--絶神鳥シムルグ
--
--Script by 虚子
function c101107023.initial_effect(c)
	--Attribute WIND
	local e0=Effect.CreateEffect(c)
	e0:SetType(EFFECT_TYPE_SINGLE)
	e0:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
	e0:SetCode(EFFECT_ADD_ATTRIBUTE)
	e0:SetRange(LOCATION_MZONE)
	e0:SetValue(ATTRIBUTE_WIND)
	c:RegisterEffect(e0)
	--Summon Effect
	local e1=Effect.CreateEffect(c)
	e1:SetDescription(aux.Stringid(101107023,0))
	e1:SetCategory(CATEGORY_SUMMON)
	e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
	e1:SetCode(EVENT_SUMMON_SUCCESS)
	e1:SetProperty(EFFECT_FLAG_DELAY)
	e1:SetRange(LOCATION_HAND)
	e1:SetCountLimit(1,101107023)
	e1:SetCost(c101107023.sumcost)
	e1:SetCondition(c101107023.sumcon)
	e1:SetTarget(c101107023.sumtg)
	e1:SetOperation(c101107023.sumop)
	c:RegisterEffect(e1)
	local e2=e1:Clone()
	e2:SetCode(EVENT_SPSUMMON_SUCCESS)
	c:RegisterEffect(e2)
	--Summon Launch Effect 
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(101107023,1))
	e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
	e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
	e3:SetProperty(EFFECT_FLAG_DELAY)
	e3:SetCode(EVENT_SUMMON_SUCCESS)
	e3:SetCountLimit(1,101107024)
	e3:SetCost(c101107023.cost)
	e3:SetTarget(c101107023.target)
	e3:SetOperation(c101107023.operation)
	c:RegisterEffect(e3)
end
function c101107023.sumcost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return not e:GetHandler():IsPublic() end
end
function c101107023.cfilter(c,tp)
	return c:IsFaceup() and c:IsRace(RACE_WINDBEAST) and c:IsType(TYPE_MONSTER) and c:IsSummonPlayer(tp)
end
function c101107023.sumcon(e,tp,eg,ep,ev,re,r,rp)
	return Duel.GetTurnPlayer()==tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
		and eg:IsExists(c101107023.cfilter,1,nil,tp)
end
function c101107023.filter(c)
	return c:IsSetCard(0x12d) and c:IsType(TYPE_MONSTER) and c:IsSummonable(true,nil)
end
function c101107023.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101107023.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end
function c101107023.sumop(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
	local g=Duel.SelectMatchingCard(tp,c101107023.filter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
	local tc=g:GetFirst()
	if tc then
		Duel.Summon(tp,tc,true,nil)
	end
end
function c101107023.cfilter(c)
	return c:IsSetCard(0x12d) and c:IsType(TYPE_MONSTER) and c:IsAbleToGraveAsCost()
end
function c101107023.cost(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101107023.cfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
	local g=Duel.SelectMatchingCard(tp,c101107023.cfilter,tp,LOCATION_DECK,0,1,1,nil)
	Duel.SendtoGrave(g,REASON_COST)
end
function c101107023.thfilter(c)
	return c:IsSetCard(0x12d) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()   
end
function c101107023.target(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.IsExistingMatchingCard(c101107023.thfilter,tp,LOCATION_DECK,0,1,nil) end
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c101107023.operation(e,tp,eg,ep,ev,re,r,rp)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
	local g=Duel.SelectMatchingCard(tp,c101107023.thfilter,tp,LOCATION_DECK,0,1,1,nil)
	if g:GetCount()>0 then
		Duel.SendtoHand(g,nil,REASON_EFFECT)
		Duel.ConfirmCards(1-tp,g)
	end
end
