Grab the lastest build from Appveyor in the latest commit of https://github.com/purerosefallen/DataEditorX/commits/master.
> **FAQ**
Q: I can't run the program.
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@@ -27,3 +27,8 @@ If you want to add a language xxx for DataEditorX, you need two files:
data/cardinfo_xxx.txt for card information
Each line in language_english.txt/cardinfo_english.txt is separate by a Tab. Translate the content on the right of Tab then put them in language_xxx.txt/cardinfo_xxx.txt.
## Special Features of KoishiDEX
1. The format of scripts will be in Koishi-Style when creating new scripts. Also the module script to be required will be adjustable.
2. Scripts of Non-Pendulum Normal monsters will be openable, for creating module scripts.
3. Will ignore the card alias when opening a script.