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nanahira
DataEditorX
Commits
6fe93422
Commit
6fe93422
authored
Jan 01, 2015
by
keyongyu
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
2.2.9.2
parent
aa4ae85f
Changes
34
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Showing
34 changed files
with
786 additions
and
679 deletions
+786
-679
DataEditorX/CodeEditForm.cs
DataEditorX/CodeEditForm.cs
+5
-5
DataEditorX/Config/CodeConfig.cs
DataEditorX/Config/CodeConfig.cs
+0
-6
DataEditorX/Config/DataConfig.cs
DataEditorX/Config/DataConfig.cs
+7
-15
DataEditorX/Config/DataManager.cs
DataEditorX/Config/DataManager.cs
+9
-14
DataEditorX/Config/ImageSet.cs
DataEditorX/Config/ImageSet.cs
+6
-10
DataEditorX/Config/MSEConfig.cs
DataEditorX/Config/MSEConfig.cs
+19
-7
DataEditorX/Config/MyConfig.cs
DataEditorX/Config/MyConfig.cs
+25
-6
DataEditorX/DataEditForm.Designer.cs
DataEditorX/DataEditForm.Designer.cs
+173
-128
DataEditorX/DataEditForm.cs
DataEditorX/DataEditForm.cs
+15
-7
DataEditorX/DataEditorX.csproj
DataEditorX/DataEditorX.csproj
+4
-4
DataEditorX/Language/LanguageHelper.cs
DataEditorX/Language/LanguageHelper.cs
+20
-32
DataEditorX/Properties/AssemblyInfo.cs
DataEditorX/Properties/AssemblyInfo.cs
+1
-1
DataEditorX/app.config
DataEditorX/app.config
+3
-3
DataEditorX/data/cardinfo_chinese.txt
DataEditorX/data/cardinfo_chinese.txt
+223
-203
DataEditorX/data/cardinfo_english.txt
DataEditorX/data/cardinfo_english.txt
+4
-3
DataEditorX/data/language_chinese.txt
DataEditorX/data/language_chinese.txt
+5
-3
DataEditorX/data/language_english.txt
DataEditorX/data/language_english.txt
+5
-3
DataEditorX/data/mse_Chinese-Simplified.txt
DataEditorX/data/mse_Chinese-Simplified.txt
+3
-3
DataEditorX/data/mse_Chinese-Traditional.txt
DataEditorX/data/mse_Chinese-Traditional.txt
+1
-1
DataEditorX/data/mse_English.txt
DataEditorX/data/mse_English.txt
+1
-1
DataEditorX/data/mse_Japan.txt
DataEditorX/data/mse_Japan.txt
+1
-1
DataEditorX/readme.txt
DataEditorX/readme.txt
+5
-1
win32/DataEditorX.exe
win32/DataEditorX.exe
+0
-0
win32/DataEditorX.exe.config
win32/DataEditorX.exe.config
+3
-3
win32/data/cardinfo_chinese.txt
win32/data/cardinfo_chinese.txt
+223
-203
win32/data/cardinfo_english.txt
win32/data/cardinfo_english.txt
+4
-3
win32/data/language_chinese.txt
win32/data/language_chinese.txt
+5
-3
win32/data/language_english.txt
win32/data/language_english.txt
+5
-3
win32/data/mse_Chinese-Simplified.txt
win32/data/mse_Chinese-Simplified.txt
+3
-3
win32/data/mse_Chinese-Traditional.txt
win32/data/mse_Chinese-Traditional.txt
+1
-1
win32/data/mse_English.txt
win32/data/mse_English.txt
+1
-1
win32/data/mse_Japan.txt
win32/data/mse_Japan.txt
+1
-1
win32/readme.txt
win32/readme.txt
+5
-1
win32/win32.zip
win32/win32.zip
+0
-0
No files found.
DataEditorX/CodeEditForm.cs
View file @
6fe93422
...
@@ -78,16 +78,16 @@ void InitForm()
...
@@ -78,16 +78,16 @@ void InitForm()
popupMenu_find
.
Items
.
Width
=
300
;
popupMenu_find
.
Items
.
Width
=
300
;
title
=
this
.
Text
;
title
=
this
.
Text
;
string
fontname
=
MyConfig
.
readString
(
Code
Config
.
TAG_FONT_NAME
);
string
fontname
=
MyConfig
.
readString
(
My
Config
.
TAG_FONT_NAME
);
float
fontsize
=
MyConfig
.
readFloat
(
Code
Config
.
TAG_FONT_SIZE
,
14
);
float
fontsize
=
MyConfig
.
readFloat
(
My
Config
.
TAG_FONT_SIZE
,
14
);
fctb
.
Font
=
new
Font
(
fontname
,
fontsize
);
fctb
.
Font
=
new
Font
(
fontname
,
fontsize
);
if
(
MyConfig
.
readBoolean
(
Code
Config
.
TAG_IME
))
if
(
MyConfig
.
readBoolean
(
My
Config
.
TAG_IME
))
fctb
.
ImeMode
=
ImeMode
.
On
;
fctb
.
ImeMode
=
ImeMode
.
On
;
if
(
MyConfig
.
readBoolean
(
Code
Config
.
TAG_WORDWRAP
))
if
(
MyConfig
.
readBoolean
(
My
Config
.
TAG_WORDWRAP
))
fctb
.
WordWrap
=
true
;
fctb
.
WordWrap
=
true
;
else
else
fctb
.
WordWrap
=
false
;
fctb
.
WordWrap
=
false
;
if
(
MyConfig
.
readBoolean
(
Code
Config
.
TAG_TAB2SPACES
))
if
(
MyConfig
.
readBoolean
(
My
Config
.
TAG_TAB2SPACES
))
tabisspaces
=
true
;
tabisspaces
=
true
;
else
else
tabisspaces
=
false
;
tabisspaces
=
false
;
...
...
DataEditorX/Config/CodeConfig.cs
View file @
6fe93422
...
@@ -11,12 +11,6 @@ namespace DataEditorX.Config
...
@@ -11,12 +11,6 @@ namespace DataEditorX.Config
/// </summary>
/// </summary>
public
class
CodeConfig
public
class
CodeConfig
{
{
public
const
string
TAG_FONT_NAME
=
"fontname"
;
public
const
string
TAG_FONT_SIZE
=
"fontsize"
;
public
const
string
TAG_IME
=
"IME"
;
public
const
string
TAG_WORDWRAP
=
"wordwrap"
;
public
const
string
TAG_TAB2SPACES
=
"tabisspace"
;
#
region
成员
#
region
成员
public
CodeConfig
()
public
CodeConfig
()
...
...
DataEditorX/Config/DataConfig.cs
View file @
6fe93422
...
@@ -16,14 +16,6 @@ namespace DataEditorX.Config
...
@@ -16,14 +16,6 @@ namespace DataEditorX.Config
/// </summary>
/// </summary>
public
class
DataConfig
public
class
DataConfig
{
{
public
const
string
TAG_RULE
=
"rule"
;
public
const
string
TAG_RACE
=
"race"
;
public
const
string
TAG_ATTRIBUTE
=
"attribute"
;
public
const
string
TAG_LEVEL
=
"level"
;
public
const
string
TAG_CATEGORY
=
"category"
;
public
const
string
TAG_TYPE
=
"type"
;
public
const
string
TAG_SETNAME
=
"setname"
;
public
DataConfig
()
public
DataConfig
()
{
{
InitMember
(
MyPath
.
Combine
(
Application
.
StartupPath
,
MyConfig
.
TAG_CARDINFO
+
".txt"
));
InitMember
(
MyPath
.
Combine
(
Application
.
StartupPath
,
MyConfig
.
TAG_CARDINFO
+
".txt"
));
...
@@ -48,13 +40,13 @@ public void InitMember(string conf)
...
@@ -48,13 +40,13 @@ public void InitMember(string conf)
}
}
//提取内容
//提取内容
string
text
=
File
.
ReadAllText
(
conf
);
string
text
=
File
.
ReadAllText
(
conf
);
dicCardRules
=
DataManager
.
Read
(
text
,
TAG_RULE
);
dicCardRules
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_RULE
);
dicSetnames
=
DataManager
.
Read
(
text
,
TAG_SETNAME
);
dicSetnames
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_SETNAME
);
dicCardTypes
=
DataManager
.
Read
(
text
,
TAG_TYPE
);
dicCardTypes
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_TYPE
);
dicCardcategorys
=
DataManager
.
Read
(
text
,
TAG_CATEGORY
);
dicCardcategorys
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_CATEGORY
);
dicCardAttributes
=
DataManager
.
Read
(
text
,
TAG_ATTRIBUTE
);
dicCardAttributes
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_ATTRIBUTE
);
dicCardRaces
=
DataManager
.
Read
(
text
,
TAG_RACE
);
dicCardRaces
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_RACE
);
dicCardLevels
=
DataManager
.
Read
(
text
,
TAG_LEVEL
);
dicCardLevels
=
DataManager
.
Read
(
text
,
MyConfig
.
TAG_LEVEL
);
}
}
...
...
DataEditorX/Config/DataManager.cs
View file @
6fe93422
...
@@ -18,7 +18,7 @@ public class DataManager
...
@@ -18,7 +18,7 @@ public class DataManager
{
{
public
const
string
TAG_START
=
"##"
;
public
const
string
TAG_START
=
"##"
;
public
const
string
TAG_END
=
"#"
;
public
const
string
TAG_END
=
"#"
;
public
const
string
SEP_LINE
=
" "
;
public
const
char
SEP_LINE
=
'\t'
;
#
region
根据
tag
获取内容
#
region
根据
tag
获取内容
static
string
reReturn
(
string
content
)
static
string
reReturn
(
string
content
)
...
@@ -78,26 +78,21 @@ public static string subString(string content, string tag)
...
@@ -78,26 +78,21 @@ public static string subString(string content, string tag)
public
static
Dictionary
<
long
,
string
>
Read
(
string
[]
lines
)
public
static
Dictionary
<
long
,
string
>
Read
(
string
[]
lines
)
{
{
Dictionary
<
long
,
string
>
tempDic
=
new
Dictionary
<
long
,
string
>();
Dictionary
<
long
,
string
>
tempDic
=
new
Dictionary
<
long
,
string
>();
string
strkey
,
strword
;
int
l
;
long
lkey
;
long
lkey
;
foreach
(
string
line
in
lines
)
foreach
(
string
line
in
lines
)
{
{
if
(
line
.
StartsWith
(
"#"
))
if
(
line
.
StartsWith
(
"#"
))
continue
;
continue
;
if
((
l
=
line
.
IndexOf
(
SEP_LINE
))
<
0
)
string
[]
words
=
line
.
Split
(
SEP_LINE
);
if
(
words
.
Length
<
2
)
continue
;
continue
;
strkey
=
line
.
Substring
(
0
,
l
).
Replace
(
"0x"
,
""
);
if
(
words
[
0
].
StartsWith
(
"0x"
))
strword
=
line
.
Substring
(
l
+
1
);
long
.
TryParse
(
words
[
0
].
Replace
(
"0x"
,
""
),
NumberStyles
.
HexNumber
,
null
,
out
lkey
);
int
t
=
strword
.
IndexOf
(
SEP_LINE
);
if
(
t
>
0
)
strword
=
strword
.
Substring
(
0
,
t
);
if
(
line
.
StartsWith
(
"0x"
))
long
.
TryParse
(
strkey
,
NumberStyles
.
HexNumber
,
null
,
out
lkey
);
else
else
long
.
TryParse
(
strkey
,
out
lkey
);
long
.
TryParse
(
words
[
0
],
out
lkey
);
if
(!
tempDic
.
ContainsKey
(
lkey
)
&&
strword
!=
"N/A"
)
// N/A 的数据不显示
tempDic
.
Add
(
lkey
,
strword
);
if
(!
tempDic
.
ContainsKey
(
lkey
)
&&
words
[
1
]
!=
"N/A"
)
tempDic
.
Add
(
lkey
,
words
[
1
]);
}
}
return
tempDic
;
return
tempDic
;
}
}
...
...
DataEditorX/Config/ImageSet.cs
View file @
6fe93422
...
@@ -15,11 +15,7 @@ namespace DataEditorX.Config
...
@@ -15,11 +15,7 @@ namespace DataEditorX.Config
public
class
ImageSet
public
class
ImageSet
{
{
public
const
string
TAG_IMAGE_OTHER
=
"image_other"
;
public
const
string
TAG_IMAGE_XYZ
=
"image_xyz"
;
public
const
string
TAG_IMAGE_PENDULUM
=
"image_pendulum"
;
public
const
string
TAG_IMAGE_SIZE
=
"image"
;
public
const
string
TAG_IMAGE_QUILTY
=
"image_quilty"
;
bool
isInit
;
bool
isInit
;
public
ImageSet
(){
public
ImageSet
(){
isInit
=
false
;
isInit
=
false
;
...
@@ -29,20 +25,20 @@ public void Init()
...
@@ -29,20 +25,20 @@ public void Init()
if
(
isInit
)
if
(
isInit
)
return
;
return
;
isInit
=
true
;
isInit
=
true
;
this
.
normalArea
=
MyConfig
.
readArea
(
TAG_IMAGE_OTHER
);
this
.
normalArea
=
MyConfig
.
readArea
(
MyConfig
.
TAG_IMAGE_OTHER
);
this
.
xyzArea
=
MyConfig
.
readArea
(
TAG_IMAGE_XYZ
);
this
.
xyzArea
=
MyConfig
.
readArea
(
MyConfig
.
TAG_IMAGE_XYZ
);
this
.
pendulumArea
=
MyConfig
.
readArea
(
TAG_IMAGE_PENDULUM
);
this
.
pendulumArea
=
MyConfig
.
readArea
(
MyConfig
.
TAG_IMAGE_PENDULUM
);
int
[]
ints
=
MyConfig
.
readIntegers
(
TAG_IMAGE_SIZE
,
4
);
int
[]
ints
=
MyConfig
.
readIntegers
(
MyConfig
.
TAG_IMAGE_SIZE
,
4
);
this
.
w
=
ints
[
0
];
this
.
w
=
ints
[
0
];
this
.
h
=
ints
[
1
];
this
.
h
=
ints
[
1
];
this
.
W
=
ints
[
2
];
this
.
W
=
ints
[
2
];
this
.
H
=
ints
[
3
];
this
.
H
=
ints
[
3
];
this
.
quilty
=
MyConfig
.
readInteger
(
TAG_IMAGE_QUILTY
,
95
);
this
.
quilty
=
MyConfig
.
readInteger
(
MyConfig
.
TAG_IMAGE_QUILTY
,
95
);
}
}
public
int
quilty
;
public
int
quilty
;
public
int
w
,
h
,
W
,
H
;
public
int
w
,
h
,
W
,
H
;
...
...
DataEditorX/Config/MSEConfig.cs
View file @
6fe93422
...
@@ -37,9 +37,9 @@ public class MSEConfig
...
@@ -37,9 +37,9 @@ public class MSEConfig
public
const
string
TAG_REP
=
"%%"
;
public
const
string
TAG_REP
=
"%%"
;
public
const
string
SEP_LINE
=
" "
;
public
const
string
SEP_LINE
=
" "
;
//默认的配置
//默认的配置
public
const
string
FILE_CONFIG
=
"mse_chs.txt
"
;
public
const
string
FILE_CONFIG
_NAME
=
"Chinese-Simplified
"
;
public
const
string
PATH_IMAGE
=
"Images"
;
public
const
string
PATH_IMAGE
=
"Images"
;
public
string
configName
=
FILE_CONFIG
;
public
string
configName
=
FILE_CONFIG
_NAME
;
public
MSEConfig
(
string
path
)
public
MSEConfig
(
string
path
)
{
{
...
@@ -52,7 +52,7 @@ public void SetConfig(string config, string path)
...
@@ -52,7 +52,7 @@ public void SetConfig(string config, string path)
regx_monster
=
"(\\s\\S*?)"
;
regx_monster
=
"(\\s\\S*?)"
;
regx_pendulum
=
"(\\s\\S*?)"
;
regx_pendulum
=
"(\\s\\S*?)"
;
//设置文件名
//设置文件名
configName
=
Path
.
GetFileNam
e
(
config
);
configName
=
getLanguag
e
(
config
);
replaces
=
new
Dictionary
<
string
,
string
>();
replaces
=
new
Dictionary
<
string
,
string
>();
...
@@ -74,9 +74,9 @@ public void SetConfig(string config, string path)
...
@@ -74,9 +74,9 @@ public void SetConfig(string config, string path)
else
if
(
line
.
StartsWith
(
TAG_TRAP
))
else
if
(
line
.
StartsWith
(
TAG_TRAP
))
str_trap
=
ConfHelper
.
getValue
(
line
);
str_trap
=
ConfHelper
.
getValue
(
line
);
else
if
(
line
.
StartsWith
(
TAG_REG_PENDULUM
))
else
if
(
line
.
StartsWith
(
TAG_REG_PENDULUM
))
regx_pendulum
=
ConfHelper
.
get
MultLine
Value
(
line
);
regx_pendulum
=
ConfHelper
.
getValue
(
line
);
else
if
(
line
.
StartsWith
(
TAG_REG_MONSTER
))
else
if
(
line
.
StartsWith
(
TAG_REG_MONSTER
))
regx_monster
=
ConfHelper
.
get
MultLine
Value
(
line
);
regx_monster
=
ConfHelper
.
getValue
(
line
);
else
if
(
line
.
StartsWith
(
TAG_MAXCOUNT
))
else
if
(
line
.
StartsWith
(
TAG_MAXCOUNT
))
maxcount
=
ConfHelper
.
getIntegerValue
(
line
,
0
);
maxcount
=
ConfHelper
.
getIntegerValue
(
line
,
0
);
else
if
(
line
.
StartsWith
(
TAG_IMAGE
))
else
if
(
line
.
StartsWith
(
TAG_IMAGE
))
...
@@ -108,16 +108,28 @@ public void init(string path)
...
@@ -108,16 +108,28 @@ public void init(string path)
Iscn2tw
=
false
;
Iscn2tw
=
false
;
//读取配置
//读取配置
string
tmp
=
MyPath
.
Combine
(
path
,
MyConfig
.
readString
(
MyConfig
.
TAG_MSE
));
string
tmp
=
MyPath
.
Combine
(
path
,
getFileName
(
MyConfig
.
readString
(
MyConfig
.
TAG_MSE
)
));
if
(!
File
.
Exists
(
tmp
))
if
(!
File
.
Exists
(
tmp
))
{
{
tmp
=
MyPath
.
Combine
(
path
,
FILE_CONFIG
);
tmp
=
MyPath
.
Combine
(
path
,
getFileName
(
FILE_CONFIG_NAME
)
);
if
(!
File
.
Exists
(
tmp
))
if
(!
File
.
Exists
(
tmp
))
return
;
//如果默认的也不存在
return
;
//如果默认的也不存在
}
}
SetConfig
(
tmp
,
path
);
SetConfig
(
tmp
,
path
);
}
}
public
static
string
getFileName
(
string
lang
)
{
return
"mse_"
+
lang
+
".txt"
;
}
public
static
string
getLanguage
(
string
file
)
{
string
name
=
Path
.
GetFileNameWithoutExtension
(
file
);
if
(!
name
.
StartsWith
(
"mse_"
))
return
""
;
else
return
name
.
Replace
(
"mse_"
,
""
);
}
//每个存档最大数
//每个存档最大数
public
int
maxcount
;
public
int
maxcount
;
...
...
DataEditorX/Config/MyConfig.cs
View file @
6fe93422
...
@@ -13,7 +13,6 @@ class MyConfig
...
@@ -13,7 +13,6 @@ class MyConfig
public
const
string
TAG_CARDINFO
=
"cardinfo"
;
public
const
string
TAG_CARDINFO
=
"cardinfo"
;
public
const
string
TAG_LANGUAGE
=
"language"
;
public
const
string
TAG_LANGUAGE
=
"language"
;
public
const
string
FILE_LANGUAGE
=
"language.txt"
;
public
const
string
FILE_TEMP
=
"open.tmp"
;
public
const
string
FILE_TEMP
=
"open.tmp"
;
public
const
string
FILE_HISTORY
=
"history.txt"
;
public
const
string
FILE_HISTORY
=
"history.txt"
;
...
@@ -23,6 +22,26 @@ class MyConfig
...
@@ -23,6 +22,26 @@ class MyConfig
public
const
string
TAG_SOURCE_URL
=
"sourceURL"
;
public
const
string
TAG_SOURCE_URL
=
"sourceURL"
;
public
const
string
TAG_UPDATE_URL
=
"updateURL"
;
public
const
string
TAG_UPDATE_URL
=
"updateURL"
;
public
const
string
TAG_IMAGE_OTHER
=
"image_other"
;
public
const
string
TAG_IMAGE_XYZ
=
"image_xyz"
;
public
const
string
TAG_IMAGE_PENDULUM
=
"image_pendulum"
;
public
const
string
TAG_IMAGE_SIZE
=
"image"
;
public
const
string
TAG_IMAGE_QUILTY
=
"image_quilty"
;
public
const
string
TAG_FONT_NAME
=
"fontname"
;
public
const
string
TAG_FONT_SIZE
=
"fontsize"
;
public
const
string
TAG_IME
=
"IME"
;
public
const
string
TAG_WORDWRAP
=
"wordwrap"
;
public
const
string
TAG_TAB2SPACES
=
"tabisspace"
;
public
const
string
TAG_RULE
=
"rule"
;
public
const
string
TAG_RACE
=
"race"
;
public
const
string
TAG_ATTRIBUTE
=
"attribute"
;
public
const
string
TAG_LEVEL
=
"level"
;
public
const
string
TAG_CATEGORY
=
"category"
;
public
const
string
TAG_TYPE
=
"type"
;
public
const
string
TAG_SETNAME
=
"setname"
;
public
static
string
readString
(
string
key
)
public
static
string
readString
(
string
key
)
{
{
return
GetAppConfig
(
key
);
return
GetAppConfig
(
key
);
...
@@ -82,14 +101,14 @@ public static void Save(string appKey, string appValue)
...
@@ -82,14 +101,14 @@ public static void Save(string appKey, string appValue)
XmlDocument
xDoc
=
new
XmlDocument
();
XmlDocument
xDoc
=
new
XmlDocument
();
xDoc
.
Load
(
System
.
Windows
.
Forms
.
Application
.
ExecutablePath
+
".config"
);
xDoc
.
Load
(
System
.
Windows
.
Forms
.
Application
.
ExecutablePath
+
".config"
);
var
xNode
=
xDoc
.
SelectSingleNode
(
"//appSettings"
);
XmlNode
xNode
=
xDoc
.
SelectSingleNode
(
"//appSettings"
);
var
xElem
=
(
XmlElement
)
xNode
.
SelectSingleNode
(
"//add[@key='"
+
appKey
+
"']"
);
XmlElement
xElem
=
(
XmlElement
)
xNode
.
SelectSingleNode
(
"//add[@key='"
+
appKey
+
"']"
);
if
(
xElem
!=
null
)
//存在,则更新
if
(
xElem
!=
null
)
//存在,则更新
xElem
.
SetAttribute
(
"value"
,
appValue
);
xElem
.
SetAttribute
(
"value"
,
appValue
);
else
//不存在,则插入
else
//不存在,则插入
{
{
var
xNewElem
=
xDoc
.
CreateElement
(
"add"
);
XmlElement
xNewElem
=
xDoc
.
CreateElement
(
"add"
);
xNewElem
.
SetAttribute
(
"key"
,
appKey
);
xNewElem
.
SetAttribute
(
"key"
,
appKey
);
xNewElem
.
SetAttribute
(
"value"
,
appValue
);
xNewElem
.
SetAttribute
(
"value"
,
appValue
);
xNode
.
AppendChild
(
xNewElem
);
xNode
.
AppendChild
(
xNewElem
);
...
@@ -101,9 +120,9 @@ public static string GetAppConfig(string appKey)
...
@@ -101,9 +120,9 @@ public static string GetAppConfig(string appKey)
XmlDocument
xDoc
=
new
XmlDocument
();
XmlDocument
xDoc
=
new
XmlDocument
();
xDoc
.
Load
(
System
.
Windows
.
Forms
.
Application
.
ExecutablePath
+
".config"
);
xDoc
.
Load
(
System
.
Windows
.
Forms
.
Application
.
ExecutablePath
+
".config"
);
var
xNode
=
xDoc
.
SelectSingleNode
(
"//appSettings"
);
XmlNode
xNode
=
xDoc
.
SelectSingleNode
(
"//appSettings"
);
var
xElem
=
(
XmlElement
)
xNode
.
SelectSingleNode
(
"//add[@key='"
+
appKey
+
"']"
);
XmlElement
xElem
=
(
XmlElement
)
xNode
.
SelectSingleNode
(
"//add[@key='"
+
appKey
+
"']"
);
if
(
xElem
!=
null
)
if
(
xElem
!=
null
)
{
{
...
...
DataEditorX/DataEditForm.Designer.cs
View file @
6fe93422
...
@@ -46,28 +46,27 @@ private void InitializeComponent()
...
@@ -46,28 +46,27 @@ private void InitializeComponent()
this
.
menuitem_openLastDataBase
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_openLastDataBase
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
toolStripSeparator2
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
toolStripSeparator2
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
menuitem_quit
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_quit
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menu_setting
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_mseconfig
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_importmseimg
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menu_tools
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menu_tools
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_readydk
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_readydk
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_readimages
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_readimages
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_compdb
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_compdb
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_exportdata
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_exportdata
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
tsep5
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
tsep5
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
menuitem_
mseconfig
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_
readmse
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_saveasmse_select
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_saveasmse_select
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_saveasmse
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_saveasmse
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
tsep3
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
tsep3
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
menuitem_cutimages
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_cutimages
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_convertimage
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_convertimage
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_importmseimg
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
toolStripSeparator1
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
toolStripSeparator1
=
new
System
.
Windows
.
Forms
.
ToolStripSeparator
();
this
.
menuitem_cancelTask
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_cancelTask
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_help
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_help
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_about
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_about
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_checkupdate
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_checkupdate
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_github
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
menuitem_github
=
new
System
.
Windows
.
Forms
.
ToolStripMenuItem
();
this
.
lv_cardlist
=
new
System
.
Windows
.
Forms
.
DListView
();
this
.
ch_cardcode
=
((
System
.
Windows
.
Forms
.
ColumnHeader
)(
new
System
.
Windows
.
Forms
.
ColumnHeader
()));
this
.
ch_cardname
=
((
System
.
Windows
.
Forms
.
ColumnHeader
)(
new
System
.
Windows
.
Forms
.
ColumnHeader
()));
this
.
cb_cardattribute
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cb_cardattribute
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
tb_cardname
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_cardname
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
cb_cardrule
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cb_cardrule
=
new
System
.
Windows
.
Forms
.
ComboBox
();
...
@@ -78,7 +77,6 @@ private void InitializeComponent()
...
@@ -78,7 +77,6 @@ private void InitializeComponent()
this
.
cb_setname4
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cb_setname4
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cb_setname3
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
cb_setname3
=
new
System
.
Windows
.
Forms
.
ComboBox
();
this
.
tb_cardtext
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_cardtext
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
lb_scripttext
=
new
System
.
Windows
.
Forms
.
DListBox
();
this
.
tb_edittext
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_edittext
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
lb_pleft_right
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_pleft_right
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
tb_pleft
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_pleft
=
new
System
.
Windows
.
Forms
.
TextBox
();
...
@@ -103,8 +101,6 @@ private void InitializeComponent()
...
@@ -103,8 +101,6 @@ private void InitializeComponent()
this
.
btn_serach
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
btn_serach
=
new
System
.
Windows
.
Forms
.
Button
();
this
.
lb_categorys
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_categorys
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb2
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb2
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
pl_cardtype
=
new
System
.
Windows
.
Forms
.
DFlowLayoutPanel
();
this
.
pl_category
=
new
System
.
Windows
.
Forms
.
DFlowLayoutPanel
();
this
.
pl_image
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
pl_image
=
new
System
.
Windows
.
Forms
.
Panel
();
this
.
lb_types
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_types
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_tiptexts
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_tiptexts
=
new
System
.
Windows
.
Forms
.
Label
();
...
@@ -116,6 +112,12 @@ private void InitializeComponent()
...
@@ -116,6 +112,12 @@ private void InitializeComponent()
this
.
tb_setcode3
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_setcode3
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_setcode4
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
tb_setcode4
=
new
System
.
Windows
.
Forms
.
TextBox
();
this
.
lb_cardcode
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
lb_cardcode
=
new
System
.
Windows
.
Forms
.
Label
();
this
.
pl_category
=
new
System
.
Windows
.
Forms
.
DFlowLayoutPanel
();
this
.
pl_cardtype
=
new
System
.
Windows
.
Forms
.
DFlowLayoutPanel
();
this
.
lb_scripttext
=
new
System
.
Windows
.
Forms
.
DListBox
();
this
.
lv_cardlist
=
new
System
.
Windows
.
Forms
.
DListView
();
this
.
ch_cardcode
=
((
System
.
Windows
.
Forms
.
ColumnHeader
)(
new
System
.
Windows
.
Forms
.
ColumnHeader
()));
this
.
ch_cardname
=
((
System
.
Windows
.
Forms
.
ColumnHeader
)(
new
System
.
Windows
.
Forms
.
ColumnHeader
()));
this
.
mainMenu
.
SuspendLayout
();
this
.
mainMenu
.
SuspendLayout
();
this
.
SuspendLayout
();
this
.
SuspendLayout
();
//
//
...
@@ -123,6 +125,7 @@ private void InitializeComponent()
...
@@ -123,6 +125,7 @@ private void InitializeComponent()
//
//
this
.
mainMenu
.
Items
.
AddRange
(
new
System
.
Windows
.
Forms
.
ToolStripItem
[]
{
this
.
mainMenu
.
Items
.
AddRange
(
new
System
.
Windows
.
Forms
.
ToolStripItem
[]
{
this
.
menuitem_file
,
this
.
menuitem_file
,
this
.
menu_setting
,
this
.
menu_tools
,
this
.
menu_tools
,
this
.
menuitem_help
});
this
.
menuitem_help
});
this
.
mainMenu
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
this
.
mainMenu
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
0
);
...
@@ -200,6 +203,27 @@ private void InitializeComponent()
...
@@ -200,6 +203,27 @@ private void InitializeComponent()
this
.
menuitem_quit
.
Size
=
new
System
.
Drawing
.
Size
(
232
,
22
);
this
.
menuitem_quit
.
Size
=
new
System
.
Drawing
.
Size
(
232
,
22
);
this
.
menuitem_quit
.
Text
=
"Quit"
;
this
.
menuitem_quit
.
Text
=
"Quit"
;
//
//
// menu_setting
//
this
.
menu_setting
.
DropDownItems
.
AddRange
(
new
System
.
Windows
.
Forms
.
ToolStripItem
[]
{
this
.
menuitem_mseconfig
,
this
.
menuitem_importmseimg
});
this
.
menu_setting
.
Name
=
"menu_setting"
;
this
.
menu_setting
.
Size
=
new
System
.
Drawing
.
Size
(
75
,
21
);
this
.
menu_setting
.
Text
=
"Setting(&S)"
;
//
// menuitem_mseconfig
//
this
.
menuitem_mseconfig
.
Name
=
"menuitem_mseconfig"
;
this
.
menuitem_mseconfig
.
Size
=
new
System
.
Drawing
.
Size
(
193
,
22
);
this
.
menuitem_mseconfig
.
Text
=
"MSE config"
;
//
// menuitem_importmseimg
//
this
.
menuitem_importmseimg
.
Name
=
"menuitem_importmseimg"
;
this
.
menuitem_importmseimg
.
Size
=
new
System
.
Drawing
.
Size
(
193
,
22
);
this
.
menuitem_importmseimg
.
Text
=
"Drop Image to MSE"
;
//
// menu_tools
// menu_tools
//
//
this
.
menu_tools
.
DropDownItems
.
AddRange
(
new
System
.
Windows
.
Forms
.
ToolStripItem
[]
{
this
.
menu_tools
.
DropDownItems
.
AddRange
(
new
System
.
Windows
.
Forms
.
ToolStripItem
[]
{
...
@@ -208,13 +232,12 @@ private void InitializeComponent()
...
@@ -208,13 +232,12 @@ private void InitializeComponent()
this
.
menuitem_compdb
,
this
.
menuitem_compdb
,
this
.
menuitem_exportdata
,
this
.
menuitem_exportdata
,
this
.
tsep5
,
this
.
tsep5
,
this
.
menuitem_
mseconfig
,
this
.
menuitem_
readmse
,
this
.
menuitem_saveasmse_select
,
this
.
menuitem_saveasmse_select
,
this
.
menuitem_saveasmse
,
this
.
menuitem_saveasmse
,
this
.
tsep3
,
this
.
tsep3
,
this
.
menuitem_cutimages
,
this
.
menuitem_cutimages
,
this
.
menuitem_convertimage
,
this
.
menuitem_convertimage
,
this
.
menuitem_importmseimg
,
this
.
toolStripSeparator1
,
this
.
toolStripSeparator1
,
this
.
menuitem_cancelTask
});
this
.
menuitem_cancelTask
});
this
.
menu_tools
.
Name
=
"menu_tools"
;
this
.
menu_tools
.
Name
=
"menu_tools"
;
...
@@ -254,11 +277,11 @@ private void InitializeComponent()
...
@@ -254,11 +277,11 @@ private void InitializeComponent()
this
.
tsep5
.
Name
=
"tsep5"
;
this
.
tsep5
.
Name
=
"tsep5"
;
this
.
tsep5
.
Size
=
new
System
.
Drawing
.
Size
(
209
,
6
);
this
.
tsep5
.
Size
=
new
System
.
Drawing
.
Size
(
209
,
6
);
//
//
// menuitem_
mseconfig
// menuitem_
readmse
//
//
this
.
menuitem_
mseconfig
.
Name
=
"menuitem_mseconfig
"
;
this
.
menuitem_
readmse
.
Name
=
"menuitem_readmse
"
;
this
.
menuitem_
mseconfig
.
Size
=
new
System
.
Drawing
.
Size
(
212
,
22
);
this
.
menuitem_
readmse
.
Size
=
new
System
.
Drawing
.
Size
(
212
,
22
);
this
.
menuitem_
mseconfig
.
Text
=
"MSE config
"
;
this
.
menuitem_
readmse
.
Text
=
"Read from MSE
"
;
//
//
// menuitem_saveasmse_select
// menuitem_saveasmse_select
//
//
...
@@ -293,13 +316,6 @@ private void InitializeComponent()
...
@@ -293,13 +316,6 @@ private void InitializeComponent()
this
.
menuitem_convertimage
.
Text
=
"Import Images"
;
this
.
menuitem_convertimage
.
Text
=
"Import Images"
;
this
.
menuitem_convertimage
.
Click
+=
new
System
.
EventHandler
(
this
.
Menuitem_convertimageClick
);
this
.
menuitem_convertimage
.
Click
+=
new
System
.
EventHandler
(
this
.
Menuitem_convertimageClick
);
//
//
// menuitem_importmseimg
//
this
.
menuitem_importmseimg
.
Name
=
"menuitem_importmseimg"
;
this
.
menuitem_importmseimg
.
Size
=
new
System
.
Drawing
.
Size
(
212
,
22
);
this
.
menuitem_importmseimg
.
Text
=
"Drop Image to MSE"
;
this
.
menuitem_importmseimg
.
Click
+=
new
System
.
EventHandler
(
this
.
Menuitem_importmseimgClick
);
//
// toolStripSeparator1
// toolStripSeparator1
//
//
this
.
toolStripSeparator1
.
Name
=
"toolStripSeparator1"
;
this
.
toolStripSeparator1
.
Name
=
"toolStripSeparator1"
;
...
@@ -344,52 +360,21 @@ private void InitializeComponent()
...
@@ -344,52 +360,21 @@ private void InitializeComponent()
this
.
menuitem_github
.
Text
=
"Source Code"
;
this
.
menuitem_github
.
Text
=
"Source Code"
;
this
.
menuitem_github
.
Click
+=
new
System
.
EventHandler
(
this
.
Menuitem_githubClick
);
this
.
menuitem_github
.
Click
+=
new
System
.
EventHandler
(
this
.
Menuitem_githubClick
);
//
//
// lv_cardlist
//
this
.
lv_cardlist
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lv_cardlist
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
FixedSingle
;
this
.
lv_cardlist
.
Columns
.
AddRange
(
new
System
.
Windows
.
Forms
.
ColumnHeader
[]
{
this
.
ch_cardcode
,
this
.
ch_cardname
});
this
.
lv_cardlist
.
FullRowSelect
=
true
;
this
.
lv_cardlist
.
GridLines
=
true
;
this
.
lv_cardlist
.
HideSelection
=
false
;
this
.
lv_cardlist
.
LabelWrap
=
false
;
this
.
lv_cardlist
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
27
);
this
.
lv_cardlist
.
Name
=
"lv_cardlist"
;
this
.
lv_cardlist
.
Scrollable
=
false
;
this
.
lv_cardlist
.
ShowItemToolTips
=
true
;
this
.
lv_cardlist
.
Size
=
new
System
.
Drawing
.
Size
(
216
,
510
);
this
.
lv_cardlist
.
TabIndex
=
1
;
this
.
lv_cardlist
.
UseCompatibleStateImageBehavior
=
false
;
this
.
lv_cardlist
.
View
=
System
.
Windows
.
Forms
.
View
.
Details
;
this
.
lv_cardlist
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Lv_cardlistSelectedIndexChanged
);
this
.
lv_cardlist
.
KeyDown
+=
new
System
.
Windows
.
Forms
.
KeyEventHandler
(
this
.
Lv_cardlistKeyDown
);
//
// ch_cardcode
//
this
.
ch_cardcode
.
Text
=
"Card Code"
;
this
.
ch_cardcode
.
Width
=
70
;
//
// ch_cardname
//
this
.
ch_cardname
.
Text
=
"Card Name"
;
this
.
ch_cardname
.
Width
=
140
;
//
// cb_cardattribute
// cb_cardattribute
//
//
this
.
cb_cardattribute
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardattribute
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardattribute
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardattribute
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardattribute
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_cardattribute
.
FormattingEnabled
=
true
;
this
.
cb_cardattribute
.
FormattingEnabled
=
true
;
this
.
cb_cardattribute
.
Location
=
new
System
.
Drawing
.
Point
(
40
2
,
80
);
this
.
cb_cardattribute
.
Location
=
new
System
.
Drawing
.
Point
(
40
1
,
81
);
this
.
cb_cardattribute
.
Name
=
"cb_cardattribute"
;
this
.
cb_cardattribute
.
Name
=
"cb_cardattribute"
;
this
.
cb_cardattribute
.
Size
=
new
System
.
Drawing
.
Size
(
140
,
20
);
this
.
cb_cardattribute
.
Size
=
new
System
.
Drawing
.
Size
(
70
,
25
);
this
.
cb_cardattribute
.
TabIndex
=
2
;
this
.
cb_cardattribute
.
TabIndex
=
2
;
//
//
// tb_cardname
// tb_cardname
//
//
this
.
tb_cardname
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardname
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardname
.
Location
=
new
System
.
Drawing
.
Point
(
21
7
,
29
);
this
.
tb_cardname
.
Location
=
new
System
.
Drawing
.
Point
(
21
8
,
28
);
this
.
tb_cardname
.
Name
=
"tb_cardname"
;
this
.
tb_cardname
.
Name
=
"tb_cardname"
;
this
.
tb_cardname
.
Size
=
new
System
.
Drawing
.
Size
(
325
,
21
);
this
.
tb_cardname
.
Size
=
new
System
.
Drawing
.
Size
(
325
,
21
);
this
.
tb_cardname
.
TabIndex
=
4
;
this
.
tb_cardname
.
TabIndex
=
4
;
...
@@ -400,73 +385,96 @@ private void InitializeComponent()
...
@@ -400,73 +385,96 @@ private void InitializeComponent()
//
//
this
.
cb_cardrule
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardrule
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardrule
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardrule
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardrule
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_cardrule
.
FormattingEnabled
=
true
;
this
.
cb_cardrule
.
FormattingEnabled
=
true
;
this
.
cb_cardrule
.
Location
=
new
System
.
Drawing
.
Point
(
40
2
,
54
);
this
.
cb_cardrule
.
Location
=
new
System
.
Drawing
.
Point
(
40
1
,
52
);
this
.
cb_cardrule
.
Name
=
"cb_cardrule"
;
this
.
cb_cardrule
.
Name
=
"cb_cardrule"
;
this
.
cb_cardrule
.
Size
=
new
System
.
Drawing
.
Size
(
14
0
,
20
);
this
.
cb_cardrule
.
Size
=
new
System
.
Drawing
.
Size
(
14
3
,
25
);
this
.
cb_cardrule
.
TabIndex
=
2
;
this
.
cb_cardrule
.
TabIndex
=
2
;
//
//
// cb_cardlevel
// cb_cardlevel
//
//
this
.
cb_cardlevel
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardlevel
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardlevel
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardlevel
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardlevel
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_cardlevel
.
FormattingEnabled
=
true
;
this
.
cb_cardlevel
.
FormattingEnabled
=
true
;
this
.
cb_cardlevel
.
Location
=
new
System
.
Drawing
.
Point
(
4
02
,
132
);
this
.
cb_cardlevel
.
Location
=
new
System
.
Drawing
.
Point
(
4
74
,
81
);
this
.
cb_cardlevel
.
Name
=
"cb_cardlevel"
;
this
.
cb_cardlevel
.
Name
=
"cb_cardlevel"
;
this
.
cb_cardlevel
.
Size
=
new
System
.
Drawing
.
Size
(
140
,
20
);
this
.
cb_cardlevel
.
Size
=
new
System
.
Drawing
.
Size
(
70
,
25
);
this
.
cb_cardlevel
.
TabIndex
=
2
;
this
.
cb_cardlevel
.
TabIndex
=
2
;
//
//
// cb_cardrace
// cb_cardrace
//
//
this
.
cb_cardrace
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardrace
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_cardrace
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardrace
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_cardrace
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_cardrace
.
FormattingEnabled
=
true
;
this
.
cb_cardrace
.
FormattingEnabled
=
true
;
this
.
cb_cardrace
.
Location
=
new
System
.
Drawing
.
Point
(
40
2
,
106
);
this
.
cb_cardrace
.
Location
=
new
System
.
Drawing
.
Point
(
40
1
,
110
);
this
.
cb_cardrace
.
Name
=
"cb_cardrace"
;
this
.
cb_cardrace
.
Name
=
"cb_cardrace"
;
this
.
cb_cardrace
.
Size
=
new
System
.
Drawing
.
Size
(
14
0
,
20
);
this
.
cb_cardrace
.
Size
=
new
System
.
Drawing
.
Size
(
14
3
,
25
);
this
.
cb_cardrace
.
TabIndex
=
2
;
this
.
cb_cardrace
.
TabIndex
=
2
;
//
//
// cb_setname2
// cb_setname2
//
//
this
.
cb_setname2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname2
.
DropDownHeight
=
320
;
this
.
cb_setname2
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname2
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname2
.
DropDownWidth
=
140
;
this
.
cb_setname2
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_setname2
.
FormattingEnabled
=
true
;
this
.
cb_setname2
.
FormattingEnabled
=
true
;
this
.
cb_setname2
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
183
);
this
.
cb_setname2
.
IntegralHeight
=
false
;
this
.
cb_setname2
.
ItemHeight
=
17
;
this
.
cb_setname2
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
169
);
this
.
cb_setname2
.
Name
=
"cb_setname2"
;
this
.
cb_setname2
.
Name
=
"cb_setname2"
;
this
.
cb_setname2
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
0
);
this
.
cb_setname2
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
5
);
this
.
cb_setname2
.
TabIndex
=
2
;
this
.
cb_setname2
.
TabIndex
=
2
;
this
.
cb_setname2
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname2SelectedIndexChanged
);
this
.
cb_setname2
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname2SelectedIndexChanged
);
//
//
// cb_setname1
// cb_setname1
//
//
this
.
cb_setname1
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname1
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname1
.
DropDownHeight
=
320
;
this
.
cb_setname1
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname1
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname1
.
DropDownWidth
=
140
;
this
.
cb_setname1
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_setname1
.
FormattingEnabled
=
true
;
this
.
cb_setname1
.
FormattingEnabled
=
true
;
this
.
cb_setname1
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
158
);
this
.
cb_setname1
.
IntegralHeight
=
false
;
this
.
cb_setname1
.
ItemHeight
=
17
;
this
.
cb_setname1
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
140
);
this
.
cb_setname1
.
Name
=
"cb_setname1"
;
this
.
cb_setname1
.
Name
=
"cb_setname1"
;
this
.
cb_setname1
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
0
);
this
.
cb_setname1
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
5
);
this
.
cb_setname1
.
TabIndex
=
2
;
this
.
cb_setname1
.
TabIndex
=
2
;
this
.
cb_setname1
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname1SelectedIndexChanged
);
this
.
cb_setname1
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname1SelectedIndexChanged
);
//
//
// cb_setname4
// cb_setname4
//
//
this
.
cb_setname4
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname4
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname4
.
DropDownHeight
=
320
;
this
.
cb_setname4
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname4
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname4
.
DropDownWidth
=
140
;
this
.
cb_setname4
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_setname4
.
FormattingEnabled
=
true
;
this
.
cb_setname4
.
FormattingEnabled
=
true
;
this
.
cb_setname4
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
233
);
this
.
cb_setname4
.
IntegralHeight
=
false
;
this
.
cb_setname4
.
ItemHeight
=
17
;
this
.
cb_setname4
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
227
);
this
.
cb_setname4
.
Name
=
"cb_setname4"
;
this
.
cb_setname4
.
Name
=
"cb_setname4"
;
this
.
cb_setname4
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
0
);
this
.
cb_setname4
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
5
);
this
.
cb_setname4
.
TabIndex
=
2
;
this
.
cb_setname4
.
TabIndex
=
2
;
this
.
cb_setname4
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname4SelectedIndexChanged
);
this
.
cb_setname4
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname4SelectedIndexChanged
);
//
//
// cb_setname3
// cb_setname3
//
//
this
.
cb_setname3
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname3
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
cb_setname3
.
DropDownHeight
=
320
;
this
.
cb_setname3
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname3
.
DropDownStyle
=
System
.
Windows
.
Forms
.
ComboBoxStyle
.
DropDownList
;
this
.
cb_setname3
.
DropDownWidth
=
140
;
this
.
cb_setname3
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
cb_setname3
.
FormattingEnabled
=
true
;
this
.
cb_setname3
.
FormattingEnabled
=
true
;
this
.
cb_setname3
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
208
);
this
.
cb_setname3
.
IntegralHeight
=
false
;
this
.
cb_setname3
.
ItemHeight
=
17
;
this
.
cb_setname3
.
Location
=
new
System
.
Drawing
.
Point
(
402
,
198
);
this
.
cb_setname3
.
Name
=
"cb_setname3"
;
this
.
cb_setname3
.
Name
=
"cb_setname3"
;
this
.
cb_setname3
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
0
);
this
.
cb_setname3
.
Size
=
new
System
.
Drawing
.
Size
(
106
,
2
5
);
this
.
cb_setname3
.
TabIndex
=
2
;
this
.
cb_setname3
.
TabIndex
=
2
;
this
.
cb_setname3
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname3SelectedIndexChanged
);
this
.
cb_setname3
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Cb_setname3SelectedIndexChanged
);
//
//
...
@@ -483,25 +491,11 @@ private void InitializeComponent()
...
@@ -483,25 +491,11 @@ private void InitializeComponent()
this
.
tb_cardtext
.
Size
=
new
System
.
Drawing
.
Size
(
326
,
200
);
this
.
tb_cardtext
.
Size
=
new
System
.
Drawing
.
Size
(
326
,
200
);
this
.
tb_cardtext
.
TabIndex
=
4
;
this
.
tb_cardtext
.
TabIndex
=
4
;
//
//
// lb_scripttext
//
this
.
lb_scripttext
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_scripttext
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
lb_scripttext
.
FormattingEnabled
=
true
;
this
.
lb_scripttext
.
IntegralHeight
=
false
;
this
.
lb_scripttext
.
ItemHeight
=
12
;
this
.
lb_scripttext
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
384
);
this
.
lb_scripttext
.
Name
=
"lb_scripttext"
;
this
.
lb_scripttext
.
ScrollAlwaysVisible
=
true
;
this
.
lb_scripttext
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
126
);
this
.
lb_scripttext
.
TabIndex
=
6
;
this
.
lb_scripttext
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Lb_scripttextSelectedIndexChanged
);
//
// tb_edittext
// tb_edittext
//
//
this
.
tb_edittext
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_edittext
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_edittext
.
HideSelection
=
false
;
this
.
tb_edittext
.
HideSelection
=
false
;
this
.
tb_edittext
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
51
5
);
this
.
tb_edittext
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
51
6
);
this
.
tb_edittext
.
MaxLength
=
2000
;
this
.
tb_edittext
.
MaxLength
=
2000
;
this
.
tb_edittext
.
Name
=
"tb_edittext"
;
this
.
tb_edittext
.
Name
=
"tb_edittext"
;
this
.
tb_edittext
.
ScrollBars
=
System
.
Windows
.
Forms
.
ScrollBars
.
Vertical
;
this
.
tb_edittext
.
ScrollBars
=
System
.
Windows
.
Forms
.
ScrollBars
.
Vertical
;
...
@@ -514,7 +508,7 @@ private void InitializeComponent()
...
@@ -514,7 +508,7 @@ private void InitializeComponent()
this
.
lb_pleft_right
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_pleft_right
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_pleft_right
.
AutoSize
=
true
;
this
.
lb_pleft_right
.
AutoSize
=
true
;
this
.
lb_pleft_right
.
BackColor
=
System
.
Drawing
.
SystemColors
.
Control
;
this
.
lb_pleft_right
.
BackColor
=
System
.
Drawing
.
SystemColors
.
Control
;
this
.
lb_pleft_right
.
Location
=
new
System
.
Drawing
.
Point
(
222
,
31
7
);
this
.
lb_pleft_right
.
Location
=
new
System
.
Drawing
.
Point
(
222
,
31
8
);
this
.
lb_pleft_right
.
Name
=
"lb_pleft_right"
;
this
.
lb_pleft_right
.
Name
=
"lb_pleft_right"
;
this
.
lb_pleft_right
.
Size
=
new
System
.
Drawing
.
Size
(
41
,
12
);
this
.
lb_pleft_right
.
Size
=
new
System
.
Drawing
.
Size
(
41
,
12
);
this
.
lb_pleft_right
.
TabIndex
=
7
;
this
.
lb_pleft_right
.
TabIndex
=
7
;
...
@@ -523,7 +517,7 @@ private void InitializeComponent()
...
@@ -523,7 +517,7 @@ private void InitializeComponent()
// tb_pleft
// tb_pleft
//
//
this
.
tb_pleft
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_pleft
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_pleft
.
Location
=
new
System
.
Drawing
.
Point
(
297
,
31
2
);
this
.
tb_pleft
.
Location
=
new
System
.
Drawing
.
Point
(
297
,
31
3
);
this
.
tb_pleft
.
MaxLength
=
12
;
this
.
tb_pleft
.
MaxLength
=
12
;
this
.
tb_pleft
.
Name
=
"tb_pleft"
;
this
.
tb_pleft
.
Name
=
"tb_pleft"
;
this
.
tb_pleft
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
this
.
tb_pleft
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
...
@@ -546,7 +540,7 @@ private void InitializeComponent()
...
@@ -546,7 +540,7 @@ private void InitializeComponent()
//
//
this
.
lb_atkdef
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_atkdef
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_atkdef
.
AutoSize
=
true
;
this
.
lb_atkdef
.
AutoSize
=
true
;
this
.
lb_atkdef
.
Location
=
new
System
.
Drawing
.
Point
(
399
,
31
6
);
this
.
lb_atkdef
.
Location
=
new
System
.
Drawing
.
Point
(
399
,
31
7
);
this
.
lb_atkdef
.
Name
=
"lb_atkdef"
;
this
.
lb_atkdef
.
Name
=
"lb_atkdef"
;
this
.
lb_atkdef
.
Size
=
new
System
.
Drawing
.
Size
(
47
,
12
);
this
.
lb_atkdef
.
Size
=
new
System
.
Drawing
.
Size
(
47
,
12
);
this
.
lb_atkdef
.
TabIndex
=
7
;
this
.
lb_atkdef
.
TabIndex
=
7
;
...
@@ -623,7 +617,7 @@ private void InitializeComponent()
...
@@ -623,7 +617,7 @@ private void InitializeComponent()
//
//
this
.
lb5
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb5
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb5
.
AutoSize
=
true
;
this
.
lb5
.
AutoSize
=
true
;
this
.
lb5
.
Location
=
new
System
.
Drawing
.
Point
(
49
1
,
315
);
this
.
lb5
.
Location
=
new
System
.
Drawing
.
Point
(
49
2
,
316
);
this
.
lb5
.
Name
=
"lb5"
;
this
.
lb5
.
Name
=
"lb5"
;
this
.
lb5
.
Size
=
new
System
.
Drawing
.
Size
(
11
,
12
);
this
.
lb5
.
Size
=
new
System
.
Drawing
.
Size
(
11
,
12
);
this
.
lb5
.
TabIndex
=
7
;
this
.
lb5
.
TabIndex
=
7
;
...
@@ -632,7 +626,7 @@ private void InitializeComponent()
...
@@ -632,7 +626,7 @@ private void InitializeComponent()
// tb_atk
// tb_atk
//
//
this
.
tb_atk
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_atk
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_atk
.
Location
=
new
System
.
Drawing
.
Point
(
45
0
,
311
);
this
.
tb_atk
.
Location
=
new
System
.
Drawing
.
Point
(
45
2
,
312
);
this
.
tb_atk
.
MaxLength
=
12
;
this
.
tb_atk
.
MaxLength
=
12
;
this
.
tb_atk
.
Name
=
"tb_atk"
;
this
.
tb_atk
.
Name
=
"tb_atk"
;
this
.
tb_atk
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
this
.
tb_atk
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
...
@@ -643,7 +637,7 @@ private void InitializeComponent()
...
@@ -643,7 +637,7 @@ private void InitializeComponent()
// tb_def
// tb_def
//
//
this
.
tb_def
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_def
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_def
.
Location
=
new
System
.
Drawing
.
Point
(
504
,
31
1
);
this
.
tb_def
.
Location
=
new
System
.
Drawing
.
Point
(
504
,
31
2
);
this
.
tb_def
.
MaxLength
=
12
;
this
.
tb_def
.
MaxLength
=
12
;
this
.
tb_def
.
Name
=
"tb_def"
;
this
.
tb_def
.
Name
=
"tb_def"
;
this
.
tb_def
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
this
.
tb_def
.
Size
=
new
System
.
Drawing
.
Size
(
38
,
21
);
...
@@ -654,7 +648,7 @@ private void InitializeComponent()
...
@@ -654,7 +648,7 @@ private void InitializeComponent()
// tb_cardcode
// tb_cardcode
//
//
this
.
tb_cardcode
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardcode
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardcode
.
Location
=
new
System
.
Drawing
.
Point
(
474
,
28
3
);
this
.
tb_cardcode
.
Location
=
new
System
.
Drawing
.
Point
(
474
,
28
5
);
this
.
tb_cardcode
.
MaxLength
=
12
;
this
.
tb_cardcode
.
MaxLength
=
12
;
this
.
tb_cardcode
.
Name
=
"tb_cardcode"
;
this
.
tb_cardcode
.
Name
=
"tb_cardcode"
;
this
.
tb_cardcode
.
Size
=
new
System
.
Drawing
.
Size
(
68
,
21
);
this
.
tb_cardcode
.
Size
=
new
System
.
Drawing
.
Size
(
68
,
21
);
...
@@ -667,7 +661,7 @@ private void InitializeComponent()
...
@@ -667,7 +661,7 @@ private void InitializeComponent()
//
//
this
.
lb_cardalias
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_cardalias
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_cardalias
.
AutoSize
=
true
;
this
.
lb_cardalias
.
AutoSize
=
true
;
this
.
lb_cardalias
.
Location
=
new
System
.
Drawing
.
Point
(
405
,
26
4
);
this
.
lb_cardalias
.
Location
=
new
System
.
Drawing
.
Point
(
405
,
26
2
);
this
.
lb_cardalias
.
Name
=
"lb_cardalias"
;
this
.
lb_cardalias
.
Name
=
"lb_cardalias"
;
this
.
lb_cardalias
.
Size
=
new
System
.
Drawing
.
Size
(
65
,
12
);
this
.
lb_cardalias
.
Size
=
new
System
.
Drawing
.
Size
(
65
,
12
);
this
.
lb_cardalias
.
TabIndex
=
7
;
this
.
lb_cardalias
.
TabIndex
=
7
;
...
@@ -676,7 +670,7 @@ private void InitializeComponent()
...
@@ -676,7 +670,7 @@ private void InitializeComponent()
// tb_cardalias
// tb_cardalias
//
//
this
.
tb_cardalias
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardalias
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_cardalias
.
Location
=
new
System
.
Drawing
.
Point
(
47
5
,
259
);
this
.
tb_cardalias
.
Location
=
new
System
.
Drawing
.
Point
(
47
4
,
259
);
this
.
tb_cardalias
.
MaxLength
=
12
;
this
.
tb_cardalias
.
MaxLength
=
12
;
this
.
tb_cardalias
.
Name
=
"tb_cardalias"
;
this
.
tb_cardalias
.
Name
=
"tb_cardalias"
;
this
.
tb_cardalias
.
Size
=
new
System
.
Drawing
.
Size
(
67
,
21
);
this
.
tb_cardalias
.
Size
=
new
System
.
Drawing
.
Size
(
67
,
21
);
...
@@ -745,10 +739,10 @@ private void InitializeComponent()
...
@@ -745,10 +739,10 @@ private void InitializeComponent()
//
//
this
.
lb_categorys
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_categorys
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_categorys
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
255
)))));
this
.
lb_categorys
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
255
)))));
this
.
lb_categorys
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
17
1
);
this
.
lb_categorys
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
17
2
);
this
.
lb_categorys
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_categorys
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_categorys
.
Name
=
"lb_categorys"
;
this
.
lb_categorys
.
Name
=
"lb_categorys"
;
this
.
lb_categorys
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
6
);
this
.
lb_categorys
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
8
);
this
.
lb_categorys
.
TabIndex
=
11
;
this
.
lb_categorys
.
TabIndex
=
11
;
this
.
lb_categorys
.
Text
=
"Card Categorys"
;
this
.
lb_categorys
.
Text
=
"Card Categorys"
;
this
.
lb_categorys
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
this
.
lb_categorys
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
...
@@ -757,34 +751,12 @@ private void InitializeComponent()
...
@@ -757,34 +751,12 @@ private void InitializeComponent()
//
//
this
.
lb2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb2
.
AutoSize
=
true
;
this
.
lb2
.
AutoSize
=
true
;
this
.
lb2
.
Location
=
new
System
.
Drawing
.
Point
(
339
,
31
6
);
this
.
lb2
.
Location
=
new
System
.
Drawing
.
Point
(
339
,
31
7
);
this
.
lb2
.
Name
=
"lb2"
;
this
.
lb2
.
Name
=
"lb2"
;
this
.
lb2
.
Size
=
new
System
.
Drawing
.
Size
(
11
,
12
);
this
.
lb2
.
Size
=
new
System
.
Drawing
.
Size
(
11
,
12
);
this
.
lb2
.
TabIndex
=
7
;
this
.
lb2
.
TabIndex
=
7
;
this
.
lb2
.
Text
=
"/"
;
this
.
lb2
.
Text
=
"/"
;
//
//
// pl_cardtype
//
this
.
pl_cardtype
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
pl_cardtype
.
AutoScroll
=
true
;
this
.
pl_cardtype
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
46
);
this
.
pl_cardtype
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
1
);
this
.
pl_cardtype
.
Name
=
"pl_cardtype"
;
this
.
pl_cardtype
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
2
);
this
.
pl_cardtype
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
123
);
this
.
pl_cardtype
.
TabIndex
=
12
;
//
// pl_category
//
this
.
pl_category
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
pl_category
.
AutoScroll
=
true
;
this
.
pl_category
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
189
);
this
.
pl_category
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
1
);
this
.
pl_category
.
Name
=
"pl_category"
;
this
.
pl_category
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
2
);
this
.
pl_category
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
174
);
this
.
pl_category
.
TabIndex
=
13
;
//
// pl_image
// pl_image
//
//
this
.
pl_image
.
AllowDrop
=
true
;
this
.
pl_image
.
AllowDrop
=
true
;
...
@@ -806,7 +778,7 @@ private void InitializeComponent()
...
@@ -806,7 +778,7 @@ private void InitializeComponent()
this
.
lb_types
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
28
);
this
.
lb_types
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
28
);
this
.
lb_types
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_types
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_types
.
Name
=
"lb_types"
;
this
.
lb_types
.
Name
=
"lb_types"
;
this
.
lb_types
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
6
);
this
.
lb_types
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
8
);
this
.
lb_types
.
TabIndex
=
11
;
this
.
lb_types
.
TabIndex
=
11
;
this
.
lb_types
.
Text
=
"Card Types"
;
this
.
lb_types
.
Text
=
"Card Types"
;
this
.
lb_types
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
this
.
lb_types
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
...
@@ -815,10 +787,10 @@ private void InitializeComponent()
...
@@ -815,10 +787,10 @@ private void InitializeComponent()
//
//
this
.
lb_tiptexts
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_tiptexts
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_tiptexts
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
255
)))));
this
.
lb_tiptexts
.
BackColor
=
System
.
Drawing
.
Color
.
FromArgb
(((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
192
)))),
((
int
)(((
byte
)(
255
)))));
this
.
lb_tiptexts
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
36
5
);
this
.
lb_tiptexts
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
36
6
);
this
.
lb_tiptexts
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_tiptexts
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
3
,
3
,
3
,
0
);
this
.
lb_tiptexts
.
Name
=
"lb_tiptexts"
;
this
.
lb_tiptexts
.
Name
=
"lb_tiptexts"
;
this
.
lb_tiptexts
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
6
);
this
.
lb_tiptexts
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
1
8
);
this
.
lb_tiptexts
.
TabIndex
=
11
;
this
.
lb_tiptexts
.
TabIndex
=
11
;
this
.
lb_tiptexts
.
Text
=
"Tips Texts"
;
this
.
lb_tiptexts
.
Text
=
"Tips Texts"
;
this
.
lb_tiptexts
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
this
.
lb_tiptexts
.
TextAlign
=
System
.
Drawing
.
ContentAlignment
.
MiddleLeft
;
...
@@ -856,7 +828,7 @@ private void InitializeComponent()
...
@@ -856,7 +828,7 @@ private void InitializeComponent()
// tb_setcode1
// tb_setcode1
//
//
this
.
tb_setcode1
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode1
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode1
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
1
58
);
this
.
tb_setcode1
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
1
42
);
this
.
tb_setcode1
.
MaxLength
=
4
;
this
.
tb_setcode1
.
MaxLength
=
4
;
this
.
tb_setcode1
.
Name
=
"tb_setcode1"
;
this
.
tb_setcode1
.
Name
=
"tb_setcode1"
;
this
.
tb_setcode1
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
this
.
tb_setcode1
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
...
@@ -868,7 +840,7 @@ private void InitializeComponent()
...
@@ -868,7 +840,7 @@ private void InitializeComponent()
// tb_setcode2
// tb_setcode2
//
//
this
.
tb_setcode2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode2
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode2
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
1
82
);
this
.
tb_setcode2
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
1
70
);
this
.
tb_setcode2
.
MaxLength
=
4
;
this
.
tb_setcode2
.
MaxLength
=
4
;
this
.
tb_setcode2
.
Name
=
"tb_setcode2"
;
this
.
tb_setcode2
.
Name
=
"tb_setcode2"
;
this
.
tb_setcode2
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
this
.
tb_setcode2
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
...
@@ -880,7 +852,7 @@ private void InitializeComponent()
...
@@ -880,7 +852,7 @@ private void InitializeComponent()
// tb_setcode3
// tb_setcode3
//
//
this
.
tb_setcode3
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode3
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode3
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
20
7
);
this
.
tb_setcode3
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
20
0
);
this
.
tb_setcode3
.
MaxLength
=
4
;
this
.
tb_setcode3
.
MaxLength
=
4
;
this
.
tb_setcode3
.
Name
=
"tb_setcode3"
;
this
.
tb_setcode3
.
Name
=
"tb_setcode3"
;
this
.
tb_setcode3
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
this
.
tb_setcode3
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
...
@@ -892,7 +864,7 @@ private void InitializeComponent()
...
@@ -892,7 +864,7 @@ private void InitializeComponent()
// tb_setcode4
// tb_setcode4
//
//
this
.
tb_setcode4
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode4
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
tb_setcode4
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
2
32
);
this
.
tb_setcode4
.
Location
=
new
System
.
Drawing
.
Point
(
512
,
2
29
);
this
.
tb_setcode4
.
MaxLength
=
4
;
this
.
tb_setcode4
.
MaxLength
=
4
;
this
.
tb_setcode4
.
Name
=
"tb_setcode4"
;
this
.
tb_setcode4
.
Name
=
"tb_setcode4"
;
this
.
tb_setcode4
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
this
.
tb_setcode4
.
Size
=
new
System
.
Drawing
.
Size
(
30
,
21
);
...
@@ -905,12 +877,83 @@ private void InitializeComponent()
...
@@ -905,12 +877,83 @@ private void InitializeComponent()
//
//
this
.
lb_cardcode
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_cardcode
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_cardcode
.
AutoSize
=
true
;
this
.
lb_cardcode
.
AutoSize
=
true
;
this
.
lb_cardcode
.
Location
=
new
System
.
Drawing
.
Point
(
405
,
2
88
);
this
.
lb_cardcode
.
Location
=
new
System
.
Drawing
.
Point
(
405
,
2
90
);
this
.
lb_cardcode
.
Name
=
"lb_cardcode"
;
this
.
lb_cardcode
.
Name
=
"lb_cardcode"
;
this
.
lb_cardcode
.
Size
=
new
System
.
Drawing
.
Size
(
59
,
12
);
this
.
lb_cardcode
.
Size
=
new
System
.
Drawing
.
Size
(
59
,
12
);
this
.
lb_cardcode
.
TabIndex
=
7
;
this
.
lb_cardcode
.
TabIndex
=
7
;
this
.
lb_cardcode
.
Text
=
"Card Code"
;
this
.
lb_cardcode
.
Text
=
"Card Code"
;
//
//
// pl_category
//
this
.
pl_category
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
pl_category
.
AutoScroll
=
true
;
this
.
pl_category
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
pl_category
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
191
);
this
.
pl_category
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
1
,
2
,
1
,
2
);
this
.
pl_category
.
Name
=
"pl_category"
;
this
.
pl_category
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
2
);
this
.
pl_category
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
174
);
this
.
pl_category
.
TabIndex
=
13
;
//
// pl_cardtype
//
this
.
pl_cardtype
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
pl_cardtype
.
AutoScroll
=
true
;
this
.
pl_cardtype
.
Font
=
new
System
.
Drawing
.
Font
(
"宋体"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
pl_cardtype
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
47
);
this
.
pl_cardtype
.
Margin
=
new
System
.
Windows
.
Forms
.
Padding
(
1
,
2
,
1
,
2
);
this
.
pl_cardtype
.
Name
=
"pl_cardtype"
;
this
.
pl_cardtype
.
Padding
=
new
System
.
Windows
.
Forms
.
Padding
(
2
);
this
.
pl_cardtype
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
123
);
this
.
pl_cardtype
.
TabIndex
=
12
;
//
// lb_scripttext
//
this
.
lb_scripttext
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lb_scripttext
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
None
;
this
.
lb_scripttext
.
Font
=
new
System
.
Drawing
.
Font
(
"微软雅黑"
,
9F
,
System
.
Drawing
.
FontStyle
.
Regular
,
System
.
Drawing
.
GraphicsUnit
.
Point
,
((
byte
)(
134
)));
this
.
lb_scripttext
.
FormattingEnabled
=
true
;
this
.
lb_scripttext
.
IntegralHeight
=
false
;
this
.
lb_scripttext
.
ItemHeight
=
17
;
this
.
lb_scripttext
.
Location
=
new
System
.
Drawing
.
Point
(
548
,
387
);
this
.
lb_scripttext
.
Name
=
"lb_scripttext"
;
this
.
lb_scripttext
.
ScrollAlwaysVisible
=
true
;
this
.
lb_scripttext
.
Size
=
new
System
.
Drawing
.
Size
(
310
,
126
);
this
.
lb_scripttext
.
TabIndex
=
6
;
this
.
lb_scripttext
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Lb_scripttextSelectedIndexChanged
);
//
// lv_cardlist
//
this
.
lv_cardlist
.
Anchor
=
System
.
Windows
.
Forms
.
AnchorStyles
.
Top
;
this
.
lv_cardlist
.
BorderStyle
=
System
.
Windows
.
Forms
.
BorderStyle
.
FixedSingle
;
this
.
lv_cardlist
.
Columns
.
AddRange
(
new
System
.
Windows
.
Forms
.
ColumnHeader
[]
{
this
.
ch_cardcode
,
this
.
ch_cardname
});
this
.
lv_cardlist
.
FullRowSelect
=
true
;
this
.
lv_cardlist
.
GridLines
=
true
;
this
.
lv_cardlist
.
HideSelection
=
false
;
this
.
lv_cardlist
.
LabelWrap
=
false
;
this
.
lv_cardlist
.
Location
=
new
System
.
Drawing
.
Point
(
0
,
27
);
this
.
lv_cardlist
.
Name
=
"lv_cardlist"
;
this
.
lv_cardlist
.
Scrollable
=
false
;
this
.
lv_cardlist
.
ShowItemToolTips
=
true
;
this
.
lv_cardlist
.
Size
=
new
System
.
Drawing
.
Size
(
216
,
510
);
this
.
lv_cardlist
.
TabIndex
=
1
;
this
.
lv_cardlist
.
UseCompatibleStateImageBehavior
=
false
;
this
.
lv_cardlist
.
View
=
System
.
Windows
.
Forms
.
View
.
Details
;
this
.
lv_cardlist
.
SelectedIndexChanged
+=
new
System
.
EventHandler
(
this
.
Lv_cardlistSelectedIndexChanged
);
this
.
lv_cardlist
.
KeyDown
+=
new
System
.
Windows
.
Forms
.
KeyEventHandler
(
this
.
Lv_cardlistKeyDown
);
//
// ch_cardcode
//
this
.
ch_cardcode
.
Text
=
"Card Code"
;
this
.
ch_cardcode
.
Width
=
70
;
//
// ch_cardname
//
this
.
ch_cardname
.
Text
=
"Card Name"
;
this
.
ch_cardname
.
Width
=
140
;
//
// DataEditForm
// DataEditForm
//
//
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
this
.
AutoScaleMode
=
System
.
Windows
.
Forms
.
AutoScaleMode
.
None
;
...
@@ -980,7 +1023,6 @@ private void InitializeComponent()
...
@@ -980,7 +1023,6 @@ private void InitializeComponent()
this
.
PerformLayout
();
this
.
PerformLayout
();
}
}
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_importmseimg
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_exportdata
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_exportdata
;
private
System
.
Windows
.
Forms
.
ToolStripSeparator
toolStripSeparator3
;
private
System
.
Windows
.
Forms
.
ToolStripSeparator
toolStripSeparator3
;
private
System
.
Windows
.
Forms
.
ToolStripSeparator
toolStripSeparator2
;
private
System
.
Windows
.
Forms
.
ToolStripSeparator
toolStripSeparator2
;
...
@@ -1060,6 +1102,9 @@ private void InitializeComponent()
...
@@ -1060,6 +1102,9 @@ private void InitializeComponent()
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_readydk
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_readydk
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_copyto
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_copyto
;
private
System
.
Windows
.
Forms
.
MenuStrip
mainMenu
;
private
System
.
Windows
.
Forms
.
MenuStrip
mainMenu
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_readmse
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menu_setting
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_mseconfig
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_mseconfig
;
private
System
.
Windows
.
Forms
.
ToolStripMenuItem
menuitem_importmseimg
;
}
}
}
}
DataEditorX/DataEditForm.cs
View file @
6fe93422
...
@@ -285,7 +285,8 @@ void InitCheckPanel(FlowLayoutPanel fpanel, Dictionary<long, string> dic)
...
@@ -285,7 +285,8 @@ void InitCheckPanel(FlowLayoutPanel fpanel, Dictionary<long, string> dic)
foreach
(
long
key
in
dic
.
Keys
)
foreach
(
long
key
in
dic
.
Keys
)
{
{
CheckBox
_cbox
=
new
CheckBox
();
CheckBox
_cbox
=
new
CheckBox
();
_cbox
.
Name
=
fpanel
.
Name
+
key
.
ToString
();
_cbox
.
Name
=
fpanel
.
Name
+
key
.
ToString
(
"x"
);
_cbox
.
Tag
=
key
;
_cbox
.
Text
=
dic
[
key
];
_cbox
.
Text
=
dic
[
key
];
_cbox
.
AutoSize
=
true
;
_cbox
.
AutoSize
=
true
;
_cbox
.
Margin
=
fpanel
.
Margin
;
_cbox
.
Margin
=
fpanel
.
Margin
;
...
@@ -338,7 +339,10 @@ string SetCheck(FlowLayoutPanel fpl, long number)
...
@@ -338,7 +339,10 @@ string SetCheck(FlowLayoutPanel fpl, long number)
if
(
c
is
CheckBox
)
if
(
c
is
CheckBox
)
{
{
CheckBox
cbox
=
(
CheckBox
)
c
;
CheckBox
cbox
=
(
CheckBox
)
c
;
long
.
TryParse
(
cbox
.
Name
.
Substring
(
fpl
.
Name
.
Length
),
out
temp
);
if
(
cbox
.
Tag
==
null
)
temp
=
0
;
else
temp
=
(
long
)
cbox
.
Tag
;
if
((
temp
&
number
)
==
temp
&&
temp
!=
0
)
if
((
temp
&
number
)
==
temp
&&
temp
!=
0
)
{
{
...
@@ -424,7 +428,10 @@ long GetCheck(FlowLayoutPanel fpl)
...
@@ -424,7 +428,10 @@ long GetCheck(FlowLayoutPanel fpl)
if
(
c
is
CheckBox
)
if
(
c
is
CheckBox
)
{
{
CheckBox
cbox
=
(
CheckBox
)
c
;
CheckBox
cbox
=
(
CheckBox
)
c
;
long
.
TryParse
(
cbox
.
Name
.
Substring
(
fpl
.
Name
.
Length
),
out
temp
);
if
(
cbox
.
Tag
==
null
)
temp
=
0
;
else
temp
=
(
long
)
cbox
.
Tag
;
if
(
cbox
.
Checked
)
if
(
cbox
.
Checked
)
number
+=
temp
;
number
+=
temp
;
}
}
...
@@ -1599,14 +1606,14 @@ void AddMenuItemFormMSE()
...
@@ -1599,14 +1606,14 @@ void AddMenuItemFormMSE()
string
[]
files
=
Directory
.
GetFiles
(
datapath
);
string
[]
files
=
Directory
.
GetFiles
(
datapath
);
foreach
(
string
file
in
files
)
foreach
(
string
file
in
files
)
{
{
string
name
=
Path
.
GetFileNam
e
(
file
);
string
name
=
MSEConfig
.
getLanguag
e
(
file
);
if
(
!
name
.
StartsWith
(
"mse"
))
if
(
string
.
IsNullOrEmpty
(
name
))
continue
;
continue
;
ToolStripMenuItem
tsmi
=
new
ToolStripMenuItem
(
name
);
ToolStripMenuItem
tsmi
=
new
ToolStripMenuItem
(
name
);
tsmi
.
ToolTipText
=
file
;
tsmi
.
Click
+=
SetMseConfig_Click
;
if
(
msecfg
.
configName
.
Equals
(
name
,
StringComparison
.
OrdinalIgnoreCase
))
if
(
msecfg
.
configName
.
Equals
(
name
,
StringComparison
.
OrdinalIgnoreCase
))
tsmi
.
Checked
=
true
;
tsmi
.
Checked
=
true
;
tsmi
.
Click
+=
SetMseConfig_Click
;
tsmi
.
ToolTipText
=
file
;
menuitem_mseconfig
.
DropDownItems
.
Add
(
tsmi
);
menuitem_mseconfig
.
DropDownItems
.
Add
(
tsmi
);
}
}
}
}
...
@@ -1627,5 +1634,6 @@ void SetMseConfig_Click(object sender, EventArgs e)
...
@@ -1627,5 +1634,6 @@ void SetMseConfig_Click(object sender, EventArgs e)
}
}
}
}
#
endregion
#
endregion
}
}
}
}
DataEditorX/DataEditorX.csproj
View file @
6fe93422
...
@@ -117,7 +117,7 @@
...
@@ -117,7 +117,7 @@
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
<Compile
Include=
"Properties\AssemblyInfo.cs"
/>
</ItemGroup>
</ItemGroup>
<ItemGroup>
<ItemGroup>
<Content
Include=
"data\mse_
cht
.txt"
>
<Content
Include=
"data\mse_
Chinese-Traditional
.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
<None
Include=
"data\constant.lua"
>
<None
Include=
"data\constant.lua"
>
...
@@ -129,13 +129,13 @@
...
@@ -129,13 +129,13 @@
<Content
Include=
"data\language_english.txt"
>
<Content
Include=
"data\language_english.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
<Content
Include=
"data\mse_
en
.txt"
>
<Content
Include=
"data\mse_
English
.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
<Content
Include=
"data\cardinfo_english.txt"
>
<Content
Include=
"data\cardinfo_english.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
<Content
Include=
"data\mse_
jp
.txt"
>
<Content
Include=
"data\mse_
Japan
.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
</ItemGroup>
</ItemGroup>
...
@@ -198,7 +198,7 @@
...
@@ -198,7 +198,7 @@
</Content>
</Content>
</ItemGroup>
</ItemGroup>
<ItemGroup>
<ItemGroup>
<Content
Include=
"data\mse_
chs
.txt"
>
<Content
Include=
"data\mse_
Chinese-Simplified
.txt"
>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
<CopyToOutputDirectory>
PreserveNewest
</CopyToOutputDirectory>
</Content>
</Content>
</ItemGroup>
</ItemGroup>
...
...
DataEditorX/Language/LanguageHelper.cs
View file @
6fe93422
...
@@ -21,8 +21,8 @@ public static class LANG
...
@@ -21,8 +21,8 @@ public static class LANG
{
{
static
Dictionary
<
string
,
string
>
mWordslist
=
new
Dictionary
<
string
,
string
>();
static
Dictionary
<
string
,
string
>
mWordslist
=
new
Dictionary
<
string
,
string
>();
static
SortedList
<
LMSG
,
string
>
msglist
=
new
SortedList
<
LMSG
,
string
>();
static
SortedList
<
LMSG
,
string
>
msglist
=
new
SortedList
<
LMSG
,
string
>();
static
string
SEP_CONTROL
=
"."
;
const
char
SEP_CONTROL
=
'.'
;
static
string
SEP_LINE
=
" "
;
const
char
SEP_LINE
=
'\t'
;
#
region
获取消息文字
#
region
获取消息文字
public
static
string
GetMsg
(
LMSG
lMsg
)
public
static
string
GetMsg
(
LMSG
lMsg
)
...
@@ -61,7 +61,7 @@ static bool GetLabel(string key, out string title)
...
@@ -61,7 +61,7 @@ static bool GetLabel(string key, out string title)
title
=
null
;
title
=
null
;
return
false
;
return
false
;
}
}
static
void
SetControlLabel
(
Control
c
,
string
pName
,
string
formName
)
static
void
SetControlLabel
(
Control
c
,
string
pName
,
string
formName
)
{
{
if
(!
string
.
IsNullOrEmpty
(
pName
))
if
(!
string
.
IsNullOrEmpty
(
pName
))
...
@@ -113,11 +113,11 @@ static void SetControlLabel(Control c, string pName, string formName)
...
@@ -113,11 +113,11 @@ static void SetControlLabel(Control c, string pName, string formName)
static
void
SetMenuItem
(
string
pName
,
ToolStripItem
tsi
)
static
void
SetMenuItem
(
string
pName
,
ToolStripItem
tsi
)
{
{
string
title
;
string
title
;
if
(
tsi
is
ToolStripMenuItem
)
if
(
tsi
is
ToolStripMenuItem
)
{
{
ToolStripMenuItem
tsmi
=
(
ToolStripMenuItem
)
tsi
;
ToolStripMenuItem
tsmi
=
(
ToolStripMenuItem
)
tsi
;
if
(
GetLabel
(
pName
+
SEP_CONTROL
+
tsmi
.
Name
,
out
title
))
if
(
GetLabel
(
pName
+
SEP_CONTROL
+
tsmi
.
Name
,
out
title
))
tsmi
.
Text
=
title
;
tsmi
.
Text
=
title
;
if
(
tsmi
.
HasDropDownItems
)
if
(
tsmi
.
HasDropDownItems
)
{
{
...
@@ -143,7 +143,7 @@ public static void GetFormLabel(Form fm)
...
@@ -143,7 +143,7 @@ public static void GetFormLabel(Form fm)
if
(
fm
==
null
)
if
(
fm
==
null
)
return
;
return
;
// fm.SuspendLayout();
// fm.SuspendLayout();
//fm.ResumeLayout(true);
//fm.ResumeLayout(true);
GetControlLabel
(
fm
,
""
,
fm
.
Name
);
GetControlLabel
(
fm
,
""
,
fm
.
Name
);
//fm.ResumeLayout(false);
//fm.ResumeLayout(false);
//fm.PerformLayout();
//fm.PerformLayout();
...
@@ -155,7 +155,7 @@ static void AddLabel(string key, string title)
...
@@ -155,7 +155,7 @@ static void AddLabel(string key, string title)
mWordslist
.
Add
(
key
,
title
);
mWordslist
.
Add
(
key
,
title
);
}
}
static
void
GetControlLabel
(
Control
c
,
string
pName
,
static
void
GetControlLabel
(
Control
c
,
string
pName
,
string
formName
)
string
formName
)
{
{
if
(!
string
.
IsNullOrEmpty
(
pName
))
if
(!
string
.
IsNullOrEmpty
(
pName
))
...
@@ -169,7 +169,7 @@ static void AddLabel(string key, string title)
...
@@ -169,7 +169,7 @@ static void AddLabel(string key, string title)
int
i
,
count
=
lv
.
Columns
.
Count
;
int
i
,
count
=
lv
.
Columns
.
Count
;
for
(
i
=
0
;
i
<
count
;
i
++)
for
(
i
=
0
;
i
<
count
;
i
++)
{
{
AddLabel
(
pName
+
SEP_CONTROL
+
i
.
ToString
(),
AddLabel
(
pName
+
SEP_CONTROL
+
i
.
ToString
(),
lv
.
Columns
[
i
].
Text
);
lv
.
Columns
[
i
].
Text
);
}
}
}
}
...
@@ -241,7 +241,8 @@ public static bool SaveLanguage(string conf)
...
@@ -241,7 +241,8 @@ public static bool SaveLanguage(string conf)
sw
.
WriteLine
(
"#"
);
sw
.
WriteLine
(
"#"
);
foreach
(
LMSG
k
in
msglist
.
Keys
)
foreach
(
LMSG
k
in
msglist
.
Keys
)
{
{
sw
.
WriteLine
(
"0x"
+
((
uint
)
k
).
ToString
(
"x"
)
+
SEP_LINE
+
msglist
[
k
].
Replace
(
"\n"
,
"/n"
));
//记得替换换行符
sw
.
WriteLine
(
"0x"
+
((
uint
)
k
).
ToString
(
"x"
)
+
SEP_LINE
+
msglist
[
k
].
Replace
(
"\n"
,
"\\n"
));
}
}
foreach
(
LMSG
k
in
Enum
.
GetValues
(
typeof
(
LMSG
)))
foreach
(
LMSG
k
in
Enum
.
GetValues
(
typeof
(
LMSG
)))
{
{
...
@@ -265,40 +266,27 @@ public static void LoadFormLabels(string f)
...
@@ -265,40 +266,27 @@ public static void LoadFormLabels(string f)
using
(
FileStream
fs
=
new
FileStream
(
f
,
FileMode
.
Open
,
FileAccess
.
Read
))
using
(
FileStream
fs
=
new
FileStream
(
f
,
FileMode
.
Open
,
FileAccess
.
Read
))
{
{
StreamReader
sr
=
new
StreamReader
(
fs
,
Encoding
.
UTF8
);
StreamReader
sr
=
new
StreamReader
(
fs
,
Encoding
.
UTF8
);
string
line
,
sk
,
v
;
string
line
;
uint
utemp
;
uint
utemp
;
LMSG
ltemp
;
LMSG
ltemp
;
while
((
line
=
sr
.
ReadLine
())
!=
null
)
while
((
line
=
sr
.
ReadLine
())
!=
null
)
{
{
if
(
line
.
Length
==
0
)
if
(
line
.
Length
==
0
)
continue
;
continue
;
string
[]
words
=
line
.
Split
(
SEP_LINE
);
if
(
words
.
Length
<
2
)
continue
;
if
(
line
.
StartsWith
(
"0x"
))
//加载消息文字
if
(
line
.
StartsWith
(
"0x"
))
//加载消息文字
{
{
int
si
=
line
.
IndexOf
(
SEP_LINE
);
uint
.
TryParse
(
words
[
0
].
Replace
(
"0x"
,
""
),
NumberStyles
.
HexNumber
,
null
,
out
utemp
);
if
(
si
>
0
)
ltemp
=
(
LMSG
)
utemp
;
{
if
(
msglist
.
IndexOfKey
(
ltemp
)
<
0
)
//记得替换换行符
sk
=
line
.
Substring
(
0
,
si
);
msglist
.
Add
(
ltemp
,
words
[
1
].
Replace
(
"\\n"
,
"\n"
));
v
=
line
.
Substring
(
si
+
1
);
//if (sk.StartsWith("0x"))
uint
.
TryParse
(
sk
.
Replace
(
"0x"
,
""
),
NumberStyles
.
HexNumber
,
null
,
out
utemp
);
//else
// uint.TryParse(sk, out utemp);
ltemp
=
(
LMSG
)
utemp
;
if
(
msglist
.
IndexOfKey
(
ltemp
)
<
0
)
msglist
.
Add
(
ltemp
,
v
.
Replace
(
"/n"
,
"\n"
));
}
}
}
else
if
(!
line
.
StartsWith
(
"#"
))
//加载界面语言
else
if
(!
line
.
StartsWith
(
"#"
))
//加载界面语言
{
{
int
si
=
line
.
IndexOf
(
SEP_LINE
);
if
(!
mWordslist
.
ContainsKey
(
words
[
0
]))
if
(
si
>
0
)
mWordslist
.
Add
(
words
[
0
],
words
[
1
]);
{
sk
=
line
.
Substring
(
0
,
si
);
v
=
line
.
Substring
(
si
+
1
);
if
(!
mWordslist
.
ContainsKey
(
sk
))
mWordslist
.
Add
(
sk
,
v
);
}
}
}
}
}
sr
.
Close
();
sr
.
Close
();
...
...
DataEditorX/Properties/AssemblyInfo.cs
View file @
6fe93422
...
@@ -28,4 +28,4 @@
...
@@ -28,4 +28,4 @@
//
//
// You can specify all the values or you can use the default the Revision and
// You can specify all the values or you can use the default the Revision and
// Build Numbers by using the '*' as shown below:
// Build Numbers by using the '*' as shown below:
[
assembly
:
AssemblyVersion
(
"2.2.9.
1
"
)]
[
assembly
:
AssemblyVersion
(
"2.2.9.
2
"
)]
DataEditorX/app.config
View file @
6fe93422
...
@@ -10,9 +10,9 @@
...
@@ -10,9 +10,9 @@
<!--
access
these
values
via
the
property
:
<!--
access
these
values
via
the
property
:
System
.
Configuration
.
ConfigurationManager
.
AppSettings
[
key
]
System
.
Configuration
.
ConfigurationManager
.
AppSettings
[
key
]
-->
-->
<!--
MSE
language
-->
<!--
MSE
language
data
/
mse_xxx
.
txt
-->
<
add
key
=
"mse"
value
=
"
mse_chs.txt
"
/>
<
add
key
=
"mse"
value
=
"
Chinese-Simplified
"
/>
<!--
Language
-->
<!--
Language
data
/
cardinfo_xxxx
.
txt
data
/
language_xxx
.
txt
-->
<
add
key
=
"language"
value
=
"chinese"
/>
<
add
key
=
"language"
value
=
"chinese"
/>
<!--
DataEditorX
source
code
-->
<!--
DataEditorX
source
code
-->
<
add
key
=
"sourceURL"
value
=
"https://github.com/247321453/DataEditorX"
/>
<
add
key
=
"sourceURL"
value
=
"https://github.com/247321453/DataEditorX"
/>
...
...
DataEditorX/data/cardinfo_chinese.txt
View file @
6fe93422
##rule
################ 使用 tab 分隔
0x0 卡片规则
##rule
0x0 规则
0x1 OCG专有
0x1 OCG专有
0x2 TCG专有
0x2 TCG专有
0x3 OCG&TCG
0x3 OCG&TCG
0x4 Anime/DIY
0x4 Anime/DIY
##attribute
##attribute
0x0
卡片
属性
0x0 属性
0x1 地
0x1 地
0x2 水
0x2 水
0x4 炎
0x4 炎
...
@@ -14,7 +15,7 @@
...
@@ -14,7 +15,7 @@
0x20 暗
0x20 暗
0x40 神
0x40 神
##level
##level
0x0
卡片等级/阶级
0x0
星数
0x1 1★
0x1 1★
0x2 2★
0x2 2★
0x3 3★
0x3 3★
...
@@ -62,7 +63,7 @@
...
@@ -62,7 +63,7 @@
0x40000000 超量相关
0x40000000 超量相关
0x80000000 效果无效
0x80000000 效果无效
##race
##race
0x0
卡片
种族
0x0 种族
0x1 战士族
0x1 战士族
0x2 魔法师族
0x2 魔法师族
0x4 天使族
0x4 天使族
...
@@ -114,227 +115,246 @@
...
@@ -114,227 +115,246 @@
0x800000 超量
0x800000 超量
0x1000000 灵摆
0x1000000 灵摆
##setname
##setname
0x0
卡片
系列
0x0 系列
0x1 A·O·J
0x1
正义盟军
A·O·J
0x2 ジェネクス
0x2
次世代
ジェネクス
0x1002 レアル·ジェネクス
0x1002
真次世代
レアル·ジェネクス
0x2002 A·ジェネクス
0x2002
盟军·次世代
A·ジェネクス
0x3 N/A
0x3 N/A
0x4 アマズネス
0x4
亚马逊
アマズネス
0x5 アルカナフォース
0x5
秘仪之力
アルカナフォース
0x6 暗黑界
0x6 暗黑界
0x7 アンティーク・ギア
0x7
古代的机械
アンティーク・ギア
0x8 HERO
0x8
英雄
HERO
0x3008 E·HERO
0x3008
元素英雄
E·HERO
0x6008 E-HERO
0x6008
邪心英雄
E-HERO
0xc008 D·HERO
0xc008
命运英雄
D·HERO
0x5008 V·HERO
0x5008
幻影英雄
V·HERO
0xa008 M·HERO
0xa008
假面英雄
M·HERO
0x9 ネオス
0x9
新宇侠
ネオス
0xa ヴェルズ
0xa
入魔
ヴェルズ
0x100a インヴェルズ
0x100a
侵入魔人
インヴェルズ
0xb インフェルニティ
0xb
永火
インフェルニティ
0xc エーリアン
0xc
外星人
エーリアン
0xd セイバー
0xd
剑士
セイバー
0x100d X-セイバー
0x100d
X-剑士
X-セイバー
0x300d XX-セイバー
0x300d
XX-剑士
XX-セイバー
0xe エレキ
0xe
电气
エレキ
0xf オジャマ
0xf
扰乱
オジャマ
0x10 ガスタ
0x10
薰风
ガスタ
0x11 カラクリ
0x11
机巧
カラクリ
0x12 ガエル
0x12
青蛙
ガエル
0x13 機皇
0x13
机皇
機皇
0x3013 機皇帝
0x3013
机皇帝
機皇帝
0x6013 機皇兵
0x6013
机皇兵
機皇兵
0x14 N/A
0x14 N/A
0x15 巨大戦艦
0x15 巨大
战舰 巨大
戦艦
0x16 ロイド
0x16
机人
ロイド
0x17 シンクロン
0x17
同调士
シンクロン
0x18 雲魔物
0x18
云魔物
雲魔物
0x19 剣闘獣
0x19
剑斗兽
剣闘獣
0x1a 黒蠍
0x1a
黑蝎
黒蠍
0x1b 幻獣
0x1b 幻
兽 幻
獣
0x101b 幻獣機
0x101b 幻
兽机 幻
獣機
0x1c
幻魔
0x1c
N/A
0x1d コアキメイル
0x1d
核成
コアキメイル
0x1e C(コクーン)
0x1e
茧状体
C(コクーン)
0x1f N(ネオスペーシアン)
0x1f
新宇宙侠
N(ネオスペーシアン)
0x20 紫炎
0x20 紫炎
紫炎(シエン)
0x21 地縛神
0x21 地
缚神 地
縛神
0x22 ジュラック
0x22
朱罗纪
ジュラック
0x23 SIN
0x23
罪
SIN
0x24 スクラップ
0x24
废铁
スクラップ
0x25 C(チェーン)
0x25
链
C(チェーン)
0x26 D(ディフォーマー)
0x26
变形斗士
D(ディフォーマー)
0x27 TG(テックジーナス)
0x27
科技属
TG(テックジーナス)
0x28 電池メン
0x28
电池人
電池メン
0x29 ドラグニティ
0x29
龙骑兵团
ドラグニティ
0x2a ナチュル
0x2a
自然
ナチュル
0x2b 忍者
0x2b 忍者
0x102b 機甲忍者
0x102b 机甲忍者 機甲忍者
0x2c フレムベル
0x2c 炎狱 フレムベル
0x2d ハーピィ
0x2d N/A
0x2e 墓守
0x2e 守墓 墓守
0x2f 氷結界
0x2f 冰结界 氷結界
0x30 ヴァイロン
0x30 大日 ヴァイロン
0x31 フォーチュンレディ
0x31 命运女郎 フォーチュンレディ
0x32 ヴォルカニック
0x32 火山 ヴォルカニック
0x33 BF(ブラックフェザー)
0x33 黑羽 BF(ブラックフェザー)
0x34 宝玉獣
0x34 宝玉 宝玉
0x35 魔轟神
0x1034 宝玉兽 宝玉獣
0x1035 魔轟神獣
0x35 魔轰神 魔轟神
0x36 マシンナーズ
0x1035 魔轰神兽 魔轟神獣
0x37 霞の谷
0x36 机甲 マシンナーズ
0x38 ライトロード
0x37 霞之谷 霞の谷
0x39 ラヴァル
0x38 光道 ライトロード
0x3a リチュア
0x39 熔岩 ラヴァル
0x3b レッドアイズ
0x3a 遗式 リチュア
0x3c レプティレス
0x3b 真红眼 レッドアイズ
0x3d 六武衆
0x3c 爬虫妖女 レプティレス
0x3e ワーム
0x3d 六武众 六武衆
0x3f セイヴァ
0x3e 异虫 ワーム
0x40 封印されし
0x3f 救世 セイヴァ
0x41 LV
0x40 被封印者 封印されし
0x42 極星
0x41 LV LV
0x3042 極星天
0x42 极星 極星
0x6042 極星獣
0x3042 极星天 極星天
0xa042 極星霊
0x6042 极星兽 極星獣
0x5042 極星宝
0xa042 极星灵 極星霊
0x43 ジャンク
0x5042 极星宝 極星宝
0x43 废品 ジャンク
0x44 代行者
0x44 代行者
0x45 デーモン
0x45
恶魔
デーモン
0x46 融合/フュージョン
0x46 融合
融合
/フュージョン
0x47 ジェム
0x47
宝石
ジェム
0x1047 ジェムナイト
0x1047
宝石骑士
ジェムナイト
0x48 NO
0x48
No
NO
0x1048 CNO
0x1048
混沌No
CNO
0x49 铳士
0x49 铳士
0x4a 時械神
0x4a 时械神 時械神
0x4b 極神
0x4b 极神 極神
0x4c 落とし穴
0x4c 落穴 落とし穴
0x4e エヴォル
0x4d N/A
0x304e エヴォルド
0x4e 进化 エヴォル
0x604e エヴォルダ
0x304e 进化虫 エヴォルド
0x504e エヴォルカイザー
0x604e 进化龙 エヴォルダ
0x4f バスター
0x504e 进化帝 エヴォルカイザー
0x104f /バスター
0x4f 爆裂 バスター
0x50 ヴェノム
0x104f /爆裂体 /バスター
0x51 ガジェット
0x50 蛇毒 ヴェノム
0x52 ガーディアン
0x51 齿轮 ガジェット
0x53 セイクリッド
0x52 守护者 ガーディアン
0x54 ガガガ
0x53 星圣 セイクリッド
0x55 フォトン
0x54 我我我 ガガガ
0x56 甲虫装機
0x55 光子 フォトン
0x57 リゾネーター
0x56 甲虫装机 甲虫装機
0x58 ゼンマイ
0x57 共鸣者 リゾネーター
0x59 ゴゴゴ
0x58 发条 ゼンマイ
0x5a ペンギン
0x59 隆隆隆 ゴゴゴ
0x5b トマボー
0x5a 企鹅 ペンギン
0x5c スフィンクス
0x5b 番茄小子 トマボー
0x5c 斯芬克斯 スフィンクス
0x5d N/A
0x5e N/A
0x5f N/A
0x60 竹光
0x60 竹光
0x61 忍法
0x61 忍法
0x62 トゥーン
0x62
卡通
トゥーン
0x63 リアクター
0x63
反应机
リアクター
0x64 ハーピィ
0x64
鹰身
ハーピィ
0x65 侵略の
0x65 侵略
的 侵略
の
0x66 音響戦士
0x66 音
响战士 音
響戦士
0x67 アイアン
0x67
钢铁
アイアン
0x68 ブリキ
0x68
铁皮
ブリキ
0x69 聖刻
0x69
圣刻
聖刻
0x6a 幻蝶の刺客
0x6a 幻蝶
刺客 幻蝶
の刺客
0x6b バウンサー
0x6b
保镖
バウンサー
0x6c ライトレイ
0x6c
光芒使者
ライトレイ
0x6d 魔人
0x6d 魔人
0x306d 竜魔人
0x306d
龙魔人
竜魔人
0x606d 儀式魔人
0x606d
仪式魔人
儀式魔人
0x6e 魔導
0x6e 魔
导 魔
導
0x106e 魔導書
0x106e 魔
导书 魔
導書
0x6f ヒロイック
0x6f
英豪
ヒロイック
0x106f H・C
0x106f
英豪挑战者
H・C
0x206f H-C
0x206f
英豪冠军
H-C
0x70 先史遺産
0x70 先史
遗产 先史
遺産
0x71 マドルチェ
0x71
魔偶甜点
マドルチェ
0x72 ギアギア
0x72
齿轮齿轮
ギアギア
0x1072 ギアギアーノ
0x1072
齿轮齿轮人
ギアギアーノ
0x73 エクシーズ
0x73
超量
エクシーズ
0x1073 CX
0x1073
混沌超量
CX
0x74 水精鱗
0x74 水精鱗
0x75 アビス
0x75
深渊
アビス
0x76 紋章獣
0x76
纹章兽
紋章獣
0x77 海皇
0x77 海皇
0x78 素早い
0x78
迅捷
素早い
0x79 炎星
0x79 炎星
0x7a Nobel
0x7a Nobel
聖(せい)
0x107a
NobelKnight
0x107a
圣骑士 聖騎士(せいきし)
0x207a
NobelArms
0x207a
圣剑 聖剣(せいけん)
0x7b ギャラクシー
0x7b
银河
ギャラクシー
0x107b ギャラクシーアイズ
0x107b
银河眼
ギャラクシーアイズ
0x307b 银河眼时空龙
0x307b 银河眼时空龙
0x7c 炎舞
0x7c 炎舞
0x7d ヘイズ
0x7d
阳炎
ヘイズ
0x107d 陽炎獣
0x107d
阳炎兽
陽炎獣
0x7e ZW
0x7e
异热同心武器
ZW
0x7f 希望皇ホープ
0x7f 希望皇
霍普 希望皇
ホープ
0x80 ダストン
0x80
尘妖
ダストン
0x81 炎王
0x81 炎王
0x1081 炎王獣
0x1081 炎王
兽 炎王
獣
0x82 ドドド
0x82
怒怒怒
ドドド
0x83 ギミック・パペット
0x83
机关傀儡
ギミック・パペット
0x84 BK
0x84
燃烧拳击手
BK
0x85 SDロボ
0x85
超级防御机器人
SDロボ
0x86 光天使
0x86 光天使
0x87 アンブラル
0x87
阴影
アンブラル
0x88 武神
0x88 武神
0x1088 武神器
0x1088 武神器
0x89 ホール
0x89
洞
ホール
0x8a 蟲惑
0x8a
虫惑
蟲惑
0x108a 蟲惑魔
0x108a
虫惑魔
蟲惑魔
0x8b マリスボラス
0x8b
恶餐
マリスボラス
0x8c ドルイド
0x8c
德鲁伊
ドルイド
0x8d ゴーストリック
0x8d
鬼计
ゴーストリック
0x8e ヴァンパイア
0x8e
吸血鬼
ヴァンパイア
0x8f ズババ
0x8f
刷啦啦
ズババ
0x90 森羅
0x90 森
罗 森
羅
0x91 ネクロバレー
0x91
王家长眠之谷
ネクロバレー
0x92 メダリオン
0x92
纹章
メダリオン
0x93 サイバー
0x93
电子
サイバー
0x1093 サイバー・ドラゴン
0x1093
电子龙
サイバー・ドラゴン
0x94 サイバネティック
0x94
电子科技
サイバネティック
0x95 RUM
0x95
升阶魔法
RUM
0x96 フィッシュボーグ
0x96
电子鱼人
フィッシュボーグ
0x97 アーティファクト
0x97
古遗物
アーティファクト
0x98 魔术师
0x98 魔术师
0x99 异色眼
0x99 异色眼
オッドアイズ
0x9a 超重武者
0x9a 超重武者
0x9b 幻奏
0x9b 幻奏
0x9c テラナイト
0x9c
星因士/星辉士
テラナイト
0x9d 影依
0x9d 影依
シャドール
0x9e 龙星
0x9e 龙星
竜星
0x9f EM
0x9f
娱乐伙伴
EM
0xa0 伝説の騎士
0xa0
传说的骑士
伝説の騎士
0xa1 伝説の竜
0xa1
传说之龙
伝説の竜
0xa2 ブラック·マジシャン
0xa2
黑魔术
ブラック·マジシャン
0xa3 スターダスト
0xa3
星尘
スターダスト
0xa4 ハネクリボー
0xa4
羽翼栗子球
ハネクリボー
0xa5 チェンジ
0xa5
变化
チェンジ
0xa6 スプラウト
0xa6
幼芽
スプラウト
0xa7 アルトリウス
0xa7
阿托利斯
アルトリウス
0xa8 ランスロット
0xa8
兰斯洛特
ランスロット
0xa9 ファーニマル
0xa9
毛绒动物
ファーニマル
0xaa クリフォート
0xaa
机壳
クリフォート
0xab ブンボーグ
0xab
电子文具人
ブンボーグ
0xac ゴブリン
0xac
哥布林
ゴブリン
0xad デストーイ
0xad
破坏玩具
デストーイ
0xae 契約書
0xae 契
约书 契
約書
0xaf DD
0xaf DD
0xb0 ガトムズ
0x10af DDD
0xb1 Burning Abyss
0xb0 加特姆士 ガトムズ
0xb1 燃烧地狱 Burning Abyss
0xb2 U.A.
0xb2 U.A.
0xb3 妖仙獣
0xb3 妖仙兽 妖仙獣
0xb4 影霊衣
0xb4 影灵衣 影霊衣
0xb5 霊獣
0xb5 灵兽 霊獣
0x10b5 霊獣使い
0x10b5 灵兽使 霊獣使い
0x20b5 精霊獣
0x20b5 精灵兽 精霊獣
0xb6 外神
0xb7 旧神
0xb8 古神
0xb9 烈焰加农炮 ブレイズ·キャノン
0xba 急袭猛禽 RR
0xbb 狱火机 インフェルノイド
0xbc 人造人 人造人間
0xbd 暗黑骑士 盖亚 暗黒騎士ガイア
0xbe 帝王
0xbf 灵使 霊使い
0xc0 凭依装着 憑依装着
0xc1 战士 ウォリアー
0xc2 动力工具 パワー·ツール
0x100 同调士相关同调怪兽
0x100 同调士相关同调怪兽
0x101 奇迹同调融合相关怪兽
0x101 奇迹同调融合相关怪兽
0x102 暗黑融合限定怪兽
0x102 暗黑融合限定怪兽
...
...
DataEditorX/data/cardinfo_english.txt
View file @
6fe93422
##rule
################ use tab
##rule
0x0 Rule
0x0 Rule
0x1 OCG
0x1 OCG
0x2 TCG
0x2 TCG
0x3 OCG&TCG
0x3 OCG&TCG
0x4 Anime/DIY
0x4 Anime/DIY
##attribute
##attribute
0x0 Atribute
0x0 At
t
ribute
0x1 Earth
0x1 Earth
0x2 Water
0x2 Water
0x4 Fire
0x4 Fire
...
@@ -14,7 +15,7 @@
...
@@ -14,7 +15,7 @@
0x20 Dark
0x20 Dark
0x40 Divine
0x40 Divine
##level
##level
0x0
Level/Rank
0x0
Star
0x1 1★
0x1 1★
0x2 2★
0x2 2★
0x3 3★
0x3 3★
...
...
DataEditorX/data/language_chinese.txt
View file @
6fe93422
...
@@ -39,17 +39,19 @@ DataEditForm.mainMenu.menuitem_copyselectto 把选中复制到...
...
@@ -39,17 +39,19 @@ DataEditForm.mainMenu.menuitem_copyselectto 把选中复制到...
DataEditForm.mainMenu.menuitem_copyto 把结果复制到...
DataEditForm.mainMenu.menuitem_copyto 把结果复制到...
DataEditForm.mainMenu.menuitem_openLastDataBase 打开最后的数据库
DataEditForm.mainMenu.menuitem_openLastDataBase 打开最后的数据库
DataEditForm.mainMenu.menuitem_quit 退出
DataEditForm.mainMenu.menuitem_quit 退出
DataEditForm.mainMenu.menu_setting 设置(&S)
DataEditForm.mainMenu.menuitem_importmseimg 设置为MSE图片库
DataEditForm.mainMenu.menuitem_mseconfig 设置MSE的配置文件
DataEditForm.mainMenu.menu_tools 工具(&T)
DataEditForm.mainMenu.menu_tools 工具(&T)
DataEditForm.mainMenu.menuitem_readydk 从卡组文件读取卡片(&Y)
DataEditForm.mainMenu.menuitem_readydk 从卡组文件读取卡片(&Y)
DataEditForm.mainMenu.menuitem_readimages 从卡图文件夹读取卡片(&I)
DataEditForm.mainMenu.menuitem_readimages 从卡图文件夹读取卡片(&I)
DataEditForm.mainMenu.menuitem_compdb 压缩数据库
DataEditForm.mainMenu.menuitem_compdb 压缩数据库
DataEditForm.mainMenu.menuitem_exportdata 导出数据库和图片脚本为zip
DataEditForm.mainMenu.menuitem_exportdata 导出数据库和图片脚本为zip
DataEditForm.mainMenu.menuitem_
mseconfig 设置MSE的配置文件
DataEditForm.mainMenu.menuitem_
readmse 读取MSE存档
DataEditForm.mainMenu.menuitem_saveasmse_select 把选中导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse_select 把选中导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse 把结果导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse 把结果导为MSE存档
DataEditForm.mainMenu.menuitem_cutimages 批量裁剪卡图
DataEditForm.mainMenu.menuitem_cutimages 批量裁剪卡图
DataEditForm.mainMenu.menuitem_convertimage 批量导入卡图
DataEditForm.mainMenu.menuitem_convertimage 批量导入卡图
DataEditForm.mainMenu.menuitem_importmseimg 设置为MSE图片库
DataEditForm.mainMenu.menuitem_cancelTask 取消任务
DataEditForm.mainMenu.menuitem_cancelTask 取消任务
DataEditForm.mainMenu.menuitem_help 帮助(&H)
DataEditForm.mainMenu.menuitem_help 帮助(&H)
DataEditForm.mainMenu.menuitem_about 关于
DataEditForm.mainMenu.menuitem_about 关于
...
@@ -91,7 +93,7 @@ MainForm.mainMenu.menuitem_closeall 关闭所有
...
@@ -91,7 +93,7 @@ MainForm.mainMenu.menuitem_closeall 关闭所有
0xc 是否创建脚本文件?
0xc 是否创建脚本文件?
0xd 是否打开数据库?
0xd 是否打开数据库?
0xe 是否替换已经存在的卡片?
0xe 是否替换已经存在的卡片?
0xf 已经是最新版本了。
/
n需要重新下载,请点击“确定”重新下载。
0xf 已经是最新版本了。
\
n需要重新下载,请点击“确定”重新下载。
0x10 检查更新失败,请检查网络。
0x10 检查更新失败,请检查网络。
0x11 发现新的版本,是否更新?
0x11 发现新的版本,是否更新?
0x12 文件不存在!
0x12 文件不存在!
...
...
DataEditorX/data/language_english.txt
View file @
6fe93422
...
@@ -39,12 +39,14 @@ DataEditForm.mainMenu.menuitem_copyselectto Copy Selected...
...
@@ -39,12 +39,14 @@ DataEditForm.mainMenu.menuitem_copyselectto Copy Selected...
DataEditForm.mainMenu.menuitem_copyto Copy All Search...
DataEditForm.mainMenu.menuitem_copyto Copy All Search...
DataEditForm.mainMenu.menuitem_openLastDataBase Open Last DataBase
DataEditForm.mainMenu.menuitem_openLastDataBase Open Last DataBase
DataEditForm.mainMenu.menuitem_quit Quit
DataEditForm.mainMenu.menuitem_quit Quit
DataEditForm.mainMenu.menu_setting Setting(&S)
DataEditForm.mainMenu.menu_tools Tool(&T)
DataEditForm.mainMenu.menu_tools Tool(&T)
DataEditForm.mainMenu.menuitem_readydk Read From ydk File(&Y)
DataEditForm.mainMenu.menuitem_readydk Read From ydk File(&Y)
DataEditForm.mainMenu.menuitem_readimages Read From Images Path(&I)
DataEditForm.mainMenu.menuitem_readimages Read From Images Path(&I)
DataEditForm.mainMenu.menuitem_compdb Compress DataBase
DataEditForm.mainMenu.menuitem_compdb Compress DataBase
DataEditForm.mainMenu.menuitem_exportdata Export Data As zip
DataEditForm.mainMenu.menuitem_exportdata Export Data As zip
DataEditForm.mainMenu.menuitem_mseconfig Set MSE Config
DataEditForm.mainMenu.menuitem_mseconfig Set MSE Config
DataEditForm.mainMenu.menuitem_readmse Read MSE-set
DataEditForm.mainMenu.menuitem_saveasmse_select Save Selected As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse_select Save Selected As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse Save All As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse Save All As MSE-set
DataEditForm.mainMenu.menuitem_cutimages Cut Images
DataEditForm.mainMenu.menuitem_cutimages Cut Images
...
@@ -91,9 +93,9 @@ MainForm.mainMenu.menuitem_closeall Close All
...
@@ -91,9 +93,9 @@ MainForm.mainMenu.menuitem_closeall Close All
0xc If create script file?
0xc If create script file?
0xd If open database?
0xd If open database?
0xe If replace exitis cards?
0xe If replace exitis cards?
0xf It's new version.
/
nWhether you need to download again?
0xf It's new version.
\
nWhether you need to download again?
0x10 Check update fail,
/
nPlease Check Network.
0x10 Check update fail,
\
nPlease Check Network.
0x11 Find a new version,
/
nIf Download it?
0x11 Find a new version,
\
nIf Download it?
0x12 File is't exitis!
0x12 File is't exitis!
0x13 No select database!
0x13 No select database!
0x14 select database file
0x14 select database file
...
...
DataEditorX/data/mse_
chs
.txt
→
DataEditorX/data/mse_
Chinese-Simplified
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
简体中文
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
###########################
Chs 2 Cht
###########################
简体转繁体
cn2tw = false
cn2tw = false
###########################
Setting
###########################
存档最大卡片数
maxcount = 0
maxcount = 0
imagepath = ./Images
imagepath = ./Images
########################### Spell/Trap
########################### Spell/Trap
...
...
DataEditorX/data/mse_
cht
.txt
→
DataEditorX/data/mse_
Chinese-Traditional
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
繁体中文
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
########################### Chs 2 Cht
########################### Chs 2 Cht
cn2tw = false
cn2tw = false
...
...
win32/data/mse_en
.txt
→
DataEditorX/data/mse_English
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
English
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
########################### Chs 2 Cht
########################### Chs 2 Cht
cn2tw = false
cn2tw = false
...
...
win32/data/mse_jp
.txt
→
DataEditorX/data/mse_Japan
.txt
View file @
6fe93422
...
@@ -31,7 +31,7 @@ replace = ([·]) ・
...
@@ -31,7 +31,7 @@ replace = ([·]) ・
###########################
###########################
##race
##race
race 0x1 戦士族
race 0x1 戦士族
race 0x2 魔法
使い
族
race 0x2 魔法
師
族
race 0x4 天使族
race 0x4 天使族
race 0x8 悪魔族
race 0x8 悪魔族
race 0x10 アンデット族
race 0x10 アンデット族
...
...
DataEditorX/readme.txt
View file @
6fe93422
[DataEditorX]2.2.9.
1
[DataEditorX]
[DataEditorX]2.2.9.
2
[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★文件关联(File association)
★文件关联(File association)
...
@@ -80,6 +80,10 @@ Ctrl+鼠标左键 跳转到函数定义
...
@@ -80,6 +80,10 @@ Ctrl+鼠标左键 跳转到函数定义
Ctrl+鼠标滑轮 缩放文字
Ctrl+鼠标滑轮 缩放文字
★更新历史
★更新历史
2.2.9.2
读取MSE存档暂未实现
修改DataEditor界面
如果这次显示有问题,请务必反馈
2.2.9.1
2.2.9.1
添加MSE设置说明
添加MSE设置说明
2.2.9.0
2.2.9.0
...
...
win32/DataEditorX.exe
View file @
6fe93422
No preview for this file type
win32/DataEditorX.exe.config
View file @
6fe93422
...
@@ -10,9 +10,9 @@
...
@@ -10,9 +10,9 @@
<!--
access
these
values
via
the
property
:
<!--
access
these
values
via
the
property
:
System
.
Configuration
.
ConfigurationManager
.
AppSettings
[
key
]
System
.
Configuration
.
ConfigurationManager
.
AppSettings
[
key
]
-->
-->
<!--
MSE
language
-->
<!--
MSE
language
data
/
mse_xxx
.
txt
-->
<
add
key
=
"mse"
value
=
"
mse_chs.txt
"
/>
<
add
key
=
"mse"
value
=
"
Chinese-Simplified
"
/>
<!--
Language
-->
<!--
Language
data
/
cardinfo_xxxx
.
txt
data
/
language_xxx
.
txt
-->
<
add
key
=
"language"
value
=
"chinese"
/>
<
add
key
=
"language"
value
=
"chinese"
/>
<!--
DataEditorX
source
code
-->
<!--
DataEditorX
source
code
-->
<
add
key
=
"sourceURL"
value
=
"https://github.com/247321453/DataEditorX"
/>
<
add
key
=
"sourceURL"
value
=
"https://github.com/247321453/DataEditorX"
/>
...
...
win32/data/cardinfo_chinese.txt
View file @
6fe93422
##rule
################ 使用 tab 分隔
0x0 卡片规则
##rule
0x0 规则
0x1 OCG专有
0x1 OCG专有
0x2 TCG专有
0x2 TCG专有
0x3 OCG&TCG
0x3 OCG&TCG
0x4 Anime/DIY
0x4 Anime/DIY
##attribute
##attribute
0x0
卡片
属性
0x0 属性
0x1 地
0x1 地
0x2 水
0x2 水
0x4 炎
0x4 炎
...
@@ -14,7 +15,7 @@
...
@@ -14,7 +15,7 @@
0x20 暗
0x20 暗
0x40 神
0x40 神
##level
##level
0x0
卡片等级/阶级
0x0
星数
0x1 1★
0x1 1★
0x2 2★
0x2 2★
0x3 3★
0x3 3★
...
@@ -62,7 +63,7 @@
...
@@ -62,7 +63,7 @@
0x40000000 超量相关
0x40000000 超量相关
0x80000000 效果无效
0x80000000 效果无效
##race
##race
0x0
卡片
种族
0x0 种族
0x1 战士族
0x1 战士族
0x2 魔法师族
0x2 魔法师族
0x4 天使族
0x4 天使族
...
@@ -114,227 +115,246 @@
...
@@ -114,227 +115,246 @@
0x800000 超量
0x800000 超量
0x1000000 灵摆
0x1000000 灵摆
##setname
##setname
0x0
卡片
系列
0x0 系列
0x1 A·O·J
0x1
正义盟军
A·O·J
0x2 ジェネクス
0x2
次世代
ジェネクス
0x1002 レアル·ジェネクス
0x1002
真次世代
レアル·ジェネクス
0x2002 A·ジェネクス
0x2002
盟军·次世代
A·ジェネクス
0x3 N/A
0x3 N/A
0x4 アマズネス
0x4
亚马逊
アマズネス
0x5 アルカナフォース
0x5
秘仪之力
アルカナフォース
0x6 暗黑界
0x6 暗黑界
0x7 アンティーク・ギア
0x7
古代的机械
アンティーク・ギア
0x8 HERO
0x8
英雄
HERO
0x3008 E·HERO
0x3008
元素英雄
E·HERO
0x6008 E-HERO
0x6008
邪心英雄
E-HERO
0xc008 D·HERO
0xc008
命运英雄
D·HERO
0x5008 V·HERO
0x5008
幻影英雄
V·HERO
0xa008 M·HERO
0xa008
假面英雄
M·HERO
0x9 ネオス
0x9
新宇侠
ネオス
0xa ヴェルズ
0xa
入魔
ヴェルズ
0x100a インヴェルズ
0x100a
侵入魔人
インヴェルズ
0xb インフェルニティ
0xb
永火
インフェルニティ
0xc エーリアン
0xc
外星人
エーリアン
0xd セイバー
0xd
剑士
セイバー
0x100d X-セイバー
0x100d
X-剑士
X-セイバー
0x300d XX-セイバー
0x300d
XX-剑士
XX-セイバー
0xe エレキ
0xe
电气
エレキ
0xf オジャマ
0xf
扰乱
オジャマ
0x10 ガスタ
0x10
薰风
ガスタ
0x11 カラクリ
0x11
机巧
カラクリ
0x12 ガエル
0x12
青蛙
ガエル
0x13 機皇
0x13
机皇
機皇
0x3013 機皇帝
0x3013
机皇帝
機皇帝
0x6013 機皇兵
0x6013
机皇兵
機皇兵
0x14 N/A
0x14 N/A
0x15 巨大戦艦
0x15 巨大
战舰 巨大
戦艦
0x16 ロイド
0x16
机人
ロイド
0x17 シンクロン
0x17
同调士
シンクロン
0x18 雲魔物
0x18
云魔物
雲魔物
0x19 剣闘獣
0x19
剑斗兽
剣闘獣
0x1a 黒蠍
0x1a
黑蝎
黒蠍
0x1b 幻獣
0x1b 幻
兽 幻
獣
0x101b 幻獣機
0x101b 幻
兽机 幻
獣機
0x1c
幻魔
0x1c
N/A
0x1d コアキメイル
0x1d
核成
コアキメイル
0x1e C(コクーン)
0x1e
茧状体
C(コクーン)
0x1f N(ネオスペーシアン)
0x1f
新宇宙侠
N(ネオスペーシアン)
0x20 紫炎
0x20 紫炎
紫炎(シエン)
0x21 地縛神
0x21 地
缚神 地
縛神
0x22 ジュラック
0x22
朱罗纪
ジュラック
0x23 SIN
0x23
罪
SIN
0x24 スクラップ
0x24
废铁
スクラップ
0x25 C(チェーン)
0x25
链
C(チェーン)
0x26 D(ディフォーマー)
0x26
变形斗士
D(ディフォーマー)
0x27 TG(テックジーナス)
0x27
科技属
TG(テックジーナス)
0x28 電池メン
0x28
电池人
電池メン
0x29 ドラグニティ
0x29
龙骑兵团
ドラグニティ
0x2a ナチュル
0x2a
自然
ナチュル
0x2b 忍者
0x2b 忍者
0x102b 機甲忍者
0x102b 机甲忍者 機甲忍者
0x2c フレムベル
0x2c 炎狱 フレムベル
0x2d ハーピィ
0x2d N/A
0x2e 墓守
0x2e 守墓 墓守
0x2f 氷結界
0x2f 冰结界 氷結界
0x30 ヴァイロン
0x30 大日 ヴァイロン
0x31 フォーチュンレディ
0x31 命运女郎 フォーチュンレディ
0x32 ヴォルカニック
0x32 火山 ヴォルカニック
0x33 BF(ブラックフェザー)
0x33 黑羽 BF(ブラックフェザー)
0x34 宝玉獣
0x34 宝玉 宝玉
0x35 魔轟神
0x1034 宝玉兽 宝玉獣
0x1035 魔轟神獣
0x35 魔轰神 魔轟神
0x36 マシンナーズ
0x1035 魔轰神兽 魔轟神獣
0x37 霞の谷
0x36 机甲 マシンナーズ
0x38 ライトロード
0x37 霞之谷 霞の谷
0x39 ラヴァル
0x38 光道 ライトロード
0x3a リチュア
0x39 熔岩 ラヴァル
0x3b レッドアイズ
0x3a 遗式 リチュア
0x3c レプティレス
0x3b 真红眼 レッドアイズ
0x3d 六武衆
0x3c 爬虫妖女 レプティレス
0x3e ワーム
0x3d 六武众 六武衆
0x3f セイヴァ
0x3e 异虫 ワーム
0x40 封印されし
0x3f 救世 セイヴァ
0x41 LV
0x40 被封印者 封印されし
0x42 極星
0x41 LV LV
0x3042 極星天
0x42 极星 極星
0x6042 極星獣
0x3042 极星天 極星天
0xa042 極星霊
0x6042 极星兽 極星獣
0x5042 極星宝
0xa042 极星灵 極星霊
0x43 ジャンク
0x5042 极星宝 極星宝
0x43 废品 ジャンク
0x44 代行者
0x44 代行者
0x45 デーモン
0x45
恶魔
デーモン
0x46 融合/フュージョン
0x46 融合
融合
/フュージョン
0x47 ジェム
0x47
宝石
ジェム
0x1047 ジェムナイト
0x1047
宝石骑士
ジェムナイト
0x48 NO
0x48
No
NO
0x1048 CNO
0x1048
混沌No
CNO
0x49 铳士
0x49 铳士
0x4a 時械神
0x4a 时械神 時械神
0x4b 極神
0x4b 极神 極神
0x4c 落とし穴
0x4c 落穴 落とし穴
0x4e エヴォル
0x4d N/A
0x304e エヴォルド
0x4e 进化 エヴォル
0x604e エヴォルダ
0x304e 进化虫 エヴォルド
0x504e エヴォルカイザー
0x604e 进化龙 エヴォルダ
0x4f バスター
0x504e 进化帝 エヴォルカイザー
0x104f /バスター
0x4f 爆裂 バスター
0x50 ヴェノム
0x104f /爆裂体 /バスター
0x51 ガジェット
0x50 蛇毒 ヴェノム
0x52 ガーディアン
0x51 齿轮 ガジェット
0x53 セイクリッド
0x52 守护者 ガーディアン
0x54 ガガガ
0x53 星圣 セイクリッド
0x55 フォトン
0x54 我我我 ガガガ
0x56 甲虫装機
0x55 光子 フォトン
0x57 リゾネーター
0x56 甲虫装机 甲虫装機
0x58 ゼンマイ
0x57 共鸣者 リゾネーター
0x59 ゴゴゴ
0x58 发条 ゼンマイ
0x5a ペンギン
0x59 隆隆隆 ゴゴゴ
0x5b トマボー
0x5a 企鹅 ペンギン
0x5c スフィンクス
0x5b 番茄小子 トマボー
0x5c 斯芬克斯 スフィンクス
0x5d N/A
0x5e N/A
0x5f N/A
0x60 竹光
0x60 竹光
0x61 忍法
0x61 忍法
0x62 トゥーン
0x62
卡通
トゥーン
0x63 リアクター
0x63
反应机
リアクター
0x64 ハーピィ
0x64
鹰身
ハーピィ
0x65 侵略の
0x65 侵略
的 侵略
の
0x66 音響戦士
0x66 音
响战士 音
響戦士
0x67 アイアン
0x67
钢铁
アイアン
0x68 ブリキ
0x68
铁皮
ブリキ
0x69 聖刻
0x69
圣刻
聖刻
0x6a 幻蝶の刺客
0x6a 幻蝶
刺客 幻蝶
の刺客
0x6b バウンサー
0x6b
保镖
バウンサー
0x6c ライトレイ
0x6c
光芒使者
ライトレイ
0x6d 魔人
0x6d 魔人
0x306d 竜魔人
0x306d
龙魔人
竜魔人
0x606d 儀式魔人
0x606d
仪式魔人
儀式魔人
0x6e 魔導
0x6e 魔
导 魔
導
0x106e 魔導書
0x106e 魔
导书 魔
導書
0x6f ヒロイック
0x6f
英豪
ヒロイック
0x106f H・C
0x106f
英豪挑战者
H・C
0x206f H-C
0x206f
英豪冠军
H-C
0x70 先史遺産
0x70 先史
遗产 先史
遺産
0x71 マドルチェ
0x71
魔偶甜点
マドルチェ
0x72 ギアギア
0x72
齿轮齿轮
ギアギア
0x1072 ギアギアーノ
0x1072
齿轮齿轮人
ギアギアーノ
0x73 エクシーズ
0x73
超量
エクシーズ
0x1073 CX
0x1073
混沌超量
CX
0x74 水精鱗
0x74 水精鱗
0x75 アビス
0x75
深渊
アビス
0x76 紋章獣
0x76
纹章兽
紋章獣
0x77 海皇
0x77 海皇
0x78 素早い
0x78
迅捷
素早い
0x79 炎星
0x79 炎星
0x7a Nobel
0x7a Nobel
聖(せい)
0x107a
NobelKnight
0x107a
圣骑士 聖騎士(せいきし)
0x207a
NobelArms
0x207a
圣剑 聖剣(せいけん)
0x7b ギャラクシー
0x7b
银河
ギャラクシー
0x107b ギャラクシーアイズ
0x107b
银河眼
ギャラクシーアイズ
0x307b 银河眼时空龙
0x307b 银河眼时空龙
0x7c 炎舞
0x7c 炎舞
0x7d ヘイズ
0x7d
阳炎
ヘイズ
0x107d 陽炎獣
0x107d
阳炎兽
陽炎獣
0x7e ZW
0x7e
异热同心武器
ZW
0x7f 希望皇ホープ
0x7f 希望皇
霍普 希望皇
ホープ
0x80 ダストン
0x80
尘妖
ダストン
0x81 炎王
0x81 炎王
0x1081 炎王獣
0x1081 炎王
兽 炎王
獣
0x82 ドドド
0x82
怒怒怒
ドドド
0x83 ギミック・パペット
0x83
机关傀儡
ギミック・パペット
0x84 BK
0x84
燃烧拳击手
BK
0x85 SDロボ
0x85
超级防御机器人
SDロボ
0x86 光天使
0x86 光天使
0x87 アンブラル
0x87
阴影
アンブラル
0x88 武神
0x88 武神
0x1088 武神器
0x1088 武神器
0x89 ホール
0x89
洞
ホール
0x8a 蟲惑
0x8a
虫惑
蟲惑
0x108a 蟲惑魔
0x108a
虫惑魔
蟲惑魔
0x8b マリスボラス
0x8b
恶餐
マリスボラス
0x8c ドルイド
0x8c
德鲁伊
ドルイド
0x8d ゴーストリック
0x8d
鬼计
ゴーストリック
0x8e ヴァンパイア
0x8e
吸血鬼
ヴァンパイア
0x8f ズババ
0x8f
刷啦啦
ズババ
0x90 森羅
0x90 森
罗 森
羅
0x91 ネクロバレー
0x91
王家长眠之谷
ネクロバレー
0x92 メダリオン
0x92
纹章
メダリオン
0x93 サイバー
0x93
电子
サイバー
0x1093 サイバー・ドラゴン
0x1093
电子龙
サイバー・ドラゴン
0x94 サイバネティック
0x94
电子科技
サイバネティック
0x95 RUM
0x95
升阶魔法
RUM
0x96 フィッシュボーグ
0x96
电子鱼人
フィッシュボーグ
0x97 アーティファクト
0x97
古遗物
アーティファクト
0x98 魔术师
0x98 魔术师
0x99 异色眼
0x99 异色眼
オッドアイズ
0x9a 超重武者
0x9a 超重武者
0x9b 幻奏
0x9b 幻奏
0x9c テラナイト
0x9c
星因士/星辉士
テラナイト
0x9d 影依
0x9d 影依
シャドール
0x9e 龙星
0x9e 龙星
竜星
0x9f EM
0x9f
娱乐伙伴
EM
0xa0 伝説の騎士
0xa0
传说的骑士
伝説の騎士
0xa1 伝説の竜
0xa1
传说之龙
伝説の竜
0xa2 ブラック·マジシャン
0xa2
黑魔术
ブラック·マジシャン
0xa3 スターダスト
0xa3
星尘
スターダスト
0xa4 ハネクリボー
0xa4
羽翼栗子球
ハネクリボー
0xa5 チェンジ
0xa5
变化
チェンジ
0xa6 スプラウト
0xa6
幼芽
スプラウト
0xa7 アルトリウス
0xa7
阿托利斯
アルトリウス
0xa8 ランスロット
0xa8
兰斯洛特
ランスロット
0xa9 ファーニマル
0xa9
毛绒动物
ファーニマル
0xaa クリフォート
0xaa
机壳
クリフォート
0xab ブンボーグ
0xab
电子文具人
ブンボーグ
0xac ゴブリン
0xac
哥布林
ゴブリン
0xad デストーイ
0xad
破坏玩具
デストーイ
0xae 契約書
0xae 契
约书 契
約書
0xaf DD
0xaf DD
0xb0 ガトムズ
0x10af DDD
0xb1 Burning Abyss
0xb0 加特姆士 ガトムズ
0xb1 燃烧地狱 Burning Abyss
0xb2 U.A.
0xb2 U.A.
0xb3 妖仙獣
0xb3 妖仙兽 妖仙獣
0xb4 影霊衣
0xb4 影灵衣 影霊衣
0xb5 霊獣
0xb5 灵兽 霊獣
0x10b5 霊獣使い
0x10b5 灵兽使 霊獣使い
0x20b5 精霊獣
0x20b5 精灵兽 精霊獣
0xb6 外神
0xb7 旧神
0xb8 古神
0xb9 烈焰加农炮 ブレイズ·キャノン
0xba 急袭猛禽 RR
0xbb 狱火机 インフェルノイド
0xbc 人造人 人造人間
0xbd 暗黑骑士 盖亚 暗黒騎士ガイア
0xbe 帝王
0xbf 灵使 霊使い
0xc0 凭依装着 憑依装着
0xc1 战士 ウォリアー
0xc2 动力工具 パワー·ツール
0x100 同调士相关同调怪兽
0x100 同调士相关同调怪兽
0x101 奇迹同调融合相关怪兽
0x101 奇迹同调融合相关怪兽
0x102 暗黑融合限定怪兽
0x102 暗黑融合限定怪兽
...
...
win32/data/cardinfo_english.txt
View file @
6fe93422
##rule
################ use tab
##rule
0x0 Rule
0x0 Rule
0x1 OCG
0x1 OCG
0x2 TCG
0x2 TCG
0x3 OCG&TCG
0x3 OCG&TCG
0x4 Anime/DIY
0x4 Anime/DIY
##attribute
##attribute
0x0 Atribute
0x0 At
t
ribute
0x1 Earth
0x1 Earth
0x2 Water
0x2 Water
0x4 Fire
0x4 Fire
...
@@ -14,7 +15,7 @@
...
@@ -14,7 +15,7 @@
0x20 Dark
0x20 Dark
0x40 Divine
0x40 Divine
##level
##level
0x0
Level/Rank
0x0
Star
0x1 1★
0x1 1★
0x2 2★
0x2 2★
0x3 3★
0x3 3★
...
...
win32/data/language_chinese.txt
View file @
6fe93422
...
@@ -39,17 +39,19 @@ DataEditForm.mainMenu.menuitem_copyselectto 把选中复制到...
...
@@ -39,17 +39,19 @@ DataEditForm.mainMenu.menuitem_copyselectto 把选中复制到...
DataEditForm.mainMenu.menuitem_copyto 把结果复制到...
DataEditForm.mainMenu.menuitem_copyto 把结果复制到...
DataEditForm.mainMenu.menuitem_openLastDataBase 打开最后的数据库
DataEditForm.mainMenu.menuitem_openLastDataBase 打开最后的数据库
DataEditForm.mainMenu.menuitem_quit 退出
DataEditForm.mainMenu.menuitem_quit 退出
DataEditForm.mainMenu.menu_setting 设置(&S)
DataEditForm.mainMenu.menuitem_importmseimg 设置为MSE图片库
DataEditForm.mainMenu.menuitem_mseconfig 设置MSE的配置文件
DataEditForm.mainMenu.menu_tools 工具(&T)
DataEditForm.mainMenu.menu_tools 工具(&T)
DataEditForm.mainMenu.menuitem_readydk 从卡组文件读取卡片(&Y)
DataEditForm.mainMenu.menuitem_readydk 从卡组文件读取卡片(&Y)
DataEditForm.mainMenu.menuitem_readimages 从卡图文件夹读取卡片(&I)
DataEditForm.mainMenu.menuitem_readimages 从卡图文件夹读取卡片(&I)
DataEditForm.mainMenu.menuitem_compdb 压缩数据库
DataEditForm.mainMenu.menuitem_compdb 压缩数据库
DataEditForm.mainMenu.menuitem_exportdata 导出数据库和图片脚本为zip
DataEditForm.mainMenu.menuitem_exportdata 导出数据库和图片脚本为zip
DataEditForm.mainMenu.menuitem_
mseconfig 设置MSE的配置文件
DataEditForm.mainMenu.menuitem_
readmse 读取MSE存档
DataEditForm.mainMenu.menuitem_saveasmse_select 把选中导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse_select 把选中导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse 把结果导为MSE存档
DataEditForm.mainMenu.menuitem_saveasmse 把结果导为MSE存档
DataEditForm.mainMenu.menuitem_cutimages 批量裁剪卡图
DataEditForm.mainMenu.menuitem_cutimages 批量裁剪卡图
DataEditForm.mainMenu.menuitem_convertimage 批量导入卡图
DataEditForm.mainMenu.menuitem_convertimage 批量导入卡图
DataEditForm.mainMenu.menuitem_importmseimg 设置为MSE图片库
DataEditForm.mainMenu.menuitem_cancelTask 取消任务
DataEditForm.mainMenu.menuitem_cancelTask 取消任务
DataEditForm.mainMenu.menuitem_help 帮助(&H)
DataEditForm.mainMenu.menuitem_help 帮助(&H)
DataEditForm.mainMenu.menuitem_about 关于
DataEditForm.mainMenu.menuitem_about 关于
...
@@ -91,7 +93,7 @@ MainForm.mainMenu.menuitem_closeall 关闭所有
...
@@ -91,7 +93,7 @@ MainForm.mainMenu.menuitem_closeall 关闭所有
0xc 是否创建脚本文件?
0xc 是否创建脚本文件?
0xd 是否打开数据库?
0xd 是否打开数据库?
0xe 是否替换已经存在的卡片?
0xe 是否替换已经存在的卡片?
0xf 已经是最新版本了。
/
n需要重新下载,请点击“确定”重新下载。
0xf 已经是最新版本了。
\
n需要重新下载,请点击“确定”重新下载。
0x10 检查更新失败,请检查网络。
0x10 检查更新失败,请检查网络。
0x11 发现新的版本,是否更新?
0x11 发现新的版本,是否更新?
0x12 文件不存在!
0x12 文件不存在!
...
...
win32/data/language_english.txt
View file @
6fe93422
...
@@ -39,12 +39,14 @@ DataEditForm.mainMenu.menuitem_copyselectto Copy Selected...
...
@@ -39,12 +39,14 @@ DataEditForm.mainMenu.menuitem_copyselectto Copy Selected...
DataEditForm.mainMenu.menuitem_copyto Copy All Search...
DataEditForm.mainMenu.menuitem_copyto Copy All Search...
DataEditForm.mainMenu.menuitem_openLastDataBase Open Last DataBase
DataEditForm.mainMenu.menuitem_openLastDataBase Open Last DataBase
DataEditForm.mainMenu.menuitem_quit Quit
DataEditForm.mainMenu.menuitem_quit Quit
DataEditForm.mainMenu.menu_setting Setting(&S)
DataEditForm.mainMenu.menu_tools Tool(&T)
DataEditForm.mainMenu.menu_tools Tool(&T)
DataEditForm.mainMenu.menuitem_readydk Read From ydk File(&Y)
DataEditForm.mainMenu.menuitem_readydk Read From ydk File(&Y)
DataEditForm.mainMenu.menuitem_readimages Read From Images Path(&I)
DataEditForm.mainMenu.menuitem_readimages Read From Images Path(&I)
DataEditForm.mainMenu.menuitem_compdb Compress DataBase
DataEditForm.mainMenu.menuitem_compdb Compress DataBase
DataEditForm.mainMenu.menuitem_exportdata Export Data As zip
DataEditForm.mainMenu.menuitem_exportdata Export Data As zip
DataEditForm.mainMenu.menuitem_mseconfig Set MSE Config
DataEditForm.mainMenu.menuitem_mseconfig Set MSE Config
DataEditForm.mainMenu.menuitem_readmse Read MSE-set
DataEditForm.mainMenu.menuitem_saveasmse_select Save Selected As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse_select Save Selected As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse Save All As MSE-set
DataEditForm.mainMenu.menuitem_saveasmse Save All As MSE-set
DataEditForm.mainMenu.menuitem_cutimages Cut Images
DataEditForm.mainMenu.menuitem_cutimages Cut Images
...
@@ -91,9 +93,9 @@ MainForm.mainMenu.menuitem_closeall Close All
...
@@ -91,9 +93,9 @@ MainForm.mainMenu.menuitem_closeall Close All
0xc If create script file?
0xc If create script file?
0xd If open database?
0xd If open database?
0xe If replace exitis cards?
0xe If replace exitis cards?
0xf It's new version.
/
nWhether you need to download again?
0xf It's new version.
\
nWhether you need to download again?
0x10 Check update fail,
/
nPlease Check Network.
0x10 Check update fail,
\
nPlease Check Network.
0x11 Find a new version,
/
nIf Download it?
0x11 Find a new version,
\
nIf Download it?
0x12 File is't exitis!
0x12 File is't exitis!
0x13 No select database!
0x13 No select database!
0x14 select database file
0x14 select database file
...
...
win32/data/mse_
chs
.txt
→
win32/data/mse_
Chinese-Simplified
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
简体中文
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
###########################
Chs 2 Cht
###########################
简体转繁体
cn2tw = false
cn2tw = false
###########################
Setting
###########################
存档最大卡片数
maxcount = 0
maxcount = 0
imagepath = ./Images
imagepath = ./Images
########################### Spell/Trap
########################### Spell/Trap
...
...
win32/data/mse_
cht
.txt
→
win32/data/mse_
Chinese-Traditional
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
繁体中文
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
########################### Chs 2 Cht
########################### Chs 2 Cht
cn2tw = false
cn2tw = false
...
...
DataEditorX/data/mse_en
.txt
→
win32/data/mse_English
.txt
View file @
6fe93422
###########################
###########################
# Magic Set Editor 2
# Magic Set Editor 2
#
#
English
# \t = Tab \n = Enter [:space:] = Space
# \t = Tab \n = Enter [:space:] = Space
########################### Chs 2 Cht
########################### Chs 2 Cht
cn2tw = false
cn2tw = false
...
...
DataEditorX/data/mse_jp
.txt
→
win32/data/mse_Japan
.txt
View file @
6fe93422
...
@@ -31,7 +31,7 @@ replace = ([·]) ・
...
@@ -31,7 +31,7 @@ replace = ([·]) ・
###########################
###########################
##race
##race
race 0x1 戦士族
race 0x1 戦士族
race 0x2 魔法
使い
族
race 0x2 魔法
師
族
race 0x4 天使族
race 0x4 天使族
race 0x8 悪魔族
race 0x8 悪魔族
race 0x10 アンデット族
race 0x10 アンデット族
...
...
win32/readme.txt
View file @
6fe93422
[DataEditorX]2.2.9.
1
[DataEditorX]
[DataEditorX]2.2.9.
2
[DataEditorX]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
[URL]https://github.com/247321453/DataEditorX/raw/master/win32/win32.zip[URL]
★文件关联(File association)
★文件关联(File association)
...
@@ -80,6 +80,10 @@ Ctrl+鼠标左键 跳转到函数定义
...
@@ -80,6 +80,10 @@ Ctrl+鼠标左键 跳转到函数定义
Ctrl+鼠标滑轮 缩放文字
Ctrl+鼠标滑轮 缩放文字
★更新历史
★更新历史
2.2.9.2
读取MSE存档暂未实现
修改DataEditor界面
如果这次显示有问题,请务必反馈
2.2.9.1
2.2.9.1
添加MSE设置说明
添加MSE设置说明
2.2.9.0
2.2.9.0
...
...
win32/win32.zip
View file @
6fe93422
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