Commit ec89cec2 authored by Tang Xinwei's avatar Tang Xinwei
parents 105c9fae 30cbd66e
......@@ -45,6 +45,7 @@
100216001
#extra
100200248
100200249
100211001
100211050
100211051
......
--閉ザサレシ天ノ月
--Coded by Lee
local s,id,o=GetID()
function s.initial_effect(c)
c:EnableReviveLimit()
--material
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsType,TYPE_EFFECT),2,2)
--etxra link material
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetTarget(s.lmtg)
e1:SetOperation(s.lmop)
c:RegisterEffect(e1)
end
function s.filter(c,lg)
return c:IsFaceup() and lg:IsContains(c) and c:IsCanBeEffectTarget()
end
function s.lmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local lg=e:GetHandler():GetLinkedGroup()
if chkc then return chkc:IsControler(1-tp) and c:IsLocation(LOCATION_MZONE) and s.filter(chkc,lg) end
if chk==0 then return Duel.IsExistingTarget(s.filter,tp,0,LOCATION_MZONE,1,nil,lg) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectTarget(tp,s.filter,tp,0,LOCATION_MZONE,1,1,nil,lg)
end
function s.lmop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
local c=e:GetHandler()
if tc and tc:IsRelateToEffect(e) then
if not tc:IsImmuneToEffect(e) then
tc:RegisterFlagEffect(id,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,0,1)
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetCode(EFFECT_EXTRA_LINK_MATERIAL)
e1:SetRange(LOCATION_MZONE)
e1:SetLabelObject(c)
e1:SetCondition(s.mcon)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetValue(s.matval)
tc:RegisterEffect(e1)
end
end
function s.mcon(e)
local tp=e:GetOwner():GetControler()
return e:GetHandler():IsControler(1-tp)
end
function s.matval(e,lc,mg,c,tp)
local ct=e:GetLabelObject()
if not lc:IsLink(5) then return false,nil end
return true,not mg or mg:IsContains(ct)
end
\ No newline at end of file
--石油
--石油
--Amiya
function c100214006.initial_effect(c)
--Activate
......@@ -18,10 +18,12 @@ function c100214006.filter(c)
end
function c100214006.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsControler(tp) and chkc:IsLocation(LOCATION_GRAVE) and c100214006.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c100214006.filter,tp,LOCATION_GRAVE,0,1,nil) end
local g=Duel.GetMatchingGroup(c100214006.filter,tp,LOCATION_GRAVE,0,nil,e,tp)
if chk==0 then return g:GetCount()>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectTarget(tp,c100214006.filter,tp,LOCATION_GRAVE,0,1,2,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,g:GetCount(),0,0)
local sg=g:SelectSubGroup(tp,aux.dncheck,false,1,2)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,sg,sg:GetCount(),0,0)
end
function c100214006.activate(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
......
--シンクロ・グリード
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,0,1,nil,TYPE_SYNCHRO)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 and Duel.IsPlayerCanDraw(tp,1) and Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_MZONE,0,nil,TYPE_SYNCHRO)>=3 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.Draw(p,1,REASON_EFFECT)
end
end
\ No newline at end of file
--集いし光
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCost(s.descost)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(s.filter))
e3:SetValue(s.val)
c:RegisterEffect(e3)
--negate
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetCountLimit(1)
e4:SetCondition(s.negcon)
e4:SetOperation(s.negop)
c:RegisterEffect(e4)
end
function s.cfilter(c)
return (c:IsSetCard(0xc2) or c:IsLevel(7,8) and c:IsRace(RACE_DRAGON))
and c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemoveAsCost()
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Group.__add(Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil),Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_MZONE,0,1,1,nil))
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function s.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsLevelAbove(7)
end
function s.val(e,c)
return Duel.GetMatchingGroupCount(s.filter,c:GetControler(),LOCATION_REMOVED,0,nil)*400
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp) and Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_REMOVED,0,1,nil,TYPE_SYNCHRO)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
\ No newline at end of file
--电极兽 阳离子
--電極獣カチオン
function c100214012.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100214012,0))
......
--同调恐慌
--シンクロ・パニック
function c100214017.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(100214017,0))
......
......@@ -78,6 +78,6 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
if g:GetCount()>0 then
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP_DEFENSE)
end
end
\ No newline at end of file
......@@ -35,7 +35,7 @@ function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(77075360,tp,ACTIVITY_SPSUMMON)==0 end
if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
......@@ -73,7 +73,7 @@ function s.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
end
function s.spfilter2(c,e,tp)
return c:IsSetCard(0xba) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsSetCard(0xba) and c:IsLevelBelow(4) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP_DEFENSE)
end
function s.sptg2(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
......
......@@ -48,6 +48,7 @@ end
function s.settg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(s.setfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(id,0))
end
function s.setop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
......@@ -65,6 +66,7 @@ end
function s.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(id,1))
end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
......
......@@ -17,7 +17,8 @@ function s.initial_effect(c)
--To hand
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1,id)
......
......@@ -44,7 +44,7 @@ function s.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.SpecialSummon(c,SUMMON_VALUE_SELF,tp,tp,true,false,POS_FACEUP)
end
function s.atkfilter(c)
return c:IsCode(101204051) or (aux.IsCodeListed(c,101204051) and c:IsLocation(LOCATION_MZONE)) and c:IsFaceup()
return (c:IsCode(101204051) or (aux.IsCodeListed(c,101204051) and c:IsLocation(LOCATION_MZONE))) and c:IsFaceup()
end
function s.atkval(e,c)
local tp=e:GetHandlerPlayer()
......
--チューン・ナイト
function c38783169.initial_effect(c)
aux.EnableExtraDeckSummonCountLimit()
aux.EnableUnionAttribute(c,1)
aux.EnableUnionAttribute(c,aux.TRUE)
--tuner
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(38783169,0))
......@@ -11,27 +11,7 @@ function c38783169.initial_effect(c)
e1:SetTarget(c38783169.tntg)
e1:SetOperation(c38783169.tnop)
c:RegisterEffect(e1)
--equip
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(38783169,1))
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCategory(CATEGORY_EQUIP)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetTarget(c38783169.eqtg)
e2:SetOperation(c38783169.eqop)
c:RegisterEffect(e2)
--unequip
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(38783169,2))
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE)
e3:SetTarget(c38783169.sptg)
e3:SetOperation(c38783169.spop)
c:RegisterEffect(e3)
end
c38783169.treat_itself_tuner=true
function c38783169.tntg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return not e:GetHandler():IsType(TYPE_TUNER) end
end
......@@ -81,41 +61,4 @@ function c38783169.checkop(e,tp,eg,ep,ev,re,r,rp)
if eg:IsExists(c38783169.cfilter,1,nil,1-tp) then
aux.ExtraDeckSummonCountLimit[1-tp]=aux.ExtraDeckSummonCountLimit[1-tp]-1
end
end
function c38783169.filter(c)
local ct1,ct2=c:GetUnionCount()
return c:IsFaceup() and ct2==0
end
function c38783169.eqtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and c38783169.filter(chkc) end
if chk==0 then return e:GetHandler():GetFlagEffect(38783169)==0 and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingTarget(c38783169.filter,tp,LOCATION_MZONE,0,1,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EQUIP)
local g=Duel.SelectTarget(tp,c38783169.filter,tp,LOCATION_MZONE,0,1,1,c)
Duel.SetOperationInfo(0,CATEGORY_EQUIP,g,1,0,0)
c:RegisterFlagEffect(38783169,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c38783169.eqop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if not c:IsRelateToEffect(e) or c:IsFacedown() then return end
if not tc:IsRelateToEffect(e) or not c38783169.filter(tc) then
Duel.SendtoGrave(c,REASON_EFFECT)
return
end
if not Duel.Equip(tp,c,tc,false) then return end
aux.SetUnionState(c)
end
function c38783169.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:GetFlagEffect(38783169)==0 and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:GetEquipTarget() and c:IsCanBeSpecialSummoned(e,0,tp,true,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
c:RegisterFlagEffect(38783169,RESET_EVENT+0x7e0000+RESET_PHASE+PHASE_END,0,1)
end
function c38783169.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP)
end
end
\ No newline at end of file
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