Commit d8da2ff0 authored by mercury233's avatar mercury233

update scripts

parent 7d7bf786
Pipeline #18285 failed with stages
in 17 seconds
--慈愛の賢者-シエラ
--Script by 奥克斯
function c100296001.initial_effect(c)
--specialSummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100296001,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100296001)
e1:SetCost(c100296001.spcost)
e1:SetTarget(c100296001.sptg)
e1:SetOperation(c100296001.spop)
c:RegisterEffect(e1)
--control
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100296001,1))
e2:SetCategory(CATEGORY_CONTROL+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100296001+100)
e2:SetCost(c100296001.ctcost)
e2:SetTarget(c100296001.cttg)
e2:SetOperation(c100296001.ctop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100296001,2))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,100296001+200)
e3:SetCondition(c100296001.thcon)
e3:SetTarget(c100296001.thtg)
e3:SetOperation(c100296001.thop)
c:RegisterEffect(e3)
end
function c100296001.costfilter(c)
return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c100296001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100296001.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,c100296001.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c100296001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100296001.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100296001.rmfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToRemoveAsCost()
end
function c100296001.ctcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100296001.rmfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100296001.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100296001.spfilter(c,e,tp)
return c:IsSetCard(0x1115) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100296001.cttg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsControlerCanBeChanged()
and Duel.GetMZoneCount(tp,c)>0
and Duel.IsExistingMatchingCard(c100296001.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_CONTROL,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function c100296001.ctop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) or Duel.GetControl(c,1-tp)==0 or Duel.GetMZoneCount(tp,c)==0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c100296001.spfilter),tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100296001.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100296001.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x115) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c100296001.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c100296001.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100296001.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100296001.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100296001.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--武装再生
--Script by 奥克斯
function c100297001.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetHintTiming(TIMING_DAMAGE_STEP,TIMINGS_CHECK_MONSTER+TIMING_DAMAGE_STEP)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100297001+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c100297001.target)
e1:SetOperation(c100297001.activate)
c:RegisterEffect(e1)
end
function c100297001.filter(c,tp)
if not c:IsType(TYPE_EQUIP) then return false end
return c:IsSSetable(true)
or Duel.IsExistingMatchingCard(c100297001.eqfilter,tp,LOCATION_MZONE,0,1,nil,c,tp)
end
function c100297001.eqfilter(c,ec,tp)
if c:IsFacedown() then return false end
return not ec:IsForbidden() and ec:CheckUniqueOnField(tp) and ec:CheckEquipTarget(c)
end
function c100297001.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then
if e:GetLabel()==0 then
return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and chkc:IsFaceup()
else
return chkc:IsLocation(LOCATION_GRAVE) and c100297001.filter(chkc,tp)
end
end
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
if e:IsHasType(EFFECT_TYPE_ACTIVATE) and not e:GetHandler():IsLocation(LOCATION_SZONE) then ft=ft-1 end
local b1=aux.dscon()
and Duel.IsExistingTarget(Card.IsFaceup,tp,LOCATION_MZONE,0,1,nil)
local b2=Duel.GetCurrentPhase()~=PHASE_DAMAGE and ft>0
and Duel.IsExistingTarget(c100297001.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,nil,tp)
if chk==0 then return b1 or b2 end
local op=0
if b1 and b2 then
op=Duel.SelectOption(tp,aux.Stringid(100297001,0),aux.Stringid(100297001,1))
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(100297001,0))
else
op=Duel.SelectOption(tp,aux.Stringid(100297001,1))+1
end
e:SetLabel(op)
if op==0 then
e:SetCategory(CATEGORY_ATKCHANGE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,Card.IsFaceup,tp,LOCATION_MZONE,0,1,1,nil,tp)
else
e:SetCategory(CATEGORY_EQUIP)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100297001.filter,tp,LOCATION_GRAVE,LOCATION_GRAVE,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,g,1,0,0)
end
end
function c100297001.activate(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel()==0 then
local tc=Duel.GetFirstTarget()
if not (tc:IsRelateToEffect(e) and tc:IsFaceup()) then return end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(800)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
else
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
local ft=Duel.GetLocationCount(tp,LOCATION_SZONE)
local b1=tc:IsSSetable(true) and ft>0
local b2=Duel.IsExistingMatchingCard(c100297001.eqfilter,tp,LOCATION_MZONE,0,1,nil,tc,tp)
if b1 and b2 then
op=Duel.SelectOption(tp,aux.Stringid(100297001,2),aux.Stringid(100297001,3))
elseif b1 then
op=Duel.SelectOption(tp,aux.Stringid(100297001,2))
elseif b2 then
op=Duel.SelectOption(tp,aux.Stringid(100297001,3))+1
else return end
if op==0 then
Duel.SSet(tp,tc)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local tgc=Duel.SelectMatchingCard(tp,c100297001.eqfilter,tp,LOCATION_MZONE,0,1,1,nil,tc,tp):GetFirst()
if not tgc then return end
Duel.Equip(tp,tc,tgc)
end
end
end
--表裏一体
--Script by 奥克斯
function c100297005.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100297005)
e1:SetTarget(c100297005.target)
e1:SetOperation(c100297005.activate)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK+CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100297005+100)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100297005.tdtg)
e2:SetOperation(c100297005.tdop)
c:RegisterEffect(e2)
end
function c100297005.costfilter(c,e,tp)
return (c:IsControler(tp) or c:IsFaceup())
and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:GetOriginalLevel()>0
and Duel.IsExistingMatchingCard(c100297005.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,nil,c,e,tp)
end
function c100297005.spfilter(c,tc,e,tp)
if c:GetOriginalAttribute()==tc:GetOriginalAttribute() then return end
local b1=c:IsLocation(LOCATION_HAND) and Duel.GetMZoneCount(tp,tc)>0
local b2=c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,tc,c)>0
return c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK)
and c:GetOriginalRace()==tc:GetOriginalRace()
and c:GetOriginalLevel()==tc:GetOriginalLevel()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and (b1 or b2)
end
function c100297005.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:IsCostChecked()
and Duel.CheckReleaseGroup(tp,c100297005.costfilter,1,nil,e,tp) end
local g=Duel.SelectReleaseGroup(tp,c100297005.costfilter,1,1,nil,e,tp)
Duel.Release(g,REASON_COST)
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_EXTRA)
end
function c100297005.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100297005.spfilter,tp,LOCATION_HAND+LOCATION_EXTRA,0,1,1,nil,tc,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c100297005.tdfilter(c,e)
return c:IsCanBeEffectTarget(e) and c:IsAttribute(ATTRIBUTE_LIGHT+ATTRIBUTE_DARK) and c:IsAbleToDeck()
end
function c100297005.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100297005.tdfilter(chkc) end
local g=Duel.GetMatchingGroup(c100297005.tdfilter,tp,LOCATION_GRAVE,0,nil,e)
if chk==0 then return g:CheckSubGroup(aux.dabcheck,2,2) and Duel.IsPlayerCanDraw(tp,1) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local sg=g:SelectSubGroup(tp,aux.dabcheck,false,2,2)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,2,0,0)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100297005.tdop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
if not tg or tg:FilterCount(Card.IsRelateToEffect,nil,e)~=2 then return end
Duel.SendtoDeck(tg,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
local g=Duel.GetOperatedGroup()
if g:IsExists(Card.IsLocation,1,nil,LOCATION_DECK) then Duel.ShuffleDeck(tp) end
local ct=g:FilterCount(Card.IsLocation,nil,LOCATION_DECK+LOCATION_EXTRA)
if ct==2 then
Duel.BreakEffect()
Duel.Draw(tp,1,REASON_EFFECT)
end
end
--陰の光
--Script by 奥克斯
function c100297006.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100297006,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,100297006)
e1:SetCost(c100297006.cost1)
e1:SetTarget(c100297006.target)
e1:SetOperation(c100297006.activate)
c:RegisterEffect(e1)
--extra summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100297006,1))
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100297006+100)
e2:SetCondition(c100297006.sumcon)
e2:SetCost(c100297006.cost2)
e2:SetTarget(c100297006.sumtg)
e2:SetOperation(c100297006.sumop)
c:RegisterEffect(e2)
end
function c100297006.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetActivityCount(tp,ACTIVITY_BATTLE_PHASE)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BP)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetTargetRange(1,0)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c100297006.filter(c,e,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
and c:GetOriginalLevel()>0
and Duel.IsExistingMatchingCard(c100297006.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,nil,e,tp,c)
end
function c100297006.spfilter(c,e,tp,tc)
local b1=c:IsLocation(LOCATION_DECK) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
local b2=c:IsLocation(LOCATION_EXTRA) and Duel.GetLocationCountFromEx(tp,tp,nil,c)>0
return c:IsAttribute(ATTRIBUTE_LIGHT)
and c:GetOriginalRace()==tc:GetOriginalRace()
and c:GetOriginalLevel()==tc:GetOriginalLevel()
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and (b1 or b2)
end
function c100297006.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c100297006.filter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c100297006.filter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100297006.filter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK+LOCATION_EXTRA)
end
function c100297006.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c100297006.spfilter,tp,LOCATION_DECK+LOCATION_EXTRA,0,1,1,nil,e,tp,tc)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
function c100297006.sumcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,100297006)==0
end
function c100297006.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c100297006.cost1(e,tp,eg,ep,ev,re,r,rp,0) and c:IsAbleToRemove() end
Duel.Remove(c,POS_FACEUP,REASON_COST)
c100297006.cost1(e,tp,eg,ep,ev,re,r,rp,1)
end
function c100297006.sumtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanSummon(tp) and Duel.IsPlayerCanAdditionalSummon(tp) end
end
function c100297006.sumop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetDescription(aux.Stringid(100297006,0))
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_SUMMON_COUNT)
e1:SetTargetRange(LOCATION_HAND+LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_LIGHT+ATTRIBUTE_DARK))
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,100297006,RESET_PHASE+PHASE_END,0,1)
end
--薔薇占術師
--Script by 奥克斯
function c100297009.initial_effect(c)
--draw
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100297009,0))
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLimit(1,100297009)
e1:SetCost(c100297009.drcost)
e1:SetTarget(c100297009.drtg)
e1:SetOperation(c100297009.drop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100297009,1))
e2:SetCategory(CATEGORY_TOHAND+CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,100297009)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c100297009.thtg)
e2:SetOperation(c100297009.thop)
c:RegisterEffect(e2)
end
function c100297009.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsReleasable() end
Duel.Release(e:GetHandler(),REASON_COST)
end
function c100297009.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function c100297009.drop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT)
end
function c100297009.thfilter(c)
return c:IsRace(RACE_PLANT) and c:IsAbleToHand()
end
function c100297009.tgfilter(c)
return c:IsRace(RACE_PLANT) and c:IsAbleToGrave()
end
function c100297009.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100297009.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100297009.thfilter,tp,LOCATION_GRAVE,0,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100297009.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100297009.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
Duel.SendtoHand(tc,nil,REASON_EFFECT)
if tc:IsLocation(LOCATION_HAND) and tc:GetOriginalLevel()>=7
and Duel.IsExistingMatchingCard(c100297009.tgfilter,tp,LOCATION_DECK,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(100297009,2)) then
Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local tg=Duel.SelectMatchingCard(tp,c100297009.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoGrave(tg,REASON_EFFECT)
end
end
--ネコーン
--Script by 奥克斯
function c100297011.initial_effect(c)
--Search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCountLimit(1,100297011)
e1:SetTarget(c100297011.thtg1)
e1:SetOperation(c100297011.thop1)
c:RegisterEffect(e1)
--deck to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1,100297011+100)
e2:SetCondition(c100297011.thcon2)
e2:SetTarget(c100297011.thtg2)
e2:SetOperation(c100297011.thop2)
c:RegisterEffect(e2)
end
function c100297011.thfilter1(c)
return c:IsType(TYPE_FIELD) and c:IsAbleToHand()
end
function c100297011.thtg1(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_FZONE,0,nil)
if chk==0 then return #g==0 and Duel.IsExistingMatchingCard(c100297011.thfilter1,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100297011.thop1(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,c100297011.thfilter1,tp,LOCATION_DECK,0,1,1,nil)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
function c100297011.thcon2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100297011.thfilter2(c,tp)
return c:IsType(TYPE_FIELD) and Duel.IsExistingMatchingCard(c100297011.codefilter,tp,LOCATION_DECK,0,1,nil,c)
end
function c100297011.codefilter(c,tc)
return c:IsCode(tc:GetCode()) and c:IsAbleToHand()
end
function c100297011.thtg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c100297011.thfilter2(chkc,tp) end
if chk==0 then return Duel.IsExistingTarget(c100297011.thfilter2,tp,LOCATION_GRAVE,0,1,nil,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,c100297011.thfilter2,tp,LOCATION_GRAVE,0,1,1,nil,tp)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100297011.thop2(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsRelateToEffect(e) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,c100297011.codefilter,tp,LOCATION_DECK,0,1,1,nil,tc)
if tg:GetCount()>0 then
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
--フォトン・ジャンパー
--Script by 奥克斯
function c100297012.initial_effect(c)
--attack announce specialsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100297012,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_ATTACK_ANNOUNCE)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100297012)
e1:SetCondition(c100297012.spcon)
e1:SetTarget(c100297012.sptg)
e1:SetOperation(c100297012.spop)
c:RegisterEffect(e1)
--search
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,100297012+100)
e2:SetTarget(c100297012.thtg)
e2:SetOperation(c100297012.thop)
c:RegisterEffect(e2)
end
function c100297012.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp)
end
function c100297012.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100297012.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.BreakEffect()
Duel.SkipPhase(1-tp,PHASE_BATTLE,RESET_PHASE+PHASE_BATTLE_STEP,1)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_SKIP_BP)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,0)
e1:SetLabel(Duel.GetTurnCount())
e1:SetCondition(c100297012.skipcon)
e1:SetReset(RESET_PHASE+PHASE_BATTLE+RESET_SELF_TURN,1)
Duel.RegisterEffect(e1,tp)
end
function c100297012.skipcon(e)
return Duel.GetTurnCount()~=e:GetLabel()
end
function c100297012.thfilter(c)
return c:IsSetCard(0x55,0x7b) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c100297012.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100297012.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c100297012.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c100297012.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
--シンクロ・ゾーン
--Script by 奥克斯
function c100297017.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0)
--attack limit
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_ATTACK_ANNOUNCE)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_SZONE)
e1:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e1:SetTarget(c100297017.tglimit)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100297017,0))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetRange(LOCATION_SZONE)
e2:SetCountLimit(1,100297017)
e2:SetCondition(c100297017.spcon)
e2:SetTarget(c100297017.sptg)
e2:SetOperation(c100297017.spop)
c:RegisterEffect(e2)
--synchro summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100297017,1))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_SZONE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e3:SetCountLimit(1,100297017+100)
e3:SetCondition(c100297017.sccon)
e3:SetCost(c100297017.sccost)
e3:SetTarget(c100297017.sctg)
e3:SetOperation(c100297017.scop)
c:RegisterEffect(e3)
end
function c100297017.tglimit(e,c)
return not c:IsType(TYPE_SYNCHRO)
end
function c100297017.cfilter(c,tp)
return not c:IsType(TYPE_TUNER) and c:IsType(TYPE_SYNCHRO) and c:IsLocation(LOCATION_GRAVE) and c:IsControler(tp)
end
function c100297017.spfilter(c,e,tp)
return c:IsCanBeEffectTarget(e) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c100297017.spcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c100297017.cfilter,1,nil,tp)
end
function c100297017.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local mg=eg:Filter(c100297017.cfilter,nil,tp):Filter(c100297017.spfilter,nil,e,tp)
if chkc then return mg:IsContains(chkc) end
if chk==0 then return #mg>0 end
local g=mg
if #mg>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
g=mg:Select(tp,1,1,nil)
end
Duel.SetTargetCard(g)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c100297017.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and Duel.SpecialSummonStep(tc,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_ADD_TYPE)
e1:SetValue(TYPE_TUNER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
Duel.SpecialSummonComplete()
end
function c100297017.sccon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp and (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2)
end
function c100297017.sccost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and c:IsStatus(STATUS_EFFECT_ENABLED) end
Duel.SendtoGrave(c,REASON_COST)
end
function c100297017.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,1,nil,nil) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c100297017.scop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsSynchroSummonable,tp,LOCATION_EXTRA,0,nil,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.SynchroSummon(tp,sg:GetFirst(),nil)
end
end
--武の賢者-アーカス
--Script by 奥克斯
function c100297018.initial_effect(c)
--SpecialSummon Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100297018,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100297018)
e1:SetCost(c100297018.spcost)
e1:SetTarget(c100297018.sptg)
e1:SetOperation(c100297018.spop)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100297018+100)
e2:SetTarget(c100297018.reptg)
e2:SetValue(c100297018.repval)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100297018,1))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,100297018+200)
e3:SetCondition(c100297018.thcon)
e3:SetTarget(c100297018.thtg)
e3:SetOperation(c100297018.thop)
c:RegisterEffect(e3)
end
function c100297018.costfilter(c)
return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c100297018.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100297018.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,c100297018.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c100297018.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100297018.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100297018.repfilter(c,tp)
return not c:IsReason(REASON_REPLACE) and c:IsType(TYPE_LINK)
and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100297018.rmfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToRemove()
end
function c100297018.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(c100297018.repfilter,1,nil,tp)
and Duel.IsExistingMatchingCard(c100297018.rmfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
if Duel.SelectEffectYesNo(tp,e:GetHandler(),96) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100297018.rmfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
return true
else return false end
end
function c100297018.repval(e,c)
return c100297018.repfilter(c,e:GetHandlerPlayer())
end
function c100297018.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100297018.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x115) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c100297018.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c100297018.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100297018.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100297018.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100297018.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--智の賢者-ヒンメル
--Script by 奥克斯
function c100297019.initial_effect(c)
--SpecialSummon Hand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100297019,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,100297019)
e1:SetCost(c100297019.spcost)
e1:SetTarget(c100297019.sptg)
e1:SetOperation(c100297019.spop)
c:RegisterEffect(e1)
--Disable
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(100297019,1))
e2:SetCategory(CATEGORY_DISABLE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,100297019+100)
e2:SetCondition(c100297019.discon)
e2:SetCost(c100297019.discost)
e2:SetTarget(c100297019.distg)
e2:SetOperation(c100297019.disop)
c:RegisterEffect(e2)
--to hand
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(100297019,2))
e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetCountLimit(1,100297019+200)
e3:SetCondition(c100297019.thcon)
e3:SetTarget(c100297019.thtg)
e3:SetOperation(c100297019.thop)
c:RegisterEffect(e3)
end
function c100297019.costfilter(c)
return c:IsType(TYPE_SPELL) and c:IsDiscardable()
end
function c100297019.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100297019.costfilter,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,c100297019.costfilter,1,1,REASON_COST+REASON_DISCARD)
end
function c100297019.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c100297019.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function c100297019.tfilter(c,tp)
return c:IsType(TYPE_LINK) and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp)
end
function c100297019.discon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsStatus(STATUS_BATTLE_DESTROYED) then return false end
if not re:IsHasProperty(EFFECT_FLAG_CARD_TARGET) then return false end
local tg=Duel.GetChainInfo(ev,CHAININFO_TARGET_CARDS)
return Duel.IsChainDisablable(ev) and rp==1-tp and tg and tg:IsExists(c100297019.tfilter,1,nil,tp)
end
function c100297019.rmfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToRemoveAsCost()
end
function c100297019.discost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c100297019.rmfilter,tp,LOCATION_GRAVE,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c100297019.rmfilter,tp,LOCATION_GRAVE,0,2,2,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c100297019.distg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,eg,1,0,0)
end
function c100297019.disop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateEffect(ev)
end
function c100297019.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsReason(REASON_DESTROY) and c:IsReason(REASON_BATTLE+REASON_EFFECT)
end
function c100297019.thfilter(c)
return c:IsFaceup() and c:IsSetCard(0x115) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c100297019.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and c100297019.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100297019.thfilter,tp,LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100297019.thfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c100297019.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
...@@ -30,15 +30,15 @@ function s.initial_effect(c) ...@@ -30,15 +30,15 @@ function s.initial_effect(c)
e4:SetDescription(aux.Stringid(id,1)) e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_TO_GRAVE) e4:SetCode(EVENT_CUSTOM+id)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,id+o) e4:SetCountLimit(1,id+o)
e4:SetTarget(s.mttg) e4:SetTarget(s.mttg)
e4:SetOperation(s.mtop) e4:SetOperation(s.mtop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
local e5=e4:Clone() local g=Group.CreateGroup()
e5:SetCode(EVENT_REMOVE) aux.RegisterMergedDelayedEvent(c,id,EVENT_TO_GRAVE,g)
c:RegisterEffect(e5) aux.RegisterMergedDelayedEvent(c,id,EVENT_REMOVE,g)
end end
function s.imcon(e) function s.imcon(e)
local c=e:GetHandler() local c=e:GetHandler()
...@@ -77,6 +77,7 @@ end ...@@ -77,6 +77,7 @@ end
function s.cfilter(c,tp) function s.cfilter(c,tp)
return not c:IsType(TYPE_TOKEN) and c:IsType(TYPE_MONSTER) return not c:IsType(TYPE_TOKEN) and c:IsType(TYPE_MONSTER)
and c:GetOwner()==1-tp and c:IsReason(REASON_EFFECT) and c:GetOwner()==1-tp and c:IsReason(REASON_EFFECT)
and c:IsLocation(LOCATION_GRAVE+LOCATION_REMOVED)
and c:IsFaceupEx() and c:IsCanOverlay() and c:IsFaceupEx() and c:IsCanOverlay()
end end
function s.mttg(e,tp,eg,ep,ev,re,r,rp,chk) function s.mttg(e,tp,eg,ep,ev,re,r,rp,chk)
......
--ファイアウォール・ディフェンサー
--Script by 奥克斯
function c101112001.initial_effect(c)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetCountLimit(1,101112001)
e1:SetCondition(c101112001.spcon)
e1:SetCost(c101112001.spcost)
e1:SetTarget(c101112001.sptg)
e1:SetOperation(c101112001.spop)
c:RegisterEffect(e1)
--destroy replace
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101112001+100)
e2:SetTarget(c101112001.reptg)
e2:SetValue(c101112001.repval)
e2:SetOperation(c101112001.repop)
c:RegisterEffect(e2)
--
Duel.AddCustomActivityCounter(101112001,ACTIVITY_SPSUMMON,c101112001.counterfilter)
end
function c101112001.counterfilter(c)
return c:IsRace(RACE_CYBERSE)
end
function c101112001.spcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_LINK and rc:IsRace(RACE_CYBERSE)
end
function c101112001.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(101112001,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c101112001.splimit)
Duel.RegisterEffect(e1,tp)
end
function c101112001.splimit(e,c)
return not c:IsRace(RACE_CYBERSE)
end
function c101112001.spfilter(c,e,tp)
return not c:IsCode(101112001) and c:IsSetCard(0x28f) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101112001.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101112001.spfilter,tp,LOCATION_DECK,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_DECK)
end
function c101112001.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101112001.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
function c101112001.repfilter(c,tp)
return not c:IsReason(REASON_REPLACE) and c:IsFaceup() and c:IsSetCard(0x28f) and c:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and c:IsReason(REASON_EFFECT)
end
function c101112001.reptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemove() and eg:IsExists(c101112001.repfilter,1,nil,tp) end
return Duel.SelectEffectYesNo(tp,e:GetHandler(),96)
end
function c101112001.repval(e,c)
return c101112001.repfilter(c,e:GetHandlerPlayer())
end
function c101112001.repop(e,tp,eg,ep,ev,re,r,rp)
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_EFFECT+REASON_REPLACE)
end
--ファイアウォール・ファントム
--Script by 奥克斯
function c101112002.initial_effect(c)
--Search
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_HANDES)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_BE_MATERIAL)
e1:SetCountLimit(1,101112002)
e1:SetCondition(c101112002.thcon)
e1:SetTarget(c101112002.thtg)
e1:SetOperation(c101112002.thop)
c:RegisterEffect(e1)
--to deck
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_GRAVE_ACTION)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,101112002+100)
e2:SetCost(aux.bfgcost)
e2:SetOperation(c101112002.op)
c:RegisterEffect(e2)
end
function c101112002.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
return c:IsLocation(LOCATION_GRAVE) and r==REASON_LINK and rc:IsRace(RACE_CYBERSE)
end
function c101112002.thfilter(c)
return c:IsSetCard(0x118) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand()
end
function c101112002.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c101112002.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_HANDES,nil,0,tp,1)
end
function c101112002.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c101112002.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 and Duel.SendtoHand(g,nil,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
if g:GetFirst():IsLocation(LOCATION_HAND) and Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)>0 then
Duel.BreakEffect()
Duel.ShuffleHand(tp)
Duel.DiscardHand(tp,aux.TRUE,1,1,REASON_EFFECT+REASON_DISCARD,nil)
end
end
end
function c101112002.op(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetCondition(c101112002.tdcon)
e1:SetOperation(c101112002.tdop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function c101112002.tdfilter(c)
return c:IsRace(RACE_CYBERSE) and c:IsAbleToDeck()
end
function c101112002.tdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c101112002.tdfilter,tp,LOCATION_GRAVE,0,1,nil)
end
function c101112002.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,101112002)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c101112002.tdfilter),tp,LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then
Duel.HintSelection(g)
Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
--サイバース・セイジ
--Script by 奥克斯
function c101112033.initial_effect(c)
c:EnableReviveLimit()
--fusion summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101112033,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101112033)
e1:SetTarget(c101112033.fsptg)
e1:SetOperation(c101112033.fspop)
c:RegisterEffect(e1)
--to hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_BE_MATERIAL)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,101112033+100)
e2:SetCondition(c101112033.thcon)
e2:SetTarget(c101112033.thtg)
e2:SetOperation(c101112033.thop)
c:RegisterEffect(e2)
end
function c101112033.filter1(c,e)
return c:IsOnField() and c:IsAbleToRemove() and not c:IsImmuneToEffect(e)
end
function c101112033.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c101112033.filter3(c)
return c:IsType(TYPE_MONSTER) and c:IsCanBeFusionMaterial() and c:IsAbleToRemove()
end
function c101112033.fcheck(tp,sg,fc)
return sg:IsExists(Card.IsRace,1,nil,RACE_CYBERSE)
end
function c101112033.fsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c101112033.filter1,nil)
local mg2=Duel.GetMatchingGroup(c101112033.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c101112033.fcheck
local res=Duel.IsExistingMatchingCard(c101112033.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(c101112033.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg3,mf,chkf)
end
end
aux.FCheckAdditional=nil
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_ONFIELD+LOCATION_GRAVE)
end
function c101112033.fspop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c101112033.filter1,nil,e)
local mg2=Duel.GetMatchingGroup(c101112033.filter3,tp,LOCATION_GRAVE,0,nil)
mg1:Merge(mg2)
aux.FCheckAdditional=c101112033.fcheck
local sg1=Duel.GetMatchingGroup(c101112033.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg3=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c101112033.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.Remove(mat1,POS_FACEUP,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
aux.FCheckAdditional=nil
end
function c101112033.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsLocation(LOCATION_GRAVE) and r==REASON_SYNCHRO
end
function c101112033.thfilter(c)
local b1=c:IsRace(RACE_CYBERSE)
local b2=c:GetType()==TYPE_SPELL+TYPE_RITUAL
return (b1 or b2) and c:IsAbleToHand()
end
function c101112033.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101112033.thfilter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c101112033.thfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c101112033.thfilter,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end
function c101112033.thop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end
--サイバース・ディセーブルム
--Script by 奥克斯
function c101112034.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,c101112034.matfilter,aux.FilterBoolFunction(Card.IsRace,RACE_CYBERSE),true)
--Special Summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101112034,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,101112034)
e1:SetTarget(c101112034.sptg)
e1:SetOperation(c101112034.spop)
c:RegisterEffect(e1)
--negate
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(101112034,1))
e2:SetCategory(CATEGORY_NEGATE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DAMAGE_CAL)
e2:SetCode(EVENT_CHAINING)
e2:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
e2:SetCountLimit(1,101112034+100)
e2:SetCondition(c101112034.negcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(c101112034.negtg)
e2:SetOperation(c101112034.negop)
c:RegisterEffect(e2)
end
function c101112034.matfilter(c)
return c:IsFusionType(TYPE_RITUAL+TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) and c:IsRace(RACE_CYBERSE)
end
function c101112034.spfilter(c,e,tp)
return c:IsRace(RACE_CYBERSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101112034.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c101112034.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c101112034.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c101112034.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
local c=e:GetHandler()
if #g>0 then
local tc=g:GetFirst()
if Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0
and c:IsFaceup() and c:IsRelateToChain()
and c:GetLevel()>0 and c:GetLevel()~=tc:GetLevel()
and Duel.SelectYesNo(tp,aux.Stringid(101112034,2)) then
Duel.BreakEffect()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(tc:GetLevel())
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
end
function c101112034.cfilter(c)
return c:IsRace(RACE_CYBERSE) and c:IsType(TYPE_LINK) and c:IsLinkAbove(4)
end
function c101112034.negcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not Duel.IsExistingMatchingCard(c101112034.cfilter,tp,LOCATION_MZONE,0,1,nil) then return false end
return not c:IsStatus(STATUS_BATTLE_DESTROYED) and ep~=tp and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) and Duel.IsChainNegatable(ev)
end
function c101112034.negtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_NEGATE,eg,1,0,0)
end
function c101112034.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateActivation(ev)
end
--ファイアウォール・ドラゴン・シンギュラリティ
--Script by 奥克斯
function c101112047.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),3)
c:EnableReviveLimit()
--return tohand
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(101112047,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DAMAGE_STEP)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetCountLimit(1,101112047)
e1:SetTarget(c101112047.thtg)
e1:SetOperation(c101112047.thop)
c:RegisterEffect(e1)
--Special Summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_MZONE)
e2:SetCode(EVENT_BATTLE_DESTROYED)
e2:SetCondition(c101112047.regcon)
e2:SetOperation(c101112047.regop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_TO_GRAVE)
e3:SetCondition(c101112047.regcon2)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(101112047,1))
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_SINGLE_RANGE+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_CARD_TARGET)
e4:SetCode(EVENT_CUSTOM+101112047)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,101112047+100)
e4:SetTarget(c101112047.sptg)
e4:SetOperation(c101112047.spop)
c:RegisterEffect(e4)
end
function c101112047.filter(c)
return c:IsType(TYPE_MONSTER) and c:IsType(TYPE_RITUAL+TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ) and c:IsFaceupEx()
end
function c101112047.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetMatchingGroup(c101112047.filter,tp,LOCATION_MZONE+LOCATION_GRAVE,0,nil)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and chkc:IsControler(1-tp) and chkc:IsAbleToHand() end
if chk==0 then return #g>0 and Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
local ct=0
for i,type in ipairs({TYPE_RITUAL,TYPE_FUSION,TYPE_SYNCHRO,TYPE_XYZ}) do
if g:IsExists(Card.IsType,1,nil,type) then
ct=ct+1
end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,ct,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,#g,0,0)
end
function c101112047.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
if #g==0 then return end
local ct=Duel.SendtoHand(g,nil,REASON_EFFECT)
if ct>0 and c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*500)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
function c101112047.cfilter(c,tp,zone)
local seq=c:GetPreviousSequence()
if c:IsPreviousControler(1-tp) then seq=seq+16 end
return c:IsPreviousLocation(LOCATION_MZONE) and bit.extract(zone,seq)~=0
end
function c101112047.regcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101112047.cfilter,1,nil,tp,e:GetHandler():GetLinkedZone())
end
function c101112047.cfilter2(c,tp,zone)
return not c:IsReason(REASON_BATTLE) and c101112047.cfilter(c,tp,zone)
end
function c101112047.regcon2(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c101112047.cfilter2,1,nil,tp,e:GetHandler():GetLinkedZone())
end
function c101112047.regop(e,tp,eg,ep,ev,re,r,rp)
Duel.RaiseSingleEvent(e:GetHandler(),EVENT_CUSTOM+101112047,e,0,tp,0,0)
end
function c101112047.spfilter(c,e,tp)
return c:IsRace(RACE_CYBERSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c101112047.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp) and c101112047.spfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(c101112047.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,c101112047.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function c101112047.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
--プロテクトコード・トーカー
--Script by 奥克斯
function c101112048.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkType,TYPE_EFFECT),2)
c:EnableReviveLimit()
--cannot be target
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e1:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c101112048.imetg)
e1:SetValue(aux.tgoval)
c:RegisterEffect(e1)
--indes
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(c101112048.imetg)
e2:SetValue(1)
c:RegisterEffect(e2)
--Special Summon
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(101112048,0))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_GRAVE)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_ATTACK+TIMING_MAIN_END)
e3:SetCountLimit(1,101112048)
e3:SetCondition(c101112048.spcon)
e3:SetCost(c101112048.spcost)
e3:SetTarget(c101112048.sptg)
e3:SetOperation(c101112048.spop)
c:RegisterEffect(e3)
end
function c101112048.imetg(e,c)
return c:IsType(TYPE_LINK) and c:IsLinkAbove(4)
end
function c101112048.filter(c)
return c:IsType(TYPE_LINK) and c:IsSetCard(0x28f)
end
function c101112048.spcon(e)
local tp=e:GetHandlerPlayer()
return Duel.IsExistingMatchingCard(c101112048.filter,tp,LOCATION_MZONE,0,1,nil)
end
function c101112048.rmfilter(c)
return c:IsType(TYPE_LINK) and c:IsLinkBelow(3) and c:IsAbleToRemoveAsCost()
end
function c101112048.fselect(g)
return g:GetSum(Card.GetLink)==3
end
function c101112048.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c101112048.rmfilter,tp,LOCATION_GRAVE,0,c)
if chk==0 then return g:CheckSubGroup(c101112048.fselect,1,#g) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:SelectSubGroup(tp,c101112048.fselect,false,1,#g)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c101112048.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c101112048.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1)
end
Duel.SpecialSummonComplete()
end
--Cynet Rollback
--coded by Lyris
local s,id,o=GetID()
function s.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
--tohand
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id+o)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCondition(s.thcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.thtg)
e2:SetOperation(s.thop)
c:RegisterEffect(e2)
end
function s.filter(c,e,tp)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and s.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingTarget(s.filter,tp,LOCATION_REMOVED,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.filter,tp,LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc and tc:IsRelateToEffect(e) then Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) end
end
function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<=2000
end
function s.hfilter(c)
return c:IsFaceup() and c:IsRace(RACE_CYBERSE) and c:IsAbleToHand()
end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return false end
if chk==0 then return Duel.IsExistingTarget(s.hfilter,tp,LOCATION_REMOVED,0,2,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,s.hfilter,tp,LOCATION_REMOVED,0,2,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,2,0,0)
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetTargetsRelateToChain()
if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
end
end
--サイバネット・サーキット
--Script by mercury233
local s,id,o=GetID()
function s.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCountLimit(1,id)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
--to extra
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,2))
e2:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_GRAVE)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCountLimit(1,id+o)
e2:SetCondition(s.tdcon)
e2:SetCost(aux.bfgcost)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
end
function s.get_zone(c,seq)
local zone=0
if seq<4 and c:IsLinkMarker(LINK_MARKER_LEFT) then zone=bit.replace(zone,0x1,seq+1) end
if seq>0 and seq<5 and c:IsLinkMarker(LINK_MARKER_RIGHT) then zone=bit.replace(zone,0x1,seq-1) end
if seq==5 and c:IsLinkMarker(LINK_MARKER_TOP_LEFT) then zone=bit.replace(zone,0x1,2) end
if seq==5 and c:IsLinkMarker(LINK_MARKER_TOP) then zone=bit.replace(zone,0x1,1) end
if seq==5 and c:IsLinkMarker(LINK_MARKER_TOP_RIGHT) then zone=bit.replace(zone,0x1,0) end
if seq==6 and c:IsLinkMarker(LINK_MARKER_TOP_LEFT) then zone=bit.replace(zone,0x1,4) end
if seq==6 and c:IsLinkMarker(LINK_MARKER_TOP) then zone=bit.replace(zone,0x1,3) end
if seq==6 and c:IsLinkMarker(LINK_MARKER_TOP_RIGHT) then zone=bit.replace(zone,0x1,2) end
return zone
end
function s.cfilter(c,e,tp)
return c:IsFaceup() and c:IsType(TYPE_LINK) and c:IsSetCard(0x28f)
and Duel.IsExistingMatchingCard(s.spfilter,tp,LOCATION_GRAVE,0,1,nil,e,tp,c)
end
function s.spfilter(c,e,tp,tc)
for p=0,1 do
local zone=tc:GetLinkedZone(p)&0xff
local seq=tc:GetSequence()
if tc:IsControler(p) then zone=zone|s.get_zone(c,seq) end
if tc:IsControler(1-p) and seq>=5 then
seq=11-seq
zone=zone|s.get_zone(c,seq)
end
if Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p,zone) then
return true
end
end
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c:IsControler(tp) and s.cfilter(chkc,e,tp) end
if chk==0 then return Duel.IsExistingTarget(s.cfilter,tp,LOCATION_MZONE,0,1,nil,e,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,s.cfilter,tp,LOCATION_MZONE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if not tc:IsFaceup() or not tc:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp,tc)
while #g>0 do
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sc=g:Select(tp,1,1,nil):GetFirst()
local avail_zone=0
for p=0,1 do
local zone=tc:GetLinkedZone(p)&0xff
local seq=tc:GetSequence()
if tc:IsControler(p) then zone=zone|s.get_zone(sc,seq) end
if tc:IsControler(1-p) and seq>=5 then
seq=11-seq
zone=zone|s.get_zone(sc,seq)
end
local _,flag_tmp=Duel.GetLocationCount(p,LOCATION_MZONE,tp,LOCATION_REASON_TOFIELD,zone)
flag=(~flag_tmp)&0x7f
if sc:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,p,flag) then
avail_zone=avail_zone|(flag<<(p==tp and 0 or 16))
end
end
local sel_zone=Duel.SelectField(tp,1,LOCATION_MZONE,LOCATION_MZONE,0x00ff00ff&(~avail_zone),sc:GetCode())
local sump=0
if sel_zone&0xff>0 then
sump=tp
else
sump=1-tp
sel_zone=sel_zone>>16
end
Duel.SpecialSummonStep(sc,0,tp,sump,false,false,POS_FACEUP,sel_zone)
g=Duel.GetMatchingGroup(aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE,0,nil,e,tp,tc)
if Duel.IsPlayerAffectedByEffect(tp,59822133) or #g==0
or not Duel.SelectYesNo(tp,aux.Stringid(id,1)) then
break
end
end
Duel.SpecialSummonComplete()
end
function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<=2000
end
function s.tdfilter(c)
return c:IsSetCard(0x28f) and c:IsType(TYPE_LINK) and c:IsAbleToExtra()
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tdfilter,tp,LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,nil,1,tp,LOCATION_GRAVE)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,s.tdfilter,tp,LOCATION_GRAVE,0,1,1,nil)
if #g>0 and Duel.SendtoDeck(g,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0 then
local tc=g:GetFirst()
if tc:IsLocation(LOCATION_EXTRA)
and tc:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.GetLocationCountFromEx(tp,tp,nil,tc)>0
and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
Duel.BreakEffect()
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
end
end
end
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