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Nemo Ma
no81cards
Commits
932274bd
Commit
932274bd
authored
Oct 03, 2021
by
Nemo Ma
Browse files
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fix and iflist
parent
1a139391
Changes
13
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Inline
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Showing
13 changed files
with
436 additions
and
329 deletions
+436
-329
expansions/lflist.conf
expansions/lflist.conf
+420
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expansions/no42.cdb
expansions/no42.cdb
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expansions/no81.cdb
expansions/no81.cdb
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expansions/pics/30003035.jpg
expansions/pics/30003035.jpg
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expansions/pics/30003045.jpg
expansions/pics/30003045.jpg
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expansions/pics/30003055.jpg
expansions/pics/30003055.jpg
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expansions/script/c30003035.lua
expansions/script/c30003035.lua
+0
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expansions/script/c30003045.lua
expansions/script/c30003045.lua
+0
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expansions/script/c30003055.lua
expansions/script/c30003055.lua
+0
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expansions/script/c33701377.lua
expansions/script/c33701377.lua
+1
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expansions/script/c33711106.lua
expansions/script/c33711106.lua
+1
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expansions/script/c35300209.lua
expansions/script/c35300209.lua
+1
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expansions/script/c60000004.lua
expansions/script/c60000004.lua
+13
-16
No files found.
expansions/lflist.conf
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#WILD, I say WILD, WAHAHA
#WILD, I say WILD, WAHAHA
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#Arknight Iflist
15000316
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79029326
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--星熊·飙系列收藏-狩标浪人 额外装备 进墓任意融合
86510079
0
79029239
1
--企鹅物流·术士干员-莫斯提马·荒时之锁 虽然我不下但是我觉得
3
还是离谱,干员大削后极有可能进构筑
79029275
0
--格拉尼·瑟谣浮收藏-西部警长 我觉得不需要解释
79029912
0
--东国·特种干员-水月 随便玩坏的卡,比
r4
强在干员本家检索(干员目前难叠
r4
)
79029315
1
--萨尔贡·重装干员-森蚺 以前可以做
2
压制,限一观察
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--龙门·重装干员-星熊
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--罗德岛·近卫干员-煌
79029475
0
--萨尔贡·术士干员-卡涅利安 上为限制
otk
79029351
1
--维多利亚·先锋干员-苇草·生灵火花 什么叫全自动啊
79029465
2
--异格干员-浊心斯卡蒂 单纯超模
79029453
1
--萨尔贡·术士干员-异客 神の待遇
79029236
0
--罗德岛·术士干员-天火·天坠之火 一刀
4
k
,带你体验
ftk
快感
79029085
0
--深海猎人·近卫干员-幽灵鲨 这就扣掉你的召唤按钮
79029902
0
--黑钢国际·近卫干员-芙兰卡·
B
.
P
.
R
.
S
79029044
1
--黑钢国际·近卫干员-芙兰卡
79029051
1
--企鹅物流·狙击干员-能天使 出仨陪你玩
79029907
1
--米诺斯·近卫干员-帕拉斯 主力炮弹加上赚卡点 限一观察
79029043
1
--黑钢国际·重装干员-雷蛇
79029914
0
--雷蛇·瑟谣浮收藏-阴天快乐 炮弹加纪念卡
79029441
1
--黑钢国际·重装干员-雷蛇·脉冲电弧
79029153
0
--雷姆必拓·近卫干员-暴行 人形炮台,
ftk
核心
79029066
0
--企鹅物流·重装干员-拜松
79029133
0
--维多利亚·狙击干员-梅 摆烂
79029109
2
--罗德岛·医疗干员-嘉维尔
79029129
1
--罗德岛·医疗干员-苏苏洛
79029045
2
--黑钢国际·狙击干员-杰西卡
79029046
2
--黑钢国际·先锋干员-香草
79029466
0
--风笛·啸风收藏-皇后一号(原本限一)
79029359
0
--罗德岛·近卫干员-阿米娅
79029032
1
--雷姆必拓·特种干员-暗锁
79029057
1
--企鹅物流·行动-分头行动
79029319
1
--个人行动-至高之术
79029339
0
--个人行动-黄昏 配合屑人诗怀雅可能会是炮台流全新的希望
79029223
0
--雷姆必拓·据点-重工基地
79029918
1
--黑钢国际·行动-辑惶
79029240
0
--黑钢国际·行动-代号·硝烟
79029440
0
--黑钢国际·行动-代号·集结
79029362
0
--黑钢国际·行动-任务接收
79029436
0
--黑钢国际·行动-代号·探秘
79029042
1
--黑钢国际·行动-目标护送
#Semi-Wild 1003
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#耻辱柱
#耻辱柱
#all 阳羽 cards
#all 阳羽 cards
49920003
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#210926
#210926
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#210613
#210613
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#210523
#210523
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#210411
#210411
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--次元回探机
local
m
=
30003035
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
--link summon
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
2
,
2
)
c
:
EnableReviveLimit
()
--open
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeckOrExtraAsCost
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
chk
==
0
then
return
mg
:
GetCount
()
>=
3
end
local
g
=
mg
:
Select
(
tp
,
3
,
3
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
1
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
end
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
100
)
e3
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeckOrExtraAsCost
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
chk
==
0
then
return
mg
:
GetCount
()
>=
4
end
local
g
=
mg
:
Select
(
tp
,
4
,
4
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e3
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
1
,
REASON_EFFECT
)
end
end
)
c
:
RegisterEffect
(
e3
)
end
expansions/script/c30003045.lua
deleted
100644 → 0
View file @
1a139391
--次元传输机
local
m
=
30003045
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
2
,
3
,
cm
.
lcheck
)
c
:
EnableReviveLimit
()
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeckOrExtraAsCost
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
chk
==
0
then
return
mg
:
GetCount
()
>=
3
end
local
g
=
mg
:
Select
(
tp
,
3
,
3
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
e
:
GetHandler
(),
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
0
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
1
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
if
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
)
end
Duel
.
SpecialSummonComplete
()
end
end
end
end
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
100
)
e3
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e3
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_ONFIELD
)
end
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
end
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
30003035
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
\ No newline at end of file
expansions/script/c30003055.lua
deleted
100644 → 0
View file @
1a139391
--次元震荡机
local
m
=
30003055
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
aux
.
AddLinkProcedure
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsLinkType
,
TYPE_EFFECT
),
3
,
4
,
cm
.
lcheck
)
c
:
EnableReviveLimit
()
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_TOEXTRA
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
mg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeckOrExtraAsCost
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
local
sg
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_REMOVED
,
0
,
nil
)
if
chk
==
0
then
return
mg
:
GetCount
()
==
sg
:
GetCount
()
and
mg
:
GetCount
()
>
0
end
if
Duel
.
GetMatchingGroupCount
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
>=
5
then
e
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
end
Duel
.
SendtoDeck
(
sg
,
nil
,
2
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e2
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
e
:
GetHandler
())
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
)
e2
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
if
Duel
.
SendtoDeck
(
e
:
GetHandler
(),
nil
,
1
,
REASON_EFFECT
)
~=
0
then
Duel
.
BreakEffect
()
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
nil
)
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
end
end
end
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
100
)
e3
:
SetCost
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToRemoveAsCost
()
end
Duel
.
Remove
(
e
:
GetHandler
(),
POS_FACEUP
,
REASON_COST
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
)
e0
:
SetCode
(
EFFECT_CANNOT_REMOVE
)
e0
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_OATH
)
e0
:
SetTargetRange
(
1
,
1
)
e0
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsControler
,
tp
))
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
)
e3
:
SetTarget
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
LOCATION_EXTRA
)
end
)
e3
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SpecialSummon
(
g
,
nil
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
lcheck
(
g
)
return
g
:
IsExists
(
Card
.
IsCode
,
1
,
nil
,
30003035
)
end
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
and
(
c
:
IsCode
(
30003035
)
or
c
:
IsCode
(
30003045
))
end
\ No newline at end of file
expansions/script/c33701377.lua
View file @
932274bd
...
@@ -19,7 +19,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -19,7 +19,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
ct
=
1
local
ct
=
1
m
[
ct
]
=
aux
.
Stringid
(
m
,
0
)
n
[
ct
]
=
1
ct
=
ct
+
1
m
[
ct
]
=
aux
.
Stringid
(
m
,
0
)
n
[
ct
]
=
1
ct
=
ct
+
1
if
t2
then
m
[
ct
]
=
aux
.
Stringid
(
m
,
1
)
n
[
ct
]
=
2
ct
=
ct
+
1
end
if
t2
then
m
[
ct
]
=
aux
.
Stringid
(
m
,
1
)
n
[
ct
]
=
2
ct
=
ct
+
1
end
local
sp
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
m
))
local
sp
=
Duel
.
SelectOption
(
1
-
tp
,
table.unpack
(
m
))
op
=
n
[
sp
+
1
]
op
=
n
[
sp
+
1
]
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
if
op
==
1
then
if
op
==
1
then
...
...
expansions/script/c33711106.lua
View file @
932274bd
...
@@ -69,7 +69,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -69,7 +69,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_GRAVE
)
if
chk
==
0
then
return
c
:
IsLocation
(
LOCATION_HAND
+
LOCATION_GRAVE
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
end
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
tru
e
)
Duel
.
MoveToField
(
e
:
GetHandler
(),
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
fals
e
)
c
:
CreateEffectRelation
(
e
)
c
:
CreateEffectRelation
(
e
)
end
end
function
cm
.
mtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
mtop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c35300209.lua
View file @
932274bd
...
@@ -35,7 +35,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -35,7 +35,7 @@ function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetProperty
(
EFFECT_FLAG_OATH
+
EFFECT_FLAG_IGNORE_IMMUNE
)
e1
:
SetTarget
(
cm
.
atklimit
)
e1
:
SetTarget
(
cm
.
atklimit
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
LOCATION_MZONE
)
e1
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
end
end
...
...
expansions/script/c60000004.lua
View file @
932274bd
...
@@ -3,28 +3,24 @@ function c60000004.initial_effect(c)
...
@@ -3,28 +3,24 @@ function c60000004.initial_effect(c)
--Inactivate
--Inactivate
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
60000004
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
60000004
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCondition
(
c60000004
.
discon
)
e1
:
SetCode
(
EVENT_CHAINING
)
e1
:
SetCost
(
c60000004
.
discost
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e1
:
SetTarget
(
c60000004
.
distg
)
e1
:
SetCondition
(
c60000004
.
condition
)
e1
:
SetCost
(
c60000004
.
cost
)
e1
:
SetOperation
(
c60000004
.
operation
)
e1
:
SetOperation
(
c60000004
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c60000004
.
disc
on
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60000004
.
conditi
on
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
local
con
,
loc
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_CONTROLER
,
CHAININFO_TRIGGERING_LOCATION
)
return
ep
~=
tp
and
Duel
.
IsChainDisablable
(
ev
)
and
loc
==
LOCATION_GRAVE
return
con
~=
tp
and
loc
==
LOCATION_GRAVE
end
end
function
c60000004
.
dis
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c60000004
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsAbleToGraveAsCost
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
)
end
end
function
c60000004
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
re
:
GetHandler
():
IsStatus
(
STATUS_DISABLED
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
eg
,
1
,
0
,
0
)
end
function
c60000004
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c60000004
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
@@ -35,6 +31,7 @@ function c60000004.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -35,6 +31,7 @@ function c60000004.operation(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
c60000004
.
aclimit
)
e1
:
SetValue
(
c60000004
.
aclimit
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterFlagEffect
(
tp
,
60000004
,
RESET_PHASE
+
PHASE_END
,
0
,
0
)
end
end
function
c60000004
.
aclimit
(
e
,
re
,
tp
)
return
re
:
GetActivateLocation
()
==
LOCATION_GRAVE
end
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