Commit 76900b5b authored by chechunchi's avatar chechunchi

migrate service

parent f2104bbc
Pipeline #17258 passed with stage
in 2 minutes and 1 second
import { ygopro } from "../api/idl/ocgcore";
import { setJoined } from "../reducers/joinSlice";
import { postChat } from "../reducers/chatSlice";
import { store } from "../store";
import {
player0Enter,
player1Enter,
player0Update,
player1Update,
player0Leave,
player1Leave,
hostChange,
observerIncrement,
observerChange,
updateIsHost,
} from "../reducers/playerSlice";
import { sendPlayerInfo, sendJoinGame } from "../api/helper";
import handleSocketOpen from "../service/onSocketOpen";
import handleSocketMessage from "../service/onSocketMessage";
export enum socketCmd {
CONNECT,
......@@ -35,9 +20,6 @@ export interface socketAction {
let ws: WebSocket | null = null;
const READY_STATE = "ready";
const NO_READY_STATE = "not ready";
export default function (action: socketAction) {
switch (action.cmd) {
case socketCmd.CONNECT: {
......@@ -52,153 +34,16 @@ export default function (action: socketAction) {
console.log("WebSocket closed.");
ws = null;
};
ws.onmessage = (e) => {
const pb = ygopro.YgoStocMsg.deserializeBinary(e.data);
const dispatch = store.dispatch;
switch (pb.msg) {
case "stoc_join_game": {
const msg = pb.stoc_join_game;
// todo
dispatch(setJoined());
break;
}
case "stoc_chat": {
const chat = pb.stoc_chat;
dispatch(postChat(chat.msg));
break;
}
case "stoc_hs_player_change": {
const change = pb.stoc_hs_player_change;
if (change.pos > 1) {
console.log("Currently only supported 2v2 mode.");
} else {
switch (change.state) {
case ygopro.StocHsPlayerChange.State.UNKNOWN: {
console.log("Unknown HsPlayerChange State");
break;
ws.onmessage = handleSocketMessage;
}
case ygopro.StocHsPlayerChange.State.MOVE: {
console.log(
"Player " + change.pos + " moved to " + change.moved_pos
);
let src = change.pos;
let dst = change.moved_pos;
// todo
// if (src === 0 && dst === 1) {
// setPlayer1(player0);
// setPlayer0({});
// } else if (src === 1 && dst === 0) {
// setPlayer0(player1);
// setPlayer1({});
// }
break;
}
case ygopro.StocHsPlayerChange.State.READY: {
change.pos == 0
? dispatch(player0Update(READY_STATE))
: dispatch(player1Update(READY_STATE));
break;
}
case ygopro.StocHsPlayerChange.State.NO_READY: {
change.pos == 0
? dispatch(player0Update(NO_READY_STATE))
: dispatch(player1Update(NO_READY_STATE));
break;
}
case ygopro.StocHsPlayerChange.State.LEAVE: {
change.pos == 0
? dispatch(player0Leave)
: dispatch(player1Leave);
break;
}
case ygopro.StocHsPlayerChange.State.TO_OBSERVER: {
change.pos == 0
? dispatch(player0Leave)
: dispatch(player1Leave);
dispatch(observerIncrement());
break;
}
default: {
break;
}
}
}
break;
}
case "stoc_hs_watch_change": {
const count = pb.stoc_hs_watch_change.count;
dispatch(observerChange(count));
break;
}
case "stoc_hs_player_enter": {
const name = pb.stoc_hs_player_enter.name;
const pos = pb.stoc_hs_player_enter.pos;
if (pos > 1) {
console.log("Currently only supported 2v2 mode.");
} else {
pos == 0
? dispatch(player0Enter(name))
: dispatch(player1Enter(name));
}
break;
}
case "stoc_type_change": {
const selfType = pb.stoc_type_change.self_type;
const assertHost = pb.stoc_type_change.is_host;
dispatch(updateIsHost(assertHost));
if (assertHost) {
switch (selfType) {
case ygopro.StocTypeChange.SelfType.PLAYER1: {
dispatch(hostChange(0));
dispatch(player0Update(NO_READY_STATE));
break;
}
case ygopro.StocTypeChange.SelfType.PLAYER2: {
dispatch(hostChange(0));
dispatch(player1Update(NO_READY_STATE));
break;
}
default: {
break;
}
}
}
break;
}
default: {
break;
}
}
};
}
break;
}
case socketCmd.DISCONNECT: {
if (ws) {
ws.close();
}
break;
}
case socketCmd.SEND: {
......@@ -206,10 +51,12 @@ export default function (action: socketAction) {
if (ws && pb) {
ws.send(pb.serialize());
}
break;
}
default: {
console.log("Unhandled socket command: " + action.cmd);
break;
}
}
......
import { ygopro } from "../api/idl/ocgcore";
import { store } from "../store";
import { setJoined } from "../reducers/joinSlice";
import { postChat } from "../reducers/chatSlice";
import {
player0Enter,
player1Enter,
player0Update,
player1Update,
player0Leave,
player1Leave,
hostChange,
observerIncrement,
observerChange,
updateIsHost,
} from "../reducers/playerSlice";
const READY_STATE = "ready";
const NO_READY_STATE = "not ready";
export default function handleSocketMessage(e: MessageEvent) {
const pb = ygopro.YgoStocMsg.deserializeBinary(e.data);
const dispatch = store.dispatch;
switch (pb.msg) {
case "stoc_join_game": {
const msg = pb.stoc_join_game;
// todo
dispatch(setJoined());
break;
}
case "stoc_chat": {
const chat = pb.stoc_chat;
dispatch(postChat(chat.msg));
break;
}
case "stoc_hs_player_change": {
const change = pb.stoc_hs_player_change;
if (change.pos > 1) {
console.log("Currently only supported 2v2 mode.");
} else {
switch (change.state) {
case ygopro.StocHsPlayerChange.State.UNKNOWN: {
console.log("Unknown HsPlayerChange State");
break;
}
case ygopro.StocHsPlayerChange.State.MOVE: {
console.log(
"Player " + change.pos + " moved to " + change.moved_pos
);
let src = change.pos;
let dst = change.moved_pos;
// todo
// if (src === 0 && dst === 1) {
// setPlayer1(player0);
// setPlayer0({});
// } else if (src === 1 && dst === 0) {
// setPlayer0(player1);
// setPlayer1({});
// }
break;
}
case ygopro.StocHsPlayerChange.State.READY: {
change.pos == 0
? dispatch(player0Update(READY_STATE))
: dispatch(player1Update(READY_STATE));
break;
}
case ygopro.StocHsPlayerChange.State.NO_READY: {
change.pos == 0
? dispatch(player0Update(NO_READY_STATE))
: dispatch(player1Update(NO_READY_STATE));
break;
}
case ygopro.StocHsPlayerChange.State.LEAVE: {
change.pos == 0 ? dispatch(player0Leave) : dispatch(player1Leave);
break;
}
case ygopro.StocHsPlayerChange.State.TO_OBSERVER: {
change.pos == 0 ? dispatch(player0Leave) : dispatch(player1Leave);
dispatch(observerIncrement());
break;
}
default: {
break;
}
}
}
break;
}
case "stoc_hs_watch_change": {
const count = pb.stoc_hs_watch_change.count;
dispatch(observerChange(count));
break;
}
case "stoc_hs_player_enter": {
const name = pb.stoc_hs_player_enter.name;
const pos = pb.stoc_hs_player_enter.pos;
if (pos > 1) {
console.log("Currently only supported 2v2 mode.");
} else {
pos == 0 ? dispatch(player0Enter(name)) : dispatch(player1Enter(name));
}
break;
}
case "stoc_type_change": {
const selfType = pb.stoc_type_change.self_type;
const assertHost = pb.stoc_type_change.is_host;
dispatch(updateIsHost(assertHost));
if (assertHost) {
switch (selfType) {
case ygopro.StocTypeChange.SelfType.PLAYER1: {
dispatch(hostChange(0));
dispatch(player0Update(NO_READY_STATE));
break;
}
case ygopro.StocTypeChange.SelfType.PLAYER2: {
dispatch(hostChange(0));
dispatch(player1Update(NO_READY_STATE));
break;
}
default: {
break;
}
}
}
break;
}
default: {
break;
}
}
}
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