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Neos
Commits
b303d331
Commit
b303d331
authored
Mar 19, 2023
by
Chunchi Che
Browse files
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Browse Files
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sync neos-protobuf
parent
998fb4a9
Pipeline
#20817
failed with stages
in 2 minutes and 15 seconds
Changes
2
Pipelines
1
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Showing
2 changed files
with
953 additions
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4 deletions
+953
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neos-protobuf
neos-protobuf
+1
-1
src/api/ocgcore/idl/ocgcore.ts
src/api/ocgcore/idl/ocgcore.ts
+952
-3
No files found.
neos-protobuf
@
fd917b4d
Subproject commit
96e06224838437a6cd0c985070f31ddedc08ad89
Subproject commit
fd917b4d11c7f392e544e01d165377003fc771b5
src/api/ocgcore/idl/ocgcore.ts
View file @
b303d331
...
...
@@ -5446,7 +5446,7 @@ export namespace ygopro {
#
one_of_decls
:
number
[][]
=
[
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
,
15
,
16
,
17
,
18
,
19
,
20
,
21
,
22
,
23
,
21
,
22
,
23
,
24
,
],
];
constructor
(
...
...
@@ -5477,6 +5477,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5502,6 +5503,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5527,6 +5529,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5552,6 +5555,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5577,6 +5581,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5602,6 +5607,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5627,6 +5633,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5652,6 +5659,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5677,6 +5685,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5702,6 +5711,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5727,6 +5737,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5752,6 +5763,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5777,6 +5789,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5802,6 +5815,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5827,6 +5841,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5852,6 +5867,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5877,6 +5893,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5902,6 +5919,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5927,6 +5945,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5952,6 +5971,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -5977,6 +5997,7 @@ export namespace ygopro {
wait
?:
StocGameMessage
.
MsgWait
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -6002,6 +6023,7 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
StocGameMessage
.
MsgUnimplemented
;
update_data
?:
never
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
...
...
@@ -6027,6 +6049,33 @@ export namespace ygopro {
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
StocGameMessage
.
MsgUpdateData
;
reload_field
?:
never
;
}
|
{
start
?:
never
;
draw
?:
never
;
new_turn
?:
never
;
new_phase
?:
never
;
hint
?:
never
;
select_idle_cmd
?:
never
;
select_place
?:
never
;
move
?:
never
;
select_card
?:
never
;
select_chain
?:
never
;
select_effect_yn
?:
never
;
select_position
?:
never
;
select_option
?:
never
;
shuffle_hand
?:
never
;
select_battle_cmd
?:
never
;
pos_change
?:
never
;
select_unselect_card
?:
never
;
select_yes_no
?:
never
;
update_hp
?:
never
;
win
?:
never
;
wait
?:
never
;
unimplemented
?:
never
;
update_data
?:
never
;
reload_field
?:
StocGameMessage
.
MsgReloadField
;
}
))
)
{
...
...
@@ -6115,6 +6164,9 @@ export namespace ygopro {
if
(
"
update_data
"
in
data
&&
data
.
update_data
!=
undefined
)
{
this
.
update_data
=
data
.
update_data
;
}
if
(
"
reload_field
"
in
data
&&
data
.
reload_field
!=
undefined
)
{
this
.
reload_field
=
data
.
reload_field
;
}
}
}
get
start
()
{
...
...
@@ -6416,6 +6468,19 @@ export namespace ygopro {
get
has_update_data
()
{
return
pb_1
.
Message
.
getField
(
this
,
23
)
!=
null
;
}
get
reload_field
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
StocGameMessage
.
MsgReloadField
,
24
)
as
StocGameMessage
.
MsgReloadField
;
}
set
reload_field
(
value
:
StocGameMessage
.
MsgReloadField
)
{
pb_1
.
Message
.
setOneofWrapperField
(
this
,
24
,
this
.
#
one_of_decls
[
0
],
value
);
}
get
has_reload_field
()
{
return
pb_1
.
Message
.
getField
(
this
,
24
)
!=
null
;
}
get
gameMsg
()
{
const
cases
:
{
[
index
:
number
]:
...
...
@@ -6442,7 +6507,8 @@ export namespace ygopro {
|
"
win
"
|
"
wait
"
|
"
unimplemented
"
|
"
update_data
"
;
|
"
update_data
"
|
"
reload_field
"
;
}
=
{
0
:
"
none
"
,
1
:
"
start
"
,
...
...
@@ -6468,13 +6534,14 @@ export namespace ygopro {
21
:
"
wait
"
,
22
:
"
unimplemented
"
,
23
:
"
update_data
"
,
24
:
"
reload_field
"
,
};
return
cases
[
pb_1
.
Message
.
computeOneofCase
(
this
,
[
1
,
2
,
3
,
4
,
5
,
6
,
7
,
8
,
9
,
10
,
11
,
12
,
13
,
14
,
15
,
16
,
17
,
18
,
19
,
20
,
21
,
22
,
23
,
20
,
21
,
22
,
23
,
24
,
]
)
];
...
...
@@ -6537,6 +6604,9 @@ export namespace ygopro {
update_data
?:
ReturnType
<
typeof
StocGameMessage
.
MsgUpdateData
.
prototype
.
toObject
>
;
reload_field
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
prototype
.
toObject
>
;
}):
StocGameMessage
{
const
message
=
new
StocGameMessage
({});
if
(
data
.
start
!=
null
)
{
...
...
@@ -6640,6 +6710,11 @@ export namespace ygopro {
data
.
update_data
);
}
if
(
data
.
reload_field
!=
null
)
{
message
.
reload_field
=
StocGameMessage
.
MsgReloadField
.
fromObject
(
data
.
reload_field
);
}
return
message
;
}
toObject
()
{
...
...
@@ -6701,6 +6776,9 @@ export namespace ygopro {
update_data
?:
ReturnType
<
typeof
StocGameMessage
.
MsgUpdateData
.
prototype
.
toObject
>
;
reload_field
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
prototype
.
toObject
>
;
}
=
{};
if
(
this
.
start
!=
null
)
{
data
.
start
=
this
.
start
.
toObject
();
...
...
@@ -6771,6 +6849,9 @@ export namespace ygopro {
if
(
this
.
update_data
!=
null
)
{
data
.
update_data
=
this
.
update_data
.
toObject
();
}
if
(
this
.
reload_field
!=
null
)
{
data
.
reload_field
=
this
.
reload_field
.
toObject
();
}
return
data
;
}
serialize
():
Uint8Array
;
...
...
@@ -6857,6 +6938,10 @@ export namespace ygopro {
writer
.
writeMessage
(
23
,
this
.
update_data
,
()
=>
this
.
update_data
.
serialize
(
writer
)
);
if
(
this
.
has_reload_field
)
writer
.
writeMessage
(
24
,
this
.
reload_field
,
()
=>
this
.
reload_field
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
StocGameMessage
{
...
...
@@ -7041,6 +7126,14 @@ export namespace ygopro {
StocGameMessage
.
MsgUpdateData
.
deserialize
(
reader
))
);
break
;
case
24
:
reader
.
readMessage
(
message
.
reload_field
,
()
=>
(
message
.
reload_field
=
StocGameMessage
.
MsgReloadField
.
deserialize
(
reader
))
);
break
;
default
:
reader
.
skipField
();
}
...
...
@@ -12519,5 +12612,861 @@ export namespace ygopro {
}
}
}
export
class
MsgReloadField
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
duel_rule
?:
number
;
actions
?:
StocGameMessage
.
MsgReloadField
.
Action
[];
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
2
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
duel_rule
"
in
data
&&
data
.
duel_rule
!=
undefined
)
{
this
.
duel_rule
=
data
.
duel_rule
;
}
if
(
"
actions
"
in
data
&&
data
.
actions
!=
undefined
)
{
this
.
actions
=
data
.
actions
;
}
}
}
get
duel_rule
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
duel_rule
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
actions
()
{
return
pb_1
.
Message
.
getRepeatedWrapperField
(
this
,
StocGameMessage
.
MsgReloadField
.
Action
,
2
)
as
StocGameMessage
.
MsgReloadField
.
Action
[];
}
set
actions
(
value
:
StocGameMessage
.
MsgReloadField
.
Action
[])
{
pb_1
.
Message
.
setRepeatedWrapperField
(
this
,
2
,
value
);
}
static
fromObject
(
data
:
{
duel_rule
?:
number
;
actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
Action
.
prototype
.
toObject
>
[];
}):
MsgReloadField
{
const
message
=
new
MsgReloadField
({});
if
(
data
.
duel_rule
!=
null
)
{
message
.
duel_rule
=
data
.
duel_rule
;
}
if
(
data
.
actions
!=
null
)
{
message
.
actions
=
data
.
actions
.
map
((
item
)
=>
StocGameMessage
.
MsgReloadField
.
Action
.
fromObject
(
item
)
);
}
return
message
;
}
toObject
()
{
const
data
:
{
duel_rule
?:
number
;
actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
Action
.
prototype
.
toObject
>
[];
}
=
{};
if
(
this
.
duel_rule
!=
null
)
{
data
.
duel_rule
=
this
.
duel_rule
;
}
if
(
this
.
actions
!=
null
)
{
data
.
actions
=
this
.
actions
.
map
(
(
item
:
StocGameMessage
.
MsgReloadField
.
Action
)
=>
item
.
toObject
()
);
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
duel_rule
!=
0
)
writer
.
writeInt32
(
1
,
this
.
duel_rule
);
if
(
this
.
actions
.
length
)
writer
.
writeRepeatedMessage
(
2
,
this
.
actions
,
(
item
:
StocGameMessage
.
MsgReloadField
.
Action
)
=>
item
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
MsgReloadField
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
MsgReloadField
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
duel_rule
=
reader
.
readInt32
();
break
;
case
2
:
reader
.
readMessage
(
message
.
actions
,
()
=>
pb_1
.
Message
.
addToRepeatedWrapperField
(
message
,
2
,
StocGameMessage
.
MsgReloadField
.
Action
.
deserialize
(
reader
),
StocGameMessage
.
MsgReloadField
.
Action
)
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
MsgReloadField
{
return
MsgReloadField
.
deserialize
(
bytes
);
}
}
export
namespace
MsgReloadField
{
export
class
ZoneAction
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
zone
?:
CardZone
;
sequence
?:
number
;
position
?:
number
;
overlay_count
?:
number
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
zone
"
in
data
&&
data
.
zone
!=
undefined
)
{
this
.
zone
=
data
.
zone
;
}
if
(
"
sequence
"
in
data
&&
data
.
sequence
!=
undefined
)
{
this
.
sequence
=
data
.
sequence
;
}
if
(
"
position
"
in
data
&&
data
.
position
!=
undefined
)
{
this
.
position
=
data
.
position
;
}
if
(
"
overlay_count
"
in
data
&&
data
.
overlay_count
!=
undefined
)
{
this
.
overlay_count
=
data
.
overlay_count
;
}
}
}
get
zone
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
CardZone
.
DECK
)
as
CardZone
;
}
set
zone
(
value
:
CardZone
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
sequence
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
sequence
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
position
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
}
set
position
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
overlay_count
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
set
overlay_count
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
static
fromObject
(
data
:
{
zone
?:
CardZone
;
sequence
?:
number
;
position
?:
number
;
overlay_count
?:
number
;
}):
ZoneAction
{
const
message
=
new
ZoneAction
({});
if
(
data
.
zone
!=
null
)
{
message
.
zone
=
data
.
zone
;
}
if
(
data
.
sequence
!=
null
)
{
message
.
sequence
=
data
.
sequence
;
}
if
(
data
.
position
!=
null
)
{
message
.
position
=
data
.
position
;
}
if
(
data
.
overlay_count
!=
null
)
{
message
.
overlay_count
=
data
.
overlay_count
;
}
return
message
;
}
toObject
()
{
const
data
:
{
zone
?:
CardZone
;
sequence
?:
number
;
position
?:
number
;
overlay_count
?:
number
;
}
=
{};
if
(
this
.
zone
!=
null
)
{
data
.
zone
=
this
.
zone
;
}
if
(
this
.
sequence
!=
null
)
{
data
.
sequence
=
this
.
sequence
;
}
if
(
this
.
position
!=
null
)
{
data
.
position
=
this
.
position
;
}
if
(
this
.
overlay_count
!=
null
)
{
data
.
overlay_count
=
this
.
overlay_count
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
zone
!=
CardZone
.
DECK
)
writer
.
writeEnum
(
1
,
this
.
zone
);
if
(
this
.
sequence
!=
0
)
writer
.
writeInt32
(
2
,
this
.
sequence
);
if
(
this
.
position
!=
0
)
writer
.
writeInt32
(
3
,
this
.
position
);
if
(
this
.
overlay_count
!=
0
)
writer
.
writeInt32
(
4
,
this
.
overlay_count
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
ZoneAction
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
ZoneAction
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
zone
=
reader
.
readEnum
();
break
;
case
2
:
message
.
sequence
=
reader
.
readInt32
();
break
;
case
3
:
message
.
position
=
reader
.
readInt32
();
break
;
case
4
:
message
.
overlay_count
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
ZoneAction
{
return
ZoneAction
.
deserialize
(
bytes
);
}
}
export
class
ChainAction
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
chain_code
?:
number
;
location
?:
CardLocation
;
triggering_controller
?:
number
;
triggering_location
?:
number
;
triggering_sequence
?:
number
;
effect_description
?:
number
;
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
chain_code
"
in
data
&&
data
.
chain_code
!=
undefined
)
{
this
.
chain_code
=
data
.
chain_code
;
}
if
(
"
location
"
in
data
&&
data
.
location
!=
undefined
)
{
this
.
location
=
data
.
location
;
}
if
(
"
triggering_controller
"
in
data
&&
data
.
triggering_controller
!=
undefined
)
{
this
.
triggering_controller
=
data
.
triggering_controller
;
}
if
(
"
triggering_location
"
in
data
&&
data
.
triggering_location
!=
undefined
)
{
this
.
triggering_location
=
data
.
triggering_location
;
}
if
(
"
triggering_sequence
"
in
data
&&
data
.
triggering_sequence
!=
undefined
)
{
this
.
triggering_sequence
=
data
.
triggering_sequence
;
}
if
(
"
effect_description
"
in
data
&&
data
.
effect_description
!=
undefined
)
{
this
.
effect_description
=
data
.
effect_description
;
}
}
}
get
chain_code
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
chain_code
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
location
()
{
return
pb_1
.
Message
.
getWrapperField
(
this
,
CardLocation
,
2
)
as
CardLocation
;
}
set
location
(
value
:
CardLocation
)
{
pb_1
.
Message
.
setWrapperField
(
this
,
2
,
value
);
}
get
has_location
()
{
return
pb_1
.
Message
.
getField
(
this
,
2
)
!=
null
;
}
get
triggering_controller
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
3
,
0
)
as
number
;
}
set
triggering_controller
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
3
,
value
);
}
get
triggering_location
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
set
triggering_location
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
get
triggering_sequence
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
0
)
as
number
;
}
set
triggering_sequence
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
5
,
value
);
}
get
effect_description
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
0
)
as
number
;
}
set
effect_description
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
);
}
static
fromObject
(
data
:
{
chain_code
?:
number
;
location
?:
ReturnType
<
typeof
CardLocation
.
prototype
.
toObject
>
;
triggering_controller
?:
number
;
triggering_location
?:
number
;
triggering_sequence
?:
number
;
effect_description
?:
number
;
}):
ChainAction
{
const
message
=
new
ChainAction
({});
if
(
data
.
chain_code
!=
null
)
{
message
.
chain_code
=
data
.
chain_code
;
}
if
(
data
.
location
!=
null
)
{
message
.
location
=
CardLocation
.
fromObject
(
data
.
location
);
}
if
(
data
.
triggering_controller
!=
null
)
{
message
.
triggering_controller
=
data
.
triggering_controller
;
}
if
(
data
.
triggering_location
!=
null
)
{
message
.
triggering_location
=
data
.
triggering_location
;
}
if
(
data
.
triggering_sequence
!=
null
)
{
message
.
triggering_sequence
=
data
.
triggering_sequence
;
}
if
(
data
.
effect_description
!=
null
)
{
message
.
effect_description
=
data
.
effect_description
;
}
return
message
;
}
toObject
()
{
const
data
:
{
chain_code
?:
number
;
location
?:
ReturnType
<
typeof
CardLocation
.
prototype
.
toObject
>
;
triggering_controller
?:
number
;
triggering_location
?:
number
;
triggering_sequence
?:
number
;
effect_description
?:
number
;
}
=
{};
if
(
this
.
chain_code
!=
null
)
{
data
.
chain_code
=
this
.
chain_code
;
}
if
(
this
.
location
!=
null
)
{
data
.
location
=
this
.
location
.
toObject
();
}
if
(
this
.
triggering_controller
!=
null
)
{
data
.
triggering_controller
=
this
.
triggering_controller
;
}
if
(
this
.
triggering_location
!=
null
)
{
data
.
triggering_location
=
this
.
triggering_location
;
}
if
(
this
.
triggering_sequence
!=
null
)
{
data
.
triggering_sequence
=
this
.
triggering_sequence
;
}
if
(
this
.
effect_description
!=
null
)
{
data
.
effect_description
=
this
.
effect_description
;
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
chain_code
!=
0
)
writer
.
writeInt32
(
1
,
this
.
chain_code
);
if
(
this
.
has_location
)
writer
.
writeMessage
(
2
,
this
.
location
,
()
=>
this
.
location
.
serialize
(
writer
)
);
if
(
this
.
triggering_controller
!=
0
)
writer
.
writeInt32
(
3
,
this
.
triggering_controller
);
if
(
this
.
triggering_location
!=
0
)
writer
.
writeInt32
(
4
,
this
.
triggering_location
);
if
(
this
.
triggering_sequence
!=
0
)
writer
.
writeInt32
(
5
,
this
.
triggering_sequence
);
if
(
this
.
effect_description
!=
0
)
writer
.
writeInt32
(
6
,
this
.
effect_description
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
ChainAction
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
ChainAction
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
chain_code
=
reader
.
readInt32
();
break
;
case
2
:
reader
.
readMessage
(
message
.
location
,
()
=>
(
message
.
location
=
CardLocation
.
deserialize
(
reader
))
);
break
;
case
3
:
message
.
triggering_controller
=
reader
.
readInt32
();
break
;
case
4
:
message
.
triggering_location
=
reader
.
readInt32
();
break
;
case
5
:
message
.
triggering_sequence
=
reader
.
readInt32
();
break
;
case
6
:
message
.
effect_description
=
reader
.
readInt32
();
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
ChainAction
{
return
ChainAction
.
deserialize
(
bytes
);
}
}
export
class
Action
extends
pb_1
.
Message
{
#
one_of_decls
:
number
[][]
=
[];
constructor
(
data
?:
|
any
[]
|
{
player
?:
number
;
lp
?:
number
;
zone_actions
?:
StocGameMessage
.
MsgReloadField
.
ZoneAction
[];
main_size
?:
number
;
hand_size
?:
number
;
grace_size
?:
number
;
removed_size
?:
number
;
extra_size
?:
number
;
extra_p_size
?:
number
;
chain_size
?:
number
;
chain_actions
?:
StocGameMessage
.
MsgReloadField
.
ChainAction
[];
}
)
{
super
();
pb_1
.
Message
.
initialize
(
this
,
Array
.
isArray
(
data
)
?
data
:
[],
0
,
-
1
,
[
3
,
11
],
this
.
#
one_of_decls
);
if
(
!
Array
.
isArray
(
data
)
&&
typeof
data
==
"
object
"
)
{
if
(
"
player
"
in
data
&&
data
.
player
!=
undefined
)
{
this
.
player
=
data
.
player
;
}
if
(
"
lp
"
in
data
&&
data
.
lp
!=
undefined
)
{
this
.
lp
=
data
.
lp
;
}
if
(
"
zone_actions
"
in
data
&&
data
.
zone_actions
!=
undefined
)
{
this
.
zone_actions
=
data
.
zone_actions
;
}
if
(
"
main_size
"
in
data
&&
data
.
main_size
!=
undefined
)
{
this
.
main_size
=
data
.
main_size
;
}
if
(
"
hand_size
"
in
data
&&
data
.
hand_size
!=
undefined
)
{
this
.
hand_size
=
data
.
hand_size
;
}
if
(
"
grace_size
"
in
data
&&
data
.
grace_size
!=
undefined
)
{
this
.
grace_size
=
data
.
grace_size
;
}
if
(
"
removed_size
"
in
data
&&
data
.
removed_size
!=
undefined
)
{
this
.
removed_size
=
data
.
removed_size
;
}
if
(
"
extra_size
"
in
data
&&
data
.
extra_size
!=
undefined
)
{
this
.
extra_size
=
data
.
extra_size
;
}
if
(
"
extra_p_size
"
in
data
&&
data
.
extra_p_size
!=
undefined
)
{
this
.
extra_p_size
=
data
.
extra_p_size
;
}
if
(
"
chain_size
"
in
data
&&
data
.
chain_size
!=
undefined
)
{
this
.
chain_size
=
data
.
chain_size
;
}
if
(
"
chain_actions
"
in
data
&&
data
.
chain_actions
!=
undefined
)
{
this
.
chain_actions
=
data
.
chain_actions
;
}
}
}
get
player
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
1
,
0
)
as
number
;
}
set
player
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
1
,
value
);
}
get
lp
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
2
,
0
)
as
number
;
}
set
lp
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
2
,
value
);
}
get
zone_actions
()
{
return
pb_1
.
Message
.
getRepeatedWrapperField
(
this
,
StocGameMessage
.
MsgReloadField
.
ZoneAction
,
3
)
as
StocGameMessage
.
MsgReloadField
.
ZoneAction
[];
}
set
zone_actions
(
value
:
StocGameMessage
.
MsgReloadField
.
ZoneAction
[])
{
pb_1
.
Message
.
setRepeatedWrapperField
(
this
,
3
,
value
);
}
get
main_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
4
,
0
)
as
number
;
}
set
main_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
4
,
value
);
}
get
hand_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
5
,
0
)
as
number
;
}
set
hand_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
5
,
value
);
}
get
grace_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
6
,
0
)
as
number
;
}
set
grace_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
6
,
value
);
}
get
removed_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
7
,
0
)
as
number
;
}
set
removed_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
7
,
value
);
}
get
extra_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
8
,
0
)
as
number
;
}
set
extra_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
8
,
value
);
}
get
extra_p_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
9
,
0
)
as
number
;
}
set
extra_p_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
9
,
value
);
}
get
chain_size
()
{
return
pb_1
.
Message
.
getFieldWithDefault
(
this
,
10
,
0
)
as
number
;
}
set
chain_size
(
value
:
number
)
{
pb_1
.
Message
.
setField
(
this
,
10
,
value
);
}
get
chain_actions
()
{
return
pb_1
.
Message
.
getRepeatedWrapperField
(
this
,
StocGameMessage
.
MsgReloadField
.
ChainAction
,
11
)
as
StocGameMessage
.
MsgReloadField
.
ChainAction
[];
}
set
chain_actions
(
value
:
StocGameMessage
.
MsgReloadField
.
ChainAction
[])
{
pb_1
.
Message
.
setRepeatedWrapperField
(
this
,
11
,
value
);
}
static
fromObject
(
data
:
{
player
?:
number
;
lp
?:
number
;
zone_actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
ZoneAction
.
prototype
.
toObject
>
[];
main_size
?:
number
;
hand_size
?:
number
;
grace_size
?:
number
;
removed_size
?:
number
;
extra_size
?:
number
;
extra_p_size
?:
number
;
chain_size
?:
number
;
chain_actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
ChainAction
.
prototype
.
toObject
>
[];
}):
Action
{
const
message
=
new
Action
({});
if
(
data
.
player
!=
null
)
{
message
.
player
=
data
.
player
;
}
if
(
data
.
lp
!=
null
)
{
message
.
lp
=
data
.
lp
;
}
if
(
data
.
zone_actions
!=
null
)
{
message
.
zone_actions
=
data
.
zone_actions
.
map
((
item
)
=>
StocGameMessage
.
MsgReloadField
.
ZoneAction
.
fromObject
(
item
)
);
}
if
(
data
.
main_size
!=
null
)
{
message
.
main_size
=
data
.
main_size
;
}
if
(
data
.
hand_size
!=
null
)
{
message
.
hand_size
=
data
.
hand_size
;
}
if
(
data
.
grace_size
!=
null
)
{
message
.
grace_size
=
data
.
grace_size
;
}
if
(
data
.
removed_size
!=
null
)
{
message
.
removed_size
=
data
.
removed_size
;
}
if
(
data
.
extra_size
!=
null
)
{
message
.
extra_size
=
data
.
extra_size
;
}
if
(
data
.
extra_p_size
!=
null
)
{
message
.
extra_p_size
=
data
.
extra_p_size
;
}
if
(
data
.
chain_size
!=
null
)
{
message
.
chain_size
=
data
.
chain_size
;
}
if
(
data
.
chain_actions
!=
null
)
{
message
.
chain_actions
=
data
.
chain_actions
.
map
((
item
)
=>
StocGameMessage
.
MsgReloadField
.
ChainAction
.
fromObject
(
item
)
);
}
return
message
;
}
toObject
()
{
const
data
:
{
player
?:
number
;
lp
?:
number
;
zone_actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
ZoneAction
.
prototype
.
toObject
>
[];
main_size
?:
number
;
hand_size
?:
number
;
grace_size
?:
number
;
removed_size
?:
number
;
extra_size
?:
number
;
extra_p_size
?:
number
;
chain_size
?:
number
;
chain_actions
?:
ReturnType
<
typeof
StocGameMessage
.
MsgReloadField
.
ChainAction
.
prototype
.
toObject
>
[];
}
=
{};
if
(
this
.
player
!=
null
)
{
data
.
player
=
this
.
player
;
}
if
(
this
.
lp
!=
null
)
{
data
.
lp
=
this
.
lp
;
}
if
(
this
.
zone_actions
!=
null
)
{
data
.
zone_actions
=
this
.
zone_actions
.
map
(
(
item
:
StocGameMessage
.
MsgReloadField
.
ZoneAction
)
=>
item
.
toObject
()
);
}
if
(
this
.
main_size
!=
null
)
{
data
.
main_size
=
this
.
main_size
;
}
if
(
this
.
hand_size
!=
null
)
{
data
.
hand_size
=
this
.
hand_size
;
}
if
(
this
.
grace_size
!=
null
)
{
data
.
grace_size
=
this
.
grace_size
;
}
if
(
this
.
removed_size
!=
null
)
{
data
.
removed_size
=
this
.
removed_size
;
}
if
(
this
.
extra_size
!=
null
)
{
data
.
extra_size
=
this
.
extra_size
;
}
if
(
this
.
extra_p_size
!=
null
)
{
data
.
extra_p_size
=
this
.
extra_p_size
;
}
if
(
this
.
chain_size
!=
null
)
{
data
.
chain_size
=
this
.
chain_size
;
}
if
(
this
.
chain_actions
!=
null
)
{
data
.
chain_actions
=
this
.
chain_actions
.
map
(
(
item
:
StocGameMessage
.
MsgReloadField
.
ChainAction
)
=>
item
.
toObject
()
);
}
return
data
;
}
serialize
():
Uint8Array
;
serialize
(
w
:
pb_1
.
BinaryWriter
):
void
;
serialize
(
w
?:
pb_1
.
BinaryWriter
):
Uint8Array
|
void
{
const
writer
=
w
||
new
pb_1
.
BinaryWriter
();
if
(
this
.
player
!=
0
)
writer
.
writeInt32
(
1
,
this
.
player
);
if
(
this
.
lp
!=
0
)
writer
.
writeInt32
(
2
,
this
.
lp
);
if
(
this
.
zone_actions
.
length
)
writer
.
writeRepeatedMessage
(
3
,
this
.
zone_actions
,
(
item
:
StocGameMessage
.
MsgReloadField
.
ZoneAction
)
=>
item
.
serialize
(
writer
)
);
if
(
this
.
main_size
!=
0
)
writer
.
writeInt32
(
4
,
this
.
main_size
);
if
(
this
.
hand_size
!=
0
)
writer
.
writeInt32
(
5
,
this
.
hand_size
);
if
(
this
.
grace_size
!=
0
)
writer
.
writeInt32
(
6
,
this
.
grace_size
);
if
(
this
.
removed_size
!=
0
)
writer
.
writeInt32
(
7
,
this
.
removed_size
);
if
(
this
.
extra_size
!=
0
)
writer
.
writeInt32
(
8
,
this
.
extra_size
);
if
(
this
.
extra_p_size
!=
0
)
writer
.
writeInt32
(
9
,
this
.
extra_p_size
);
if
(
this
.
chain_size
!=
0
)
writer
.
writeInt32
(
10
,
this
.
chain_size
);
if
(
this
.
chain_actions
.
length
)
writer
.
writeRepeatedMessage
(
11
,
this
.
chain_actions
,
(
item
:
StocGameMessage
.
MsgReloadField
.
ChainAction
)
=>
item
.
serialize
(
writer
)
);
if
(
!
w
)
return
writer
.
getResultBuffer
();
}
static
deserialize
(
bytes
:
Uint8Array
|
pb_1
.
BinaryReader
):
Action
{
const
reader
=
bytes
instanceof
pb_1
.
BinaryReader
?
bytes
:
new
pb_1
.
BinaryReader
(
bytes
),
message
=
new
Action
();
while
(
reader
.
nextField
())
{
if
(
reader
.
isEndGroup
())
break
;
switch
(
reader
.
getFieldNumber
())
{
case
1
:
message
.
player
=
reader
.
readInt32
();
break
;
case
2
:
message
.
lp
=
reader
.
readInt32
();
break
;
case
3
:
reader
.
readMessage
(
message
.
zone_actions
,
()
=>
pb_1
.
Message
.
addToRepeatedWrapperField
(
message
,
3
,
StocGameMessage
.
MsgReloadField
.
ZoneAction
.
deserialize
(
reader
),
StocGameMessage
.
MsgReloadField
.
ZoneAction
)
);
break
;
case
4
:
message
.
main_size
=
reader
.
readInt32
();
break
;
case
5
:
message
.
hand_size
=
reader
.
readInt32
();
break
;
case
6
:
message
.
grace_size
=
reader
.
readInt32
();
break
;
case
7
:
message
.
removed_size
=
reader
.
readInt32
();
break
;
case
8
:
message
.
extra_size
=
reader
.
readInt32
();
break
;
case
9
:
message
.
extra_p_size
=
reader
.
readInt32
();
break
;
case
10
:
message
.
chain_size
=
reader
.
readInt32
();
break
;
case
11
:
reader
.
readMessage
(
message
.
chain_actions
,
()
=>
pb_1
.
Message
.
addToRepeatedWrapperField
(
message
,
11
,
StocGameMessage
.
MsgReloadField
.
ChainAction
.
deserialize
(
reader
),
StocGameMessage
.
MsgReloadField
.
ChainAction
)
);
break
;
default
:
reader
.
skipField
();
}
}
return
message
;
}
serializeBinary
():
Uint8Array
{
return
this
.
serialize
();
}
static
deserializeBinary
(
bytes
:
Uint8Array
):
Action
{
return
Action
.
deserialize
(
bytes
);
}
}
}
}
}
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