Commit c06b27f3 authored by fallenstardust's avatar fallenstardust
parent 53777a32
...@@ -20,7 +20,7 @@ function s.initial_effect(c) ...@@ -20,7 +20,7 @@ function s.initial_effect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_TO_GRAVE) e3:SetCode(EVENT_TO_GRAVE)
e1:SetCountLimit(1,id+o) e3:SetCountLimit(1,id+o)
e3:SetCondition(s.spcon) e3:SetCondition(s.spcon)
e3:SetTarget(s.sptg) e3:SetTarget(s.sptg)
e3:SetOperation(s.spop) e3:SetOperation(s.spop)
...@@ -40,25 +40,25 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -40,25 +40,25 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function s.thop(e,tp,eg,ep,ev,re,r,rp) function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local c=e:GetHandler() local c=e:GetHandler()
local dg=Duel.SelectMatchingCard(tp,s.dfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c) local dg=Duel.SelectMatchingCard(tp,s.dfilter,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,c)
if dg:GetCount()>0 and Duel.Destroy(dg,REASON_EFFECT)~=0 then if dg:GetCount()>0 and Duel.Destroy(dg,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local thg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil) local thg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if thg:GetCount()>0 then if thg:GetCount()>0 then
local th=Duel.SendtoHand(thg,nil,REASON_EFFECT) local th=Duel.SendtoHand(thg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,thg) Duel.ConfirmCards(1-tp,thg)
local lv=thg:GetFirst():GetLevel() local lv=thg:GetFirst():GetLevel()
if th*lv>0 and c:GetLevel()~=lv and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then if th*lv>0 and c:GetLevel()~=lv and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect() Duel.BreakEffect()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LEVEL) e1:SetCode(EFFECT_CHANGE_LEVEL)
e1:SetValue(lv) e1:SetValue(lv)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
end end
end end
end end
...@@ -66,7 +66,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -66,7 +66,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsReason(REASON_DESTROY) return e:GetHandler():IsReason(REASON_DESTROY)
end end
function s.spfilter(c,e,tp) function s.spfilter(c,e,tp)
return c:IsCode(23015896) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) return c:IsCode(23015896) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
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