Commit 39f72268 authored by Amiya's avatar Amiya

修复

parent 979c7d12
...@@ -29,7 +29,6 @@ function s.initial_effect(c) ...@@ -29,7 +29,6 @@ function s.initial_effect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e4:SetCode(EVENT_ATTACK_ANNOUNCE) e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetRange(LOCATION_MZONE) e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1,id+o*2)
e4:SetCondition(s.mtcon) e4:SetCondition(s.mtcon)
e4:SetTarget(s.mttg) e4:SetTarget(s.mttg)
e4:SetOperation(s.mtop) e4:SetOperation(s.mtop)
...@@ -39,7 +38,7 @@ function s.cfilter(c) ...@@ -39,7 +38,7 @@ function s.cfilter(c)
return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_XYZ) and c:IsFaceup() return c:IsRace(RACE_DRAGON) and c:IsType(TYPE_XYZ) and c:IsFaceup()
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_ONFIELD,0,1,nil) return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil)
end end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
......
...@@ -27,7 +27,7 @@ function s.initial_effect(c) ...@@ -27,7 +27,7 @@ function s.initial_effect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE+LOCATION_HAND)
e3:SetCountLimit(1,id+o*2) e3:SetCountLimit(1,id+o*2)
e3:SetCondition(s.matcon) e3:SetCondition(s.matcon)
e3:SetTarget(s.mattg) e3:SetTarget(s.mattg)
......
...@@ -22,7 +22,7 @@ function s.cfilter(c) ...@@ -22,7 +22,7 @@ function s.cfilter(c)
end end
function s.spcon(e,tp,eg,ep,ev,re,r,rp) function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0 return Duel.GetFieldGroupCount(tp,LOCATION_MZONE,0)==0
or Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_DECK,0,1,nil,e,tp) or Duel.IsExistingMatchingCard(s.cfilter,tp,0,LOCATION_MZONE,1,nil,e,tp)
end end
function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end if chk==0 then return Duel.GetCustomActivityCount(id,tp,ACTIVITY_SPSUMMON)==0 end
......
--神影金龍ドラッグルクシオン --神影金龍ドラッグルクシオン
local s,id,o=GetID() local s,id,o=GetID()
function s.initial_effect(c) function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
aux.AddXyzProcedure(c,nil,8,2) aux.AddXyzProcedure(c,nil,8,2)
c:EnableReviveLimit() c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0)) e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND) e1:SetCategory(CATEGORY_SEARCH+CATEGORY_TOHAND)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
...@@ -14,16 +14,16 @@ function s.initial_effect(c) ...@@ -14,16 +14,16 @@ function s.initial_effect(c)
e1:SetTarget(s.thtg) e1:SetTarget(s.thtg)
e1:SetOperation(s.thop) e1:SetOperation(s.thop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,1)) e2:SetDescription(aux.Stringid(id,1))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,id+o) e2:SetCountLimit(1,id+o)
e1:SetCost(s.spcost) e2:SetCost(s.spcost)
e1:SetTarget(s.sptg) e2:SetTarget(s.sptg)
e1:SetOperation(s.spop) e2:SetOperation(s.spop)
c:RegisterEffect(e1) c:RegisterEffect(e2)
end end
function s.thcon(e,tp,eg,ep,ev,re,r,rp) function s.thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonLocation(LOCATION_EXTRA) return e:GetHandler():IsSummonLocation(LOCATION_EXTRA)
...@@ -75,15 +75,17 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp) ...@@ -75,15 +75,17 @@ function s.spop(e,tp,eg,ep,ev,re,r,rp)
end end
tc:SetMaterial(Group.FromCards(c)) tc:SetMaterial(Group.FromCards(c))
Duel.Overlay(tc,Group.FromCards(c)) Duel.Overlay(tc,Group.FromCards(c))
if Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 if Duel.SpecialSummon(tc,SUMMON_TYPE_XYZ,tp,tp,false,false,POS_FACEUP)~=0 then
and Duel.IsExistingMatchingCard(s.xfilter,tp,LOCATION_EXTRA,0,1,nil) if Duel.IsExistingMatchingCard(s.xfilter,tp,LOCATION_EXTRA,0,1,nil)
and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then and Duel.SelectYesNo(tp,aux.Stringid(id,2)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_XMATERIAL)
local g=Duel.SelectMatchingCard(tp,s.xfilter,tp,LOCATION_EXTRA,0,1, 1,nil) local g=Duel.SelectMatchingCard(tp,s.xfilter,tp,LOCATION_EXTRA,0,1, 1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Overlay(tc,g) Duel.Overlay(tc,g)
end
end end
tc:CompleteProcedure()
end end
end end
end end
......
...@@ -32,7 +32,7 @@ function s.initial_effect(c) ...@@ -32,7 +32,7 @@ function s.initial_effect(c)
e3:SetOperation(s.spop) e3:SetOperation(s.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function s.cfilter(c) function s.desfilter(c)
return c:IsFaceup() and c:IsSetCard(0x7b) and c:IsType(TYPE_XYZ) return c:IsFaceup() and c:IsSetCard(0x7b) and c:IsType(TYPE_XYZ)
end end
function s.descon(e,tp,eg,ep,ev,re,r,rp) function s.descon(e,tp,eg,ep,ev,re,r,rp)
......
...@@ -46,7 +46,7 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp) ...@@ -46,7 +46,7 @@ function s.tdcon(e,tp,eg,ep,ev,re,r,rp)
return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE return ph>=PHASE_BATTLE_START and ph<=PHASE_BATTLE
end end
function s.xfilter(c) function s.xfilter(c)
return c:IsSetCard(0x107b) and c:IsType(TYPE_XYZ) return c:IsSetCard(0x107b) and c:IsType(TYPE_XYZ) and c:IsFaceup()
end end
function s.tdcost(e,tp,eg,ep,ev,re,r,rp,chk) function s.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
local xg=Group.CreateGroup() local xg=Group.CreateGroup()
......
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