Commit 755f3f9c authored by Tang Xinwei's avatar Tang Xinwei
parents 9d06f036 e0ec3059
/test-release.cdb
...@@ -35,7 +35,7 @@ merge_databases: ...@@ -35,7 +35,7 @@ merge_databases:
- linux - linux
script: script:
- apt update && apt -y install sqlite3 - apt update && apt -y install sqlite3
- ls cdbs/test-release.cdb | xargs -I '{}' sqlite3 '{}' .dump | sqlite3 test-release.cdb - ls -1 *.cdb | sed '/test-update.cdb/d' | xargs -I '{}' sqlite3 '{}' .dump | sqlite3 test-release.cdb
artifacts: artifacts:
paths: paths:
- test-release.cdb - test-release.cdb
...@@ -72,7 +72,8 @@ pack: ...@@ -72,7 +72,8 @@ pack:
- linux - linux
script: script:
- mkdir -p data archive - mkdir -p data archive
- mv *.cdb data/ - mv test-release.cdb data/
- mv test-update.cdb data/
- mv pics data/ - mv pics data/
- mv script data/ - mv script data/
- mv *.conf data/ - mv *.conf data/
...@@ -98,7 +99,8 @@ server: ...@@ -98,7 +99,8 @@ server:
- linux - linux
script: script:
- mkdir server-dist - mkdir server-dist
- mv *.cdb server-dist - mv test-release.cdb server-dist
- mv test-update.cdb server-dist
- mv *.conf server-dist - mv *.conf server-dist
- mv script server-dist - mv script server-dist
# merge ygopro-pre-data # merge ygopro-pre-data
......
--幻奏的歌姬 库普乐
--幻奏の歌姫クープレ
function c101204010.initial_effect(c) function c101204010.initial_effect(c)
aux.EnablePendulumAttribute(c) aux.EnablePendulumAttribute(c)
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
......
...@@ -19,6 +19,7 @@ function s.initial_effect(c) ...@@ -19,6 +19,7 @@ function s.initial_effect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_DISEFFECT) e2:SetCode(EFFECT_CANNOT_DISEFFECT)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCondition(s.inacon)
e2:SetValue(s.effectfilter) e2:SetValue(s.effectfilter)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon_grave --spsummon_grave
...@@ -46,6 +47,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,6 +47,9 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end if g:GetCount()>0 then Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) end
end end
function s.inacon(e)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function s.effectfilter(e,ct) function s.effectfilter(e,ct)
local te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT) local te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT)
return te:IsActiveType(TYPE_FUSION) and te:GetHandler():IsSetCard(0x9b) return te:IsActiveType(TYPE_FUSION) and te:GetHandler():IsSetCard(0x9b)
......
...@@ -41,6 +41,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp) ...@@ -41,6 +41,7 @@ function s.rmop(e,tp,eg,ep,ev,re,r,rp)
if #sg==0 or Duel.Remove(sg,0,REASON_EFFECT+REASON_TEMPORARY)==0 if #sg==0 or Duel.Remove(sg,0,REASON_EFFECT+REASON_TEMPORARY)==0
or not sg:IsExists(Card.IsLocation,1,nil,LOCATION_REMOVED) then return end or not sg:IsExists(Card.IsLocation,1,nil,LOCATION_REMOVED) then return end
local og=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_REMOVED) local og=Duel.GetOperatedGroup():Filter(Card.IsLocation,nil,LOCATION_REMOVED)
og=og-og:Filter(Card.IsReason,nil,REASON_REDIRECT)
for tc in aux.Next(og) do for tc in aux.Next(og) do
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1) tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end end
......
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