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Nemo Ma
no81cards
Commits
adf3e867
Commit
adf3e867
authored
May 22, 2022
by
Nemo Ma
Browse files
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main
parent
e6732bdd
Changes
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8 changed files
with
15 additions
and
230 deletions
+15
-230
expansions/lflist.conf
expansions/lflist.conf
+4
-0
expansions/no42.cdb
expansions/no42.cdb
+0
-0
expansions/pics/20000.jpg
expansions/pics/20000.jpg
+0
-0
expansions/pics/27582500.jpg
expansions/pics/27582500.jpg
+0
-0
expansions/script/c20000.lua
expansions/script/c20000.lua
+0
-130
expansions/script/c25000400.lua
expansions/script/c25000400.lua
+6
-4
expansions/script/c27582500.lua
expansions/script/c27582500.lua
+0
-95
expansions/strings.conf
expansions/strings.conf
+5
-1
No files found.
expansions/lflist.conf
View file @
adf3e867
...
...
@@ -758,6 +758,10 @@
30002065
0
30010000
0
30012000
0
#220522
60001179
0
40009530
1
25000089
2
#220515
12057609
0
12057613
0
...
...
expansions/no42.cdb
View file @
adf3e867
No preview for this file type
expansions/pics/20000.jpg
deleted
100644 → 0
View file @
e6732bdd
38.7 KB
expansions/pics/27582500.jpg
deleted
100644 → 0
View file @
e6732bdd
46.7 KB
expansions/script/c20000.lua
deleted
100644 → 0
View file @
e6732bdd
--龙姬diyer 永远的干涸
local
m
=
20000
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PREDRAW
)
e0
:
SetRange
(
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e0
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_SSET
)
e1
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
c
:
RegisterEffect
(
e1
)
--ATK
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e2
:
SetValue
(
2147483647
)
c
:
RegisterEffect
(
e2
)
local
e7
=
e2
:
Clone
()
e7
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
c
:
RegisterEffect
(
e7
)
--immune
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetValue
(
cm
.
efilter3
)
c
:
RegisterEffect
(
e3
)
--cannot trigger
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e4
:
SetTargetRange
(
1
,
1
)
e4
:
SetValue
(
cm
.
aclimit4
)
c
:
RegisterEffect
(
e4
)
--disable
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_DISABLE
)
e5
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e5
:
SetTargetRange
(
LOCATION_SZONE
,
LOCATION_SZONE
)
e5
:
SetTarget
(
cm
.
distg5
)
c
:
RegisterEffect
(
e5
)
--disable effect
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_CHAIN_SOLVING
)
e6
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e6
:
SetOperation
(
cm
.
disop6
)
c
:
RegisterEffect
(
e6
)
end
function
cm
.
effilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
GetOriginalCode
()
==
m
end
function
cm
.
effcon
(
e
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
effilter
,
e
:
GetHandlerPlayer
(),
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
efilter3
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
end
function
cm
.
aclimit4
(
e
,
re
,
tp
)
return
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_MONSTER
+
TYPE_TRAP
)
and
(
re
:
GetHandler
():
IsOnField
()
or
re
:
IsHasType
(
EFFECT_TYPE_ACTIVATE
))
end
function
cm
.
distg5
(
e
,
c
)
return
c
:
IsType
(
TYPE_SPELL
+
TYPE_MONSTER
+
TYPE_TRAP
)
end
function
cm
.
disop6
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tl
=
Duel
.
GetChainInfo
(
ev
,
CHAININFO_TRIGGERING_LOCATION
)
if
bit
.
band
(
tl
,
LOCATION_SZONE
)
~=
0
and
re
:
IsActiveType
(
TYPE_SPELL
+
TYPE_MONSTER
+
TYPE_TRAP
)
then
Duel
.
NegateEffect
(
ev
)
end
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP_ATTACK
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_SET_AVAILABLE
+
EFFECT_FLAG_IGNORE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetTargetRange
(
1
,
1
)
e2
:
SetCondition
(
cm
.
effcon
)
e2
:
SetCode
(
EFFECT_CHANGE_CODE
)
e2
:
SetValue
(
m
)
Duel
.
RegisterEffect
(
e2
,
tp
)
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_SEND_REPLACE
)
e7
:
SetTarget
(
aux
.
TRUE
)
e7
:
SetValue
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e7
)
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
~=
0
then
if
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
then
Duel
.
BreakEffect
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
Draw
(
tp
,
nil
,
REASON_EFFECT
)
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
~=
0
then
Duel
.
BreakEffect
()
local
g1
=
Duel
.
GetFieldGroup
(
tp
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
)
local
g2
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_GRAVE
+
LOCATION_REMOVED
)
if
g1
:
GetCount
()
==
0
or
g2
:
GetCount
()
==
0
then
return
end
Duel
.
ConfirmCards
(
tp
,
g2
)
Duel
.
ConfirmCards
(
1
-
tp
,
g1
)
Duel
.
SendtoHand
(
g1
,
tp
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g2
,
tp
,
REASON_EFFECT
)
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
~=
0
then
Duel
.
BreakEffect
()
if
chk
==
0
then
return
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_EXTRA
)
>=
1
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
g
:
GetCount
(),
0
,
0
)
end
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_EXTRA
,
nil
)
if
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_EXTRA
)
<
1
then
return
end
if
Duel
.
Remove
(
g
,
POS_FACEDOWN
,
REASON_EFFECT
)
~=
0
then
Duel
.
SendtoDeck
(
g
,
tp
,
2
,
REASON_EFFECT
)
if
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP
,
true
)
~=
0
then
Duel
.
BreakEffect
()
Duel
.
Win
(
tp
,
0x33
)
end
end
end
end
end
end
\ No newline at end of file
expansions/script/c25000400.lua
View file @
adf3e867
...
...
@@ -93,12 +93,14 @@ function c25000400.distg(e,tp,eg,ep,ev,re,r,rp,chk)
end
end
function
c25000400
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
and
Duel
.
Destroy
(
eg
,
REASON_EFFECT
,
LOCATION_DECK
)
>
0
then
if
Duel
.
NegateActivation
(
ev
)
and
re
:
GetHandler
():
IsRelateToEffect
(
re
)
then
Duel
.
DisableShuffleCheck
()
Duel
.
Destroy
(
eg
,
REASON_EFFECT
,
LOCATION_DECK
)
local
tdg
=
Duel
.
GetOperatedGroup
()
local
tdc
=
tdg
:
GetFirst
()
if
not
tdc
:
IsAbleToDeck
()
then
return
false
end
tdc
:
CancelToGrave
()
if
tdc
:
IsLocation
(
LOCATION_EXTRA
)
then
Duel
.
Remove
(
tdc
,
POS_FACEDOWN
,
0
)
end
Duel
.
SendtoDeck
(
tdc
,
tp
,
2
,
REASON_EFFECT
)
if
tdc
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
ShuffleDeck
(
tp
)
end
end
end
expansions/script/c27582500.lua
deleted
100644 → 0
View file @
e6732bdd
--干涸的分身 传说的战士
local
m
=
27582500
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PREDRAW
)
e0
:
SetRange
(
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e0
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e0
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e1
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_UNCOPYABLE
+
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EVENT_LEAVE_FIELD
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--battle indestructable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetValue
(
1
)
c
:
RegisterEffect
(
e2
)
--immune
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
+
LOCATION_HAND
+
LOCATION_DECK
+
LOCATION_EXTRA
+
LOCATION_REMOVED
+
LOCATION_SZONE
+
LOCATION_GRAVE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetValue
(
cm
.
efilter
)
c
:
RegisterEffect
(
e3
)
--dam 0
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
-- effect damage immnue
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EFFECT_CHANGE_DAMAGE
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e5
:
SetTargetRange
(
1
,
0
)
e5
:
SetValue
(
cm
.
damval
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetCode
(
EFFECT_NO_EFFECT_DAMAGE
)
c
:
RegisterEffect
(
e6
)
--immnue leave
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_SINGLE
)
e7
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
+
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetCode
(
EFFECT_SEND_REPLACE
)
e7
:
SetTarget
(
aux
.
TRUE
)
e7
:
SetValue
(
aux
.
TRUE
)
c
:
RegisterEffect
(
e7
)
--ATK/DEF
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_SINGLE
)
e8
:
SetCode
(
EFFECT_SET_BASE_ATTACK
)
e8
:
SetValue
(
2147483647
)
c
:
RegisterEffect
(
e8
)
local
e9
=
e8
:
Clone
()
e9
:
SetCode
(
EFFECT_SET_BASE_DEFENSE
)
c
:
RegisterEffect
(
e9
)
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_MZONE
,
POS_FACEUP_DEFENSE
,
true
)
end
function
cm
.
efilter
(
e
,
te
)
return
te
:
IsActiveType
(
TYPE_MONSTER
+
TYPE_SPELL
+
TYPE_TRAP
)
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
c
,
1
,
0
,
0
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
damval
(
e
,
re
,
val
,
r
,
rp
,
rc
)
if
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
then
return
0
else
return
val
end
end
\ No newline at end of file
expansions/strings.conf
View file @
adf3e867
...
...
@@ -922,3 +922,7 @@
!
counter
0
x132a
寒霜指示物
!
setname
0
x9f3c
Hypkain
(修珀川)
!
setname
0
x9533
狂喑
!
victory
0
x6b
「谈判」特殊胜利
!
setname
0
x611
ÄæħÈÐ
!
setname
0
x612
´óµØ¼ûÎÅ
!
setname
0
x3316
圣域歌
\ No newline at end of file
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