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Nemo Ma
no81cards
Commits
ced0bdf9
Commit
ced0bdf9
authored
Mar 02, 2023
by
Nemo Ma
Browse files
Options
Browse Files
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Plain Diff
fix
parent
b005df9f
Changes
23
Show whitespace changes
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Side-by-side
Showing
23 changed files
with
26 additions
and
23 deletions
+26
-23
expansions/script/c111443942.lua
expansions/script/c111443942.lua
+1
-1
expansions/script/c114064005.lua
expansions/script/c114064005.lua
+1
-1
expansions/script/c114303426.lua
expansions/script/c114303426.lua
+1
-1
expansions/script/c11451011.lua
expansions/script/c11451011.lua
+1
-1
expansions/script/c11451012.lua
expansions/script/c11451012.lua
+1
-1
expansions/script/c11451013.lua
expansions/script/c11451013.lua
+1
-1
expansions/script/c11451014.lua
expansions/script/c11451014.lua
+1
-1
expansions/script/c11451015.lua
expansions/script/c11451015.lua
+1
-1
expansions/script/c11451016.lua
expansions/script/c11451016.lua
+3
-0
expansions/script/c11451410.lua
expansions/script/c11451410.lua
+1
-1
expansions/script/c11451475.lua
expansions/script/c11451475.lua
+1
-1
expansions/script/c11451547.lua
expansions/script/c11451547.lua
+1
-1
expansions/script/c11451583.lua
expansions/script/c11451583.lua
+1
-1
expansions/script/c11451632.lua
expansions/script/c11451632.lua
+1
-1
expansions/script/c11451633.lua
expansions/script/c11451633.lua
+1
-1
expansions/script/c11451634.lua
expansions/script/c11451634.lua
+1
-1
expansions/script/c11451635.lua
expansions/script/c11451635.lua
+1
-1
expansions/script/c11451636.lua
expansions/script/c11451636.lua
+1
-1
expansions/script/c11451637.lua
expansions/script/c11451637.lua
+1
-1
expansions/script/c11451767.lua
expansions/script/c11451767.lua
+1
-1
expansions/script/c116227966.lua
expansions/script/c116227966.lua
+1
-1
expansions/script/c22348152.lua
expansions/script/c22348152.lua
+2
-2
expansions/script/c4058.lua
expansions/script/c4058.lua
+1
-1
No files found.
expansions/script/c111443942.lua
View file @
ced0bdf9
...
...
@@ -201,7 +201,7 @@ function c111443942.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
expansions/script/c114064005.lua
View file @
ced0bdf9
...
...
@@ -312,7 +312,7 @@ function c114064005.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c114303426.lua
View file @
ced0bdf9
...
...
@@ -115,7 +115,7 @@ function c114303426.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451011.lua
View file @
ced0bdf9
...
...
@@ -209,7 +209,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
if
KOISHI_CHECK
then
...
...
expansions/script/c11451012.lua
View file @
ced0bdf9
...
...
@@ -193,7 +193,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
if
KOISHI_CHECK
then
...
...
expansions/script/c11451013.lua
View file @
ced0bdf9
...
...
@@ -155,7 +155,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
if
KOISHI_CHECK
then
...
...
expansions/script/c11451014.lua
View file @
ced0bdf9
...
...
@@ -161,7 +161,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
rc
:
CancelToGrave
(
false
)
if
KOISHI_CHECK
then
...
...
expansions/script/c11451015.lua
View file @
ced0bdf9
...
...
@@ -174,7 +174,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
rc
:
SetStatus
(
STATUS_LEAVE_CONFIRMED
,
false
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
re
:
Reset
()
...
...
expansions/script/c11451016.lua
View file @
ced0bdf9
...
...
@@ -77,6 +77,7 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsLocation
(
LOCATION_SZONE
)
or
c
:
IsStatus
(
STATUS_LEAVE_CONFIRMED
)
then
return
end
if
c
:
IsRelateToEffect
(
e
)
then
local
fc
=
Duel
.
GetFieldCard
(
tp
,
LOCATION_SZONE
,
5
)
if
fc
then
...
...
@@ -102,6 +103,8 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel
.
ConfirmCards
(
1
-
tp
,
sg
)
end
end
else
c
:
CancelToGrave
(
false
)
end
end
function
cm
.
atkfilter
(
c
)
...
...
expansions/script/c11451410.lua
View file @
ced0bdf9
...
...
@@ -80,7 +80,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451475.lua
View file @
ced0bdf9
...
...
@@ -60,7 +60,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451547.lua
View file @
ced0bdf9
...
...
@@ -183,7 +183,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
\ No newline at end of file
expansions/script/c11451583.lua
View file @
ced0bdf9
...
...
@@ -76,7 +76,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
re
:
Reset
()
...
...
expansions/script/c11451632.lua
View file @
ced0bdf9
...
...
@@ -101,7 +101,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451633.lua
View file @
ced0bdf9
...
...
@@ -102,7 +102,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451634.lua
View file @
ced0bdf9
...
...
@@ -102,7 +102,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451635.lua
View file @
ced0bdf9
...
...
@@ -102,7 +102,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451636.lua
View file @
ced0bdf9
...
...
@@ -102,7 +102,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451637.lua
View file @
ced0bdf9
...
...
@@ -102,7 +102,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c11451767.lua
View file @
ced0bdf9
...
...
@@ -78,7 +78,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c116227966.lua
View file @
ced0bdf9
...
...
@@ -92,7 +92,7 @@ function cm.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
expansions/script/c22348152.lua
View file @
ced0bdf9
...
...
@@ -40,10 +40,10 @@ function cm.initial_effect(c)
end
c22348152
.
lvup
=
{
22348153
}
function
c22348152
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
and
chkc
:
IsAbleToHand
()
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
end
if
chk
==
0
then
return
true
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RTOHAND
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsAbleToHand
,
tp
,
0
,
LOCATION_
MZONE
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c22348152
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c4058.lua
View file @
ced0bdf9
...
...
@@ -497,7 +497,7 @@ function c4058.rsop(e,tp,eg,ep,ev,re,r,rp)
if
e
:
GetCode
()
==
EVENT_CHAIN_SOLVED
and
rc
:
IsRelateToEffect
(
re
)
then
rc
:
SetStatus
(
STATUS_EFFECT_ENABLED
,
true
)
end
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
then
if
e
:
GetCode
()
==
EVENT_CHAIN_NEGATED
and
rc
:
IsRelateToEffect
(
re
)
and
not
(
rc
:
IsOnField
()
and
rc
:
IsFacedown
())
then
rc
:
SetStatus
(
STATUS_ACTIVATE_DISABLED
,
true
)
end
end
...
...
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