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Nemo Ma
no81cards
Commits
d9b173ee
Commit
d9b173ee
authored
Jun 06, 2021
by
Nemo Ma
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix + list
parent
b54e6998
Changes
18
Show whitespace changes
Inline
Side-by-side
Showing
18 changed files
with
252 additions
and
20 deletions
+252
-20
expansions/lflist.conf
expansions/lflist.conf
+4
-1
expansions/pics/72100347.jpg
expansions/pics/72100347.jpg
+0
-0
expansions/script/c15000701.lua
expansions/script/c15000701.lua
+1
-1
expansions/script/c15000703.lua
expansions/script/c15000703.lua
+1
-1
expansions/script/c30005015.lua
expansions/script/c30005015.lua
+1
-0
expansions/script/c30005016.lua
expansions/script/c30005016.lua
+1
-0
expansions/script/c33400451.lua
expansions/script/c33400451.lua
+5
-0
expansions/script/c33400452.lua
expansions/script/c33400452.lua
+5
-0
expansions/script/c33400453.lua
expansions/script/c33400453.lua
+5
-0
expansions/script/c33400454.lua
expansions/script/c33400454.lua
+5
-0
expansions/script/c33400652.lua
expansions/script/c33400652.lua
+7
-2
expansions/script/c33401051.lua
expansions/script/c33401051.lua
+7
-2
expansions/script/c33401651.lua
expansions/script/c33401651.lua
+2
-0
expansions/script/c79029517.lua
expansions/script/c79029517.lua
+8
-6
expansions/script/c82208136.lua
expansions/script/c82208136.lua
+8
-2
expansions/script/c9310011.lua
expansions/script/c9310011.lua
+183
-0
expansions/strings.conf
expansions/strings.conf
+9
-5
sound/BGM/custom/小苍兰フリージア.mp3
sound/BGM/custom/小苍兰フリージア.mp3
+0
-0
No files found.
expansions/lflist.conf
View file @
d9b173ee
...
...
@@ -358,6 +358,10 @@
#210606
60000002
0
60000003
0
--啥时候这卡会卖萌了再放出来不迟。
31409108
1
31407011
0
31407002
0
31407003
0
#210530
33401674
0
60000101
0
...
...
@@ -461,7 +465,6 @@
72100335
0
72100336
0
#210418
9300315
0
9300400
0
14010039
0
22070230
0
...
...
expansions/pics/72100347.jpg
0 → 100644
View file @
d9b173ee
99.7 KB
expansions/script/c15000701.lua
View file @
d9b173ee
...
...
@@ -32,7 +32,7 @@ function cm.tcfilter(c,race,att)
return
c
:
IsType
(
TYPE_MONSTER
)
and
bit
.
band
(
race
,
c
:
GetOriginalRace
())
==
0
and
bit
.
band
(
att
,
c
:
GetOriginalAttribute
())
==
0
end
function
cm
.
econ
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
ecfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
:
GetHandler
():
GetOriginalRace
(),
e
:
GetHandler
():
GetOriginalAttribute
())
return
Duel
.
IsExistingMatchingCard
(
cm
.
ecfilter
,
e
:
GetHandler
():
GetControler
()
,
0
,
LOCATION_MZONE
,
1
,
nil
,
e
:
GetHandler
():
GetOriginalRace
(),
e
:
GetHandler
():
GetOriginalAttribute
())
end
function
cm
.
efilter
(
e
,
te
)
return
te
:
GetOwner
()
~=
e
:
GetOwner
()
...
...
expansions/script/c15000703.lua
View file @
d9b173ee
...
...
@@ -69,7 +69,7 @@ function cm.negcon(e,tp,eg,ep,ev,re,r,rp)
return
rp
==
1
-
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
function
cm
.
cfilter
(
c
)
return
c
:
IsAbleToGraveAsCost
()
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
wfilter
,
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetOriginalRace
(),
c
:
GetOriginalAttribute
())
return
c
:
IsAbleToGraveAsCost
()
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
wfilter
,
c
:
GetControler
(),
0
,
LOCATION_MZONE
,
1
,
nil
,
c
:
GetOriginalRace
(),
c
:
GetOriginalAttribute
())
end
function
cm
.
wfilter
(
c
,
race
,
att
)
return
bit
.
band
(
race
,
c
:
GetOriginalRace
())
~=
0
or
bit
.
band
(
att
,
c
:
GetOriginalAttribute
())
~=
0
...
...
expansions/script/c30005015.lua
View file @
d9b173ee
...
...
@@ -49,6 +49,7 @@ function cm.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
,
e
,
tp
)
g
:
KeepAlive
()
e
:
SetLabelObject
(
g
)
return
true
end
...
...
expansions/script/c30005016.lua
View file @
d9b173ee
...
...
@@ -49,6 +49,7 @@ function cm.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
m
,
1
))
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
desfilter
,
tp
,
LOCATION_GRAVE
,
0
,
3
,
3
,
nil
,
e
,
tp
)
g
:
KeepAlive
()
e
:
SetLabelObject
(
g
)
return
true
end
...
...
expansions/script/c33400451.lua
View file @
d9b173ee
--天使-绝灭天使 日轮
function
c33400451
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
c33400451
.
uqfilter
,
LOCATION_ONFIELD
)
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--destory
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c33400452.lua
View file @
d9b173ee
--天使-绝灭天使 天翼
function
c33400452
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
c33400452
.
uqfilter
,
LOCATION_ONFIELD
)
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--move
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
33400452
,
0
))
...
...
expansions/script/c33400453.lua
View file @
d9b173ee
--天使-绝灭天使 光剑
function
c33400453
.
initial_effect
(
c
)
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
33400453
,
0
))
...
...
expansions/script/c33400454.lua
View file @
d9b173ee
--天使-绝灭天使 炮冠
function
c33400454
.
initial_effect
(
c
)
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--destroy
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
33400454
,
0
))
...
...
expansions/script/c33400652.lua
View file @
d9b173ee
...
...
@@ -5,6 +5,11 @@ function cm.initial_effect(c)
c
:
SetUniqueOnField
(
1
,
0
,
m
)
cm
.
dfc_front_side
=
33400651
cm
.
dfc_back_side
=
33400652
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
...
...
expansions/script/c33401051.lua
View file @
d9b173ee
...
...
@@ -3,6 +3,11 @@ local m=33401051
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
0
,
m
)
--Activate
local
e10
=
Effect
.
CreateEffect
(
c
)
e10
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e10
:
SetCode
(
EVENT_FREE_CHAIN
)
c
:
RegisterEffect
(
e10
)
--destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
...
...
expansions/script/c33401651.lua
View file @
d9b173ee
...
...
@@ -44,6 +44,8 @@ function cm.initial_effect(c)
e5
:
SetOperation
(
cm
.
ctop
)
c
:
RegisterEffect
(
e5
)
local
e6
=
e5
:
Clone
()
e6
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e6
:
SetCode
(
EVENT_FREE_CHAIN
)
e6
:
SetCondition
(
cm
.
con2
)
c
:
RegisterEffect
(
e6
)
end
...
...
expansions/script/c79029517.lua
View file @
d9b173ee
...
...
@@ -95,16 +95,18 @@ function c79029517.cscon(e,tp,eg,ep,ev,re,r,rp)
return
e
:
GetHandler
():
GetSequence
()
>
4
end
function
c79029517
.
csval1
(
e
,
c
)
if
c
:
GetLeftScale
()
-
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
<
0
then
return
0
if
c
:
GetLeftScale
()
-
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
<
0
then
return
1
-
c
:
GetRightScale
()
else
return
-
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
end
end
end
function
c79029517
.
csval2
(
e
,
c
)
if
c
:
GetRightScale
()
+
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
>
13
then
return
13
-
c
:
GetRightScale
()
if
c
:
GetRightScale
()
+
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
>
13
then
return
13
-
c
:
GetRightScale
()
else
return
Duel
.
GetMatchingGroupCount
(
Card
.
IsFaceup
,
tp
,
LOCATION_EXTRA
,
0
,
nil
)
end
end
end
function
c79029517
.
cstg1
(
e
,
c
)
return
c
:
GetSequence
()
==
0
...
...
expansions/script/c82208136.lua
View file @
d9b173ee
...
...
@@ -93,7 +93,13 @@ end
function
cm
.
overlayop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
m
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
nil
,
1
-
tp
,
0x0e
,
0
,
1
,
1
,
e
:
GetHandler
())
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
if
tc
then
local
og
=
tc
:
GetOverlayGroup
()
if
#
og
>
0
then
Duel
.
SendtoGrave
(
og
,
REASON_RULE
)
end
tc
:
CancelToGrave
()
Duel
.
Overlay
(
e
:
GetHandler
(),
g
)
end
end
...
...
expansions/script/c9310011.lua
0 → 100644
View file @
d9b173ee
--深土之物 人身单调鸥
function
c9310011
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
--ritual summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCountLimit
(
1
,
9310011
)
e1
:
SetCondition
(
c9310011
.
spcon1
)
e1
:
SetCost
(
c9310011
.
rscost
)
e1
:
SetTarget
(
c9310011
.
tg
)
e1
:
SetOperation
(
c9310011
.
op
)
c
:
RegisterEffect
(
e1
)
local
e11
=
e1
:
Clone
()
e11
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e11
:
SetCode
(
EVENT_FREE_CHAIN
)
e11
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e11
:
SetCondition
(
c9310011
.
spcon2
)
c
:
RegisterEffect
(
e11
)
--flip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_FLIP
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetOperation
(
c9310011
.
flipop
)
c
:
RegisterEffect
(
e2
)
--indes
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c9310011
.
indcon
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
--nontuner
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_NONTUNER
)
c
:
RegisterEffect
(
e4
)
--to change pos
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetCategory
(
CATEGORY_TOHAND
)
e5
:
SetType
(
EFFECT_TYPE_TRIGGER_O
+
EFFECT_TYPE_FIELD
)
e5
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e5
:
SetRange
(
LOCATION_GRAVE
)
e5
:
SetCountLimit
(
1
,
9311011
)
e5
:
SetCondition
(
c9310011
.
spcon1
)
e5
:
SetCost
(
c9310011
.
thcost
)
e5
:
SetTarget
(
c9310011
.
target
)
e5
:
SetOperation
(
c9310011
.
operation
)
c
:
RegisterEffect
(
e5
)
local
e51
=
e5
:
Clone
()
e51
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e51
:
SetCode
(
EVENT_FREE_CHAIN
)
e51
:
SetHintTiming
(
0
,
TIMING_END_PHASE
)
e51
:
SetCondition
(
c9310011
.
spcon2
)
c
:
RegisterEffect
(
e51
)
end
function
c9310011
.
spcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30013020
)
end
function
c9310011
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
IsPlayerAffectedByEffect
(
tp
,
30013020
)
end
function
c9310011
.
rscost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
function
c9310011
.
matfilter
(
c
,
e
,
tp
,
chk
)
return
c
:
IsCanBeRitualMaterial
(
nil
)
and
(
not
chk
or
c
~=
e
:
GetHandler
())
end
function
c9310011
.
RitualUltimateFilter
(
c
,
filter
,
e
,
tp
,
m1
,
m2
,
level_function
,
greater_or_equal
,
chk
)
if
bit
.
band
(
c
:
GetType
(),
0x81
)
~=
0x81
or
(
filter
and
not
filter
(
c
,
e
,
tp
,
chk
))
or
not
c
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_DEFENSE
)
then
return
false
end
local
mg
=
m1
:
Filter
(
c9310011
.
matfilter
,
c
,
c
)
if
m2
then
mg
:
Merge
(
m2
)
end
if
c
.
mat_filter
then
mg
=
mg
:
Filter
(
c
.
mat_filter
,
c
,
tp
)
else
mg
:
RemoveCard
(
c
)
end
local
lv
=
level_function
(
c
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
c
,
lv
,
greater_or_equal
)
local
res
=
mg
:
CheckSubGroup
(
aux
.
RitualCheck
,
1
,
lv
,
tp
,
c
,
lv
,
greater_or_equal
)
aux
.
GCheckAdditional
=
nil
return
res
end
function
c9310011
.
rfilter
(
c
,
e
,
tp
)
return
c
:
IsDefenseAbove
(
2200
)
and
c
:
GetDefense
()
>=
c
:
GetAttack
()
end
function
c9310011
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
return
Duel
.
IsExistingMatchingCard
(
c9310011
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
c9310011
.
rfilter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
)
end
function
c9310011
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
mg1
=
Duel
.
GetRitualMaterial
(
tp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9310011
.
RitualUltimateFilter
,
tp
,
LOCATION_HAND
+
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
,
c9310011
.
rfilter
,
e
,
tp
,
mg1
,
nil
,
Card
.
GetLevel
,
"Greater"
)
local
tc
=
g
:
GetFirst
()
if
tc
then
local
mg
=
mg1
:
Filter
(
Card
.
IsCanBeRitualMaterial
,
tc
,
tc
)
if
tc
.
mat_filter
then
mg
=
mg
:
Filter
(
tc
.
mat_filter
,
tc
,
tp
)
else
mg
:
RemoveCard
(
tc
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_RELEASE
)
aux
.
GCheckAdditional
=
aux
.
RitualCheckAdditional
(
tc
,
tc
:
GetLevel
(),
"Greater"
)
local
mat
=
mg
:
SelectSubGroup
(
tp
,
aux
.
RitualCheck
,
false
,
1
,
tc
:
GetLevel
(),
tp
,
tc
,
tc
:
GetLevel
(),
"Greater"
)
aux
.
GCheckAdditional
=
nil
if
not
mat
or
mat
:
GetCount
()
==
0
then
return
end
tc
:
SetMaterial
(
mat
)
Duel
.
ReleaseRitualMaterial
(
mat
)
Duel
.
BreakEffect
()
local
spos
=
0
if
tc
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEUP_DEFENSE
)
then
spos
=
spos
+
POS_FACEUP_DEFENSE
end
if
tc
:
IsCanBeSpecialSummoned
(
e
,
SUMMON_TYPE_RITUAL
,
tp
,
false
,
true
,
POS_FACEDOWN_DEFENSE
)
then
spos
=
spos
+
POS_FACEDOWN_DEFENSE
end
if
spos
~=
0
then
Duel
.
SpecialSummon
(
tc
,
SUMMON_TYPE_RITUAL
,
tp
,
tp
,
false
,
true
,
spos
)
if
tc
:
IsFacedown
()
then
Duel
.
ConfirmCards
(
1
-
tp
,
tc
)
end
tc
:
CompleteProcedure
()
end
end
end
function
c9310011
.
flipop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
e
:
GetHandler
():
RegisterFlagEffect
(
9310011
,
RESET_EVENT
+
RESETS_STANDARD
,
0
,
1
)
end
function
c9310011
.
indcon
(
e
)
local
c
=
e
:
GetHandler
()
return
(
c
:
GetFlagEffect
(
9310011
)
~=
0
or
c
:
IsSummonType
(
SUMMON_TYPE_RITUAL
))
and
c
:
IsDefensePos
()
end
function
c9310011
.
thcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
Card
.
IsDiscardable
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
end
Duel
.
DiscardHand
(
tp
,
Card
.
IsDiscardable
,
1
,
1
,
REASON_COST
+
REASON_DISCARD
)
end
function
c9310011
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
1
,
0
,
0
)
end
function
c9310011
.
filter
(
c
)
return
(
c
:
IsLocation
(
LOCATION_GRAVE
)
or
c
:
IsFaceup
())
and
c
:
IsSetCard
(
0x92c
,
0x3f91
)
and
c
:
IsAbleToHand
()
end
function
c9310011
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
tc
=
sg
:
GetFirst
()
if
tc
:
IsDefensePos
()
and
tc
:
IsCanChangePosition
()
then
if
tc
:
IsCanTurnSet
()
and
tc
:
IsFaceup
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN_DEFENSE
)
elseif
tc
:
IsFacedown
()
then
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
end
end
if
tc
:
IsAttackPos
()
and
tc
:
IsCanChangePosition
()
then
if
tc
:
IsCanTurnSet
()
then
Duel
.
ChangePosition
(
tc
,
Duel
.
SelectPosition
(
tp
,
tc
,
POS_FACEDOWN_DEFENSE
+
POS_FACEUP_DEFENSE
))
else
Duel
.
ChangePosition
(
tc
,
POS_FACEUP_DEFENSE
)
end
end
local
kg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c9310011
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_REMOVED
,
0
,
1
,
1
,
nil
)
if
kg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
9310011
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
SendtoHand
(
kg
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
kg
)
end
end
end
expansions/strings.conf
View file @
d9b173ee
...
...
@@ -624,13 +624,14 @@
!
setname
0
xac9
青空下
#其空葵 其空あおい 290 0x7a0-0x7af
!
setname
0
x87af
方舟之骑士
!
setname
0
x87ad
战械人形
!
setname
0
x87ac
钢铁方舟
!
setname
0
x87aa
灵知隐者
!
setname
0
x87af
方舟之骑士
(方舟の騎士/アーク·ナイト)
!
setname
0
x87ad
战械人形
(戦械人形/ワレアポン·ドール)
!
setname
0
x87ac
钢铁方舟
(鋼鉄方舟/メタルアーク)
!
setname
0
x87aa
灵知隐者
(
GE
/グラスエリマイト)
!
counter
0
x11ae
COST
指示物
!
counter
0
x11af
鸽指示物
!
setname
0
x7ab
零械
!
setname
0
x7ad
战械(ワレアポン)
!
setname
0
x87a1
光明圣殿团(ライト·テンプルナイツ)
#空想上の人格保持者
!
setname
0
xfec1
幼龙
...
...
@@ -697,6 +698,9 @@
!
counter
0
x1f35
龙鳞指示物
!
setname
0
x5f3c
Divicale
(神之鳞)
!
counter
0
xf3
陨星指示物
!
setname
0
x6311
异界兽
!
setname
0
x9311
死棱黑镜
!
setname
0
x7cc
刹那芳华
#竹子
!
setname
0
x6b02
空中连接
...
...
sound/BGM/custom/小苍兰フリージア.mp3
0 → 100644
View file @
d9b173ee
File added
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