--海晶乙女アクア・アルゴノート
--
--Script by JustFish
function c100426034.initial_effect(c)
	--link summon
	aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WATER),2,4)
	c:EnableReviveLimit()
	--atk limit
	local e1=Effect.CreateEffect(c)
	e1:SetType(EFFECT_TYPE_FIELD)
	e1:SetCode(EFFECT_CANNOT_SELECT_BATTLE_TARGET)
	e1:SetRange(LOCATION_MZONE)
	e1:SetTargetRange(0,LOCATION_MZONE)
	e1:SetCondition(c100426034.atlcon)
	e1:SetValue(c100426034.atlimit)
	c:RegisterEffect(e1)
	--tohand
	local e2=Effect.CreateEffect(c)
	e2:SetDescription(aux.Stringid(100426034,0))
	e2:SetCategory(CATEGORY_TOHAND)
	e2:SetType(EFFECT_TYPE_IGNITION)
	e2:SetRange(LOCATION_MZONE)
	e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
	e2:SetCountLimit(1,100426034)
	e2:SetTarget(c100426034.thtg)
	e2:SetOperation(c100426034.thop)
	c:RegisterEffect(e2)
	--negate
	local e3=Effect.CreateEffect(c)
	e3:SetDescription(aux.Stringid(100426034,1))
	e3:SetCategory(CATEGORY_DISABLE+CATEGORY_SPECIAL_SUMMON)
	e3:SetType(EFFECT_TYPE_QUICK_O)
	e3:SetCode(EVENT_CHAINING)
	e3:SetCountLimit(1,100426034+100)
	e3:SetRange(LOCATION_MZONE)
	e3:SetCondition(c100426034.discon)
	e3:SetTarget(c100426034.distg)
	e3:SetOperation(c100426034.disop)
	c:RegisterEffect(e3)
end
function c100426034.atlcon(e)
	return e:GetHandler():GetSequence()>4
end
function c100426034.atlimit(e,c)
	return c~=e:GetHandler()
end
function c100426034.thfilter(c)
	return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_WATER) and c:IsAbleToHand()
end
function c100426034.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
	if chkc then return false end
	if chk==0 then return Duel.IsExistingTarget(c100426034.thfilter,tp,LOCATION_MZONE,0,1,nil)
		and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g1=Duel.SelectTarget(tp,c100426034.thfilter,tp,LOCATION_MZONE,0,1,1,nil)
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
	local g2=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil)
	g1:Merge(g2)
	Duel.SetOperationInfo(0,CATEGORY_TOHAND,g1,2,0,0)
end
function c100426034.thop(e,tp,eg,ep,ev,re,r,rp)
	local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
	local tg=g:Filter(Card.IsRelateToEffect,nil,e)
	if tg:GetCount()>0 then
		Duel.SendtoHand(tg,nil,REASON_EFFECT)
	end
end
function c100426034.discon(e,tp,eg,ep,ev,re,r,rp)
	local loc=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_LOCATION)
	return Duel.GetTurnPlayer()==1-tp and bit.band(loc,LOCATION_SZONE)~=0
		and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainDisablable(ev) and not e:GetHandler():IsStatus(STATUS_BATTLE_DESTROYED)
end
function c100426034.spfilter(c,e,tp,ec)
	return c:IsSetCard(0x12b) and c:GetEquipTarget()==ec and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100426034.distg(e,tp,eg,ep,ev,re,r,rp,chk)
	if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
		and Duel.IsExistingMatchingCard(c100426034.spfilter,tp,LOCATION_SZONE,0,1,nil,e,tp,e:GetHandler()) end
	Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_SZONE)
	Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c100426034.disop(e,tp,eg,ep,ev,re,r,rp)
	local c=e:GetHandler()
	Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
	local g=Duel.SelectMatchingCard(tp,c100426034.spfilter,tp,LOCATION_SZONE,0,1,1,nil,e,tp,c)
	local tc=g:GetFirst()
	if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)~=0 then
		Duel.NegateEffect(ev)
	end
end