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mycard
Commits
45061b60
Commit
45061b60
authored
Dec 01, 2016
by
神楽坂玲奈
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ygopro翻译
parent
96e5b306
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6
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6 changed files
with
319 additions
and
173 deletions
+319
-173
.gitignore
.gitignore
+1
-0
app/app-detail.component.html
app/app-detail.component.html
+2
-2
app/ygopro.component.html
app/ygopro.component.html
+46
-53
locale/messages.en-US.xlf
locale/messages.en-US.xlf
+268
-116
package.json
package.json
+1
-1
systemjs.config.js
systemjs.config.js
+1
-1
No files found.
.gitignore
View file @
45061b60
...
...
@@ -10,3 +10,4 @@
/.idea/
.DS_Store
Thumbs.db
messages.xlf
app/app-detail.component.html
View file @
45061b60
...
...
@@ -81,13 +81,13 @@
</select></div>
<h4
i18n
>
快捷方式
</h4>
<div
class=
"checkbox"
>
<input
id=
"create_application_shortcut"
type=
"checkbox"
name=
"application"
[(ngModel)]=
"installConfig.createShortcut"
>
<label
i18n
*ngIf=
"platform == 'darwin'"
for=
"create_application_shortcut"
>
创建 LaunchPad 快捷方式
</label>
<label
i18n
*ngIf=
"platform == 'win32'"
for=
"create_application_shortcut"
>
创建开始菜单快捷方式
</label>
<input
id=
"create_application_shortcut"
type=
"checkbox"
name=
"application"
[(ngModel)]=
"installConfig.createShortcut"
>
</div>
<div
class=
"checkbox"
>
<label
i18n
for=
"create_desktop_shortcut"
>
创建桌面快捷方式
</label>
<input
id=
"create_desktop_shortcut"
type=
"checkbox"
name=
"desktop"
[(ngModel)]=
"installConfig.createDesktopShortcut"
>
<label
i18n
for=
"create_desktop_shortcut"
>
创建桌面快捷方式
</label>
</div>
<h4
*ngIf=
"installConfig.references.length"
>
扩展内容
</h4>
<div
*ngFor=
"let reference of installConfig.references"
><label>
...
...
app/ygopro.component.html
View file @
45061b60
<form
class=
"form-inline actions"
>
<div
class=
"form-group"
>
<label
for=
"exampleSelect1"
>
卡组
</label>
<label
i18n
for=
"exampleSelect1"
>
卡组
</label>
<select
class=
"form-control"
id=
"exampleSelect1"
name=
"deck"
[(ngModel)]=
"current_deck"
>
<option
*ngFor=
"let deck of decks"
[ngValue]=
"deck"
>
{{deck}}
</option>
</select>
</div>
<button
type=
"submit"
class=
"btn btn-secondary"
(click)=
"edit_deck(current_deck)"
>
编辑
</button>
<button
type=
"submit"
(click)=
"delete_deck(current_deck)"
class=
"btn btn-secondary"
>
删除
</button>
<button
type
=
"submit"
(click)=
"refresh()"
class=
"btn btn-secondary"
>
刷新
</button>
<button
i18n
type=
"submit"
class=
"btn btn-secondary"
(click)=
"edit_deck(current_deck)"
>
编辑
</button>
<button
i18n
type=
"submit"
(click)=
"delete_deck(current_deck)"
class=
"btn btn-secondary"
>
删除
</button>
<button
i18n
types
=
"submit"
(click)=
"refresh()"
class=
"btn btn-secondary"
>
刷新
</button>
</form>
<div
class=
"actions"
>
<button
(click)=
"request_match('athletic')"
*ngIf=
"matching_arena != 'athletic'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-primary"
>
竞技匹配
</button>
<button
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'athletic'"
type=
"button"
class=
"btn btn-primary"
>
取消等待
</button>
<button
(click)=
"request_match('entertain')"
*ngIf=
"matching_arena != 'entertain'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
>
娱乐匹配
</button>
<button
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'entertain'"
type=
"button"
class=
"btn btn-secondary"
>
取消等待
</button>
<button
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
房间列表
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-windbot"
>
单人模式
</button>
<button
i18n
(click)=
"request_match('athletic')"
*ngIf=
"matching_arena != 'athletic'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-primary"
>
竞技匹配
</button>
<button
i18n
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'athletic'"
type=
"button"
class=
"btn btn-primary"
>
取消等待
</button>
<button
i18n
(click)=
"request_match('entertain')"
*ngIf=
"matching_arena != 'entertain'"
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
>
娱乐匹配
</button>
<button
i18n
(click)=
"cancel_match()"
*ngIf=
"matching_arena == 'entertain'"
type=
"button"
class=
"btn btn-secondary"
>
取消等待
</button>
<button
i18n
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
i18n
[disabled]=
"matching"
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
房间列表
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-toggle=
"modal"
data-target=
"#game-create-windbot"
>
单人模式
</button>
</div>
<div
class=
"modal fade"
id=
"game-create-windbot"
tabindex=
"-1"
role=
"dialog"
aria-labelledby=
"myModalLabel"
aria-hidden=
"true"
>
...
...
@@ -30,13 +30,13 @@
<h4
class=
"modal-title"
id=
"myModalLabel1"
>
单人模式
</h4>
</div>
<div
class=
"modal-body"
>
<label>
选择对手
</label>
<label
i18n
>
选择对手
</label>
<div
id=
"windbot"
class=
"list-group"
>
<a
*ngFor=
"let name of windbot"
href=
"#"
class=
"list-group-item"
(click)=
"join_windbot(name)"
>
{{name}}
</a>
</div>
</div>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
</div>
</div>
</div>
...
...
@@ -49,54 +49,54 @@
<button
type=
"button"
class=
"close"
data-dismiss=
"modal"
aria-label=
"Close"
>
<span
aria-hidden=
"true"
>
×
</span>
</button>
<h4
class=
"modal-title"
id=
"myModalLabel"
>
创建房间
</h4>
<h4
class=
"modal-title"
i
18n
i
d=
"myModalLabel"
>
创建房间
</h4>
</div>
<form
id=
"game-create"
(submit)=
"create_room(room)"
>
<div
class=
"modal-body"
>
<div
class=
"form-group row"
>
<label
for=
"game-create-title"
class=
"col-sm-2 form-control-label"
>
游戏标题
</label>
<label
for=
"game-create-title"
i18n
class=
"col-sm-2 form-control-label"
>
游戏标题
</label>
<div
class=
"col-sm-10"
>
<input
type=
"text"
class=
"form-control"
id=
"game-create-title"
name=
"title"
[(ngModel)]=
"room.title"
>
</div>
</div>
<div
class=
"form-group row"
>
<label
for=
"game-create-rule"
class=
"col-sm-2 form-control-label"
>
卡片允许
</label>
<label
i18n
for=
"game-create-rule"
class=
"col-sm-2 form-control-label"
>
卡片允许
</label>
<div
class=
"col-sm-10"
>
<select
class=
"form-control"
id=
"game-create-rule"
name=
"rule"
[(ngModel)]=
"room.rule"
>
<option
value=
"0"
>
OCG
</option>
<option
value=
"1"
>
TCG
</option>
<option
value=
"2"
>
OCG
&
TCG
</option>
<option
value=
"3"
>
专有卡禁止
</option>
<option
i18n
value=
"0"
>
OCG
</option>
<option
i18n
value=
"1"
>
TCG
</option>
<option
i18n
value=
"2"
>
OCG
&
TCG
</option>
<option
i18n
value=
"3"
>
专有卡禁止
</option>
</select>
</div>
</div>
<div
class=
"form-group row"
>
<label
for=
"game-create-mode"
class=
"col-sm-2 form-control-label"
>
决斗模式
</label>
<label
for=
"game-create-mode"
i18n
class=
"col-sm-2 form-control-label"
>
决斗模式
</label>
<div
class=
"col-sm-10"
>
<select
class=
"form-control"
id=
"game-create-mode"
name=
"mode"
[(ngModel)]=
"room.mode"
>
<option
value=
"0"
>
单局模式
</option>
<option
value=
"1"
>
比赛模式
</option>
<option
value=
"2"
>
TAG
</option>
<option
i18n
value=
"0"
>
单局模式
</option>
<option
i18n
value=
"1"
>
比赛模式
</option>
<option
i18n
value=
"2"
>
TAG
</option>
</select>
</div>
</div>
<div
class=
"form-group row"
>
<label
class=
"col-sm-2 form-control-label"
>
额外选项
</label>
<label
i18n
class=
"col-sm-2 form-control-label"
>
额外选项
</label>
<div
class=
"col-sm-5"
>
<div
class=
"row"
>
<label
for=
"game-create-start-lp"
class=
"col-sm-6 form-control-label"
>
初始 LP
</label>
<label
i18n
for=
"game-create-start-lp"
class=
"col-sm-6 form-control-label"
>
初始 LP
</label>
<div
class=
"col-sm-6"
>
<input
name=
"start_lp"
type=
"number"
value=
"8000"
min=
"1"
max=
"65536"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-lp"
[(ngModel)]=
"room.start_lp"
>
</div>
</div>
<div
class=
"row"
>
<label
for=
"game-create-start-hand"
class=
"col-sm-6 form-control-label"
>
初始手牌数
</label>
<label
i18n
for=
"game-create-start-hand"
class=
"col-sm-6 form-control-label"
>
初始手牌数
</label>
<div
class=
"col-sm-6"
>
<input
name=
"start_hand"
type=
"number"
value=
"5"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-start-hand"
[(ngModel)]=
"room.start_hand"
>
</div>
</div>
<div
class=
"row"
>
<label
for=
"game-create-draw-count"
class=
"col-sm-6 form-control-label"
>
每回合抽卡
</label>
<label
i18n
for=
"game-create-draw-count"
class=
"col-sm-6 form-control-label"
>
每回合抽卡
</label>
<div
class=
"col-sm-6"
>
<input
name=
"draw_count"
type=
"number"
value=
"1"
min=
"0"
max=
"16"
class=
"form-control form-control-sm game-create-extra"
id=
"game-create-draw-count"
[(ngModel)]=
"room.draw_count"
>
</div>
...
...
@@ -104,18 +104,13 @@
</div>
<div
class=
"col-sm-5"
>
<div
class=
"checkbox"
>
<label>
<input
name=
"enable_priority"
type=
"checkbox"
[(ngModel)]=
"room.enable_priority"
>
允许启动效果优先权
</label>
<label
i18n
>
允许启动效果优先权
</label><input
name=
"enable_priority"
type=
"checkbox"
[(ngModel)]=
"room.enable_priority"
>
</div>
<div
class=
"checkbox"
>
<label>
<input
name=
"no_check_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_check_deck"
>
不检查卡组
</label>
<label
i18n
>
不检查卡组
</label><input
name=
"no_check_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_check_deck"
>
</div>
<div
class=
"checkbox"
>
<label>
<input
name=
"no_shuffle_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_shuffle_deck"
>
开局不洗卡组
</label>
<label
i18n
>
开局不洗卡组
</label><input
name=
"no_shuffle_deck"
type=
"checkbox"
[(ngModel)]=
"room.no_shuffle_deck"
>
</div>
</div>
</div>
...
...
@@ -131,10 +126,9 @@
</div>-->
</div>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
查看房间
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
type=
"submit"
class=
"btn btn-primary"
>
创建
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-list-modal"
>
查看房间
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
i18n
type=
"submit"
class=
"btn btn-primary"
>
创建
</button>
</div>
</form>
</div>
...
...
@@ -146,10 +140,10 @@
<table
class=
"table table-striped table-hover"
>
<thead
class=
"modal-header"
>
<tr>
<th
class=
"title"
>
游戏标题
</th>
<th
class=
"users"
>
玩家
</th>
<th
class=
"mode"
>
决斗模式
</th>
<th
class=
"extra"
>
额外选项
</th>
<th
i18n
class=
"title"
>
游戏标题
</th>
<th
i18n
class=
"users"
>
玩家
</th>
<th
i18n
class=
"mode"
>
决斗模式
</th>
<th
i18n
class=
"extra"
>
额外选项
</th>
</tr>
</thead>
<tbody
class=
"modal-body"
>
...
...
@@ -162,12 +156,12 @@
<td
class=
"mode"
>
{{{'0': '单局模式', '1': '比赛模式', '2': 'TAG'}[room.mode]}}
</td>
<td
class=
"extra"
>
<span
*ngIf=
"room.rule != default_options.rule"
>
{{{'0': 'OCG', '1': 'TCG', '2': 'O/T', '3': '专有卡禁止'}[room.rule]}}
</span>
<span
*ngIf=
"room.start_lp != default_options.start_lp"
>
{{room.start_lp}} LP
</span>
<span
*ngIf=
"room.start_hand != default_options.start_hand"
>
{{room.start_hand}} 初始
</span>
<span
*ngIf=
"room.draw_count != default_options.draw_count"
>
{{room.draw_count}} 抽卡
</span>
<span
*ngIf=
"room.enable_priority != default_options.enable_priority"
>
优先权
</span>
<span
*ngIf=
"room.no_check_deck != default_options.no_check_deck"
>
不检查
</span>
<span
*ngIf=
"room.no_shuffle_deck != default_options.no_shuffle_deck"
>
不洗卡
</span>
<span
i18n
*ngIf=
"room.start_lp != default_options.start_lp"
>
{{room.start_lp}} LP
</span>
<span
i18n
*ngIf=
"room.start_hand != default_options.start_hand"
>
{{room.start_hand}} 初始
</span>
<span
i18n
*ngIf=
"room.draw_count != default_options.draw_count"
>
{{room.draw_count}} 抽卡
</span>
<span
i18n
*ngIf=
"room.enable_priority != default_options.enable_priority"
>
优先权
</span>
<span
i18n
*ngIf=
"room.no_check_deck != default_options.no_check_deck"
>
不检查
</span>
<span
i18n
*ngIf=
"room.no_shuffle_deck != default_options.no_shuffle_deck"
>
不洗卡
</span>
</td>
</tbody>
</table>
...
...
@@ -175,9 +169,8 @@
<span
aria-hidden=
"true"
>
×
</span>
</button>
<div
class=
"modal-footer"
>
<button
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary float-left"
data-dismiss=
"modal"
data-toggle=
"modal"
data-target=
"#game-create-modal"
>
创建房间
</button>
<button
i18n
type=
"button"
class=
"btn btn-secondary"
data-dismiss=
"modal"
>
取消
</button>
</div>
</div>
</div>
...
...
locale/messages.en-US.xlf
View file @
45061b60
<?xml version="1.0" encoding="UTF-8" ?>
<xliff
version=
"1.2"
xmlns=
"urn:oasis:names:tc:xliff:document:1.2"
>
<file
source-language=
"zh-CN"
datatype=
"plaintext"
original=
"ng2.template"
>
<body>
<trans-unit
id=
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游戏
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<target>
Library
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<source>
社区
</source>
<target>
Community
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</trans-unit>
<trans-unit
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<source>
切换账号
</source>
<target>
Change Account
</target>
</trans-unit>
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安装
</source>
<target>
Install
</target>
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导入
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Import
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正在安装...
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Installing...
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等待安装...
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Pending...
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运行
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<target>
Start
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设置
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Custom
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联机
</source>
<target>
Network
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复制
</source>
<target>
Copy
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</trans-unit>
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datatype=
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<source>
选择服务器
</source>
<target>
Select Server
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
新闻
</source>
<target>
News
</target>
</trans-unit>
<trans-unit
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<source>
了解更多
</source>
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More Info
</target>
</trans-unit>
<trans-unit
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<source>
名称
</source>
<target>
Name
</target>
</trans-unit>
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<source>
操作
</source>
<target>
Action
</target>
</trans-unit>
<trans-unit
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<source>
卸载
</source>
<target>
Uninstall
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
本地文件
</source>
<target>
Local Files
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
浏览本地文件
</source>
<target>
Browse
</target>
</trans-unit>
<trans-unit
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<source>
校验完整性
</source>
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Verify integrity
</target>
</trans-unit>
<trans-unit
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<source>
安装
<x
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<target>
Install
<x
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</trans-unit>
<trans-unit
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datatype=
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<source>
即将开始安装
<x
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<target>
Preparing Install
<x
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<trans-unit
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datatype=
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<source>
安装位置
</source>
<target>
Path
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
快捷方式
</source>
<target>
Shortcuts
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
创建 LaunchPad 快捷方式
</source>
<target>
Create Launchpad Shortcut
</target>
</trans-unit>
<trans-unit
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datatype=
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>
<source>
创建开始菜单快捷方式
</source>
<target>
Create Start Menu Shortcut
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
创建桌面快捷方式
</source>
<target>
Create Desktop Shortcut
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
依赖:
</source>
<target>
Dependencies
</target>
</trans-unit>
</body>
</file>
<file
source-language=
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datatype=
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original=
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>
<body>
<trans-unit
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<source>
游戏
</source>
<target>
Library
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</trans-unit>
<trans-unit
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<source>
社区
</source>
<target>
Community
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
切换账号
</source>
<target>
Change Account
</target>
</trans-unit>
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<source>
安装
</source>
<target>
Install
</target>
</trans-unit>
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导入
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Import
</target>
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正在安装...
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Installing...
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等待安装...
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Pending...
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运行
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<target>
Start
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设置
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Custom
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联机
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Network
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复制
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<target>
Copy
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datatype=
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选择服务器
</source>
<target>
Select Server
</target>
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<trans-unit
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datatype=
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<source>
新闻
</source>
<target>
News
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<trans-unit
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了解更多
</source>
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More Info
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</trans-unit>
<trans-unit
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名称
</source>
<target>
Name
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datatype=
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操作
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<target>
Action
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卸载
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<target>
Uninstall
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datatype=
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<source>
本地文件
</source>
<target>
Local Files
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
浏览本地文件
</source>
<target>
Browse
</target>
</trans-unit>
<trans-unit
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校验完整性
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Verify integrity
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<trans-unit
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<source>
安装
<x
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<target>
Install
<x
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<trans-unit
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datatype=
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<source>
即将开始安装
<x
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<target>
Preparing Install
<x
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<trans-unit
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datatype=
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安装位置
</source>
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Path
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datatype=
"html"
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<source>
快捷方式
</source>
<target>
Shortcuts
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
创建 LaunchPad 快捷方式
</source>
<target>
Create Launchpad Shortcut
</target>
</trans-unit>
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datatype=
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<source>
创建开始菜单快捷方式
</source>
<target>
Create Start Menu Shortcut
</target>
</trans-unit>
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datatype=
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<source>
创建桌面快捷方式
</source>
<target>
Create Desktop Shortcut
</target>
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datatype=
"html"
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<source>
依赖:
</source>
<target>
Dependencies
</target>
</trans-unit>
<trans-unit
datatype=
"html"
id=
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<source>
卡组
</source>
<target>
Deck
</target>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
编辑
</source>
<target>
Edit
</target>
</trans-unit>
<trans-unit
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"08254f4ac965519b9a0befb43fd82bd6fa72a7af"
datatype=
"html"
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<source>
删除
</source>
<target>
Delete
</target>
</trans-unit>
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id=
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datatype=
"html"
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<source>
刷新
</source>
<target>
Refresh
</target>
</trans-unit>
<trans-unit
id=
"86738bd5d32223ffbb690a7c71360ddf8e7b1b2e"
datatype=
"html"
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<source>
竞技匹配
</source>
<target>
Ranked Match
</target>
</trans-unit>
<trans-unit
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datatype=
"html"
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<source>
取消等待
</source>
<target>
Cancel
</target>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
娱乐匹配
</source>
<target>
Unranked Match
</target>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
创建房间
</source>
<target>
Custom Game
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
房间列表
</source>
<target>
Game List
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
单人模式
</source>
<target>
Simgle Mode
</target>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
选择对手
</source>
<target>
Select Opponent
</target>
</trans-unit>
<trans-unit
id=
"f6f3be110e7043e3cfe71a7bd75b8b3be79bff5d"
datatype=
"html"
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<source>
取消
</source>
<target>
Cancel
</target>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
游戏标题
</source>
<target>
Title
</target>
</trans-unit>
<trans-unit
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datatype=
"html"
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<source>
卡片允许
</source>
<target>
Rule
</target>
</trans-unit>
<trans-unit
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datatype=
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<source>
OCG
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
"html"
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<source>
TCG
</source>
<target/>
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<trans-unit
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datatype=
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<source>
OCG
&
TCG
</source>
<target/>
</trans-unit>
<trans-unit
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<source>
专有卡禁止
</source>
<target/>
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<trans-unit
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决斗模式
</source>
<target/>
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<trans-unit
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单局模式
</source>
<target/>
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<trans-unit
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比赛模式
</source>
<target/>
</trans-unit>
<trans-unit
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<source>
TAG
</source>
<target/>
</trans-unit>
<trans-unit
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<source>
额外选项
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source>
初始 LP
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source>
初始手牌数
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source>
每回合抽卡
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source>
允许启动效果优先权
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
"html"
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<source>
不检查卡组
</source>
<target/>
</trans-unit>
<trans-unit
id=
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datatype=
"html"
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<source>
开局不洗卡组
</source>
<target/>
</trans-unit>
<trans-unit
id=
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datatype=
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<source>
查看房间
</source>
<target/>
</trans-unit>
<trans-unit
id=
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datatype=
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<source>
创建
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source>
玩家
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source><x
id=
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LP
</source>
<target/>
</trans-unit>
<trans-unit
id=
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datatype=
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<source><x
id=
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初始
</source>
<target/>
</trans-unit>
<trans-unit
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datatype=
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<source><x
id=
"INTERPOLATION"
/>
抽卡
</source>
<target/>
</trans-unit>
<trans-unit
id=
"be32d8fb22f36c3b2c1530e91f2ca07d108c8abe"
datatype=
"html"
>
<source>
优先权
</source>
<target/>
</trans-unit>
<trans-unit
id=
"b5be173f96718dfa737f1da31d9ffab5b803561e"
datatype=
"html"
>
<source>
不检查
</source>
<target/>
</trans-unit>
<trans-unit
id=
"517c8b6e5361bc32d7458a1e8b2bdbf09abb6f01"
datatype=
"html"
>
<source>
不洗卡
</source>
<target/>
</trans-unit>
</body>
</file>
</xliff>
package.json
View file @
45061b60
{
"name"
:
"mycard"
,
"version"
:
"3.0.0-dev.1
1
"
,
"version"
:
"3.0.0-dev.1
2
"
,
"description"
:
"mycard"
,
"keywords"
:
[],
"author"
:
"zh99998 <zh99998@gmail.com>"
,
...
...
systemjs.config.js
View file @
45061b60
...
...
@@ -13,7 +13,7 @@ System.config({
app
:
'
app
'
,
// systemjs plugins
'
text
'
:
'
npm:systemjs-
text-plugin
.js
'
,
'
text
'
:
'
npm:systemjs-
plugin-text/text
.js
'
,
// angular bundles
'
@angular/core
'
:
'
npm:@angular/core/bundles/core.umd.js
'
,
...
...
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