Commit c26306d7 authored by fallenstardust's avatar fallenstardust

fix LEDE-JP038\043\055 script

parent 44bb952c
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......@@ -3,53 +3,77 @@ local s,id,o=GetID()
function s.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCode2(c,19959563,57774843,true,true)
aux.AddContactFusionProcedure(c,Card.IsAbleToRemoveAsCost,LOCATION_ONFIELD+LOCATION_GRAVE,0,Duel.Remove,POS_FACEUP,REASON_COST)
--spsummon condition
aux.AddMaterialCodeList(c,19959563,57774843)
--cannot special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(s.splimit)
e1:SetValue(aux.FALSE)
c:RegisterEffect(e1)
--destroy
--special summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e2:SetCost(s.recost)
e2:SetTarget(s.retg)
e2:SetOperation(s.reop)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(s.spcon)
e2:SetOperation(s.spop)
c:RegisterEffect(e2)
--discard deck
--remove
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(id,1))
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e3:SetCategory(CATEGORY_DECKDES)
e3:SetCountLimit(1)
e3:SetCode(EVENT_PHASE+PHASE_END)
e3:SetDescription(aux.Stringid(id,0))
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(s.tgcon)
e3:SetTarget(s.tgtg)
e3:SetOperation(s.tgop)
e3:SetCountLimit(1)
e3:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e3:SetCost(s.recost)
e3:SetTarget(s.retg)
e3:SetOperation(s.reop)
c:RegisterEffect(e3)
--to hand
--discard deck
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_DESTROYED)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCondition(s.thcon)
e4:SetTarget(s.thtg)
e4:SetOperation(s.thop)
e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCategory(CATEGORY_DECKDES)
e4:SetCountLimit(1)
e4:SetCode(EVENT_PHASE+PHASE_END)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(s.tgcon)
e4:SetTarget(s.tgtg)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
--to hand
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(id,2))
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetCode(EVENT_DESTROYED)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCondition(s.thcon)
e5:SetTarget(s.thtg)
e5:SetOperation(s.thop)
c:RegisterEffect(e5)
end
function s.splimit(e,se,sp,st)
return not e:GetHandler():IsLocation(LOCATION_EXTRA)
function s.fusfilter(c)
return c:IsCode(19959563,57774843) and c:IsAbleToRemoveAsCost()
end
function s.fselect(g)
return g:GetClassCount(Card.GetCode)==2 and g:IsExists(Card.IsLocation,1,nil,LOCATION_ONFIELD) and g:IsExists(Card.IsLocation,1,nil,LOCATION_GRAVE)
end
function s.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local fg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
return fg:CheckSubGroup(s.fselect,2,2)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp,c)
local fg=Duel.GetMatchingGroup(s.fusfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE,0,nil)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=fg:SelectSubGroup(tp,s.fselect,false,2,2)
c:SetMaterial(sg)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function s.recost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,2000) end
......@@ -57,12 +81,12 @@ function s.recost(e,tp,eg,ep,ev,re,r,rp,chk)
end
function s.retg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,c) end
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,c)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,1,c) end
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,c)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,sg,sg:GetCount(),0,0)
end
function s.reop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,aux.ExceptThisCard(e))
local sg=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_ONFIELD+LOCATION_GRAVE,aux.ExceptThisCard(e))
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
......@@ -88,7 +112,7 @@ function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter1,tp,LOCATION_REMOVED,0,1,nil) and Duel.IsExistingMatchingCard(s.thfilter2,tp,LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,2,0,LOCATION_REMOVED)
end
function s.fselect(g)
function s.fselect2(g)
return g:GetClassCount(Card.GetCode)==g:GetCount()
end
function s.spfilter(c,e,tp)
......@@ -99,7 +123,7 @@ function s.thop(e,tp,eg,ep,ev,re,r,rp)
local g1=Duel.GetFieldGroup(s.thfilter1,LOCATION_REMOVED,0)
local g2=Duel.GetFieldGroup(s.thfilter2,LOCATION_REMOVED,0)
if #g1>0 and #g2>0 then
Duel.SendtoHand(Group.__add(g1,g2):SelectSubGroup(tp,s.fselect,false,2,2),nil,REASON_EFFECT)
Duel.SendtoHand(Group.__add(g1,g2):SelectSubGroup(tp,s.fselect2,false,2,2),nil,REASON_EFFECT)
end
local tg=Duel.GetOperatedGroup()
if tg:FilterCount(s.spfilter,nil,e,tp)==2 and Duel.GetLocationCount(tp,LOCATION_MZONE)>=2 and Duel.SelectYesNo(tp,aux.Stringid(id,3)) then
......
......@@ -59,7 +59,7 @@ function s.tgop(e,tp,eg,ep,ev,re,r,rp)
end
function s.efilter(e,c,rp,r,re)
local tp=e:GetHandlerPlayer()
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and re and r&REASON_EFFECT>0 and rp==1-tp
return c:IsFaceup() and c:IsControler(tp) and c:IsLocation(LOCATION_MZONE) and c:IsSetCard(0x38) and re and r&REASON_EFFECT>0
end
function s.refilter(c)
return c:IsSetCard(0x38) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
......
--古代の進軍
function c101204055.initial_effect(c)
aux.AddCodeList(c,83104731)
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
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