATION_REMOVED
end
if
ft2
>
0
then
loc
=
loc
+
LOCATION_EXTRA
end
local
tg
=
nil
if
ft1
>
0
then
loc
=
loc
|
LOCATION_HAND
loc
=
loc
|
LOCATION_REMOVED
end
if
og
then
tg
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
):
Filter
(
c40009205
.
PConditionFilter
,
nil
,
e
,
tp
)
tg
=
og
:
Filter
(
Card
.
IsLocation
,
nil
,
loc
):
Filter
(
cm
.
PConditionFilter
,
nil
,
e
,
tp
,
nil
,
nil
,
eset
)
else
tg
=
Duel
.
GetMatchingGroup
(
c40009205
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
)
end
ft1
=
math.min
(
ft1
,
tg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_REMOVED
))
ft2
=
math.min
(
ft2
,
tg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
))
local
ect
=
c29724053
and
Duel
.
IsPlayerAffectedByEffect
(
tp
,
29724053
)
and
c29724053
[
tp
]
if
ect
and
ect
<
ft2
then
ft2
=
ect
end
while
true
do
local
ct1
=
tg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_REMOVED
)
local
ct2
=
tg
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
local
ct
=
ft
if
ct1
>
ft1
then
ct
=
math.min
(
ct
,
ft1
)
end
if
ct2
>
ft2
then
ct
=
math.min
(
ct
,
ft2
)
end
if
ct
<=
0
then
break
end
if
sg
:
GetCount
()
>
0
and
not
Duel
.
SelectYesNo
(
tp
,
210
)
then
ft
=
0
break
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
tg
:
Select
(
tp
,
1
,
ct
,
nil
)
tg
:
Sub
(
g
)
sg
:
Merge
(
g
)
if
g
:
GetCount
()
<
ct
then
ft
=
0
break
end
ft
=
ft
-
g
:
GetCount
()
ft1
=
ft1
-
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_REMOVED
)
ft2
=
ft2
-
g
:
FilterCount
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
end
if
ft
>
0
then
local
tg1
=
tg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_HAND
+
LOCATION_REMOVED
)
local
tg2
=
tg
:
Filter
(
Card
.
IsLocation
,
nil
,
LOCATION_EXTRA
)
if
ft1
>
0
and
ft2
==
0
and
tg1
:
GetCount
()
>
0
and
(
sg
:
GetCount
()
==
0
or
Duel
.
SelectYesNo
(
tp
,
210
))
then
local
ct
=
math.min
(
ft1
,
ft
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
tg1
:
Select
(
tp
,
1
,
ct
,
nil
)
sg
:
Merge
(
g
)
tg
=
Duel
.
GetMatchingGroup
(
cm
.
PConditionFilter
,
tp
,
loc
,
0
,
nil
,
e
,
tp
,
nil
,
nil
,
eset
)
end
if
ft1
==
0
and
ft2
>
0
and
tg2
:
GetCount
()
>
0
and
(
sg
:
GetCount
()
==
0
or
Duel
.
SelectYesNo
(
tp
,
210
))
then
local
ct
=
math.min
(
ft2
,
ft
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
tg2
:
Select
(
tp
,
1
,
ct
,
nil
)
sg
:
Merge
(
g
)
local
ce
=
nil
local
b1
=
Auxiliary
.
PendulumChecklist
&
(
0x1
<<
tp
)
==
0
local
b2
=#
eset
>
0
if
b1
and
b2
then
local
options
=
{
1163
}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
if
op
>
0
then
ce
=
eset
[
op
]
end
elseif
b2
and
not
b1
then
local
options
=
{}
for
_
,
te
in
ipairs
(
eset
)
do
table.insert
(
options
,
te
:
GetDescription
())
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
options
))
ce
=
eset
[
op
+
1
]
end
if
ce
then
tg
=
tg
:
Filter
(
cm
.
PConditionExtraFilterSpecific
,
nil
,
e
,
tp
,
nil
,
nil
,
ce
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
Auxiliary
.
GCheckAdditional
=
Auxiliary
.
PendOperationCheck
(
ft1
,
0
,
ft
)
local
g
=
tg
:
SelectSubGroup
(
tp
,
aux
.
TRUE
,
true
,
1
,
math.min
(
#
tg
,
ft
))
Auxiliary
.
GCheckAdditional
=
nil
if
not
g
then
return
end
if
ce
then
Duel
.
Hint
(
HINT_CARD
,
0
,
ce
:
GetOwner
():
GetOriginalCode
())
ce
:
Reset
()
else
Auxiliary
.
PendulumChecklist
=
Auxiliary
.
PendulumChecklist
|
(
0x1
<<
tp
)
end
sg
:
Merge
(
g
)
Duel
.
HintSelection
(
Group
.
FromCards
(
c
))
Duel
.
HintSelection
(
Group
.
FromCards
(
rpz
))
end
end
function
c40009205
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
end
function
c40009205
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetCost
(
c40009205
.
drcost
)
e1
:
SetCondition
(
c40009205
.
discon2
)
e1
:
SetOperation
(
c40009205
.
disop2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
function
cm
.
tdfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x1f1c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeck
()
end
function
c40009205
.
crfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0xf1c
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToDeckAsCost
()
function
cm
.
negcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
)
and
rp
==
1
-
tp
and
Duel
.
IsChainDisablable
(
ev
)
and
aux
.
nbcon
(
tp
,
re
)
end
function
c40009205
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c40009205
.
crfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
nil
)
end
function
cm
.
negop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
return
end
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c40009205
.
crfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
end
function
c40009205
.
discon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsChainDisablable
(
ev
)
and
rp
~=
tp
end
function
c40009205
.
disop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40009205
,
2
))
then
Duel
.
Hint
(
HINT_CARD
,
0
,
40009205
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
aux
.
Stringid
(
40009205
,
3
))
if
Duel
.
NegateEffect
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
Remove
(
eg
,
POS_FACEUP
,
REASON_EFFECT
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tdfilter
,
tp
,
LOCATION_REMOVED
,
0
,
2
,
2
,
nil
)
Duel
.
HintSelection
(
tg
)
Duel
.
SendtoDeck
(
tg
,
nil
,
2
,
REASON_EFFECT
)
local
rc
=
re
:
GetHandler
()
if
Duel
.
NegateEffect
(
ev
)
and
rc
:
IsRelateToEffect
(
re
)
then
Duel
.
Remove
(
rc
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
cm
.
reg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
re
and
re
:
IsHasType
(
EFFECT_TYPE_ACTIONS
)
then
c
:
RegisterFlagEffect
(
m
+
100
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
function
c
40009205
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
r
p
)
return
not
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_XYZ
)
function
c
m
.
pcon
(
e
,
t
p
)
return
e
:
GetHandler
():
GetFlagEffect
(
m
+
100
)
>
0
end
function
c
40009205
.
pen
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c
m
.
p
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
)
end
function
c
40009205
.
pen
filter
(
c
,
e
,
tp
)
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsSetCard
(
0xf1c
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
function
c
m
.
sp
filter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x1f1c
)
and
c
:
IsFaceup
(
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c40009205
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
function
cm
.
pop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
and
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
then
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
NecroValleyFilter
(
c40009205
.
penfilter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
40009205
,
5
))
then
Duel
.
BreakEffect
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
if
not
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
then
return
end
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
nil
,
e
,
tp
)
if
#
sg
>
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
3
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SpecialSummon
(
sg
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
local
sg2
=
s
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
BreakEffect
(
)
Duel
.
SpecialSummon
(
sg2
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
\ No newline at end of file
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