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ygopro-rush-duel
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Clara Grace Paulsen
ygopro-rush-duel
Commits
61affe97
Commit
61affe97
authored
Dec 04, 2022
by
未闻皂名
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2022/12/4 新增:入侵龙,更新翻译,将已发售的卡移至正式卡
parent
250bb9be
Changes
5
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5 changed files
with
49 additions
and
15 deletions
+49
-15
RD Patch.cdb
RD Patch.cdb
+0
-0
RD Standard.cdb
RD Standard.cdb
+0
-0
script/RDAction.lua
script/RDAction.lua
+14
-14
script/c120109023.lua
script/c120109023.lua
+34
-0
script/c120234003.lua
script/c120234003.lua
+1
-1
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RD Patch.cdb
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61affe97
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RD Standard.cdb
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script/RDAction.lua
View file @
61affe97
...
...
@@ -52,11 +52,11 @@ function RushDuel._private_is_include_public(s_range, o_range)
return
(
s_range
|
o_range
)
&
(
LOCATION_ONFIELD
|
LOCATION_GRAVE
|
LOCATION_REMOVED
)
~=
0
end
-- 内部方法: 特殊召唤
function
RushDuel
.
_special_summon
(
target
,
effect
,
player
,
position
,
break_effect
)
function
RushDuel
.
_special_summon
(
target
,
effect
,
player
,
position
,
break_effect
,
target_player
)
if
break_effect
then
Duel
.
BreakEffect
()
end
local
ct
=
Duel
.
SpecialSummon
(
target
,
0
,
player
,
player
,
false
,
false
,
position
)
local
ct
=
Duel
.
SpecialSummon
(
target
,
0
,
player
,
target_player
or
player
,
false
,
false
,
position
)
if
(
position
&
POS_FACEDOWN
)
~=
0
then
Duel
.
ConfirmCards
(
1
-
player
,
target
)
end
...
...
@@ -92,34 +92,34 @@ function RushDuel.CanSelectGroupAndDoAction(desc, hint, filter, check, tp, s_ran
end
-- 操作: 选择怪兽特殊召唤
function
RushDuel
.
SelectAndSpecialSummon
(
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
function
RushDuel
.
SelectAndSpecialSummon
(
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
,
target_player
)
local
ct
=
RushDuel
.
GetMZoneCount
(
t
arget_player
or
t
p
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_select_match
(
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
,
target_player
)
end
return
0
end
-- 可选操作: 选择怪兽特殊召唤
function
RushDuel
.
CanSelectAndSpecialSummon
(
desc
,
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
function
RushDuel
.
CanSelectAndSpecialSummon
(
desc
,
filter
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
,
target_player
)
local
ct
=
RushDuel
.
GetMZoneCount
(
t
arget_player
or
t
p
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_can_select_match
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
,
target_player
)
end
return
0
end
-- 操作: 选择怪兽特殊召唤 (子卡片组)
function
RushDuel
.
SelectGroupAndSpecialSummon
(
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
function
RushDuel
.
SelectGroupAndSpecialSummon
(
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
,
target_player
)
local
ct
=
RushDuel
.
GetMZoneCount
(
t
arget_player
or
t
p
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_select_group
(
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
,
target_player
)
end
return
0
end
-- 可选操作: 选择怪兽特殊召唤 (子卡片组)
function
RushDuel
.
CanSelectGroupAndSpecialSummon
(
desc
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
)
local
ct
=
RushDuel
.
GetMZoneCount
(
tp
,
max
)
function
RushDuel
.
CanSelectGroupAndSpecialSummon
(
desc
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
max
,
expect
,
e
,
pos
,
break_effect
,
target_player
)
local
ct
=
RushDuel
.
GetMZoneCount
(
t
arget_player
or
t
p
,
max
)
if
ct
>=
min
then
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
)
return
RushDuel
.
_private_action_can_select_group
(
desc
,
HINTMSG_SPSUMMON
,
filter
,
check
,
tp
,
s_range
,
o_range
,
min
,
ct
,
expect
,
false
,
false
,
RushDuel
.
_special_summon
,
e
,
tp
,
pos
,
break_effect
,
target_player
)
end
return
0
end
...
...
script/c120109023.lua
0 → 100644
View file @
61affe97
local
m
=
120109023
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"入侵龙"
function
cm
.
initial_effect
(
c
)
--Special Summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
end
--Special Summon
function
cm
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_DRAGON
)
and
RD
.
IsCanBeSpecialSummoned
(
c
,
e
,
tp
,
POS_FACEUP_DEFENSE
)
end
function
cm
.
thfilter
(
c
)
return
c
:
IsPosition
(
POS_FACEUP_ATTACK
)
and
c
:
IsLevelBelow
(
8
)
and
c
:
IsAbleToHand
()
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
1
-
tp
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_HAND
)
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
RD
.
SelectAndSpecialSummon
(
cm
.
spfilter
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
,
e
,
POS_FACEUP_DEFENSE
,
false
,
1
-
tp
)
~=
0
then
RD
.
CanSelectAndDoAction
(
aux
.
Stringid
(
m
,
1
),
HINTMSG_RTOHAND
,
cm
.
thfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
function
(
g
)
Duel
.
BreakEffect
()
RD
.
SendToOpponentHand
(
g
)
end
)
end
end
\ No newline at end of file
script/c120234003.lua
View file @
61affe97
local
m
=
120234003
local
list
=
{
120213023
}
local
cm
=
_G
[
"c"
..
m
]
cm
.
name
=
"二
个
蛋球机器人"
cm
.
name
=
"二
子
蛋球机器人"
function
cm
.
initial_effect
(
c
)
RD
.
AddCodeList
(
c
,
list
)
--Fusion Material
...
...
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