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nanahira
ygopro
Commits
145a6352
Commit
145a6352
authored
Sep 22, 2022
by
mercury233
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'patch-show-pack' of
https://github.com/mercury233/ygopro
into patch-pack-merge
parents
6223168a
eb62b494
Changes
11
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Showing
11 changed files
with
206 additions
and
78 deletions
+206
-78
gframe/data_manager.cpp
gframe/data_manager.cpp
+1
-1
gframe/data_manager.h
gframe/data_manager.h
+1
-1
gframe/deck_con.cpp
gframe/deck_con.cpp
+58
-13
gframe/deck_con.h
gframe/deck_con.h
+3
-0
gframe/deck_manager.cpp
gframe/deck_manager.cpp
+50
-15
gframe/deck_manager.h
gframe/deck_manager.h
+11
-3
gframe/drawing.cpp
gframe/drawing.cpp
+54
-39
gframe/duelclient.cpp
gframe/duelclient.cpp
+2
-0
gframe/game.cpp
gframe/game.cpp
+23
-5
gframe/game.h
gframe/game.h
+2
-1
strings.conf
strings.conf
+1
-0
No files found.
gframe/data_manager.cpp
View file @
145a6352
...
@@ -120,7 +120,7 @@ bool DataManager::LoadStrings(const char* file) {
...
@@ -120,7 +120,7 @@ bool DataManager::LoadStrings(const char* file) {
ReadStringConfLine
(
linebuf
);
ReadStringConfLine
(
linebuf
);
}
}
fclose
(
fp
);
fclose
(
fp
);
for
(
int
i
=
0
;
i
<
255
;
++
i
)
for
(
int
i
=
0
;
i
<
301
;
++
i
)
myswprintf
(
numStrings
[
i
],
L"%d"
,
i
);
myswprintf
(
numStrings
[
i
],
L"%d"
,
i
);
return
true
;
return
true
;
}
}
...
...
gframe/data_manager.h
View file @
145a6352
...
@@ -50,7 +50,7 @@ public:
...
@@ -50,7 +50,7 @@ public:
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_setnameStrings
;
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_setnameStrings
;
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_sysStrings
;
std
::
unordered_map
<
unsigned
int
,
std
::
wstring
>
_sysStrings
;
wchar_t
numStrings
[
256
][
4
];
wchar_t
numStrings
[
301
][
4
];
wchar_t
numBuffer
[
6
];
wchar_t
numBuffer
[
6
];
wchar_t
attBuffer
[
128
];
wchar_t
attBuffer
[
128
];
wchar_t
racBuffer
[
128
];
wchar_t
racBuffer
[
128
];
...
...
gframe/deck_con.cpp
View file @
145a6352
...
@@ -90,6 +90,7 @@ void DeckBuilder::Initialize() {
...
@@ -90,6 +90,7 @@ void DeckBuilder::Initialize() {
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_deck
=
mainGame
->
cbDBDecks
->
getSelected
();
prev_category
=
mainGame
->
cbDBCategory
->
getSelected
();
prev_category
=
mainGame
->
cbDBCategory
->
getSelected
();
RefreshReadonly
(
prev_category
);
RefreshReadonly
(
prev_category
);
RefreshPackListScroll
();
prev_operation
=
0
;
prev_operation
=
0
;
prev_sel
=
-
1
;
prev_sel
=
-
1
;
is_modified
=
false
;
is_modified
=
false
;
...
@@ -116,6 +117,7 @@ void DeckBuilder::Terminate() {
...
@@ -116,6 +117,7 @@ void DeckBuilder::Terminate() {
mainGame
->
ClearTextures
();
mainGame
->
ClearTextures
();
mainGame
->
showingcode
=
0
;
mainGame
->
showingcode
=
0
;
mainGame
->
scrFilter
->
setVisible
(
false
);
mainGame
->
scrFilter
->
setVisible
(
false
);
mainGame
->
scrPackCards
->
setVisible
(
false
);
int
catesel
=
mainGame
->
cbDBCategory
->
getSelected
();
int
catesel
=
mainGame
->
cbDBCategory
->
getSelected
();
if
(
catesel
>=
0
)
if
(
catesel
>=
0
)
BufferIO
::
CopyWStr
(
mainGame
->
cbDBCategory
->
getItem
(
catesel
),
mainGame
->
gameConf
.
lastcategory
,
64
);
BufferIO
::
CopyWStr
(
mainGame
->
cbDBCategory
->
getItem
(
catesel
),
mainGame
->
gameConf
.
lastcategory
,
64
);
...
@@ -999,7 +1001,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -999,7 +1001,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
mainGame
->
lstCategories
->
getSelected
(),
mainGame
->
lstCategories
->
getListItem
(
mainGame
->
lstCategories
->
getSelected
()));
deckManager
.
GetCategoryPath
(
catepath
,
mainGame
->
lstCategories
->
getSelected
(),
mainGame
->
lstCategories
->
getListItem
(
mainGame
->
lstCategories
->
getSelected
()));
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
mainGame
->
lstDecks
->
getListItem
(
decksel
));
myswprintf
(
filepath
,
L"%ls/%ls.ydk"
,
catepath
,
mainGame
->
lstDecks
->
getListItem
(
decksel
));
deckManager
.
LoadDeck
(
filepath
);
deckManager
.
LoadDeck
(
filepath
,
showing_pack
);
RefreshPackListScroll
();
prev_deck
=
decksel
;
prev_deck
=
decksel
;
break
;
break
;
}
}
...
@@ -1021,6 +1024,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -1021,6 +1024,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
break
;
click_pos
=
hovered_pos
;
click_pos
=
hovered_pos
;
if
(
readonly
)
break
;
dragx
=
event
.
MouseInput
.
X
;
dragx
=
event
.
MouseInput
.
X
;
dragy
=
event
.
MouseInput
.
Y
;
dragy
=
event
.
MouseInput
.
Y
;
draging_pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
draging_pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
...
@@ -1102,6 +1107,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -1102,6 +1107,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
!
is_draging
)
{
if
(
!
is_draging
)
{
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
break
;
if
(
readonly
)
break
;
soundManager
.
PlaySoundEffect
(
SOUND_CARD_DROP
);
soundManager
.
PlaySoundEffect
(
SOUND_CARD_DROP
);
if
(
hovered_pos
==
1
)
{
if
(
hovered_pos
==
1
)
{
pop_main
(
hovered_seq
);
pop_main
(
hovered_seq
);
...
@@ -1141,6 +1148,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -1141,6 +1148,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break
;
break
;
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
if
(
hovered_pos
==
0
||
hovered_seq
==
-
1
)
break
;
break
;
if
(
readonly
)
break
;
if
(
is_draging
)
if
(
is_draging
)
break
;
break
;
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
auto
pointer
=
dataManager
.
GetCodePointer
(
hovered_code
);
...
@@ -1224,7 +1233,33 @@ void DeckBuilder::GetHoveredCard() {
...
@@ -1224,7 +1233,33 @@ void DeckBuilder::GetHoveredCard() {
int
y
=
pos
.
Y
;
int
y
=
pos
.
Y
;
is_lastcard
=
0
;
is_lastcard
=
0
;
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
x
>=
314
&&
x
<=
794
)
{
if
(
y
>=
164
&&
y
<=
435
)
{
if
(
showing_pack
)
{
if
((
x
<=
772
||
!
mainGame
->
scrPackCards
->
isVisible
())
&&
y
>=
164
&&
y
<=
624
)
{
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
int
lx
=
10
;
int
dy
=
68
;
if
(
mainsize
>
10
*
7
)
lx
=
11
;
if
(
mainsize
>
11
*
7
)
lx
=
12
;
if
(
mainsize
>
60
)
dy
=
66
;
int
px
;
int
py
=
(
y
-
164
)
/
dy
;
hovered_pos
=
1
;
if
(
x
>=
750
)
px
=
lx
-
1
;
else
px
=
(
x
-
314
)
*
(
lx
-
1
)
/
(
mainGame
->
scrPackCards
->
isVisible
()
?
414.0
f
:
436.0
f
);
hovered_seq
=
py
*
lx
+
px
+
mainGame
->
scrPackCards
->
getPos
()
*
lx
;
if
(
hovered_seq
>=
mainsize
)
{
hovered_seq
=
-
1
;
hovered_code
=
0
;
}
else
{
hovered_code
=
deckManager
.
current_deck
.
main
[
hovered_seq
]
->
first
;
}
}
}
else
if
(
y
>=
164
&&
y
<=
435
)
{
int
lx
=
10
,
px
,
py
=
(
y
-
164
)
/
68
;
int
lx
=
10
,
px
,
py
=
(
y
-
164
)
/
68
;
hovered_pos
=
1
;
hovered_pos
=
1
;
if
(
deckManager
.
current_deck
.
main
.
size
()
>
40
)
if
(
deckManager
.
current_deck
.
main
.
size
()
>
40
)
...
@@ -1570,21 +1605,17 @@ void DeckBuilder::RefreshDeckList() {
...
@@ -1570,21 +1605,17 @@ void DeckBuilder::RefreshDeckList() {
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
lstCategories
->
getSelected
(),
lstCategories
->
getListItem
(
lstCategories
->
getSelected
()));
deckManager
.
GetCategoryPath
(
catepath
,
lstCategories
->
getSelected
(),
lstCategories
->
getListItem
(
lstCategories
->
getSelected
()));
lstDecks
->
clear
();
lstDecks
->
clear
();
FileSystem
::
TraversalDir
(
catepath
,
[
lstDecks
](
const
wchar_t
*
name
,
bool
isdir
)
{
mainGame
->
RefreshDeck
(
catepath
,
[
lstDecks
](
const
wchar_t
*
item
)
{
lstDecks
->
addItem
(
item
);
});
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
size_t
len
=
wcslen
(
name
);
wchar_t
deckname
[
256
];
wcsncpy
(
deckname
,
name
,
len
-
4
);
deckname
[
len
-
4
]
=
0
;
lstDecks
->
addItem
(
deckname
);
}
});
}
}
void
DeckBuilder
::
RefreshReadonly
(
int
catesel
)
{
void
DeckBuilder
::
RefreshReadonly
(
int
catesel
)
{
bool
hasDeck
=
mainGame
->
cbDBDecks
->
getItemCount
()
!=
0
;
bool
hasDeck
=
mainGame
->
cbDBDecks
->
getItemCount
()
!=
0
;
readonly
=
catesel
<
2
;
readonly
=
catesel
<
2
;
showing_pack
=
catesel
==
0
;
mainGame
->
btnSaveDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnSaveDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnSaveDeckAs
->
setEnabled
(
!
readonly
);
mainGame
->
btnSaveDeckAs
->
setEnabled
(
!
readonly
);
mainGame
->
btnClearDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnShuffleDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnSortDeck
->
setEnabled
(
!
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnDeleteDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnRenameCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnRenameCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnDeleteCategory
->
setEnabled
(
catesel
>
3
);
mainGame
->
btnDeleteCategory
->
setEnabled
(
catesel
>
3
);
...
@@ -1594,11 +1625,25 @@ void DeckBuilder::RefreshReadonly(int catesel) {
...
@@ -1594,11 +1625,25 @@ void DeckBuilder::RefreshReadonly(int catesel) {
mainGame
->
btnMoveDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnMoveDeck
->
setEnabled
(
hasDeck
&&
!
readonly
);
mainGame
->
btnCopyDeck
->
setEnabled
(
hasDeck
);
mainGame
->
btnCopyDeck
->
setEnabled
(
hasDeck
);
}
}
void
DeckBuilder
::
RefreshPackListScroll
()
{
if
(
showing_pack
)
{
mainGame
->
scrPackCards
->
setPos
(
0
);
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
if
(
mainsize
<=
7
*
12
)
{
mainGame
->
scrPackCards
->
setVisible
(
false
);
}
else
{
mainGame
->
scrPackCards
->
setVisible
(
true
);
mainGame
->
scrPackCards
->
setMax
((
int
)
ceil
(((
float
)
mainsize
-
7
*
12
)
/
12.0
f
));
}
}
else
{
mainGame
->
scrPackCards
->
setVisible
(
false
);
}
}
void
DeckBuilder
::
ChangeCategory
(
int
catesel
)
{
void
DeckBuilder
::
ChangeCategory
(
int
catesel
)
{
mainGame
->
RefreshDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
mainGame
->
RefreshDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
mainGame
->
cbDBDecks
->
setSelected
(
0
);
mainGame
->
cbDBDecks
->
setSelected
(
0
);
deckManager
.
LoadDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
RefreshReadonly
(
catesel
);
RefreshReadonly
(
catesel
);
deckManager
.
LoadDeck
(
mainGame
->
cbDBCategory
,
mainGame
->
cbDBDecks
);
is_modified
=
false
;
is_modified
=
false
;
prev_category
=
catesel
;
prev_category
=
catesel
;
prev_deck
=
0
;
prev_deck
=
0
;
...
...
gframe/deck_con.h
View file @
145a6352
...
@@ -24,6 +24,7 @@ public:
...
@@ -24,6 +24,7 @@ public:
void
RefreshDeckList
();
void
RefreshDeckList
();
void
RefreshReadonly
(
int
catesel
);
void
RefreshReadonly
(
int
catesel
);
void
RefreshPackListScroll
();
void
ChangeCategory
(
int
catesel
);
void
ChangeCategory
(
int
catesel
);
void
ShowDeckManage
();
void
ShowDeckManage
();
void
ShowBigCard
(
int
code
,
float
zoom
);
void
ShowBigCard
(
int
code
,
float
zoom
);
...
@@ -77,11 +78,13 @@ public:
...
@@ -77,11 +78,13 @@ public:
int
prev_sel
;
int
prev_sel
;
bool
is_modified
;
bool
is_modified
;
bool
readonly
;
bool
readonly
;
bool
showing_pack
;
mt19937
rnd
;
mt19937
rnd
;
const
std
::
unordered_map
<
int
,
int
>*
filterList
;
const
std
::
unordered_map
<
int
,
int
>*
filterList
;
std
::
vector
<
code_pointer
>
results
;
std
::
vector
<
code_pointer
>
results
;
wchar_t
result_string
[
8
];
wchar_t
result_string
[
8
];
std
::
vector
<
std
::
wstring
>
expansionPacks
;
};
};
}
}
...
...
gframe/deck_manager.cpp
View file @
145a6352
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
namespace
ygo
{
namespace
ygo
{
char
DeckManager
::
deckBuffer
[
0x10000
];
DeckManager
deckManager
;
DeckManager
deckManager
;
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
void
DeckManager
::
LoadLFListSingle
(
const
char
*
path
)
{
...
@@ -140,7 +141,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
...
@@ -140,7 +141,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
}
return
0
;
return
0
;
}
}
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
)
{
int
DeckManager
::
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
)
{
deck
.
clear
();
deck
.
clear
();
int
code
;
int
code
;
int
errorcode
=
0
;
int
errorcode
=
0
;
...
@@ -153,6 +154,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
...
@@ -153,6 +154,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
}
}
if
(
cd
.
type
&
TYPE_TOKEN
)
if
(
cd
.
type
&
TYPE_TOKEN
)
continue
;
continue
;
else
if
(
is_packlist
)
{
deck
.
main
.
push_back
(
dataManager
.
GetCodePointer
(
code
));
continue
;
}
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
{
else
if
(
cd
.
type
&
(
TYPE_FUSION
|
TYPE_SYNCHRO
|
TYPE_XYZ
|
TYPE_LINK
))
{
if
(
deck
.
extra
.
size
()
>=
15
)
if
(
deck
.
extra
.
size
()
>=
15
)
continue
;
continue
;
...
@@ -235,7 +240,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
...
@@ -235,7 +240,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
bool
DeckManager
::
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
bool
DeckManager
::
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
wchar_t
filepath
[
256
];
wchar_t
filepath
[
256
];
GetDeckFile
(
filepath
,
cbCategory
,
cbDeck
);
GetDeckFile
(
filepath
,
cbCategory
,
cbDeck
);
return
LoadDeck
(
filepath
);
bool
is_packlist
=
cbCategory
->
getSelected
()
==
0
;
bool
res
=
LoadDeck
(
filepath
,
is_packlist
);
if
(
res
&&
mainGame
->
is_building
)
mainGame
->
deckBuilder
.
RefreshPackListScroll
();
return
res
;
}
}
#endif
#endif
FILE
*
DeckManager
::
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
)
{
FILE
*
DeckManager
::
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
)
{
...
@@ -248,20 +257,47 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
...
@@ -248,20 +257,47 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#endif
#endif
return
fp
;
return
fp
;
}
}
bool
DeckManager
::
LoadDeck
(
const
wchar_t
*
file
)
{
IReadFile
*
DeckManager
::
OpenDeckReader
(
const
wchar_t
*
file
)
{
int
sp
=
0
,
ct
=
0
,
mainc
=
0
,
sidec
=
0
,
code
;
#ifdef WIN32
FILE
*
fp
=
OpenDeckFile
(
file
,
"r"
);
IReadFile
*
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file
);
if
(
!
fp
)
{
#else
char
file2
[
256
];
BufferIO
::
EncodeUTF8
(
file
,
file2
);
IReadFile
*
reader
=
dataManager
.
FileSystem
->
createAndOpenFile
(
file2
);
#endif
return
reader
;
}
bool
DeckManager
::
LoadDeck
(
const
wchar_t
*
file
,
bool
is_packlist
)
{
IReadFile
*
reader
=
OpenDeckReader
(
file
);
if
(
!
reader
)
{
wchar_t
localfile
[
64
];
wchar_t
localfile
[
64
];
myswprintf
(
localfile
,
L"./deck/%ls.ydk"
,
file
);
myswprintf
(
localfile
,
L"./deck/%ls.ydk"
,
file
);
fp
=
OpenDeckFile
(
localfile
,
"r"
);
reader
=
OpenDeckReader
(
localfile
);
}
}
if
(
!
fp
)
if
(
!
reader
&&
!
mywcsncasecmp
(
file
,
L"./pack"
,
6
))
{
wchar_t
zipfile
[
64
];
myswprintf
(
zipfile
,
L"%ls"
,
file
+
2
);
reader
=
OpenDeckReader
(
zipfile
);
}
if
(
!
reader
)
return
false
;
size_t
size
=
reader
->
getSize
();
if
(
size
>=
0x20000
)
{
reader
->
drop
();
return
false
;
return
false
;
int
cardlist
[
128
];
}
memset
(
deckBuffer
,
0
,
sizeof
(
deckBuffer
));
reader
->
read
(
deckBuffer
,
size
);
reader
->
drop
();
std
::
istringstream
deckStream
(
deckBuffer
);
return
LoadDeck
(
&
deckStream
,
is_packlist
);
}
bool
DeckManager
::
LoadDeck
(
std
::
istringstream
*
deckStream
,
bool
is_packlist
)
{
int
sp
=
0
,
ct
=
0
,
mainc
=
0
,
sidec
=
0
,
code
;
int
cardlist
[
300
];
bool
is_side
=
false
;
bool
is_side
=
false
;
char
linebuf
[
256
]
;
std
::
string
linebuf
;
while
(
fgets
(
linebuf
,
256
,
fp
)
&&
ct
<
128
)
{
while
(
std
::
getline
(
*
deckStream
,
linebuf
)
&&
ct
<
300
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
if
(
linebuf
[
0
]
==
'!'
)
{
is_side
=
true
;
is_side
=
true
;
continue
;
continue
;
...
@@ -271,14 +307,13 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
...
@@ -271,14 +307,13 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
sp
=
0
;
sp
=
0
;
while
(
linebuf
[
sp
]
>=
'0'
&&
linebuf
[
sp
]
<=
'9'
)
sp
++
;
while
(
linebuf
[
sp
]
>=
'0'
&&
linebuf
[
sp
]
<=
'9'
)
sp
++
;
linebuf
[
sp
]
=
0
;
linebuf
[
sp
]
=
0
;
code
=
a
toi
(
linebuf
);
code
=
std
::
s
toi
(
linebuf
);
cardlist
[
ct
++
]
=
code
;
cardlist
[
ct
++
]
=
code
;
if
(
is_side
)
sidec
++
;
if
(
is_side
)
sidec
++
;
else
mainc
++
;
else
mainc
++
;
}
}
fclose
(
fp
);
LoadDeck
(
current_deck
,
cardlist
,
mainc
,
sidec
,
is_packlist
);
LoadDeck
(
current_deck
,
cardlist
,
mainc
,
sidec
);
return
true
;
// the above LoadDeck has return value but we ignore it here for now
return
true
;
}
}
bool
DeckManager
::
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
)
{
bool
DeckManager
::
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
)
{
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
if
(
!
FileSystem
::
IsDirExists
(
L"./deck"
)
&&
!
FileSystem
::
MakeDir
(
L"./deck"
))
...
...
gframe/deck_manager.h
View file @
145a6352
...
@@ -5,6 +5,7 @@
...
@@ -5,6 +5,7 @@
#include "client_card.h"
#include "client_card.h"
#include <unordered_map>
#include <unordered_map>
#include <vector>
#include <vector>
#include <sstream>
namespace
ygo
{
namespace
ygo
{
...
@@ -35,20 +36,27 @@ public:
...
@@ -35,20 +36,27 @@ public:
Deck
current_deck
;
Deck
current_deck
;
std
::
vector
<
LFList
>
_lfList
;
std
::
vector
<
LFList
>
_lfList
;
static
char
deckBuffer
[
0x10000
];
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFListSingle
(
const
char
*
path
);
void
LoadLFList
();
void
LoadLFList
();
const
wchar_t
*
GetLFListName
(
int
lfhash
);
const
wchar_t
*
GetLFListName
(
int
lfhash
);
const
std
::
unordered_map
<
int
,
int
>*
GetLFListContent
(
int
lfhash
);
const
std
::
unordered_map
<
int
,
int
>*
GetLFListContent
(
int
lfhash
);
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
int
rule
);
int
CheckDeck
(
Deck
&
deck
,
int
lfhash
,
int
rule
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
int
LoadDeck
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
,
bool
is_packlist
=
false
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
bool
LoadSide
(
Deck
&
deck
,
int
*
dbuf
,
int
mainc
,
int
sidec
);
#ifndef YGOPRO_SERVER_MODE
#ifndef YGOPRO_SERVER_MODE
void
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
);
void
GetCategoryPath
(
wchar_t
*
ret
,
int
index
,
const
wchar_t
*
text
);
void
GetDeckFile
(
wchar_t
*
ret
,
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
GetDeckFile
(
wchar_t
*
ret
,
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
bool
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
bool
LoadDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
#endif
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
IReadFile
*
OpenDeckReader
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
,
bool
is_packlist
=
false
);
bool
LoadDeck
(
std
::
istringstream
*
deckStream
,
bool
is_packlist
=
false
);
#else
FILE
*
OpenDeckFile
(
const
wchar_t
*
file
,
const
char
*
mode
);
bool
LoadDeck
(
const
wchar_t
*
file
);
bool
LoadDeck
(
const
wchar_t
*
file
);
#endif
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
bool
SaveDeck
(
Deck
&
deck
,
const
wchar_t
*
file
);
bool
DeleteDeck
(
const
wchar_t
*
file
);
bool
DeleteDeck
(
const
wchar_t
*
file
);
bool
CreateCategory
(
const
wchar_t
*
name
);
bool
CreateCategory
(
const
wchar_t
*
name
);
...
...
gframe/drawing.cpp
View file @
145a6352
...
@@ -1136,26 +1136,40 @@ void Game::DrawThumb(code_pointer cp, position2di pos, const std::unordered_map<
...
@@ -1136,26 +1136,40 @@ void Game::DrawThumb(code_pointer cp, position2di pos, const std::unordered_map<
void
Game
::
DrawDeckBd
()
{
void
Game
::
DrawDeckBd
()
{
wchar_t
textBuffer
[
64
];
wchar_t
textBuffer
[
64
];
//main deck
//main deck
int
mainsize
=
deckManager
.
current_deck
.
main
.
size
();
driver
->
draw2DRectangle
(
Resize
(
310
,
137
,
410
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
310
,
137
,
410
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
136
,
410
,
157
));
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
136
,
410
,
157
));
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
1330
),
Resize
(
315
,
137
,
410
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
textFont
,
dataManager
.
GetSysString
(
deckBuilder
.
showing_pack
?
1477
:
1330
),
Resize
(
315
,
137
,
410
,
157
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
deckManager
.
current_deck
.
main
.
size
()
],
Resize
(
380
,
138
,
440
,
158
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
DrawShadowText
(
numFont
,
dataManager
.
numStrings
[
mainsize
],
Resize
(
380
,
138
,
440
,
158
),
Resize
(
1
,
1
,
1
,
1
),
0xffffffff
,
0xff000000
,
false
,
true
);
driver
->
draw2DRectangle
(
Resize
(
310
,
160
,
797
,
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
310
,
160
,
797
,
deckBuilder
.
showing_pack
?
630
:
436
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
159
,
797
,
436
));
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
159
,
797
,
deckBuilder
.
showing_pack
?
630
:
436
));
int
lx
;
int
lx
;
int
dy
=
68
;
float
dx
;
float
dx
;
if
(
deckManager
.
current_deck
.
main
.
size
()
<=
40
)
{
if
(
mainsize
<=
40
)
{
dx
=
436.0
f
/
9
;
dx
=
436.0
f
/
9
;
lx
=
10
;
lx
=
10
;
}
else
if
(
deckBuilder
.
showing_pack
)
{
lx
=
10
;
if
(
mainsize
>
10
*
7
)
lx
=
11
;
if
(
mainsize
>
11
*
7
)
lx
=
12
;
dx
=
(
mainGame
->
scrPackCards
->
isVisible
()
?
414.0
f
:
436.0
f
)
/
(
lx
-
1
);
if
(
mainsize
>
60
)
dy
=
66
;
}
else
{
}
else
{
lx
=
(
deckManager
.
current_deck
.
main
.
size
()
-
41
)
/
4
+
11
;
lx
=
(
mainsize
-
41
)
/
4
+
11
;
dx
=
436.0
f
/
(
lx
-
1
);
dx
=
436.0
f
/
(
lx
-
1
);
}
}
for
(
size_t
i
=
0
;
i
<
deckManager
.
current_deck
.
main
.
size
();
++
i
)
{
int
padding
=
scrPackCards
->
getPos
()
*
lx
;
DrawThumb
(
deckManager
.
current_deck
.
main
[
i
],
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
68
),
deckBuilder
.
filterList
);
for
(
size_t
i
=
0
;
i
<
mainsize
-
padding
&&
i
<
7
*
lx
;
++
i
)
{
if
(
deckBuilder
.
hovered_pos
==
1
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
size_t
j
=
i
+
padding
;
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
68
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
68
));
DrawThumb
(
deckManager
.
current_deck
.
main
[
j
],
position2di
(
314
+
(
i
%
lx
)
*
dx
,
164
+
(
i
/
lx
)
*
dy
),
deckBuilder
.
filterList
);
if
(
deckBuilder
.
hovered_pos
==
1
&&
deckBuilder
.
hovered_seq
==
(
int
)
j
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
(
i
%
lx
)
*
dx
,
163
+
(
i
/
lx
)
*
dy
,
359
+
(
i
%
lx
)
*
dx
,
228
+
(
i
/
lx
)
*
dy
));
}
}
if
(
!
deckBuilder
.
showing_pack
)
{
//extra deck
//extra deck
driver
->
draw2DRectangle
(
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
310
,
440
,
410
,
460
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
439
,
410
,
460
));
driver
->
draw2DRectangleOutline
(
Resize
(
309
,
439
,
410
,
460
));
...
@@ -1186,6 +1200,7 @@ void Game::DrawDeckBd() {
...
@@ -1186,6 +1200,7 @@ void Game::DrawDeckBd() {
if
(
deckBuilder
.
hovered_pos
==
3
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
if
(
deckBuilder
.
hovered_pos
==
3
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
driver
->
draw2DRectangleOutline
(
Resize
(
313
+
i
*
dx
,
563
,
359
+
i
*
dx
,
629
));
}
}
}
//search result
//search result
driver
->
draw2DRectangle
(
Resize
(
805
,
137
,
926
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
805
,
137
,
926
,
157
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
136
,
926
,
157
));
driver
->
draw2DRectangleOutline
(
Resize
(
804
,
136
,
926
,
157
));
...
...
gframe/duelclient.cpp
View file @
145a6352
...
@@ -391,6 +391,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
...
@@ -391,6 +391,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame
->
deckBuilder
.
hovered_code
=
0
;
mainGame
->
deckBuilder
.
hovered_code
=
0
;
mainGame
->
deckBuilder
.
is_draging
=
false
;
mainGame
->
deckBuilder
.
is_draging
=
false
;
mainGame
->
deckBuilder
.
is_starting_dragging
=
false
;
mainGame
->
deckBuilder
.
is_starting_dragging
=
false
;
mainGame
->
deckBuilder
.
readonly
=
false
;
mainGame
->
deckBuilder
.
showing_pack
=
false
;
mainGame
->
deckBuilder
.
pre_mainc
=
deckManager
.
current_deck
.
main
.
size
();
mainGame
->
deckBuilder
.
pre_mainc
=
deckManager
.
current_deck
.
main
.
size
();
mainGame
->
deckBuilder
.
pre_extrac
=
deckManager
.
current_deck
.
extra
.
size
();
mainGame
->
deckBuilder
.
pre_extrac
=
deckManager
.
current_deck
.
extra
.
size
();
mainGame
->
deckBuilder
.
pre_sidec
=
deckManager
.
current_deck
.
side
.
size
();
mainGame
->
deckBuilder
.
pre_sidec
=
deckManager
.
current_deck
.
side
.
size
();
...
...
gframe/game.cpp
View file @
145a6352
...
@@ -674,6 +674,10 @@ bool Game::Initialize() {
...
@@ -674,6 +674,10 @@ bool Game::Initialize() {
cbDMCategory
->
setMaxSelectionRows
(
10
);
cbDMCategory
->
setMaxSelectionRows
(
10
);
btnDMOK
=
env
->
addButton
(
rect
<
s32
>
(
70
,
80
,
140
,
105
),
wDMQuery
,
BUTTON_DM_OK
,
dataManager
.
GetSysString
(
1211
));
btnDMOK
=
env
->
addButton
(
rect
<
s32
>
(
70
,
80
,
140
,
105
),
wDMQuery
,
BUTTON_DM_OK
,
dataManager
.
GetSysString
(
1211
));
btnDMCancel
=
env
->
addButton
(
rect
<
s32
>
(
170
,
80
,
240
,
105
),
wDMQuery
,
BUTTON_DM_CANCEL
,
dataManager
.
GetSysString
(
1212
));
btnDMCancel
=
env
->
addButton
(
rect
<
s32
>
(
170
,
80
,
240
,
105
),
wDMQuery
,
BUTTON_DM_CANCEL
,
dataManager
.
GetSysString
(
1212
));
scrPackCards
=
env
->
addScrollBar
(
false
,
recti
(
775
,
161
,
795
,
629
),
0
,
SCROLL_FILTER
);
scrPackCards
->
setLargeStep
(
1
);
scrPackCards
->
setSmallStep
(
1
);
scrPackCards
->
setVisible
(
false
);
stDBCategory
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1300
),
rect
<
s32
>
(
10
,
9
,
100
,
29
),
false
,
false
,
wDeckEdit
);
stDBCategory
=
env
->
addStaticText
(
dataManager
.
GetSysString
(
1300
),
rect
<
s32
>
(
10
,
9
,
100
,
29
),
false
,
false
,
wDeckEdit
);
cbDBCategory
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
5
,
220
,
30
),
wDeckEdit
,
COMBOBOX_DBCATEGORY
);
cbDBCategory
=
env
->
addComboBox
(
rect
<
s32
>
(
80
,
5
,
220
,
30
),
wDeckEdit
,
COMBOBOX_DBCATEGORY
);
...
@@ -1171,6 +1175,9 @@ void Game::LoadExpansions() {
...
@@ -1171,6 +1175,9 @@ void Game::LoadExpansions() {
#endif
#endif
dataManager
.
LoadStrings
(
reader
);
dataManager
.
LoadStrings
(
reader
);
}
}
if
(
wcsrchr
(
fname
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
fname
,
'.'
),
L".ydk"
,
4
))
{
deckBuilder
.
expansionPacks
.
push_back
(
fname
);
}
}
}
}
}
#endif //YGOPRO_SERVER_MODE
#endif //YGOPRO_SERVER_MODE
...
@@ -1207,19 +1214,29 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
...
@@ -1207,19 +1214,29 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
}
}
}
}
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
if
(
cbCategory
!=
cbDBCategory
&&
cbCategory
->
getSelected
()
==
0
)
{
// can't use pack list in duel
cbDeck
->
clear
();
return
;
}
wchar_t
catepath
[
256
];
wchar_t
catepath
[
256
];
deckManager
.
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
deckManager
.
GetCategoryPath
(
catepath
,
cbCategory
->
getSelected
(),
cbCategory
->
getText
());
RefreshDeck
(
catepath
,
cbDeck
);
}
void
Game
::
RefreshDeck
(
const
wchar_t
*
deckpath
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
cbDeck
->
clear
();
cbDeck
->
clear
();
FileSystem
::
TraversalDir
(
deckpath
,
[
cbDeck
](
const
wchar_t
*
name
,
bool
isdir
)
{
RefreshDeck
(
catepath
,
[
cbDeck
](
const
wchar_t
*
item
)
{
cbDeck
->
addItem
(
item
);
});
}
void
Game
::
RefreshDeck
(
const
wchar_t
*
deckpath
,
const
std
::
function
<
void
(
const
wchar_t
*
)
>&
additem
)
{
if
(
!
mywcsncasecmp
(
deckpath
,
L"./pack"
,
6
))
{
for
(
auto
pack
:
deckBuilder
.
expansionPacks
)
{
additem
(
pack
.
substr
(
5
,
pack
.
size
()
-
9
).
c_str
());
}
}
FileSystem
::
TraversalDir
(
deckpath
,
[
additem
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
mywcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
size_t
len
=
wcslen
(
name
);
size_t
len
=
wcslen
(
name
);
wchar_t
deckname
[
256
];
wchar_t
deckname
[
256
];
wcsncpy
(
deckname
,
name
,
len
-
4
);
wcsncpy
(
deckname
,
name
,
len
-
4
);
deckname
[
len
-
4
]
=
0
;
deckname
[
len
-
4
]
=
0
;
cbDeck
->
addI
tem
(
deckname
);
addi
tem
(
deckname
);
}
}
});
});
}
}
...
@@ -1841,6 +1858,7 @@ void Game::OnResize() {
...
@@ -1841,6 +1858,7 @@ void Game::OnResize() {
cbDBCategory
->
setRelativePosition
(
Resize
(
80
,
5
,
220
,
30
));
cbDBCategory
->
setRelativePosition
(
Resize
(
80
,
5
,
220
,
30
));
btnManageDeck
->
setRelativePosition
(
Resize
(
225
,
5
,
290
,
30
));
btnManageDeck
->
setRelativePosition
(
Resize
(
225
,
5
,
290
,
30
));
wDeckManage
->
setRelativePosition
(
ResizeWin
(
310
,
135
,
800
,
465
));
wDeckManage
->
setRelativePosition
(
ResizeWin
(
310
,
135
,
800
,
465
));
scrPackCards
->
setRelativePosition
(
Resize
(
775
,
161
,
795
,
629
));
wSort
->
setRelativePosition
(
Resize
(
930
,
132
,
1020
,
156
));
wSort
->
setRelativePosition
(
Resize
(
930
,
132
,
1020
,
156
));
cbSortType
->
setRelativePosition
(
Resize
(
10
,
2
,
85
,
22
));
cbSortType
->
setRelativePosition
(
Resize
(
10
,
2
,
85
,
22
));
...
...
gframe/game.h
View file @
145a6352
...
@@ -137,7 +137,7 @@ public:
...
@@ -137,7 +137,7 @@ public:
void
LoadExpansions
();
void
LoadExpansions
();
void
RefreshCategoryDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
,
bool
selectlastused
=
true
);
void
RefreshCategoryDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
,
bool
selectlastused
=
true
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbCategory
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
const
wchar_t
*
deckpath
,
irr
::
gui
::
IGUIComboBox
*
cbDeck
);
void
RefreshDeck
(
const
wchar_t
*
deckpath
,
const
std
::
function
<
void
(
const
wchar_t
*
)
>&
additem
);
void
RefreshReplay
();
void
RefreshReplay
();
void
RefreshSingleplay
();
void
RefreshSingleplay
();
void
RefreshBot
();
void
RefreshBot
();
...
@@ -540,6 +540,7 @@ public:
...
@@ -540,6 +540,7 @@ public:
irr
::
gui
::
IGUIComboBox
*
cbDMCategory
;
irr
::
gui
::
IGUIComboBox
*
cbDMCategory
;
irr
::
gui
::
IGUIButton
*
btnDMOK
;
irr
::
gui
::
IGUIButton
*
btnDMOK
;
irr
::
gui
::
IGUIButton
*
btnDMCancel
;
irr
::
gui
::
IGUIButton
*
btnDMCancel
;
irr
::
gui
::
IGUIScrollBar
*
scrPackCards
;
//filter
//filter
irr
::
gui
::
IGUIStaticText
*
wFilter
;
irr
::
gui
::
IGUIStaticText
*
wFilter
;
irr
::
gui
::
IGUIScrollBar
*
scrFilter
;
irr
::
gui
::
IGUIScrollBar
*
scrFilter
;
...
...
strings.conf
View file @
145a6352
...
@@ -488,6 +488,7 @@
...
@@ -488,6 +488,7 @@
!
system
1474
已存在同名分类
!
system
1474
已存在同名分类
!
system
1475
已存在同名卡组
!
system
1475
已存在同名卡组
!
system
1476
删除失败
!
system
1476
删除失败
!
system
1477
卡片数:
!
system
1481
OCG
!
system
1481
OCG
!
system
1482
TCG
!
system
1482
TCG
!
system
1483
简体中文
!
system
1483
简体中文
...
...
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