Commit 5950a280 authored by wind2009's avatar wind2009

Merge branch 'master' of https://github.com/mycard/windbot into 2pick

parents a27db336 e8280715
Pipeline #17028 passed with stage
in 48 seconds
name: Automated Test Build
on:
push:
branches: [ "master" ]
pull_request:
branches: [ "master" ]
jobs:
build:
runs-on: windows-2019
env:
Solution_Name: WindBot.sln
steps:
- name: Checkout
uses: actions/checkout@v3
with:
fetch-depth: 0
- name: Setup MSBuild.exe
uses: microsoft/setup-msbuild@v1
- name: Build!
run: msbuild $env:Solution_Name /t:Build /p:Configuration=Release
- name: Pack
run: |
mkdir dist
xcopy /e /y bin\Release dist\WindBot\
xcopy /y BotWrapper\bin\Release\bot.conf dist\
xcopy /y BotWrapper\bin\Release\bot.exe dist\
cd dist
7z a WindBot.7z *
cd ..
- name: Upload build artifacts
uses: actions/upload-artifact@v3
with:
path: dist\WindBot.7z
- name: GitHub Release
if: github.event_name == 'push'
uses: marvinpinto/action-automatic-releases@latest
with:
repo_token: "${{ secrets.GITHUB_TOKEN }}"
automatic_release_tag: "latest"
prerelease: true
title: "Development Build"
files: |
dist/WindBot.7z
......@@ -26,7 +26,7 @@ SUPPORT_MASTER_RULE_2020
!P2-自选卡组
Name=P2 Deck=Lucky Dialog=gugugu.zh-CN
人机卡组由你选择。随缘出牌。可将你的卡组文件(.ydk)复制到WindBot的对应文件夹。
人机卡组由你选择。随缘出牌。
SELECT_DECKFILE SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!谜之剑士LV4-龙骑星爆
......@@ -209,11 +209,16 @@ Name=朱露咲浅羽 Deck=Salamangreat Dialog=nlch.zh-CN
浅羽的香喷喷曲奇。
AI_LV3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!朱露咲浅羽-真红眼
Name=朱露咲浅羽 Deck=Dragun Dialog=nlch.zh-CN
!我太帅了-真红眼龙骑士
Name=我太帅了 Deck=Dragun Dialog=smart.zh-CN
超魔导真红眼龙骑士卡组。
AI_LV3 SUPPORT_MASTER_RULE_3 SUPPORT_NEW_MASTER_RULE SUPPORT_MASTER_RULE_2020
!我太帅了-水百凤凰勇者
Name=我太帅了 Deck=Brave Dialog=smart.zh-CN
水机百头龙凤凰人勇者卡组。
AI_LV3 SUPPORT_MASTER_RULE_2020
!玻璃女巫
Name=玻璃女巫 Deck=Witchcraft Dialog=verre.zh-CN
魔女术卡组。
......
#created by ...
#main
2563463
81866673
72090076
63362460
30680659
30680659
30680659
26202165
26202165
26202165
91646304
14558127
14558127
14558127
72291078
72291078
23434538
23434538
9742784
97268402
3285551
3285551
3285551
18144506
52947044
52947044
52947044
81439173
83764718
24224830
24224830
65681983
65681983
39568067
38745520
10045474
10045474
10045474
40605147
40605147
#extra
15291624
60461804
84815190
92519087
27548199
42566602
90953320
98558751
21915012
44097050
50588353
70369116
98978921
98978921
60303245
!side
55063751
55063751
55063751
34267821
34267821
34267821
43534808
43534808
43534808
94145021
94145021
94145021
14532163
14532163
14532163
......@@ -12,7 +12,7 @@
"接下来就是我的舞台"
],
"endturn": [
"我的回合结束,试试来击溃我吧"
"每个人的目的不同,我更注重强度,我只想赢。"
],
"directattack": [
"老子上了,要你的命"
......
......@@ -22,7 +22,7 @@
"directattack": [
"{0},直接攻击!",
"不过如此嘛,直接攻击!",
"快走开,我要回去睡觉了。",
"快走开,我要回去睡觉了。"
],
"attack": [
"{0},攻击{1}!",
......
using System;
using YGOSharp.OCGWrapper.Enums;
using System.Collections.Generic;
using WindBot;
using WindBot.Game;
using WindBot.Game.AI;
using System.Linq;
namespace WindBot.Game.AI.Decks
{
[Deck("Brave", "AI_Brave")]
class BraveExecutor : DefaultExecutor
{
public class CardId
{
public const int WanderingGryphonRider = 2563463;
public const int DestinyHeroDasher = 81866673;
public const int NemesesCorridor = 72090076;
public const int DestinyHeroCelestial = 63362460;
public const int AquamancerOfTheSanctuary = 30680659;
public const int Sangan = 26202165;
public const int CrusadiaArboria = 91646304;
public const int AshBlossomJoyousSpring = 14558127;
public const int MechaPhantomBeastOLion = 72291078;
public const int MaxxC = 23434538;
public const int JetSynchron = 9742784;
public const int EffectVeiler = 97268402;
public const int RiteofAramesia = 3285551;
public const int HarpiesFeatherDuster = 18144506;
public const int FusionDestiny = 52947044;
public const int FoolishBurial = 81439173;
public const int MonsterReborn = 83764718;
public const int CalledByTheGrave = 24224830;
public const int CrossoutDesignator = 65681983;
public const int JourneyOfDestiny = 39568067;
public const int DracobackTheDragonSteed = 38745520;
public const int InfiniteImpermanence = 10045474;
public const int SolemnStrike = 40605147;
public const int ThunderDragonColossus = 15291624;
public const int DestinyHeroDestroyPhoenixEnforcer = 60461804;
public const int BaronessDeFleur = 84815190;
public const int VirtualWorldKyubiShenshen = 92519087;
public const int BorreloadSavageDragon = 27548199;
public const int CoralDragon = 42566602;
public const int TGHyperLibrarian = 90953320;
public const int TGWonderMagician = 98558751;
public const int CupidPitch = 21915012;
public const int MechaPhantomBeastAuroradon = 44097050;
public const int CrystronHalqifibrax = 50588353;
public const int PredaplantVerteAnaconda = 70369116;
public const int LinkSpider = 98978921;
public const int SalamangreatAlmiraj = 60303245;
public const int BraveToken = 3285552;
public const int MechaPhantomBeastToken = 31533705;
public const int PrimalBeingToken = 27204312;
}
public BraveExecutor(GameAI ai, Duel duel)
: base(ai, duel)
{
AddExecutor(ExecutorType.Activate, CardId.WanderingGryphonRider, WanderingGryphonRiderCounter);
AddExecutor(ExecutorType.Activate, CardId.AshBlossomJoyousSpring, DefaultAshBlossomAndJoyousSpring);
AddExecutor(ExecutorType.Activate, CardId.CalledByTheGrave, DefaultCalledByTheGrave);
AddExecutor(ExecutorType.Activate, CardId.CrossoutDesignator, CrossoutDesignatorEffect);
AddExecutor(ExecutorType.Activate, CardId.EffectVeiler, DefaultEffectVeiler);
AddExecutor(ExecutorType.Activate, CardId.InfiniteImpermanence, DefaultInfiniteImpermanence);
AddExecutor(ExecutorType.Activate, CardId.BorreloadSavageDragon, BorreloadSavageDragonEffect);
AddExecutor(ExecutorType.Activate, CardId.BaronessDeFleur, BaronessDeFleurEffect);
AddExecutor(ExecutorType.Activate, CardId.SolemnStrike, DefaultSolemnStrike);
AddExecutor(ExecutorType.Activate, CardId.MaxxC, DefaultMaxxC);
AddExecutor(ExecutorType.Activate, CardId.HarpiesFeatherDuster);
AddExecutor(ExecutorType.Activate, CardId.ThunderDragonColossus);
AddExecutor(ExecutorType.Activate, CardId.DracobackTheDragonSteed, DracobackTheDragonSteedBounce);
AddExecutor(ExecutorType.Activate, CardId.DestinyHeroDestroyPhoenixEnforcer, DestinyHeroDestroyPhoenixEnforcerEffect);
AddExecutor(ExecutorType.Activate, CardId.RiteofAramesia, RiteofAramesiaEffect);
AddExecutor(ExecutorType.Activate, CardId.AquamancerOfTheSanctuary, AquamancerOfTheSanctuarySearchEffect);
AddExecutor(ExecutorType.Activate, CardId.JourneyOfDestiny, JourneyOfDestinyActivate);
AddExecutor(ExecutorType.Activate, CardId.WanderingGryphonRider, WanderingGryphonRiderSummon);
AddExecutor(ExecutorType.Activate, CardId.FoolishBurial, FoolishBurialFirst);
AddExecutor(ExecutorType.Summon, CardId.Sangan);
AddExecutor(ExecutorType.Summon, CardId.MechaPhantomBeastOLion);
AddExecutor(ExecutorType.Activate, CardId.MechaPhantomBeastOLion, MechaPhantomBeastOLionEffect);
AddExecutor(ExecutorType.Summon, CardId.JetSynchron);
AddExecutor(ExecutorType.Activate, CardId.JourneyOfDestiny, JourneyOfDestinyEffect);
AddExecutor(ExecutorType.SpSummon, CardId.SalamangreatAlmiraj, SalamangreatAlmirajSummonFirst);
AddExecutor(ExecutorType.SpSummon, CardId.CrusadiaArboria, CrusadiaArboriaSummon);
AddExecutor(ExecutorType.SpSummon, CardId.CrystronHalqifibrax, CrystronNeedlefiberSummon);
AddExecutor(ExecutorType.Activate, CardId.CrystronHalqifibrax, CrystronNeedlefiberEffect);
AddExecutor(ExecutorType.SpSummon, CardId.MechaPhantomBeastAuroradon, MechaPhantomBeastAuroradonSummon);
AddExecutor(ExecutorType.Activate, CardId.MechaPhantomBeastAuroradon, MechaPhantomBeastAuroradonEffect);
AddExecutor(ExecutorType.Activate, CardId.AquamancerOfTheSanctuary, AquamancerOfTheSanctuarySummonEffect);
AddExecutor(ExecutorType.SpSummon, CardId.TGHyperLibrarian, TGHyperLibrarianSummon);
AddExecutor(ExecutorType.Activate, CardId.TGHyperLibrarian);
AddExecutor(ExecutorType.SpSummon, CardId.CupidPitch, CupidPitchSummon);
AddExecutor(ExecutorType.Activate, CardId.CupidPitch, CupidPitchEffect);
AddExecutor(ExecutorType.Activate, CardId.JetSynchron, JetSynchronEffect);
AddExecutor(ExecutorType.SpSummon, CardId.SalamangreatAlmiraj, SalamangreatAlmirajSummon);
AddExecutor(ExecutorType.SpSummon, CardId.LinkSpider, LinkSpiderSummon);
AddExecutor(ExecutorType.Activate, CardId.DracobackTheDragonSteed, DracobackTheDragonSteedEquip);
AddExecutor(ExecutorType.SpSummon, CardId.BorreloadSavageDragon, BorreloadSavageDragonSummon);
AddExecutor(ExecutorType.Activate, CardId.NemesesCorridor);
AddExecutor(ExecutorType.SpSummon, CardId.ThunderDragonColossus);
AddExecutor(ExecutorType.Summon, CardId.CrusadiaArboria, SummonForMaterial);
AddExecutor(ExecutorType.Summon, CardId.AshBlossomJoyousSpring, SummonForMaterial);
AddExecutor(ExecutorType.Summon, CardId.EffectVeiler, SummonForMaterial);
AddExecutor(ExecutorType.Summon, CardId.AquamancerOfTheSanctuary, SummonForMaterial);
AddExecutor(ExecutorType.Summon, CardId.MaxxC, SummonForMaterial);
AddExecutor(ExecutorType.Activate, CardId.FoolishBurial, FoolishBurialEffect);
AddExecutor(ExecutorType.Activate, CardId.MonsterReborn, MonsterRebornEffect);
AddExecutor(ExecutorType.SpSummon, CardId.BaronessDeFleur, BaronessDeFleurSummon);
AddExecutor(ExecutorType.SpSummon, CardId.VirtualWorldKyubiShenshen, VirtualWorldKyubiShenshenSummon);
AddExecutor(ExecutorType.Activate, CardId.VirtualWorldKyubiShenshen, VirtualWorldKyubiShenshenEffect);
AddExecutor(ExecutorType.SpSummon, CardId.CoralDragon);
AddExecutor(ExecutorType.Activate, CardId.CoralDragon, CoralDragonEffect);
AddExecutor(ExecutorType.Activate, CardId.TGWonderMagician, TGWonderMagicianEffect);
AddExecutor(ExecutorType.Activate, CardId.FusionDestiny, FusionDestinyEffect);
AddExecutor(ExecutorType.SpSummon, CardId.PredaplantVerteAnaconda, PredaplantVerteAnacondaSummon);
AddExecutor(ExecutorType.Activate, CardId.PredaplantVerteAnaconda, PredaplantVerteAnacondaEffect);
AddExecutor(ExecutorType.Summon, CardId.NemesesCorridor, SummonForMaterial);
AddExecutor(ExecutorType.Summon, CardId.DestinyHeroCelestial, SummonForMaterial);
AddExecutor(ExecutorType.Activate, CardId.DestinyHeroDasher, DestinyHeroDasherEffect);
AddExecutor(ExecutorType.Activate, CardId.DestinyHeroCelestial, DestinyHeroCelestialEffect);
AddExecutor(ExecutorType.Repos, MonsterRepos);
AddExecutor(ExecutorType.SpellSet, CardId.InfiniteImpermanence, TrapSet);
AddExecutor(ExecutorType.SpellSet, CardId.SolemnStrike, TrapSet);
AddExecutor(ExecutorType.SpellSet, CardId.CrossoutDesignator, TrapSet);
AddExecutor(ExecutorType.MonsterSet, CardId.Sangan);
AddExecutor(ExecutorType.SpellSet, SetForCelestial);
}
private bool BeastOLionUsed = false;
private bool JetSynchronUsed = false;
private bool FusionDestinyUsed = false;
private bool BaronessDeFleurUsed = false;
private ClientCard PhoenixTarget = null;
private int PhoenixSelectingTarget = 0;
public override bool OnSelectHand()
{
// go first
return true;
}
public override void OnNewTurn()
{
BeastOLionUsed = false;
JetSynchronUsed = false;
FusionDestinyUsed = false;
PhoenixTarget = null;
PhoenixSelectingTarget = 0;
}
public override CardPosition OnSelectPosition(int cardId, IList<CardPosition> positions)
{
YGOSharp.OCGWrapper.NamedCard cardData = YGOSharp.OCGWrapper.NamedCard.Get(cardId);
if (cardData != null)
{
if (cardData.Attack <= 1000)
return CardPosition.FaceUpDefence;
if (Util.IsTurn1OrMain2() && cardData.Attack <= 2500)
return CardPosition.FaceUpDefence;
}
return 0;
}
public override int OnSelectPlace(int cardId, int player, CardLocation location, int available)
{
if (location == CardLocation.MonsterZone)
{
if (cardId == CardId.SalamangreatAlmiraj)
{
return available & Zones.ExtraMonsterZones;
}
if (cardId == CardId.TGHyperLibrarian && Bot.GetMonsterCount() >= 3)
{
return available & Zones.ExtraMonsterZones;
}
return available & Zones.MainMonsterZones & ~Bot.GetLinkedZones() & ~(Zones.z2 + Zones.z4); // preserve place for arboria
}
return 0;
}
public override IList<ClientCard> OnSelectCard(IList<ClientCard> cards, int min, int max, int hint, bool cancelable)
{
if (hint != HintMsg.Destroy)
PhoenixSelectingTarget = 0;
if (hint == HintMsg.AddToHand && max == 1)
{
foreach (ClientCard card in cards)
{
if (card.IsCode(CardId.CrusadiaArboria))
return new List<ClientCard>(new[] { card });
if (card.IsCode(CardId.NemesesCorridor))
return new List<ClientCard>(new[] { card });
}
foreach (ClientCard card in cards)
{
if (card.IsCode(CardId.MaxxC) && !Bot.HasInHand(CardId.MaxxC))
return new List<ClientCard>(new[] { card });
if (card.IsCode(CardId.AshBlossomJoyousSpring) && !Bot.HasInHand(CardId.AshBlossomJoyousSpring))
return new List<ClientCard>(new[] { card });
if (card.IsCode(CardId.EffectVeiler) && !Bot.HasInHand(CardId.EffectVeiler))
return new List<ClientCard>(new[] { card });
}
}
if (hint == HintMsg.SpSummon && max == 1)
{
foreach (ClientCard card in cards)
{
if (card.IsCode(CardId.DestinyHeroDestroyPhoenixEnforcer))
return new List<ClientCard>(new[] { card });
}
}
if (hint == HintMsg.Destroy && max == 1)
{
PhoenixSelectingTarget++;
if (PhoenixSelectingTarget >= 2 && !cards.Contains(PhoenixTarget))
{
ClientCard target = Util.GetProblematicEnemyCard();
if (target == null || !cards.Contains(target))
target = Util.GetBestEnemyCard();
if (target != null && cards.Contains(target))
return new List<ClientCard>(new[] { target });
}
}
if (hint == HintMsg.LinkMaterial && cancelable && min == 0)
{
// TODO: not working
return new List<ClientCard>();
}
return base.OnSelectCard(cards, min, max, hint, cancelable);
}
public override int OnSelectOption(IList<int> options)
{
if (options.Count == 2 && options[0] == Util.GetStringId(CardId.CupidPitch, 1))
return 0;
else return base.OnSelectOption(options);
}
private IList<int> GetHandCost()
{
List<int> result = new List<int> { };
if (Bot.HasInMonstersZone(CardId.BraveToken))
result.Add(CardId.DracobackTheDragonSteed);
if (Bot.Hand.Count(card => card.IsCode(CardId.FusionDestiny)) >= 2)
result.Add(CardId.FusionDestiny);
if (Bot.Hand.Count(card => card.IsCode(CardId.Sangan)) >= 2)
result.Add(CardId.Sangan);
if (Bot.Hand.Count(card => card.IsCode(CardId.RiteofAramesia)) >= 2)
result.Add(CardId.RiteofAramesia);
if (Bot.Hand.Count(card => card.IsCode(CardId.AquamancerOfTheSanctuary)) >= 2)
result.Add(CardId.AquamancerOfTheSanctuary);
if (Bot.HasInGraveyardOrInBanished(CardId.DestinyHeroCelestial) || !Bot.HasInExtra(CardId.DestinyHeroDestroyPhoenixEnforcer))
result.Add(CardId.DestinyHeroDasher);
if (Bot.HasInGraveyardOrInBanished(CardId.DestinyHeroDasher) || !Bot.HasInExtra(CardId.DestinyHeroDestroyPhoenixEnforcer))
result.Add(CardId.DestinyHeroCelestial);
if (Bot.Hand.Count(card => card.IsCode(CardId.AshBlossomJoyousSpring)) >= 2)
result.Add(CardId.AshBlossomJoyousSpring);
if (Bot.Hand.Count(card => card.IsCode(CardId.CrossoutDesignator)) >= 2)
result.Add(CardId.CrossoutDesignator);
if (Bot.HasInHand(result))
return result;
result.AddRange(new int[]{
CardId.HarpiesFeatherDuster,
CardId.MechaPhantomBeastOLion,
CardId.Sangan,
CardId.AshBlossomJoyousSpring,
CardId.MaxxC,
CardId.EffectVeiler,
CardId.CrossoutDesignator,
CardId.CalledByTheGrave,
CardId.RiteofAramesia,
CardId.AquamancerOfTheSanctuary,
CardId.InfiniteImpermanence,
CardId.SolemnStrike
});
return result;
}
private bool WanderingGryphonRiderCounter()
{
if (Card.Location == CardLocation.Hand)
return false;
return Duel.LastChainPlayer == 1;
}
private bool CrossoutDesignatorEffect()
{
ClientCard LastChainCard = Util.GetLastChainCard();
if (LastChainCard == null || Duel.LastChainPlayer != 1) return false;
return CrossoutDesignatorCheck(LastChainCard, CardId.AquamancerOfTheSanctuary, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.Sangan, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.AshBlossomJoyousSpring, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.MaxxC, 2)
|| CrossoutDesignatorCheck(LastChainCard, CardId.EffectVeiler, 1)
|| CrossoutDesignatorCheck(LastChainCard, CardId.RiteofAramesia, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.HarpiesFeatherDuster, 1)
|| CrossoutDesignatorCheck(LastChainCard, CardId.FusionDestiny, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.FoolishBurial, 1)
|| CrossoutDesignatorCheck(LastChainCard, CardId.MonsterReborn, 1)
|| CrossoutDesignatorCheck(LastChainCard, CardId.CalledByTheGrave, 2)
|| CrossoutDesignatorCheck(LastChainCard, CardId.CrossoutDesignator, 3)
|| CrossoutDesignatorCheck(LastChainCard, CardId.InfiniteImpermanence, 3)
;
}
private bool CrossoutDesignatorCheck(ClientCard LastChainCard, int id, int count)
{
if (LastChainCard.IsCode(id) && Bot.GetRemainingCount(id, count) > 0)
{
AI.SelectAnnounceID(id);
return true;
}
return false;
}
private bool DestinyHeroDestroyPhoenixEnforcerEffect()
{
if (Card.Location == CardLocation.Grave)
return true;
else
{
ClientCard target = Util.GetProblematicEnemyCard();
if (target != null)
{
AI.SelectCard(CardId.DestinyHeroDestroyPhoenixEnforcer);
AI.SelectNextCard(target);
return true;
}
target = Util.GetBestEnemyCard();
if (target == null)
return false;
if (DefaultOnBecomeTarget() || Bot.UnderAttack || Duel.Phase == DuelPhase.End
|| (Duel.Player == 0 && Util.IsTurn1OrMain2())
|| (Duel.Player == 1 && Enemy.GetMonsterCount() >= 2))
{
PhoenixTarget = target;
AI.SelectCard(CardId.DestinyHeroDestroyPhoenixEnforcer);
AI.SelectNextCard(target);
return true;
}
return false;
}
}
private bool DracobackTheDragonSteedBounce()
{
if (Card.Location != CardLocation.SpellZone)
return false;
ClientCard target = Util.GetProblematicEnemyCard();
AI.SelectCard(target);
return true;
}
private bool DracobackTheDragonSteedEquip()
{
if (Card.Location == CardLocation.SpellZone)
return false;
if (Card.Location == CardLocation.Grave)
return true;
if (Bot.HasInMonstersZone(CardId.BraveToken, faceUp: true))
{
AI.SelectCard(CardId.BraveToken);
return true;
}
return false;
}
private bool BorreloadSavageDragonSummon()
{
int[] materials = new[] {
CardId.CupidPitch,
CardId.MechaPhantomBeastToken,
CardId.AquamancerOfTheSanctuary
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
return false;
}
private bool BorreloadSavageDragonEffect()
{
if (ActivateDescription == -1)
{
AI.SelectCard(new[] { CardId.MechaPhantomBeastAuroradon, CardId.CrystronHalqifibrax, CardId.PredaplantVerteAnaconda });
return true;
}
else
{
return true;
}
}
private bool RiteofAramesiaEffect()
{
AI.SelectYesNo(true);
return true;
}
private bool WanderingGryphonRiderSummon()
{
if (Card.Location != CardLocation.Hand)
return false;
return Bot.HasInMonstersZone(CardId.BraveToken) || (Duel.Player == 0 && (Duel.LastChainPlayer == -1 || Bot.HasInSpellZone(CardId.JourneyOfDestiny)));
}
private bool JourneyOfDestinyActivate()
{
return Card.Location == CardLocation.Hand;
}
private bool JourneyOfDestinyEffect()
{
if (Card.Location == CardLocation.Hand)
return false;
if (ActivateDescription == -1 || ActivateDescription == Util.GetStringId(CardId.JourneyOfDestiny, 1))
{
// search equip to hand
AI.SelectOption(0);
return true;
}
else
{
// search rider or aquamancer
if (Bot.GetRemainingCount(CardId.WanderingGryphonRider, 1) == 0 || Bot.GetHandCount() == 0 || !Bot.HasInMonstersZone(CardId.BraveToken))
{
AI.SelectCard(CardId.AquamancerOfTheSanctuary);
if (Bot.HasInHandOrInMonstersZoneOrInGraveyard(CardId.AquamancerOfTheSanctuary))
AI.SelectNextCard(CardId.AquamancerOfTheSanctuary);
else
AI.SelectNextCard(GetHandCost());
}
else
{
AI.SelectCard(CardId.WanderingGryphonRider);
AI.SelectNextCard(GetHandCost());
}
return true;
}
}
private bool AquamancerOfTheSanctuarySearchEffect()
{
if (Card.Location == CardLocation.Grave)
{
AI.SelectCard(CardLocation.Deck);
return true;
}
if (ActivateDescription == Util.GetStringId(CardId.AquamancerOfTheSanctuary, 0))
{
// summon
return false;
}
else
{
// search
return !Bot.HasInHand(CardId.RiteofAramesia) && !Bot.HasInMonstersZone(CardId.BraveToken);
}
}
private bool AquamancerOfTheSanctuarySummonEffect()
{
if (ActivateDescription == Util.GetStringId(CardId.AquamancerOfTheSanctuary, 0))
{
// summon
return Bot.GetMonsterCount() <= 3;
}
return false;
}
private bool MechaPhantomBeastOLionEffect()
{
if (Bot.GetMonsterCount() >= 3
&& ((Bot.HasInExtra(CardId.MechaPhantomBeastAuroradon) && Bot.HasInMonstersZone(CardId.CrystronHalqifibrax))
|| Bot.HasInMonstersZone(CardId.MechaPhantomBeastAuroradon)))
return false;
if (ActivateDescription == -1)
{
BeastOLionUsed = true;
return true;
}
return !BeastOLionUsed;
}
private bool CrusadiaArboriaSummon()
{
return !Bot.GetMonsters().Any(card => card.IsFaceup() && card.IsTuner());
}
private bool CrystronNeedlefiberSummon()
{
if (JetSynchronUsed && !Bot.HasInMonstersZone(CardId.MechaPhantomBeastOLion))
return false;
List<int> materials = new List<int>{
CardId.Sangan,
_CardId.GamecieltheSeaTurtleKaiju,
CardId.PredaplantVerteAnaconda,
CardId.SalamangreatAlmiraj,
CardId.LinkSpider,
CardId.MaxxC,
CardId.MechaPhantomBeastToken,
CardId.AquamancerOfTheSanctuary,
CardId.CrusadiaArboria,
CardId.MechaPhantomBeastOLion,
CardId.JetSynchron,
CardId.AshBlossomJoyousSpring,
CardId.EffectVeiler
};
if (!Bot.HasInMonstersZone(CardId.BraveToken) || !Bot.HasInMonstersZone(CardId.WanderingGryphonRider))
{
materials.Add(CardId.BraveToken);
materials.Add(CardId.WanderingGryphonRider);
}
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
return false;
}
private bool CrystronNeedlefiberEffect()
{
if (Duel.Player == 0)
{
AI.SelectCard(CardId.JetSynchron, CardId.MechaPhantomBeastOLion, CardId.EffectVeiler);
return true;
}
else
{
if (Enemy.GetSpells().Any(card => card.IsFacedown() || card.HasType(CardType.Continuous) || card.HasType(CardType.Field) || card.HasType(CardType.Equip)))
{
AI.SelectCard(CardId.TGWonderMagician);
}
else
{
AI.SelectCard(CardId.CoralDragon);
}
return true;
}
}
private bool TGWonderMagicianEffect()
{
ClientCard target = Util.GetProblematicEnemySpell();
if (target == null)
target = Enemy.GetSpells().Find(card => card.IsFacedown() || card.HasType(CardType.Continuous) || card.HasType(CardType.Field) || card.HasType(CardType.Equip));
if (target == null)
return false;
AI.SelectCard(target);
return true;
}
private bool MechaPhantomBeastAuroradonSummon()
{
return Bot.GetMonsterCount() <= 4; // has 3 field for tokens
}
private bool MechaPhantomBeastAuroradonEffect()
{
if (ActivateDescription == -1)
return true;
else
{
AI.SelectOption(1); // release 2 monsters
AI.SelectCard(CardId.MechaPhantomBeastAuroradon);
AI.SelectNextCard(CardId.MechaPhantomBeastToken);
return true;
}
}
private bool TGHyperLibrarianSummon()
{
int[] materials = new[] {
CardId.MechaPhantomBeastOLion,
CardId.MechaPhantomBeastToken,
CardId.AquamancerOfTheSanctuary
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 3)
{
AI.SelectMaterials(materials);
return true;
}
return false;
}
private bool JetSynchronEffect()
{
int[] materials = new[] {
CardId.MechaPhantomBeastToken
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2 || Bot.GetMonsterCount() <= 3)
{
JetSynchronUsed = true;
AI.SelectCard(GetHandCost());
return true;
}
return false;
}
private bool CupidPitchSummon()
{
int[] materials = new[] {
CardId.JetSynchron,
CardId.EffectVeiler,
CardId.MechaPhantomBeastToken,
CardId.AquamancerOfTheSanctuary,
CardId.Sangan,
CardId.TGHyperLibrarian,
CardId.BraveToken
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 3)
{
AI.SelectMaterials(materials);
return true;
}
return false;
}
private bool CupidPitchEffect()
{
if (Card.Location == CardLocation.MonsterZone)
{
AI.SelectOption(1); // level up
}
else
{
AI.SelectCard(CardId.NemesesCorridor);
}
return true;
}
private bool SalamangreatAlmirajSummonFirst()
{
int[] materials = new[] {
CardId.Sangan
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials) && !card.IsSpecialSummoned) == 0)
return false;
AI.SelectMaterials(materials);
return true;
}
private bool SalamangreatAlmirajSummon()
{
if (PhoenixNotAvail())
return false;
int[] materials = new[] {
CardId.MechaPhantomBeastOLion,
CardId.JetSynchron
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials) && !card.IsSpecialSummoned) == 0)
return false;
AI.SelectMaterials(materials);
return true;
}
private bool LinkSpiderSummon()
{
if (PhoenixNotAvail())
return false;
List<int> materials = new List<int>{
CardId.MechaPhantomBeastToken
};
if (!Bot.HasInMonstersZone(CardId.BraveToken) || !Bot.HasInMonstersZone(CardId.WanderingGryphonRider))
{
materials.Add(CardId.BraveToken);
}
if (Bot.GetMonsters().Any(card => card.IsCode(CardId.PrimalBeingToken) && card.Attack <= 4000))
{
materials.Add(CardId.PrimalBeingToken);
}
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) == 0)
return false;
AI.SelectMaterials(materials);
return true;
}
private bool NeedMonster()
{
if (Bot.HasInMonstersZone(CardId.PredaplantVerteAnaconda, true) || PhoenixNotAvail())
return false;
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.Level >= 8) > 0)
return false;
if (Bot.GetMonsterCount() == 0 && Bot.Hand.GetMatchingCardsCount(card => card.Level <= 4) == 0)
return false;
if (Bot.GetMonsterCount() >= 2)
return false;
return true;
}
private bool SummonForMaterial()
{
if (Bot.HasInMonstersZone(CardId.PredaplantVerteAnaconda, true) || !Bot.HasInExtra(CardId.PredaplantVerteAnaconda))
return false;
if (Bot.MonsterZone.GetMatchingCardsCount(card => (card.HasType(CardType.Effect) || card.IsTuner()) && card.Level < 8) == 1)
return true;
return false;
}
private bool PhoenixNotAvail()
{
return Bot.LifePoints <= 2000 || Bot.GetRemainingCount(CardId.FusionDestiny, 3) == 0 || Bot.HasInHand(CardId.FusionDestiny)
|| !Bot.HasInExtra(CardId.PredaplantVerteAnaconda) || !Bot.HasInExtra(CardId.DestinyHeroDestroyPhoenixEnforcer)
|| (Bot.GetRemainingCount(CardId.DestinyHeroCelestial, 1) == 0 && !Bot.HasInHand(CardId.DestinyHeroCelestial))
|| (Bot.GetRemainingCount(CardId.DestinyHeroDasher, 1) == 0 && !Bot.HasInHand(CardId.DestinyHeroDasher));
}
private bool PredaplantVerteAnacondaSummon()
{
if (PhoenixNotAvail())
return false;
List<int> materials = new List<int>{
_CardId.GamecieltheSeaTurtleKaiju,
CardId.AquamancerOfTheSanctuary,
CardId.Sangan,
CardId.SalamangreatAlmiraj,
CardId.LinkSpider,
CardId.NemesesCorridor,
CardId.DestinyHeroCelestial,
CardId.DestinyHeroDasher,
CardId.CrusadiaArboria,
CardId.AshBlossomJoyousSpring,
CardId.MechaPhantomBeastOLion,
CardId.MaxxC,
CardId.JetSynchron,
CardId.EffectVeiler,
CardId.CrystronHalqifibrax,
CardId.TGHyperLibrarian
};
if (!Bot.HasInMonstersZone(CardId.BraveToken) || !Bot.HasInMonstersZone(CardId.WanderingGryphonRider))
{
materials.Add(CardId.WanderingGryphonRider);
}
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
return false;
}
private bool PredaplantVerteAnacondaEffect()
{
if (ActivateDescription == Util.GetStringId(CardId.PredaplantVerteAnaconda, 0))
return false;
FusionDestinyUsed = true;
AI.SelectCard(CardId.FusionDestiny);
AI.SelectMaterials(CardLocation.Deck);
return true;
}
private bool FusionDestinyEffect()
{
FusionDestinyUsed = true;
return true;
}
private bool FoolishBurialFirst()
{
if (!Bot.HasInHand(CardId.RiteofAramesia) && !Bot.HasInHandOrInGraveyard(CardId.AquamancerOfTheSanctuary) && !Bot.HasInMonstersZone(CardId.BraveToken))
{
AI.SelectCard(CardId.AquamancerOfTheSanctuary);
return true;
}
return false;
}
private bool FoolishBurialEffect()
{
if (FusionDestinyUsed)
return false;
if (!NeedMonster())
return false;
AI.SelectCard(new[] {
CardId.MechaPhantomBeastOLion
});
return true;
}
private bool MonsterRebornEffect()
{
if (Bot.HasInGraveyard(CardId.BaronessDeFleur))
{
AI.SelectCard(CardId.BaronessDeFleur);
return true;
}
else if (Bot.HasInGraveyard(CardId.WanderingGryphonRider))
{
AI.SelectCard(CardId.WanderingGryphonRider);
return true;
}
else
{
if (!NeedMonster())
return false;
AI.SelectCard(new[] {
CardId.Sangan,
CardId.MechaPhantomBeastOLion,
CardId.CrusadiaArboria,
CardId.AshBlossomJoyousSpring
});
return true;
}
}
private bool DestinyHeroDasherEffect()
{
return Bot.Hand.Count(card => card.IsMonster()) > 1;
}
private bool DestinyHeroCelestialEffect()
{
if (!Bot.HasInGraveyard(CardId.DestinyHeroDasher))
return false;
AI.SelectCard(CardId.DestinyHeroDasher);
return true;
}
private bool BaronessDeFleurSummon()
{
int[] materials = new[] {
CardId.CupidPitch,
CardId.TGWonderMagician,
CardId.TGHyperLibrarian
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
if (!Bot.HasInMonstersZone(CardId.BraveToken))
{
materials = new[] {
CardId.AshBlossomJoyousSpring,
CardId.CrusadiaArboria,
CardId.WanderingGryphonRider
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
}
if (!Bot.HasInMonstersZone(CardId.WanderingGryphonRider) || Bot.HasInHand(CardId.RiteofAramesia))
{
materials = new[] {
CardId.CoralDragon,
CardId.BraveToken
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
}
return false;
}
private bool BaronessDeFleurEffect()
{
if (Duel.LastChainPlayer == 0)
{
return false;
}
if (Duel.LastChainPlayer == 1)
{
BaronessDeFleurUsed = true;
return true;
}
if (Duel.Phase == DuelPhase.Standby && BaronessDeFleurUsed)
{
BaronessDeFleurUsed = false;
return true;
}
if (Duel.Phase == DuelPhase.Main1 || Duel.Phase == DuelPhase.Main2)
{
ClientCard target = Util.GetProblematicEnemyCard(canBeTarget: true);
if (target == null)
target = Util.GetBestEnemyCard(canBeTarget: true);
if (target != null)
{
AI.SelectCard(target);
return true;
}
}
return false;
}
private bool VirtualWorldKyubiShenshenSummon()
{
if (Bot.HasInMonstersZone(CardId.DestinyHeroDestroyPhoenixEnforcer))
return false;
int[] materials = new[] {
CardId.CoralDragon,
CardId.AquamancerOfTheSanctuary,
CardId.Sangan
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
if (!Bot.HasInMonstersZone(CardId.BraveToken))
{
materials = new[] {
CardId.MechaPhantomBeastOLion,
CardId.WanderingGryphonRider
};
if (Bot.MonsterZone.GetMatchingCardsCount(card => card.IsCode(materials)) >= 2)
{
AI.SelectMaterials(materials);
return true;
}
}
return false;
}
private bool VirtualWorldKyubiShenshenEffect()
{
if (Card.Location == CardLocation.MonsterZone && Bot.HasInBanished(CardId.AquamancerOfTheSanctuary))
{
AI.SelectCard(CardId.AquamancerOfTheSanctuary);
return true;
}
else
{
int[] costs = new[] {
CardId.NemesesCorridor,
CardId.Sangan,
CardId.CrusadiaArboria,
CardId.AshBlossomJoyousSpring,
CardId.MechaPhantomBeastOLion,
CardId.MaxxC,
CardId.EffectVeiler,
CardId.ThunderDragonColossus,
CardId.BorreloadSavageDragon,
CardId.CoralDragon,
CardId.TGHyperLibrarian,
CardId.TGWonderMagician,
CardId.CupidPitch,
CardId.CrystronHalqifibrax,
CardId.PredaplantVerteAnaconda,
CardId.LinkSpider,
CardId.SalamangreatAlmiraj
};
AI.SelectCard(costs);
AI.SelectNextCard(costs);
return true;
}
}
private bool CoralDragonEffect()
{
if (Card.Location == CardLocation.Grave)
return true;
ClientCard target = Util.GetProblematicEnemyCard(canBeTarget: true);
if (target != null)
{
AI.SelectCard(target);
return true;
}
return false;
}
private bool TrapSet()
{
AI.SelectPlace(Zones.z0 + Zones.z1 + Zones.z3 + Zones.z4);
return true;
}
private bool SetForCelestial()
{
return !FusionDestinyUsed && Bot.HasInGraveyard(CardId.DestinyHeroCelestial) && Bot.HasInGraveyard(CardId.DestinyHeroDasher) && TrapSet();
}
private bool MonsterRepos()
{
if (Card.IsFacedown())
return true;
return DefaultMonsterRepos();
}
}
}
......@@ -523,7 +523,7 @@ namespace WindBot.Game.AI.Decks
targets.Add(e_c);
if (targets.Count >= 5)
{
AI.SelectCard(targets);
AI.SelectMaterials(targets, HintMsg.Remove);
/*AI.SelectCard(new[] {
CardId.BingirsuTheWorldChaliceWarrior,
CardId.TopologicTrisbaena,
......@@ -547,8 +547,8 @@ namespace WindBot.Game.AI.Decks
{
targets.Add(s_c);
if (targets.Count >= 5)
{
AI.SelectCard(targets);
{
AI.SelectMaterials(targets, HintMsg.Remove);
return true;
}
}
......
......@@ -468,13 +468,13 @@ namespace WindBot.Game.AI.Decks
IList<ClientCard> material_list = new List<ClientCard>();
if(Bot.HasInExtra(CardId.BorreloadDragon))
{
AI.SelectCard(
AI.SelectMaterials(new[] {
CardId.TopologicBomberDragon,
CardId.TopologicTrisbaena,
CardId.KnightmareGryphon,
CardId.SummonSorceress,
CardId.BorreloadDragon
);
CardId.BorreloadDragon
}, HintMsg.Remove);
}
else
{
......@@ -482,7 +482,8 @@ namespace WindBot.Game.AI.Decks
{
if (material_list.Count == 5) break;
material_list.Add(m);
}
}
AI.SelectMaterials(material_list, HintMsg.Remove);
}
return true;
}
......
......@@ -709,7 +709,7 @@ namespace WindBot.Game.AI.Decks
targets.Add(e_c);
if (targets.Count >= 5)
{
AI.SelectCard(targets);
AI.SelectMaterials(targets, HintMsg.Remove);
return true;
}
}
......@@ -719,7 +719,7 @@ namespace WindBot.Game.AI.Decks
targets.Add(s_c);
if (targets.Count >= 5)
{
AI.SelectCard(targets);
AI.SelectMaterials(targets, HintMsg.Remove);
return true;
}
}
......
......@@ -63,6 +63,7 @@ namespace WindBot.Game.AI
public const int SolemnWarning = 84749824;
public const int SolemnStrike = 40605147;
public const int TorrentialTribute = 53582587;
public const int EvenlyMatched = 15693423;
public const int HeavyStorm = 19613556;
public const int HammerShot = 26412047;
public const int DarkHole = 53129443;
......@@ -106,6 +107,7 @@ namespace WindBot.Game.AI
public const int MacroCosmos = 30241314;
public const int UpstartGoblin = 70368879;
public const int CyberEmergency = 60600126;
public const int TheAgentOfCreationVenus = 64734921;
public const int EaterOfMillions = 63845230;
......@@ -471,7 +473,8 @@ namespace WindBot.Game.AI
int[] ignoreList = {
_CardId.MacroCosmos,
_CardId.UpstartGoblin,
_CardId.CyberEmergency
_CardId.CyberEmergency,
_CardId.TheAgentOfCreationVenus
};
if (Util.GetLastChainCard().IsCode(ignoreList))
return false;
......@@ -500,8 +503,9 @@ namespace WindBot.Game.AI
/// </summary>
protected bool DefaultEffectVeiler()
{
if (Util.GetLastChainCard() != null && Util.GetLastChainCard().IsCode(_CardId.GalaxySoldier) && Enemy.Hand.Count >= 3) return false;
if (Util.ChainContainsCard(_CardId.EffectVeiler))
ClientCard LastChainCard = Util.GetLastChainCard();
if (LastChainCard != null && (LastChainCard.IsCode(_CardId.GalaxySoldier) && Enemy.Hand.Count >= 3
|| LastChainCard.IsCode(_CardId.EffectVeiler, _CardId.InfiniteImpermanence)))
return false;
return DefaultBreakthroughSkill();
}
......@@ -539,7 +543,9 @@ namespace WindBot.Game.AI
protected bool DefaultInfiniteImpermanence()
{
// TODO: disable s & t
if (!DefaultUniqueTrap())
ClientCard LastChainCard = Util.GetLastChainCard();
if (LastChainCard != null && (LastChainCard.IsCode(_CardId.GalaxySoldier) && Enemy.Hand.Count >= 3
|| LastChainCard.IsCode(_CardId.EffectVeiler, _CardId.InfiniteImpermanence)))
return false;
return DefaultDisableMonster();
}
......@@ -788,16 +794,17 @@ namespace WindBot.Game.AI
_CardId.EvilswarmExcitonKnight,
_CardId.BlackRoseDragon,
_CardId.JudgmentDragon,
_CardId.TopologicTrisbaena
_CardId.TopologicTrisbaena,
_CardId.EvenlyMatched
};
int[] destroyAllOpponentList =
int[] destroyAllOpponentSpellList =
{
_CardId.HarpiesFeatherDuster,
_CardId.DarkMagicAttack
};
if (Util.ChainContainsCard(destroyAllList)) return true;
if (Enemy.HasInSpellZone(destroyAllOpponentList, true)) return true;
if (Enemy.HasInSpellZone(destroyAllOpponentSpellList, true) && Card.Location == CardLocation.SpellZone) return true;
// TODO: ChainContainsCard(id, player)
return false;
}
......
......@@ -10,6 +10,8 @@
z5 = 0x20,
z6 = 0x40,
FieldZone = 0x20,
MonsterZones = 0x7f,
MainMonsterZones = 0x1f,
ExtraMonsterZones = 0x60,
......
......@@ -248,6 +248,11 @@ namespace WindBot.Game
return HasInHand(cardId) || HasInGraveyard(cardId);
}
public bool HasInGraveyardOrInBanished(int cardId)
{
return HasInBanished(cardId) || HasInGraveyard(cardId);
}
public bool HasInMonstersZoneOrInGraveyard(int cardId)
{
return HasInMonstersZone(cardId) || HasInGraveyard(cardId);
......
......@@ -88,7 +88,7 @@ namespace WindBot.Game
ClientCard card = cards[seq];
if (card == null || subSeq >= card.Overlays.Count)
return null;
return null; // TODO card.Overlays[subSeq]
return new ClientCard(card.Overlays[subSeq], CardLocation.Overlay, 0, 0);
}
return cards[seq];
......
......@@ -98,6 +98,7 @@ namespace WindBot.Game
m_position.Clear();
m_selector_pointer = -1;
m_materialSelector = null;
m_materialSelectorHint = 0;
m_option = -1;
m_yesno = -1;
m_announce = 0;
......@@ -267,8 +268,16 @@ namespace WindBot.Game
}
else
{
// Update the next selector.
selector = GetSelectedCards();
if (m_materialSelector != null && hint == m_materialSelectorHint)
{
//Logger.DebugWriteLine("m_materialSelector hint match");
selector = m_materialSelector;
}
else
{
// Update the next selector.
selector = GetSelectedCards();
}
}
// If we selected a card, use this card.
......@@ -464,13 +473,13 @@ namespace WindBot.Game
/// <returns>Index of the selected option.</returns>
public int OnSelectOption(IList<int> options)
{
if (m_option != -1 && m_option < options.Count)
return m_option;
int result = Executor.OnSelectOption(options);
if (result != -1)
return result;
if (m_option != -1 && m_option < options.Count)
return m_option;
return 0; // Always select the first option.
}
......@@ -745,6 +754,7 @@ namespace WindBot.Game
private CardSelector m_materialSelector;
private int m_materialSelectorHint;
private int m_place;
private int m_option;
private int m_number;
......@@ -912,34 +922,40 @@ namespace WindBot.Game
m_selector.Insert(m_selector_pointer, new CardSelector(loc));
}
public void SelectMaterials(ClientCard card)
public void SelectMaterials(ClientCard card, int hint = 0)
{
m_materialSelector = new CardSelector(card);
m_materialSelectorHint = hint;
}
public void SelectMaterials(IList<ClientCard> cards)
public void SelectMaterials(IList<ClientCard> cards, int hint = 0)
{
m_materialSelector = new CardSelector(cards);
m_materialSelectorHint = hint;
}
public void SelectMaterials(int cardId)
public void SelectMaterials(int cardId, int hint = 0)
{
m_materialSelector = new CardSelector(cardId);
m_materialSelectorHint = hint;
}
public void SelectMaterials(IList<int> ids)
public void SelectMaterials(IList<int> ids, int hint = 0)
{
m_materialSelector = new CardSelector(ids);
m_materialSelectorHint = hint;
}
public void SelectMaterials(CardLocation loc)
public void SelectMaterials(CardLocation loc, int hint = 0)
{
m_materialSelector = new CardSelector(loc);
m_materialSelectorHint = hint;
}
public void CleanSelectMaterials()
{
m_materialSelector = null;
m_materialSelectorHint = 0;
}
public bool HaveSelectedCards()
......
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using WindBot.Game.AI;
using YGOSharp.Network;
......@@ -105,6 +106,7 @@ namespace WindBot.Game
_messages.Add(GameMessage.ShuffleHand, OnShuffleHand);
_messages.Add(GameMessage.ShuffleExtra, OnShuffleExtra);
_messages.Add(GameMessage.ShuffleSetCard, OnShuffleSetCard);
_messages.Add(GameMessage.SwapGraveDeck, OnSwapGraveDeck);
_messages.Add(GameMessage.TagSwap, OnTagSwap);
_messages.Add(GameMessage.NewTurn, OnNewTurn);
_messages.Add(GameMessage.NewPhase, OnNewPhase);
......@@ -489,6 +491,36 @@ namespace WindBot.Game
}
}
private void OnSwapGraveDeck(BinaryReader packet)
{
int player = GetLocalPlayer(packet.ReadByte());
IList<ClientCard> tmpDeckList = _duel.Fields[player].Deck.ToList();
_duel.Fields[player].Deck.Clear();
int seq = 0;
foreach(var card in _duel.Fields[player].Graveyard)
{
if (card.IsExtraCard())
{
_duel.Fields[player].ExtraDeck.Add(card);
card.Location = CardLocation.Extra;
card.Position = (int)CardPosition.FaceDown;
// TODO: face-up P cards
}
else
{
_duel.Fields[player].Deck.Add(card);
card.Location = CardLocation.Deck;
card.Sequence = seq++;
}
}
_duel.Fields[player].Graveyard.Clear();
foreach (var card in tmpDeckList)
{
_duel.Fields[player].Graveyard.Add(card);
card.Location = CardLocation.Grave;
}
}
private void OnTagSwap(BinaryReader packet)
{
int player = GetLocalPlayer(packet.ReadByte());
......@@ -1039,6 +1071,7 @@ namespace WindBot.Game
int seq = packet.ReadByte();
packet.ReadByte(); // pos
}
if (count2 == 0) cancelable = false;
IList<ClientCard> selected = func(cards, (finishable ? 0 : 1), 1, _select_hint, cancelable);
......@@ -1297,6 +1330,12 @@ namespace WindBot.Game
location = CardLocation.SpellZone;
filter = (field >> 8) & Zones.SpellZones;
}
else if ((field & 0x2000) != 0)
{
player = 0;
location = CardLocation.FieldZone;
filter = Zones.FieldZone;
}
else if ((field & 0xc000) != 0)
{
player = 0;
......@@ -1315,6 +1354,12 @@ namespace WindBot.Game
location = CardLocation.SpellZone;
filter = (field >> 24) & Zones.SpellZones;
}
else if ((field & 0x20000000) != 0)
{
player = 1;
location = CardLocation.FieldZone;
filter = Zones.FieldZone;
}
else
{
player = 1;
......@@ -1328,7 +1373,7 @@ namespace WindBot.Game
byte[] resp = new byte[3];
resp[0] = (byte)GetLocalPlayer(player);
if (location != CardLocation.PendulumZone)
if (location != CardLocation.PendulumZone && location != CardLocation.FieldZone)
{
resp[1] = (byte)location;
if ((selected & filter) > 0)
......@@ -1348,8 +1393,9 @@ namespace WindBot.Game
if ((selected & filter) > 0)
filter &= selected;
if ((filter & Zones.z0) != 0) resp[2] = 6;
if ((filter & Zones.z1) != 0) resp[2] = 7;
if ((filter & Zones.FieldZone) != 0) resp[2] = 5;
if ((filter & Zones.z0) != 0) resp[2] = 6; // left pendulum zone
if ((filter & Zones.z1) != 0) resp[2] = 7; // right pendulum zone
}
BinaryWriter reply = GamePacketFactory.Create(CtosMessage.Response);
......
......@@ -52,6 +52,9 @@ namespace WindBot
if (!File.Exists(absolutePath))
// In case windbot is placed in a folder under ygopro folder
absolutePath = Path.GetFullPath("../" + databasePath);
if (!File.Exists(absolutePath))
// In case windbot is placed in a folder under ygopro2 folder
absolutePath = Path.GetFullPath("../cdb/" + databasePath);
if (!File.Exists(absolutePath))
{
Logger.WriteErrorLine("Can't find cards database file.");
......
......@@ -79,6 +79,8 @@ WindBot can run as a "server", provide a http interface to create bot.
* BlueEyesMaxDragon
* Brave
* ChainBurn
* DarkMagician
......
......@@ -70,6 +70,7 @@
<Compile Include="Game\AI\DeckAttribute.cs" />
<Compile Include="Game\AI\DecksManager.cs" />
<Compile Include="Game\AI\Decks\AltergeistExecutor.cs" />
<Compile Include="Game\AI\Decks\BraveExecutor.cs" />
<Compile Include="Game\AI\Decks\FamiliarPossessedExecutor.cs" />
<Compile Include="Game\AI\Decks\BlackwingExecutor.cs" />
<Compile Include="Game\AI\Decks\LuckyExecutor.cs" />
......
......@@ -26,7 +26,7 @@ namespace WindBot
Host = "127.0.0.1";
Port = 7911;
HostInfo = "";
Version = 0x1353;
Version = 0x1354;
Hand = 0;
Debug = false;
Chat = true;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment