Commit b766ce42 authored by mercury233's avatar mercury233

fix

parent a667511a
Pipeline #6556 passed with stages
in 1 minute and 3 seconds
...@@ -46,7 +46,8 @@ function c101107005.spcost1(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -46,7 +46,8 @@ function c101107005.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SendtoGrave(g,REASON_COST) Duel.SendtoGrave(g,REASON_COST)
end end
function c101107005.sptg1(e,tp,eg,ep,ev,re,r,rp,chk) function c101107005.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c101107005.spop1(e,tp,eg,ep,ev,re,r,rp) function c101107005.spop1(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -31,8 +31,11 @@ function c101107006.initial_effect(c) ...@@ -31,8 +31,11 @@ function c101107006.initial_effect(c)
e3:SetValue(-1000) e3:SetValue(-1000)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c101107006.spcon(e,tp,eg,ep,ev,re,r,rp) function c101107006.spcon(e,c)
return Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil) if c==nil then return true end
local tp=c:GetControler()
return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(Card.IsFaceup,tp,LOCATION_FZONE,LOCATION_FZONE,1,nil)
end end
function c101107006.actcon(e,tp,eg,ep,ev,re,r,rp) function c101107006.actcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsEnvironment(101107052) return Duel.IsEnvironment(101107052)
......
...@@ -63,6 +63,7 @@ function c101107007.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -63,6 +63,7 @@ function c101107007.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c101107007.spop(e,tp,eg,ep,ev,re,r,rp) function c101107007.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT) e2:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
...@@ -72,6 +73,7 @@ function c101107007.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -72,6 +73,7 @@ function c101107007.spop(e,tp,eg,ep,ev,re,r,rp)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetValue(c101107007.indct) e2:SetValue(c101107007.indct)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101107007.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101107007.spfilter),tp,LOCATION_HAND+LOCATION_GRAVE,0,1,1,nil,e,tp)
......
...@@ -68,7 +68,7 @@ function c101107008.dacon(e,ctp,eg,ep,ev,re,r,rp) ...@@ -68,7 +68,7 @@ function c101107008.dacon(e,ctp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetEquipTarget():IsSetCard(0x16c) return e:GetHandler():GetEquipTarget():IsSetCard(0x16c)
end end
function c101107008.spfilter(c,def) function c101107008.spfilter(c,def)
return c:IsFaceup() and c:GetAttack()<=def and c:IsAbleToHand() return c:IsFaceup() and c:IsAttackBelow(def) and c:IsAbleToHand()
end end
function c101107008.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107008.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -33,7 +33,7 @@ function c101107010.tgfilter(c) ...@@ -33,7 +33,7 @@ function c101107010.tgfilter(c)
end end
function c101107010.tgtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107010.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107010.tgfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c101107010.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
if Duel.GetLP(tp)<=2000 then if Duel.GetLP(tp)<=2000 then
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,500)
end end
...@@ -41,7 +41,8 @@ end ...@@ -41,7 +41,8 @@ end
function c101107010.tgop(e,tp,eg,ep,ev,re,r,rp) function c101107010.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c101107010.tgfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c101107010.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and Duel.GetLP(tp)<=2000 then if g:GetCount()>0 and Duel.SendtoGrave(g,REASON_EFFECT)~=0 and g:GetFirst():IsLocation(LOCATION_GRAVE)
and Duel.GetLP(tp)<=2000 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Damage(1-tp,500,REASON_EFFECT) Duel.Damage(1-tp,500,REASON_EFFECT)
end end
......
...@@ -73,12 +73,12 @@ function c101107015.sumfilter(c) ...@@ -73,12 +73,12 @@ function c101107015.sumfilter(c)
return c:IsSetCard(0x8e) and c:IsSummonable(true,nil) return c:IsSetCard(0x8e) and c:IsSummonable(true,nil)
end end
function c101107015.sumtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107015.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107015.sumfilter,tp,LOCATION_HAND,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c101107015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SUMMON,nil,1,0,0)
end end
function c101107015.sumop(e,tp,eg,ep,ev,re,r,rp) function c101107015.sumop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SUMMON)
local g=Duel.SelectMatchingCard(tp,c101107015.sumfilter,tp,LOCATION_HAND,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c101107015.sumfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
Duel.Summon(tp,tc,true,nil) Duel.Summon(tp,tc,true,nil)
......
...@@ -26,7 +26,7 @@ function c101107016.initial_effect(c) ...@@ -26,7 +26,7 @@ function c101107016.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
function c101107016.spfilter(c,e,tp) function c101107016.spfilter(c,e,tp)
return c:IsSetCard(0x156) and c:IsType(TYPE_MONSTER) return c:IsSetCard(0x156) and not c:IsCode(101107016)
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...@@ -38,7 +38,6 @@ function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -38,7 +38,6 @@ function c101107016.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end end
function c101107016.spop(e,tp,eg,ep,ev,re,r,rp) function c101107016.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
......
...@@ -59,9 +59,12 @@ end ...@@ -59,9 +59,12 @@ end
function c101107017.spop(e,tp,eg,ep,ev,re,r,rp) function c101107017.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end if not c:IsRelateToEffect(e) then return end
if Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND) then if Duel.SendtoHand(c,nil,REASON_EFFECT)>0 and c:IsLocation(LOCATION_HAND)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107017.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c101107017.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end
end end
...@@ -20,7 +20,7 @@ function c101107018.initial_effect(c) ...@@ -20,7 +20,7 @@ function c101107018.initial_effect(c)
--spsummon --spsummon
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101107018,1)) e3:SetDescription(aux.Stringid(101107018,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,101107018+100) e3:SetCountLimit(1,101107018+100)
...@@ -41,9 +41,10 @@ function c101107018.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,9 +41,10 @@ function c101107018.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c101107018.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c101107018.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_HAND) then if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)>0 and g:GetFirst():IsLocation(LOCATION_HAND) then
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(101107018,2)) then
Duel.BreakEffect()
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() and not c:IsAttribute(ATTRIBUTE_LIGHT)
and Duel.SelectYesNo(tp,aux.Stringid(101107018,2)) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_ATTRIBUTE) e1:SetCode(EFFECT_CHANGE_ATTRIBUTE)
...@@ -85,6 +86,7 @@ function c101107018.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -85,6 +86,7 @@ function c101107018.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c101107018.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107018.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetLabel()>0 end if chk==0 then return e:GetLabel()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function c101107018.spop(e,tp,eg,ep,ev,re,r,rp) function c101107018.spop(e,tp,eg,ep,ev,re,r,rp)
...@@ -103,6 +105,7 @@ function c101107018.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -103,6 +105,7 @@ function c101107018.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local thg=g2:Select(tp,1,1,nil) local thg=g2:Select(tp,1,1,nil)
Duel.SendtoHand(thg,nil,REASON_EFFECT) Duel.SendtoHand(thg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,thg)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end end
end end
...@@ -32,7 +32,7 @@ function c101107020.cfilter(c,oc) ...@@ -32,7 +32,7 @@ function c101107020.cfilter(c,oc)
end end
function c101107020.spfilter(c,e,tp) function c101107020.spfilter(c,e,tp)
return c:IsSetCard(0x2066,0xe9) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsSetCard(0x2066,0xe9) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and not Duel.IsExistingMatchingCard(c101107020.cfilter,tp,LOCATION_MZONE,0,1,nil,c) and not Duel.IsExistingMatchingCard(c101107020.cfilter,tp,LOCATION_ONFIELD,0,1,nil,c)
end end
function c101107020.operation(e,tp,eg,ep,ev,re,r,rp) function c101107020.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -44,11 +44,11 @@ function c101107020.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -44,11 +44,11 @@ function c101107020.operation(e,tp,eg,ep,ev,re,r,rp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(e:GetLabel()) e1:SetValue(e:GetLabel())
c:RegisterEffect(e1) c:RegisterEffect(e1)
if Duel.IsExistingMatchingCard(c101107020.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) if Duel.IsExistingMatchingCard(aux.NecroValleyFilter(c101107020.spfilter),tp,LOCATION_GRAVE,0,1,nil,e,tp)
and Duel.SelectYesNo(tp,aux.Stringid(101107020,1)) then and Duel.SelectYesNo(tp,aux.Stringid(101107020,1)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107020.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101107020.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end end
end end
...@@ -38,7 +38,7 @@ end ...@@ -38,7 +38,7 @@ end
function c101107021.sstg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107021.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c101107021.ssop(e,tp,eg,ep,ev,re,r,rp) function c101107021.ssop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -4,7 +4,6 @@ ...@@ -4,7 +4,6 @@
function c101107022.initial_effect(c) function c101107022.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetProperty(EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_UNCOPYABLE)
...@@ -31,10 +30,10 @@ end ...@@ -31,10 +30,10 @@ end
function c101107022.spcon(e,c) function c101107022.spcon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
return Duel.CheckReleaseGroup(tp,c101107022.spfilter,1,nil) return Duel.CheckReleaseGroup(tp,c101107022.spfilter,1,nil,tp)
end end
function c101107022.spop(e,tp,eg,ep,ev,re,r,rp,c) function c101107022.spop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectReleaseGroup(tp,c101107022.spfilter,1,1,nil) local g=Duel.SelectReleaseGroup(tp,c101107022.spfilter,1,1,nil,tp)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
c:RegisterFlagEffect(0,RESET_EVENT+0x4fc0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(101107022,1)) c:RegisterFlagEffect(0,RESET_EVENT+0x4fc0000,EFFECT_FLAG_CLIENT_HINT,1,0,aux.Stringid(101107022,1))
local atk=g:GetFirst():GetBaseAttack() local atk=g:GetFirst():GetBaseAttack()
......
...@@ -4,7 +4,8 @@ ...@@ -4,7 +4,8 @@
function c101107030.initial_effect(c) function c101107030.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOGRAVE) e1:SetDescription(aux.Stringid(101107030,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
...@@ -41,13 +42,16 @@ function c101107030.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,13 +42,16 @@ function c101107030.spop(e,tp,eg,ep,ev,re,r,rp)
end end
end end
function c101107030.cttg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107030.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil)
if chk==0 then return g:GetCount()>0 and Duel.GetLocationCount(tp,LOCATION_MZONE,1-tp,LOCATION_REASON_CONTROL)>0 end return g:GetCount()>0 and Duel.GetMZoneCount(tp,c,tp,LOCATION_REASON_CONTROL)>0
end
Duel.SetOperationInfo(0,CATEGORY_CONTROL,nil,1,1-tp,LOCATION_MZONE) Duel.SetOperationInfo(0,CATEGORY_CONTROL,nil,1,1-tp,LOCATION_MZONE)
end end
function c101107030.ctop(e,tp,eg,ep,ev,re,r,rp) function c101107030.ctop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZONE,nil)
if g:GetCount()<=0 or Duel.GetLocationCount(tp,LOCATION_MZONE,1-tp,LOCATION_REASON_CONTROL)<=0 then return end if g:GetCount()<=0 or Duel.GetMZoneCount(tp,nil,tp,LOCATION_REASON_CONTROL)<=0 then return end
local tg=g:GetMinGroup(Card.GetAttack) local tg=g:GetMinGroup(Card.GetAttack)
local tc=tg:GetFirst() local tc=tg:GetFirst()
if tg:GetCount()>1 then if tg:GetCount()>1 then
......
...@@ -12,7 +12,7 @@ function c101107032.initial_effect(c) ...@@ -12,7 +12,7 @@ function c101107032.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--add counter --add counter
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_COUNTER) e2:SetCategory(CATEGORY_COUNTER+CATEGORY_DRAW+CATEGORY_TOHAND+CATEGORY_SEARCH)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_DAMAGE_STEP_END) e2:SetCode(EVENT_DAMAGE_STEP_END)
e2:SetTarget(c101107032.cttg) e2:SetTarget(c101107032.cttg)
...@@ -26,7 +26,7 @@ function c101107032.cttg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -26,7 +26,7 @@ function c101107032.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c101107032.ctop(e,tp,eg,ep,ev,re,r,rp) function c101107032.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) and c:IsFaceup() then
c:AddCounter(0x161,1) c:AddCounter(0x161,1)
local ct=c:GetCounter(0x161) local ct=c:GetCounter(0x161)
local dg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_DECK,0,nil,TYPE_MONSTER) local dg=Duel.GetMatchingGroup(Card.IsType,tp,LOCATION_DECK,0,nil,TYPE_MONSTER)
......
...@@ -13,6 +13,7 @@ function c101107033.initial_effect(c) ...@@ -13,6 +13,7 @@ function c101107033.initial_effect(c)
end end
function c101107033.operation(e,tp,eg,ep,ev,re,r,rp) function c101107033.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
local atk=0 local atk=0
......
...@@ -18,7 +18,7 @@ function c101107034.initial_effect(c) ...@@ -18,7 +18,7 @@ function c101107034.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--disable and spsummon --disable and spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(86509711,1)) e2:SetDescription(aux.Stringid(101107034,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_DISABLE+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING) e2:SetCode(EVENT_CHAINING)
......
...@@ -96,4 +96,5 @@ function c101107035.tgop(e,tp,eg,ep,ev,re,r,rp) ...@@ -96,4 +96,5 @@ function c101107035.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil) local tg=g:FilterSelect(tp,Card.IsAbleToGrave,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT) Duel.SendtoGrave(tg,REASON_EFFECT)
Duel.ShuffleExtra(1-tp)
end end
...@@ -17,7 +17,7 @@ function c101107038.initial_effect(c) ...@@ -17,7 +17,7 @@ function c101107038.initial_effect(c)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetHintTiming(0,TIMING_MAIN_END) e2:SetHintTiming(0,TIMING_MAIN_END+TIMINGS_CHECK_MONSTER)
e2:SetCountLimit(1,101107038) e2:SetCountLimit(1,101107038)
e2:SetCondition(c101107038.cpcon) e2:SetCondition(c101107038.cpcon)
e2:SetCost(c101107038.cpcost) e2:SetCost(c101107038.cpcost)
......
...@@ -59,12 +59,12 @@ function c101107040.splimit(e,se,sp,st) ...@@ -59,12 +59,12 @@ function c101107040.splimit(e,se,sp,st)
or st&SUMMON_TYPE_FUSION==SUMMON_TYPE_FUSION or st&SUMMON_TYPE_FUSION==SUMMON_TYPE_FUSION
end end
function c101107040.drcon(e,tp,eg,ep,ev,re,r,rp) function c101107040.drcon(e,tp,eg,ep,ev,re,r,rp)
return re and re:IsActiveType(TYPE_SPELL) local c=e:GetHandler()
return re and re:IsActiveType(TYPE_SPELL) and c:IsSummonType(SUMMON_TYPE_FUSION)
end end
function c101107040.drtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107040.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local dr,des=e:GetLabel() local dr,des=e:GetLabel()
if chk==0 then return c:IsSummonType(SUMMON_TYPE_FUSION) and dr and des and Duel.IsPlayerCanDraw(tp,dr) if chk==0 then return dr and des and Duel.IsPlayerCanDraw(tp,dr)
and Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>=des end and Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>=des end
Duel.SetOperationInfo(0,CATEGORY_DRAW,0,dr,tp,0) Duel.SetOperationInfo(0,CATEGORY_DRAW,0,dr,tp,0)
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
......
...@@ -58,18 +58,19 @@ function c101107041.drop(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,18 +58,19 @@ function c101107041.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
end end
function c101107041.filter(c,tp) function c101107041.filter(c,e,tp)
return c:IsSummonPlayer(1-tp) and c:IsOnField() return c:IsSummonPlayer(1-tp) and c:IsLocation(LOCATION_MZONE) and c:IsAbleToRemove()
and (not e or c:IsRelateToEffect(e))
end end
function c101107041.remtg1(e,tp,eg,ep,ev,re,r,rp,chk) function c101107041.remtg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c101107041.filter,1,nil,tp) end if chk==0 then return eg:IsExists(c101107041.filter,1,nil,nil,tp) end
Duel.SetTargetCard(eg) local g=eg:Filter(c101107041.filter,nil,nil,tp)
local g=eg:Filter(c101107041.filter,nil,tp) Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1200) Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,1200)
end end
function c101107041.remop1(e,tp,eg,ep,ev,re,r,rp) function c101107041.remop1(e,tp,eg,ep,ev,re,r,rp)
local g=eg:Filter(c101107041.filter,nil,tp) local g=eg:Filter(c101107041.filter,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if not tc then return end if not tc then return end
if g:GetCount()>1 then if g:GetCount()>1 then
......
...@@ -18,7 +18,7 @@ function c101107042.initial_effect(c) ...@@ -18,7 +18,7 @@ function c101107042.initial_effect(c)
--pos --pos
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101107042,1)) e2:SetDescription(aux.Stringid(101107042,1))
e2:SetCategory(CATEGORY_TPGRAVE) e2:SetCategory(CATEGORY_TOGRAVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
...@@ -72,7 +72,6 @@ function c101107042.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -72,7 +72,6 @@ function c101107042.tgtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingTarget(c101107042.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end if chk==0 then return Duel.IsExistingTarget(c101107042.cfilter,tp,0,LOCATION_MZONE,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c101107042.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp) local g=Duel.SelectTarget(tp,c101107042.cfilter,tp,0,LOCATION_MZONE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end end
function c101107042.tgop(e,tp,eg,ep,ev,re,r,rp) function c101107042.tgop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
......
...@@ -34,7 +34,6 @@ function c101107044.initial_effect(c) ...@@ -34,7 +34,6 @@ function c101107044.initial_effect(c)
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101107044,3)) e3:SetDescription(aux.Stringid(101107044,3))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCategory(CATEGORY_TOHAND)
e3:SetCode(EVENT_PHASE+PHASE_STANDBY) e3:SetCode(EVENT_PHASE+PHASE_STANDBY)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCondition(c101107044.pencon) e3:SetCondition(c101107044.pencon)
...@@ -48,7 +47,8 @@ end ...@@ -48,7 +47,8 @@ end
function c101107044.sptgfilter(c) function c101107044.sptgfilter(c)
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden() return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsType(TYPE_PENDULUM) and not c:IsForbidden()
end end
function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and c101107044.sptgfilter(chkc) end
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c) local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c)
if chk==0 then return tc and Duel.GetMZoneCount(tp)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false) if chk==0 then return tc and Duel.GetMZoneCount(tp)>0 and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
...@@ -56,14 +56,17 @@ function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -56,14 +56,17 @@ function c101107044.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101107044,4)) Duel.Hint(HINT_SELECTMSG,tp,aux.Stringid(101107044,4))
local g=Duel.SelectTarget(tp,c101107044.sptgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c101107044.sptgfilter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,tc,1,0,0)
if g:GetFirst():IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
end end
function c101107044.spop(e,tp,eg,ep,ev,re,r,rp) function c101107044.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c) local tc=Duel.GetFirstMatchingCard(nil,tp,LOCATION_PZONE,0,c)
local fc=Duel.GetFirstTarget() local fc=Duel.GetFirstTarget()
if not tc or Duel.GetMZoneCount(tp)<1 then return end if tc and Duel.GetMZoneCount(tp)>0
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0
if not fc:IsRelateToEffect(e) then return end and fc:IsRelateToEffect(e) then
Duel.MoveToField(fc,tp,tp,LOCATION_PZONE,POS_FACEUP,true) Duel.MoveToField(fc,tp,tp,LOCATION_PZONE,POS_FACEUP,true)
end end
end end
......
...@@ -8,7 +8,7 @@ function c101107045.initial_effect(c) ...@@ -8,7 +8,7 @@ function c101107045.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_XYZ_LEVEL) e1:SetCode(EFFECT_XYZ_LEVEL)
e1:SetProperty(EFFECT_FLAG_SET_AVAIABLE) e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetRange(LOCATION_EXTRA) e1:SetRange(LOCATION_EXTRA)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c101107045.lvtg) e1:SetTarget(c101107045.lvtg)
...@@ -46,6 +46,7 @@ function c101107045.eval(e,re,rp) ...@@ -46,6 +46,7 @@ function c101107045.eval(e,re,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rc=re:GetHandler() local rc=re:GetHandler()
return re:IsActiveType(TYPE_MONSTER) and not rc:IsSummonLocation(LOCATION_GRAVE) and rc:IsSummonType(SUMMON_TYPE_SPECIAL) return re:IsActiveType(TYPE_MONSTER) and not rc:IsSummonLocation(LOCATION_GRAVE) and rc:IsSummonType(SUMMON_TYPE_SPECIAL)
and re:GetActivateLocation()==LOCATION_MZONE
end end
function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk) function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
...@@ -53,8 +54,7 @@ function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -53,8 +54,7 @@ function c101107045.discost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c101107045.distg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107045.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,4) and Duel.IsPlayerCanDiscardDeck(1-tp,4) end if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,4) and Duel.IsPlayerCanDiscardDeck(1-tp,4) end
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,4) Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,PLAYER_ALL,4)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,1-tp,4)
end end
function c101107045.cfilter(c,e,tp) function c101107045.cfilter(c,e,tp)
return c:IsLocation(LOCATION_GRAVE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsLocation(LOCATION_GRAVE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......
...@@ -49,7 +49,7 @@ end ...@@ -49,7 +49,7 @@ end
function c101107046.rmop(e,tp,eg,ep,ev,re,r,rp) function c101107046.rmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then if tc:IsRelateToEffect(e) and Duel.Remove(tc,0,REASON_EFFECT+REASON_TEMPORARY)~=0 then
tc:RegisterFlagEffect(101107046,RESET_EVENT+RESETS_STANDARD+RESET_OPPO_TURN,0,1) tc:RegisterFlagEffect(101107046,RESET_EVENT+RESETS_STANDARD,0,1)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
...@@ -73,15 +73,16 @@ function c101107046.regop(e,tp,eg,ep,ev,re,r,rp) ...@@ -73,15 +73,16 @@ function c101107046.regop(e,tp,eg,ep,ev,re,r,rp)
e:GetLabelObject():SetLabel(ct) e:GetLabelObject():SetLabel(ct)
end end
function c101107046.tdcon(e,tp,eg,ep,ev,re,r,rp) function c101107046.tdcon(e,tp,eg,ep,ev,re,r,rp)
return rp==1-tp and e:GetHandler():IsPreviousControler(tp) and e:GetLabel()>0 local c=e:GetHandler()
return rp==1-tp and c:IsPreviousControler(tp) and c:IsPreviousLocation(LOCATION_ONFIELD)
end end
function c101107046.tdfilter(c) function c101107046.tdfilter(c)
return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToDeck() return c:IsType(TYPE_MONSTER) and c:IsFaceup() and c:IsAbleToDeck()
end end
function c101107046.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c101107046.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c101107046.tdfilter(chkc) end if chkc then return chkc:IsLocation(LOCATION_REMOVED) and c101107046.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
local ct=e:GetLabel() local ct=e:GetLabel()
if chk==0 then return ct>0 and Duel.IsExistingTarget(c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectTarget(tp,c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,ct,nil) local sg=Duel.SelectTarget(tp,c101107046.tdfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
......
...@@ -9,6 +9,7 @@ function c101107048.initial_effect(c) ...@@ -9,6 +9,7 @@ function c101107048.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,101107048) e1:SetCountLimit(1,101107048)
e1:SetCondition(c101107048.spcon) e1:SetCondition(c101107048.spcon)
......
...@@ -13,7 +13,7 @@ function c101107050.initial_effect(c) ...@@ -13,7 +13,7 @@ function c101107050.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
......
...@@ -52,7 +52,7 @@ end ...@@ -52,7 +52,7 @@ end
function c101107052.adop(e,tp,eg,ep,ev,re,r,rp) function c101107052.adop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,0,LOCATION_MZONE,nil)
g:AddCard(tc) g:AddCard(tc)
local tc1=g:GetFirst() local tc1=g:GetFirst()
......
...@@ -31,7 +31,7 @@ end ...@@ -31,7 +31,7 @@ end
function c101107053.disop(e,tp,eg,ep,ev,re,r,rp) function c101107053.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rc=re:GetHandler() local rc=re:GetHandler()
if rp==1-tp and c:GetFlagEffect(101107053)==0 if rp==1-tp and Duel.IsChainDisablable(ev) and c:GetFlagEffect(101107053)==0
and re:IsActiveType(TYPE_MONSTER) and (rc:IsAttack(0) or rc:IsDefense(0)) and re:IsActiveType(TYPE_MONSTER) and (rc:IsAttack(0) or rc:IsDefense(0))
--and rc:IsRelateToEffect(re) and rc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED) --and rc:IsRelateToEffect(re) and rc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE+LOCATION_REMOVED)
--and (rc:IsFaceup() or rc:IsLocation(LOCATION_GRAVE)) --and (rc:IsFaceup() or rc:IsLocation(LOCATION_GRAVE))
......
...@@ -15,7 +15,7 @@ function c101107055.initial_effect(c) ...@@ -15,7 +15,7 @@ function c101107055.initial_effect(c)
--to hand --to hand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101107055,1)) e2:SetDescription(aux.Stringid(101107055,1))
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE) e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101107055) e2:SetCountLimit(1,101107055)
...@@ -69,9 +69,11 @@ function c101107055.thop(e,tp,eg,ep,ev,re,r,rp) ...@@ -69,9 +69,11 @@ function c101107055.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil) local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,LOCATION_HAND,0,1,1,nil)
if #sg>0 then
Duel.BreakEffect()
Duel.SendtoDeck(sg,nil,2,REASON_EFFECT) Duel.SendtoDeck(sg,nil,2,REASON_EFFECT)
end end
end
end end
...@@ -33,7 +33,7 @@ function c101107057.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,7 +33,7 @@ function c101107057.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_GRAVE)
end end
function c101107057.cfilter(c) function c101107057.cfilter(c)
return c:IsSetCard(0x8d) and c:IsFacedown() return c:IsSetCard(0x8d) and c:IsFacedown() and c:IsCanChangePosition()
end end
function c101107057.spop(e,tp,eg,ep,ev,re,r,rp) function c101107057.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -53,11 +53,11 @@ function c101107059.ctpermit(e) ...@@ -53,11 +53,11 @@ function c101107059.ctpermit(e)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsLocation(LOCATION_SZONE) and c:IsStatus(STATUS_CHAINING) return c:IsLocation(LOCATION_SZONE) and c:IsStatus(STATUS_CHAINING)
end end
function c101107059.cfilter(c,tp) function c101107059.cfilter(c)
return c:IsSummonPlayer(tp) and c:IsSetCard(0x163) and c:IsFaceup() and c:IsPreviousLocation(LOCATION_HAND+LOCATION_EXTRA) return c:IsSetCard(0x163) and c:IsFaceup() and c:IsPreviousLocation(LOCATION_HAND+LOCATION_EXTRA)
end end
function c101107059.drcon(e,tp,eg,ep,ev,re,r,rp) function c101107059.drcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101107059.cfilter,1,nil,tp) return eg:IsExists(c101107059.cfilter,1,nil)
end end
function c101107059.drcost(e,tp,eg,ep,ev,re,r,rp,chk) function c101107059.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -77,7 +77,8 @@ end ...@@ -77,7 +77,8 @@ end
function c101107059.tdfilter(c) function c101107059.tdfilter(c)
return c:IsSetCard(0x163) and not c:IsCode(101107059) and c:IsAbleToDeck() return c:IsSetCard(0x163) and not c:IsCode(101107059) and c:IsAbleToDeck()
end end
function c101107059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107059.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101107059.tdfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingTarget(c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectTarget(tp,c101107059.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
......
...@@ -8,6 +8,7 @@ function c101107060.initial_effect(c) ...@@ -8,6 +8,7 @@ function c101107060.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,101107060+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,101107060+EFFECT_COUNT_CODE_OATH)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCost(c101107060.cost) e1:SetCost(c101107060.cost)
e1:SetTarget(c101107060.target) e1:SetTarget(c101107060.target)
e1:SetOperation(c101107060.activate) e1:SetOperation(c101107060.activate)
......
...@@ -33,7 +33,7 @@ function c101107061.initial_effect(c) ...@@ -33,7 +33,7 @@ function c101107061.initial_effect(c)
end end
function c101107061.cfilter(c,tp) function c101107061.cfilter(c,tp)
return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT) return c:IsRace(RACE_MACHINE) and c:IsAttribute(ATTRIBUTE_LIGHT)
and c:IsType(TYPE_UNION) and c:IsPreviousControler(tp) and c:IsType(TYPE_UNION) and c:IsPreviousControler(tp) and c:IsFaceup()
end end
function c101107061.spcon(e,tp,eg,ep,ev,re,r,rp) function c101107061.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101107061.cfilter,1,nil,tp) return eg:IsExists(c101107061.cfilter,1,nil,tp)
...@@ -42,10 +42,12 @@ function c101107061.spfilter(c,e,tp) ...@@ -42,10 +42,12 @@ function c101107061.spfilter(c,e,tp)
return c:IsCode(62651957,65622692,64500000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCode(62651957,65622692,64500000) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end end
function c101107061.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107061.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c101107061.spop(e,tp,eg,ep,ev,re,r,rp) function c101107061.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107061.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c101107061.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then if #g>0 then
...@@ -61,8 +63,11 @@ function c101107061.sprcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -61,8 +63,11 @@ function c101107061.sprcost(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.SelectMatchingCard(tp,c101107061.sprcfilter,tp,LOCATION_MZONE,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,c101107061.sprcfilter,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.SendtoDeck(g,nil,2,REASON_COST) Duel.SendtoDeck(g,nil,2,REASON_COST)
end end
function c101107061.sprfilter(c,e,tp)
return c:IsCode(62651957,65622692,64500000) and c:IsFaceup() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101107061.sprtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107061.sprtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101107061.spfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end if chk==0 then return Duel.IsExistingMatchingCard(c101107061.sprfilter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
local max=2 local max=2
if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetMZoneCount(tp)<2 then max=1 end if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetMZoneCount(tp)<2 then max=1 end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,max,tp,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,max,tp,LOCATION_REMOVED)
...@@ -70,8 +75,8 @@ end ...@@ -70,8 +75,8 @@ end
function c101107061.sprop(e,tp,eg,ep,ev,re,r,rp) function c101107061.sprop(e,tp,eg,ep,ev,re,r,rp)
local max=2 local max=2
if Duel.GetMZoneCount(tp)<1 then return end if Duel.GetMZoneCount(tp)<1 then return end
if Duel.IsPlayerAffectedByEffect(tp,59822133) or Duel.GetMZoneCount(tp)<2 then max=1 end if Duel.IsPlayerAffectedByEffect(tp,59822133) then max=1 end
local g=Duel.GetMatchingGroup(c101107061.spfilter,tp,LOCATION_REMOVED,0,nil,e,tp) local g=Duel.GetMatchingGroup(c101107061.sprfilter,tp,LOCATION_REMOVED,0,nil,e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,max) local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,max)
if sg then if sg then
......
...@@ -34,7 +34,7 @@ end ...@@ -34,7 +34,7 @@ end
function c101107062.activate(e,tp,eg,ep,ev,re,r,rp) function c101107062.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 then if tc:IsRelateToEffect(e) and Duel.Destroy(tc,REASON_EFFECT)>0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101107062.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc) local g=Duel.SelectMatchingCard(tp,c101107062.filter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,tc)
if #g>0 then if #g>0 then
...@@ -50,8 +50,8 @@ function c101107062.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -50,8 +50,8 @@ function c101107062.activate(e,tp,eg,ep,ev,re,r,rp)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
sc:RegisterEffect(e2) sc:RegisterEffect(e2)
Duel.SpecialSummonComplete()
end end
Duel.SpecialSummonComplete()
end end
end end
end end
...@@ -7,6 +7,7 @@ function c101107065.initial_effect(c) ...@@ -7,6 +7,7 @@ function c101107065.initial_effect(c)
e1:SetCategory(CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCost(c101107065.cost) e1:SetCost(c101107065.cost)
e1:SetTarget(c101107065.target) e1:SetTarget(c101107065.target)
e1:SetOperation(c101107065.operation) e1:SetOperation(c101107065.operation)
...@@ -35,7 +36,7 @@ function c101107065.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -35,7 +36,7 @@ function c101107065.operation(e,tp,eg,ep,ev,re,r,rp)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetDescription(aux.Stringid(101107065,0)) e2:SetDescription(aux.Stringid(101107065,0))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e2:SetCategory(CATEGORY_RECOVER+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BATTLE_DESTROYING) e2:SetCode(EVENT_BATTLE_DESTROYING)
e2:SetLabelObject(tc) e2:SetLabelObject(tc)
......
...@@ -9,7 +9,8 @@ function c101107066.initial_effect(c) ...@@ -9,7 +9,8 @@ function c101107066.initial_effect(c)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--negate --negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DISABLE) e2:SetDescription(aux.Stringid(101107066,0))
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
...@@ -21,12 +22,13 @@ function c101107066.initial_effect(c) ...@@ -21,12 +22,13 @@ function c101107066.initial_effect(c)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--to hand --to hand
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_TOHAND) e3:SetDescription(aux.Stringid(101107066,1))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH+CATEGORY_SPECIAL_SUMMON+CATEGORY_DECKDES)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_LEAVE_FIELD) e3:SetCode(EVENT_LEAVE_FIELD)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetHintTiming(1,101107066+100) e3:SetCountLimit(1,101107066+100)
e3:SetCondition(c101107066.thcon) e3:SetCondition(c101107066.thcon)
e3:SetTarget(c101107066.thtg) e3:SetTarget(c101107066.thtg)
e3:SetOperation(c101107066.thop) e3:SetOperation(c101107066.thop)
...@@ -41,6 +43,8 @@ function c101107066.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) ...@@ -41,6 +43,8 @@ function c101107066.distg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
and Duel.IsExistingMatchingCard(c101107066.disfilter,tp,LOCATION_MZONE,0,1,nil) end and Duel.IsExistingMatchingCard(c101107066.disfilter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DISABLE)
local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,1,nil)
local dg=Duel.GetMatchingGroup(c101107066.disfilter,tp,LOCATION_MZONE,0,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,dg,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,1,0,0)
end end
function c101107066.disop(e,tp,eg,ep,ev,re,r,rp) function c101107066.disop(e,tp,eg,ep,ev,re,r,rp)
...@@ -49,7 +53,7 @@ function c101107066.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -49,7 +53,7 @@ function c101107066.disop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,c101107066.disfilter,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c101107066.disfilter,tp,LOCATION_MZONE,0,1,1,nil)
if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT) then if g:GetCount()>0 and Duel.Destroy(g,REASON_EFFECT) then
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then if tc:IsRelateToEffect(e) and not tc:IsDisabled() then
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
...@@ -83,10 +87,10 @@ function c101107066.ffilter(c,e,tp,ft) ...@@ -83,10 +87,10 @@ function c101107066.ffilter(c,e,tp,ft)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x16c) and (c:IsAbleToHand() or ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false)) return c:IsType(TYPE_MONSTER) and c:IsSetCard(0x16c) and (c:IsAbleToHand() or ft>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false))
end end
function c101107066.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c101107066.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
if chk==0 then return Duel.IsExistingMatchingCard(c101107066.ffilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft) end return Duel.IsExistingMatchingCard(c101107066.ffilter,tp,LOCATION_DECK,0,1,nil,e,tp,ft)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end end
function c101107066.thop(e,tp,eg,ep,ev,re,r,rp) function c101107066.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -59,8 +59,8 @@ function c101107069.operation(e,tp,eg,ep,ev,re,r,rp) ...@@ -59,8 +59,8 @@ function c101107069.operation(e,tp,eg,ep,ev,re,r,rp)
end end
tc=g:GetNext() tc=g:GetNext()
end end
end
Duel.SpecialSummonComplete() Duel.SpecialSummonComplete()
end
local e2=Effect.CreateEffect(e:GetHandler()) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e2:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
......
...@@ -54,13 +54,11 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -54,13 +54,11 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateRelatedChain(tc,RESET_TURN_SET) Duel.NegateRelatedChain(tc,RESET_TURN_SET)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_DISABLE) e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetCode(EFFECT_DISABLE_EFFECT) e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetValue(RESET_TURN_SET) e2:SetValue(RESET_TURN_SET)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
...@@ -68,7 +66,6 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -68,7 +66,6 @@ function c101107074.disop(e,tp,eg,ep,ev,re,r,rp)
if tc:IsType(TYPE_TRAPMONSTER) then if tc:IsType(TYPE_TRAPMONSTER) then
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE) e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e3:SetCode(EFFECT_DISABLE_TRAPMONSTER) e3:SetCode(EFFECT_DISABLE_TRAPMONSTER)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END) e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e3) tc:RegisterEffect(e3)
......
...@@ -8,6 +8,7 @@ function c101107077.initial_effect(c) ...@@ -8,6 +8,7 @@ function c101107077.initial_effect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMING_END_PHASE)
e1:SetCondition(c101107077.condition) e1:SetCondition(c101107077.condition)
e1:SetCost(c101107077.cost) e1:SetCost(c101107077.cost)
e1:SetTarget(c101107077.target) e1:SetTarget(c101107077.target)
......
...@@ -40,7 +40,8 @@ function c101107079.target(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -40,7 +40,8 @@ function c101107079.target(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(s) e:SetLabel(s)
if s==0 then if s==0 then
e:SetCategory(CATEGORY_DESTROY) e:SetCategory(CATEGORY_DESTROY)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,1-tp,LOCATION_MZONE) local g=Duel.GetMatchingGroup(c101107079.desfilter,tp,0,LOCATION_MZONE,nil,dif)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end end
if s==1 then if s==1 then
e:SetCategory(CATEGORY_SPECIAL_SUMMON) e:SetCategory(CATEGORY_SPECIAL_SUMMON)
......
...@@ -17,14 +17,17 @@ function c101107080.condition(e,tp,eg,ep,ev,re,r,rp) ...@@ -17,14 +17,17 @@ function c101107080.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<100 return Duel.GetLP(tp)<100
end end
function c101107080.target(e,tp,eg,ep,ev,re,r,rp,chk) function c101107080.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end local ct=2
if Duel.GetLP(tp)<10 then ct=4 end
if chk==0 then return Duel.IsPlayerCanDraw(tp,ct) end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(2) Duel.SetTargetParam(ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
end end
function c101107080.operation(e,tp,eg,ep,ev,re,r,rp) function c101107080.operation(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 and Duel.GetLP(p)<10 then if Duel.Draw(p,d,REASON_EFFECT)>0 and Duel.GetLP(p)<10 then
Duel.BreakEffect()
Duel.Draw(p,2,REASON_EFFECT) Duel.Draw(p,2,REASON_EFFECT)
end end
end end
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