Commit 0101c4de authored by fallenstardust's avatar fallenstardust

add LEDE-JP020\041 scripts

parent dde74b09
--金傲大奖赛-刺杀者
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.operation)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOKEN+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetCountLimit(1,id+o)
e2:SetRange(LOCATION_MZONE)
e2:SetCost(s.tokencost)
e2:SetTarget(s.tokentg)
e2:SetOperation(s.tokenop)
c:RegisterEffect(e2)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(tp)<Duel.GetLP(1-tp)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function s.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) then Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) end
end
function s.cfilter(c,tp)
return c:IsSetCard(0x192) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsFaceupEx()
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,c:GetLevel(),RACE_MACHINE,ATTRIBUTE_EARTH)
end
function s.tokencost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,c,tp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_HAND+LOCATION_MZONE+LOCATION_GRAVE,0,1,1,c,tp):GetFirst()
e:SetLabel(tc:GetLevel())
Duel.Remove(tc,POS_FACEUP,REASON_COST)
end
function s.tokentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local res=e:GetLabel()==100
e:SetLabel(0)
return res and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end
function s.tokenop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local lv=e:GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,id+o,0,TYPES_TOKEN_MONSTER,0,0,lv,RACE_CYBERSE,ATTRIBUTE_FIRE) then
local tk=Duel.CreateToken(tp,id+o)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TOFIELD)
e1:SetValue(lv)
tk:RegisterEffect(e1,true)
Duel.SpecialSummonStep(tk,0,tp,tp,false,false,POS_FACEUP)
end
Duel.SpecialSummonComplete()
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_BE_FUSION_MATERIAL)
e2:SetValue(s.synlimit)
e2:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
c:RegisterEffect(e3)
local e4=e2:Clone()
e4:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
c:RegisterEffect(e4)
local e5=e2:Clone()
e5:SetCode(EFFECT_CANNOT_BE_LINK_MATERIAL)
c:RegisterEffect(e5)
end
function s.synlimit(e,c)
if not c then return false end
return not c:IsSetCard(0x192)
end
\ No newline at end of file
--金傲大奖赛-灭杀者
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,101204020)
aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCondition(s.descon)
e1:SetTarget(s.destg)
e1:SetOperation(s.desop)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_TOEXTRA+CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCondition(s.tdcon)
e2:SetTarget(s.tdtg)
e2:SetOperation(s.tdop)
c:RegisterEffect(e2)
end
function s.descon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==1-tp
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsType(TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) end
if chk==0 then return Duel.IsExistingTarget(Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil,TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK) end
local g=nil
if Duel.GetLP(tp)<Duel.GetLP(1-tp) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,1,2,nil,TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
else
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
g=Duel.SelectTarget(tp,Card.IsType,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil,TYPE_FUSION+TYPE_SYNCHRO+TYPE_XYZ+TYPE_LINK)
end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
e:GetHandler():RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,EFFECT_FLAG_OATH,1)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tg=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e):Filter(Card.IsType,nil,TYPE_MONSTER)
if tg:GetCount()>0 then
Duel.Destroy(tg,REASON_EFFECT)
end
end
function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffect(id)>0
end
function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOEXTRA,e:GetHandler(),1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_DECK)
end
function s.spfilter(c,e,tp)
return c:IsCode(101204020) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsExtraDeckMonster()
and Duel.SendtoDeck(c,nil,SEQ_DECKTOP,REASON_EFFECT)~=0 and c:IsLocation(LOCATION_EXTRA)
and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(s.spfilter),tp,LOCATION_GRAVE+LOCATION_DECK,0,1,1,nil,e,tp)
if #g>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment