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Nemo Ma
no81cards
Commits
ea70562d
Commit
ea70562d
authored
Feb 21, 2024
by
POLYMER
Browse files
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Browse Files
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Plain Diff
fix
parent
6ffc50e2
Changes
4
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Side-by-side
Showing
4 changed files
with
50 additions
and
27 deletions
+50
-27
expansions/script/c11410000.lua
expansions/script/c11410000.lua
+20
-10
expansions/script/c11451510.lua
expansions/script/c11451510.lua
+1
-1
expansions/script/c11451900.lua
expansions/script/c11451900.lua
+11
-11
expansions/script/c40010756.lua
expansions/script/c40010756.lua
+18
-5
No files found.
expansions/script/c11410000.lua
View file @
ea70562d
...
@@ -160,16 +160,21 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -160,16 +160,21 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
local
tp
=
c
:
GetControler
()
local
tp
=
c
:
GetControler
()
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
local
g
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
not
KOISHI_CHECK
or
#
g
<
36
then
e
:
Reset
()
return
end
if
#
g
<
36
then
e
:
Reset
()
return
end
if
c
:
IsLocation
(
LOCATION_DECK
)
then
if
c
:
IsLocation
(
LOCATION_DECK
)
then
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
if
KOISHI_CHECK
then
Duel
.
Exile
(
c
,
0
)
Duel
.
Exile
(
c
,
0
)
else
Duel
.
SendtoGrave
(
c
,
REASON_RULE
)
end
elseif
c
:
IsLocation
(
LOCATION_HAND
)
then
elseif
c
:
IsLocation
(
LOCATION_HAND
)
then
if
not
cm
.
r
then
if
not
cm
.
r
then
cm
.
r
=
Duel
.
GetFieldGroup
(
0
,
LOCATION_DECK
+
LOCATION_HAND
,
LOCATION_DECK
+
LOCATION_EXTRA
):
GetSum
(
Card
.
GetCode
)
cm
.
r
=
Duel
.
GetFieldGroup
(
0
,
LOCATION_DECK
+
LOCATION_HAND
,
LOCATION_DECK
+
LOCATION_EXTRA
):
GetSum
(
Card
.
GetCode
)
end
end
local
ct
=
cm
.
roll
(
1
,
#
g
)
-
1
local
ct
=
cm
.
roll
(
1
,
#
g
)
-
1
local
tc
=
g
:
Filter
(
function
(
c
)
return
c
:
GetSequence
()
==
ct
end
,
nil
):
GetFirst
()
local
tc
=
g
:
Filter
(
function
(
c
)
return
c
:
GetSequence
()
==
ct
end
,
nil
):
GetFirst
()
if
KOISHI_CHECK
then
c
:
SetEntityCode
(
tc
:
GetOriginalCode
())
c
:
SetEntityCode
(
tc
:
GetOriginalCode
())
local
ini
=
cm
.
initial_effect
local
ini
=
cm
.
initial_effect
cm
.
initial_effect
=
function
()
end
cm
.
initial_effect
=
function
()
end
...
@@ -178,6 +183,11 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
...
@@ -178,6 +183,11 @@ function cm.op(e,tp,eg,ep,ev,re,r,rp)
if
tc
.
initial_effect
then
tc
.
initial_effect
(
c
)
end
if
tc
.
initial_effect
then
tc
.
initial_effect
(
c
)
end
Duel
.
DisableShuffleCheck
()
Duel
.
DisableShuffleCheck
()
Duel
.
Exile
(
tc
,
0
)
Duel
.
Exile
(
tc
,
0
)
else
Duel
.
SendtoGrave
(
c
,
REASON_RULE
)
Duel
.
DisableShuffleCheck
()
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_RULE
)
end
end
end
e
:
Reset
()
e
:
Reset
()
end
end
\ No newline at end of file
expansions/script/c11451510.lua
View file @
ea70562d
...
@@ -148,7 +148,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -148,7 +148,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
handop
)
e1
:
SetOperation
(
cm
.
handop
)
e1
:
SetReset
(
RESET_
CHAIN
)
e1
:
SetReset
(
RESET_
PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
e2
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
...
...
expansions/script/c11451900.lua
View file @
ea70562d
...
@@ -53,16 +53,6 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -53,16 +53,6 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
c
,
mg
):
GetFirst
()
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
sfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
c
,
mg
):
GetFirst
()
if
not
tc
then
return
end
if
not
tc
then
return
end
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
0
,
1
)
tc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
0
,
1
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
handop
)
e1
:
SetReset
(
RESET_CHAIN
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
Duel
.
RegisterEffect
(
e3
,
tp
)
local
e2
=
Effect
.
CreateEffect
(
c
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e2
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
...
@@ -79,7 +69,17 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -79,7 +69,17 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
else
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_XMATERIAL
)
local
mg2
=
mg
:
SelectSubGroup
(
tp
,
cm
.
xfilter
,
false
,
1
,
#
mg
,
tc
,
c
)
local
mg2
=
mg
:
SelectSubGroup
(
tp
,
cm
.
xfilter
,
false
,
1
,
#
mg
,
tc
,
c
)
Duel
.
XyzSummon
(
tp
,
tc
,
mg2
,
#
mg2
,
#
mg2
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
handop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e3
=
e1
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_NEGATED
)
Duel
.
RegisterEffect
(
e3
,
tp
)
Duel
.
XyzSummon
(
tp
,
tc
,
mg2
,
0
)
end
end
end
end
function
cm
.
handop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
handop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c40010756.lua
View file @
ea70562d
...
@@ -72,14 +72,26 @@ function cm.dfilter(c)
...
@@ -72,14 +72,26 @@ function cm.dfilter(c)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010230
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
40010230
)
end
end
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
cm
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
40009560
)
==
0
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
dfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
return
false
end
--if Duel.GetFlagEffect(tp,m)>0 then return e:GetHandler():GetFlagEffect(m+1)<2
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>
0
then
return
e
:
GetHandler
():
GetFlagEffect
(
m
+
1
)
<
2
--else return e:GetHandler():GetFlagEffect(m+1)<1 end
else
return
e
:
GetHandler
():
GetFlagEffect
(
m
+
1
)
<
1
end
return
Duel
.
GetFlagEffect
(
tp
,
40009560
)
>
0
or
Duel
.
IsExistingMatchingCard
(
cm
.
dfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsOnField
()
and
aux
.
NegateAnyFilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
if
chk
==
0
then
e
:
GetHandler
():
RegisterFlagEffect
(
m
+
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
local
b
if
Duel
.
GetFlagEffect
(
tp
,
m
)
>
0
then
b
=
c
:
GetFlagEffect
(
m
+
1
)
<
2
else
b
=
c
:
GetFlagEffect
(
m
+
1
)
<
1
end
return
b
and
Duel
.
IsExistingTarget
(
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
c
:
RegisterFlagEffect
(
m
+
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
--if chk==0 then return Duel.IsExistingTarget(aux.NegateAnyFilter,tp,0,LOCATION_ONFIELD,1,nil) end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
aux
.
NegateAnyFilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
...
@@ -111,6 +123,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -111,6 +123,7 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
tc
:
RegisterEffect
(
e3
)
tc
:
RegisterEffect
(
e3
)
end
end
end
end
e
:
GetHandler
():
RegisterFlagEffect
(
m
+
1
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
end
end
...
...
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