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Nemo Ma
no81cards
Commits
b2f9d2b7
Commit
b2f9d2b7
authored
Oct 18, 2021
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
851e653d
Changes
17
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Showing
17 changed files
with
146 additions
and
46 deletions
+146
-46
expansions/script/c11451462.lua
expansions/script/c11451462.lua
+0
-1
expansions/script/c11451463.lua
expansions/script/c11451463.lua
+0
-1
expansions/script/c11451464.lua
expansions/script/c11451464.lua
+0
-1
expansions/script/c11451465.lua
expansions/script/c11451465.lua
+0
-1
expansions/script/c11451466.lua
expansions/script/c11451466.lua
+0
-1
expansions/script/c11451467.lua
expansions/script/c11451467.lua
+0
-1
expansions/script/c11451565.lua
expansions/script/c11451565.lua
+1
-0
expansions/script/c11451616.lua
expansions/script/c11451616.lua
+1
-1
expansions/script/c11451628.lua
expansions/script/c11451628.lua
+14
-0
expansions/script/c13254038.lua
expansions/script/c13254038.lua
+1
-1
expansions/script/c13254050.lua
expansions/script/c13254050.lua
+1
-1
expansions/script/c13254058.lua
expansions/script/c13254058.lua
+1
-0
expansions/script/c15000600.lua
expansions/script/c15000600.lua
+1
-0
expansions/script/c29065603.lua
expansions/script/c29065603.lua
+2
-2
expansions/script/c33701394.lua
expansions/script/c33701394.lua
+21
-0
expansions/script/c35300137.lua
expansions/script/c35300137.lua
+101
-33
expansions/script/c82224002.lua
expansions/script/c82224002.lua
+2
-2
No files found.
expansions/script/c11451462.lua
View file @
b2f9d2b7
...
@@ -125,7 +125,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -125,7 +125,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451463.lua
View file @
b2f9d2b7
...
@@ -129,7 +129,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -129,7 +129,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451464.lua
View file @
b2f9d2b7
...
@@ -185,7 +185,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -185,7 +185,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451465.lua
View file @
b2f9d2b7
...
@@ -163,7 +163,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -163,7 +163,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451466.lua
View file @
b2f9d2b7
...
@@ -184,7 +184,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -184,7 +184,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451467.lua
View file @
b2f9d2b7
...
@@ -213,7 +213,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -213,7 +213,6 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
tg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
then
Duel
.
IsPlayerAffectedByEffect
(
1
-
tp
,
11451461
):
GetHandler
():
RegisterFlagEffect
(
11451468
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
11451461
,
1
))
end
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
if
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
+
REASON_TEMPORARY
)
>
0
then
sp
=
1
local
fid
=
c
:
GetFieldID
()
local
fid
=
c
:
GetFieldID
()
local
og1
=
Duel
.
GetOperatedGroup
()
local
og1
=
Duel
.
GetOperatedGroup
()
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
if
og1
:
IsExists
(
cm
.
retfilter2
,
1
,
nil
,
tp
,
LOCATION_HAND
)
then
Duel
.
ShuffleHand
(
tp
)
end
...
...
expansions/script/c11451565.lua
View file @
b2f9d2b7
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
...
@@ -10,6 +10,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--equip
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_EQUIP
)
e2
:
SetCategory
(
CATEGORY_DRAW
+
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_FZONE
)
e2
:
SetRange
(
LOCATION_FZONE
)
...
...
expansions/script/c11451616.lua
View file @
b2f9d2b7
...
@@ -90,7 +90,7 @@ function cm.filter1(c)
...
@@ -90,7 +90,7 @@ function cm.filter1(c)
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
and
c
:
IsCanBeFusionMaterial
()
return
c
:
IsFaceup
()
and
c
:
IsAbleToRemove
()
and
c
:
IsCanBeFusionMaterial
()
end
end
function
cm
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
function
cm
.
filter2
(
c
,
e
,
tp
,
m
,
f
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
+
0x10000000
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
return
c
:
IsType
(
TYPE_FUSION
)
and
(
not
f
or
f
(
c
))
and
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_FUSION
,
tp
,
false
,
false
,
POS_FACEDOWN_DEFENSE
)
and
c
:
CheckFusionMaterial
(
m
,
nil
,
chkf
)
end
end
function
cm
.
filter3
(
c
,
e
)
function
cm
.
filter3
(
c
,
e
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
return
c
:
IsOnField
()
and
c
:
IsAbleToRemove
()
and
not
c
:
IsImmuneToEffect
(
e
)
...
...
expansions/script/c11451628.lua
View file @
b2f9d2b7
...
@@ -223,10 +223,24 @@ function cm.syop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -223,10 +223,24 @@ function cm.syop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetValue
(
1
)
e1
:
SetValue
(
1
)
e1
:
SetOperation
(
cm
.
synop
)
e1
:
SetOperation
(
cm
.
synop
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e2
:
SetCode
(
EVENT_SPSUMMON
)
e2
:
SetCountLimit
(
1
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetOperation
(
cm
.
adjustop
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
nil
)
Duel
.
SynchroSummon
(
tp
,
sg
:
GetFirst
(),
nil
)
end
end
end
end
function
cm
.
adjustop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
te
=
e
:
GetLabelObject
()
if
te
and
aux
.
GetValueType
(
te
)
==
"Effect"
then
te
:
Reset
()
end
e
:
Reset
()
end
function
cm
.
syncheck
(
c
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
function
cm
.
syncheck
(
c
,
g
,
mg
,
tp
,
lv
,
syncard
,
minc
,
maxc
)
g
:
AddCard
(
c
)
g
:
AddCard
(
c
)
local
ct
=
g
:
GetCount
()
local
ct
=
g
:
GetCount
()
...
...
expansions/script/c13254038.lua
View file @
b2f9d2b7
...
@@ -83,7 +83,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -83,7 +83,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_CHAOS
)
>
0
and
sg2
:
IsExists
(
cm
.
filter2a
,
1
,
nil
)
then
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_CHAOS
)
>
0
and
sg2
:
IsExists
(
cm
.
filter2a
,
1
,
nil
)
then
local
sg3
=
sg2
:
Filter
(
cm
.
filter2a
,
nil
):
Clone
()
local
sg3
=
sg2
:
Filter
(
cm
.
filter2a
,
nil
):
Clone
()
Duel
.
ConfirmCards
(
tp
,
sg3
)
Duel
.
ConfirmCards
(
tp
,
sg3
)
if
Duel
.
SelectYesNo
(
aux
.
Stringid
(
m
,
10
))
then
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
10
))
then
local
ct
=
sg3
:
GetCount
()
local
ct
=
sg3
:
GetCount
()
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_MESSAGE
,
0
,
aux
.
Stringid
(
m
,
3
))
Duel
.
Hint
(
HINT_MESSAGE
,
0
,
aux
.
Stringid
(
m
,
3
))
...
...
expansions/script/c13254050.lua
View file @
b2f9d2b7
...
@@ -36,7 +36,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -36,7 +36,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
j
=
math.floor
(
j
/
2
)
j
=
math.floor
(
j
/
2
)
local
i
=
0
local
i
=
0
while
i
<
j
do
while
i
<
j
do
if
i
>
0
and
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
)
then
break
end
if
i
>
0
and
not
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
break
end
local
t1
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
local
t1
=
Duel
.
IsExistingMatchingCard
(
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
local
t2
=
Duel
.
IsExistingMatchingCard
(
cm
.
rfilter
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_EXTRA
,
1
,
nil
)
local
t2
=
Duel
.
IsExistingMatchingCard
(
cm
.
rfilter
,
tp
,
0
,
LOCATION_GRAVE
+
LOCATION_EXTRA
,
1
,
nil
)
...
...
expansions/script/c13254058.lua
View file @
b2f9d2b7
...
@@ -24,6 +24,7 @@ function cm.initial_effect(c)
...
@@ -24,6 +24,7 @@ function cm.initial_effect(c)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e2
:
SetCountLimit
(
1
)
e2
:
SetCost
(
cm
.
tgcost1
)
e2
:
SetCost
(
cm
.
tgcost1
)
e2
:
SetTarget
(
cm
.
tgtg1
)
e2
:
SetTarget
(
cm
.
tgtg1
)
e2
:
SetOperation
(
cm
.
tgop1
)
e2
:
SetOperation
(
cm
.
tgop1
)
...
...
expansions/script/c15000600.lua
View file @
b2f9d2b7
...
@@ -113,6 +113,7 @@ function cm.activate2(e,tp,eg,ep,ev,re,r,rp)
...
@@ -113,6 +113,7 @@ function cm.activate2(e,tp,eg,ep,ev,re,r,rp)
local
ag
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tg2filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
ag
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tg2filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
if
ag
:
GetCount
()
>
0
then
if
ag
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
ag
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
ag
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
ag
)
end
end
end
end
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c29065603.lua
View file @
b2f9d2b7
...
@@ -20,7 +20,7 @@ function c29065603.initial_effect(c)
...
@@ -20,7 +20,7 @@ function c29065603.initial_effect(c)
e3
:
SetCategory
(
CATEGORY_NEGATE
)
e3
:
SetCategory
(
CATEGORY_NEGATE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetCode
(
EVENT_CHAINING
)
e3
:
SetProperty
(
EFFECT_FLAG_
DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e3
:
SetProperty
(
EFFECT_FLAG_
CARD_TARGET
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
c29065603
.
discon
)
e3
:
SetCondition
(
c29065603
.
discon
)
...
@@ -53,7 +53,7 @@ end
...
@@ -53,7 +53,7 @@ end
function
c29065603
.
negfilter
(
c
)
function
c29065603
.
negfilter
(
c
)
return
aux
.
disfilter1
(
c
)
return
aux
.
disfilter1
(
c
)
end
end
function
c29065603
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c29065603
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsOnField
()
and
c29065603
.
negfilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsOnField
()
and
c29065603
.
negfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c29065603
.
negfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c29065603
.
negfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
...
...
expansions/script/c33701394.lua
View file @
b2f9d2b7
...
@@ -42,6 +42,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -42,6 +42,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e1
:
SetTarget
(
cm
.
eftg
)
e1
:
SetTarget
(
cm
.
eftg
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetValue
(
aux
.
tgoval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--indes
--indes
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
...
@@ -51,7 +52,27 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -51,7 +52,27 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e2
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e2
:
SetTarget
(
cm
.
eftg
)
e2
:
SetTarget
(
cm
.
eftg
)
e2
:
SetValue
(
cm
.
indval
)
e2
:
SetValue
(
cm
.
indval
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetCode
(
EFFECT_CANNOT_BE_SYNCHRO_MATERIAL
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetTargetRange
(
LOCATION_ONFIELD
,
LOCATION_ONFIELD
)
e3
:
SetTarget
(
cm
.
eftg
)
e3
:
SetValue
(
1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_CANNOT_BE_XYZ_MATERIAL
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e3
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_BE_FUSION_MATERIAL
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e3
:
Clone
()
e6
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
c
:
RegisterEffect
(
e6
)
end
end
end
end
function
cm
.
eftg
(
e
,
c
)
function
cm
.
eftg
(
e
,
c
)
...
...
expansions/script/c35300137.lua
View file @
b2f9d2b7
...
@@ -11,21 +11,39 @@ function cm.initial_effect(c)
...
@@ -11,21 +11,39 @@ function cm.initial_effect(c)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCountLimit
(
1
,
m
)
e1
:
SetCondition
(
cm
.
spcon
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
activate
)
e1
:
SetOperation
(
cm
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
to hand
--
Activate2
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
+
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetCode
(
EVENT_FREE_CHAIN
)
e2
:
SetHintTiming
(
TIMING_DAMAGE_STEP
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCountLimit
(
1
,
m
)
e2
:
SetCost
(
aux
.
bfgcost
)
e2
:
SetCondition
(
cm
.
thcon
)
e2
:
SetCondition
(
aux
.
exccon
)
e2
:
SetTarget
(
cm
.
target1
)
e2
:
SetTarget
(
cm
.
thtg
)
e2
:
SetOperation
(
cm
.
activate1
)
e2
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_TOHAND
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
e3
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
m
+
1
)
e3
:
SetCost
(
aux
.
bfgcost
)
e3
:
SetCondition
(
aux
.
exccon
)
e3
:
SetTarget
(
cm
.
thtg
)
e3
:
SetOperation
(
cm
.
thop
)
c
:
RegisterEffect
(
e3
)
end
--Activate
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
end
function
cm
.
filter
(
c
)
function
cm
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WARRIOR
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WARRIOR
)
...
@@ -40,35 +58,85 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -40,35 +58,85 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
if
Duel
.
GetTurnPlayer
()
==
tp
then
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
3
)
e1
:
SetValue
(
1500
)
e1
:
SetValue
(
1500
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e3
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e3
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e3
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e2
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetValue
(
cm
.
efilter
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e2
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e2
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
cm
.
efilter
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
3
)
e3
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
3
)
e4
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e4
)
end
end
end
end
end
function
cm
.
efilter
(
e
,
re
)
function
cm
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
end
--Activate2
function
cm
.
thcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
filter1
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsRace
(
RACE_DRAGON
+
RACE_WARRIOR
)
end
function
cm
.
target1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
filter1
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
Duel
.
SelectTarget
(
tp
,
cm
.
filter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
end
function
cm
.
activate1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsControler
(
tp
)
then
if
Duel
.
GetTurnPlayer
()
~=
tp
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e1
:
SetValue
(
1500
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
cm
.
efilter1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e3
:
SetOwnerPlayer
(
tp
)
tc
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
2
)
e4
:
SetValue
(
1
)
tc
:
RegisterEffect
(
e4
)
end
end
end
function
cm
.
efilter1
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
function
cm
.
thfilter
(
c
)
function
cm
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0xac2
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceup
()
return
c
:
IsSetCard
(
0xac2
)
and
c
:
IsAbleToHand
()
and
c
:
IsFaceup
()
...
...
expansions/script/c82224002.lua
View file @
b2f9d2b7
...
@@ -31,10 +31,10 @@ function c82224002.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -31,10 +31,10 @@ function c82224002.activate(e,tp,eg,ep,ev,re,r,rp)
local
p
=
Duel
.
GetTurnPlayer
()
local
p
=
Duel
.
GetTurnPlayer
()
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
82224002
,
0
))
Duel
.
Hint
(
HINT_SELECTMSG
,
p
,
aux
.
Stringid
(
82224002
,
0
))
if
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
then
if
Duel
.
GetCurrentPhase
()
==
PHASE_MAIN1
then
Duel
.
SkipPhase
(
p
,
PHASE_MAIN1
,
RESET_PHASE
+
PHASE_
BATTLE
,
1
)
Duel
.
SkipPhase
(
p
,
PHASE_MAIN1
,
RESET_PHASE
+
PHASE_
END
,
1
)
else
else
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
or
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE
or
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_STEP
then
if
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_START
or
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE
or
Duel
.
GetCurrentPhase
()
==
PHASE_BATTLE_STEP
then
Duel
.
SkipPhase
(
p
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_
MAIN2
,
1
)
Duel
.
SkipPhase
(
p
,
PHASE_BATTLE
,
RESET_PHASE
+
PHASE_
END
,
1
)
else
else
Duel
.
SkipPhase
(
p
,
PHASE_MAIN2
,
RESET_PHASE
+
PHASE_END
,
1
)
Duel
.
SkipPhase
(
p
,
PHASE_MAIN2
,
RESET_PHASE
+
PHASE_END
,
1
)
end
end
...
...
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