Commit 66bec94a authored by Amiya's avatar Amiya

Merge branch 'master' of git.mycard.moe:mycard/pre-release-database-cdb

parents 835fb4ad 1473ed4f
......@@ -53,7 +53,7 @@ merge_databases:
FIELDS: 'name,desc,overallString,picUrl'
GIT_DEPTH: '1000'
OUTPUT_FILENAME: test-release.json
REF_COMMIT: '2.20' # 更新的时候改这里,修改成上一个tag的版本号
REF_COMMIT: '2.22' # 更新的时候改这里,修改成上一个tag的版本号
script:
- apt update;apt -y install wget
- currentPath=$PWD
......
No preview for this file type
......@@ -20,6 +20,7 @@
101205017
101205018
101205019
101205020
101205022
101205023
101205024
......
pics/101205037.jpg

57.6 KB | W: | H:

pics/101205037.jpg

102 KB | W: | H:

pics/101205037.jpg
pics/101205037.jpg
pics/101205037.jpg
pics/101205037.jpg
  • 2-up
  • Swipe
  • Onion skin
......@@ -132,7 +132,7 @@ end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local bc=Duel.GetAttacker()
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) and c:IsDefenseAbove(500) and bc:IsFaceup() and bc:IsRelateToBattle() then
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) and c:IsDefenseAbove(500) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
......@@ -142,11 +142,13 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFEC3T_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(-1500)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
bc:RegisterEffect(e3)
if bc:IsControler(1-tp) and bc:IsFaceup() and bc:IsRelateToBattle() then
local e3=Effect.CreateEffect(c)
e3:SetType(EFFEC3T_TYPE_SINGLE)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetValue(-1500)
e3:SetReset(RESET_EVENT+RESETS_STANDARD)
bc:RegisterEffect(e3)
end
end
end
\ No newline at end of file
......@@ -127,15 +127,14 @@ end
function s.atktg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and s.atkfilter(chkc) end
if chk==0 then return c:IsAttackAbove(500) and c:IsDefenseAbove(500) Duel.IsExistingTarget(s.atkfilter,tp,0,LOCATION_MZONE,1,nil) end
if chk==0 then return c:IsAttackAbove(500) and c:IsDefenseAbove(500) and Duel.IsExistingTarget(s.atkfilter,tp,0,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,s.atkfilter,tp,0,LOCATION_MZONE,1,1,nil)
end
function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) and c:IsDefenseAbove(500)
and tc:IsFaceup() and tc:IsRelateToEffect(e) then
if c:IsRelateToEffect(e) and c:IsFaceup() and c:IsAttackAbove(500) and c:IsDefenseAbove(500) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
......@@ -145,6 +144,8 @@ function s.atkop(e,tp,eg,ep,ev,re,r,rp)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
Duel.Destroy(tc,REASON_EFFECT)
if tc:IsFaceup() and tc:IsType(TYPE_MONSTER) and tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
end
\ No newline at end of file
--鎧騎士竜-ナイト・アームド・ドラゴン-
--鎧騎士竜-ナイト・アームド・ドラゴン-
local s,id,o=GetID()
function s.initial_effect(c)
local e1=Effect.CreateEffect(c)
......@@ -63,8 +63,10 @@ function s.raatop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and c:IsFaceup() and Duel.IsExistingMatchingCard(s.raatfilter,tp,LOCATION_REMOVED,0,1,nil,c) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectMatchingCard(tp,s.raatfilter,tp,LOCATION_REMOVED,0,1,1,nil,c):GetFirst()
if tc then
local tg=Duel.SelectMatchingCard(tp,s.raatfilter,tp,LOCATION_REMOVED,0,1,1,nil,c)
if tg:GetCount()>0 then
Duel.HintSelection(tg)
local tc=tg:GetFirst()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_COPY_INHERIT)
......
--メメント・スリーピィ
local s,id,o=GetID()
function s.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(id,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,id)
e1:SetCondition(s.spcon)
e1:SetTarget(s.sptg)
e1:SetOperation(s.spop)
c:RegisterEffect(e1)
if not s.global_check then
s.global_check=true
local ge1=Effect.GlobalEffect()
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_DESTROYED)
ge1:SetOperation(s.checkop)
Duel.RegisterEffect(ge1,0)
end
--fusion summon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,id+o)
e2:SetTarget(s.fstg)
e2:SetOperation(s.fsop)
c:RegisterEffect(e2)
local e3=e2:Clone()
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e3)
--to grave
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,2))
e4:SetCategory(CATEGORY_TOGRAVE)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetCode(EVENT_DESTROYED)
e4:SetCountLimit(1,id+o*2)
e4:SetCondition(s.tgcon)
e4:SetTarget(s.tgtg)
e4:SetOperation(s.tgop)
c:RegisterEffect(e4)
end
function s.cfilter(c,tp)
return c:IsPreviousControler(tp) and not c:IsPreviousLocation(LOCATION_SZONE)
and (c:IsPreviousLocation(LOCATION_MZONE) or c:GetOriginalType()&TYPE_MONSTER~=0)
and c:IsReason(REASON_EFFECT)
end
function s.checkop(e,tp,eg,ep,ev,re,r,rp)
for p=0,1 do
if eg:IsExists(s.cfilter,1,c,p) then
Duel.RegisterFlagEffect(p,id,RESET_PHASE+PHASE_END,0,1)
end
end
end
function s.spcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,id)>0
end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if not c:IsRelateToEffect(e) then return end
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end
function s.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function s.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x1a1) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function s.fstg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp)
local res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
local mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
res=Duel.IsExistingMatchingCard(s.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,mf,chkf)
end
end
return res
end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function s.fsop(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(s.filter1,nil,e)
local sg1=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(s.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if #sg1>0 or (sg2~=nil and #sg2>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
end
end
function s.tgcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_EFFECT+REASON_BATTLE)~=0
end
function s.tgfilter(c)
return not c:IsCode(id) and c:IsSetCard(0x1a1) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,tp,LOCATION_DECK)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -84,7 +84,7 @@ end
function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(tp)
and s.spfilter(chkc,e,tp) end
if chk==0 then return true end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectTarget(tp,s.spfilter,tp,LOCATION_GRAVE,0,1,1,nil,e,tp)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,g,1,0,0)
......
--冥骸王-メメントラン・テクトリカ
--冥骸王メメントラン・テクトリカ
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddCodeList(c,43338320)
......@@ -48,13 +48,13 @@ function s.filter(c)
return c:IsSetCard(0x1a1) and c:IsAbleToGrave()
end
function s.tgtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,2,nil) and Duel.GetFlagEffect(tp,id)==0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,2,tp,LOCATION_DECK+LOCATION_EXTRA)
if chk==0 then return Duel.IsExistingMatchingCard(s.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,3,nil) and Duel.GetFlagEffect(tp,id)==0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,3,tp,LOCATION_DECK+LOCATION_EXTRA)
Duel.RegisterFlagEffect(tp,id,RESET_CHAIN,EFFECT_FLAG_OATH,1)
end
function s.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,2,2,nil)
local g=Duel.SelectMatchingCard(tp,s.filter,tp,LOCATION_DECK+LOCATION_EXTRA,0,3,3,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
end
function s.desfilter(c,tp)
......
--ヴァルモニカの神奏-ヴァーラル
--ヴァルモニカの神奏ヴァーラル
local s,id,o=GetID()
function s.initial_effect(c)
aux.AddLinkProcedure(c,nil,2,2,s.lcheck)
......@@ -68,6 +68,7 @@ function s.disop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.NegateSummon(eg)
if Duel.IsCanRemoveCounter(tp,1,0,0x6a,3,REASON_EFFECT) then
Duel.BreakEffect()
Duel.RemoveCounter(tp,1,0,0x6a,3,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -63,13 +63,25 @@ function s.sptg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function s.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,s.spfilter,tp,LOCATION_HAND,0,1,1,nil,e,tp)
if g:GetCount()>0 and Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)~=0 then
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)
end
end
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_ACTIVATE)
e1:SetTargetRange(1,0)
e1:SetValue(s.aclimit)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
function s.aclimit(e,re,tp)
return re:IsActiveType(TYPE_MONSTER) and not re:GetHandler():IsSetCard(0x71)
end
\ No newline at end of file
......@@ -46,13 +46,15 @@ end
function s.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,s.tdfilter,tp,LOCATION_HAND,0,1,1,nil,tp)
local tc=g:GetFirst()
if tc and Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0
and tc:IsLocation(LOCATION_DECK) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetAttribute())
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
if g:GetCount()>0 then
local tc=g:GetFirst()
Duel.ConfirmCards(1-tp,tc)
if Duel.SendtoDeck(tc,nil,SEQ_DECKSHUFFLE,REASON_EFFECT)>0 and tc:IsLocation(LOCATION_DECK) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,s.thfilter,tp,LOCATION_DECK,0,1,1,nil,tc:GetAttribute())
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
end
end
end
function s.filter(c)
......
......@@ -5,7 +5,7 @@ function s.initial_effect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCountLimit(1,id)
e1:SetTarget(s.tdtg)
......@@ -48,8 +48,11 @@ function s.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetTargetCard(sg)
Duel.SetOperationInfo(0,CATEGORY_TODECK,sg,sg:GetCount(),0,0)
end
function s.rtfilter(c,e)
return c:IsRelateToEffect(e) and c:IsType(TYPE_EFFECT)
end
function s.tdop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(Card.IsRelateToEffect,nil,e)
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS):Filter(s.rtfilter,nil,e)
Duel.SendtoHand(g,nil,REASON_EFFECT)
local tg=Duel.GetOperatedGroup()
if tg:GetCount()==0 then return end
......@@ -81,7 +84,9 @@ function s.matop(e,tp,eg,ep,ev,re,r,rp)
if not c:IsRelateToEffect(e) then return end
if Duel.IsExistingMatchingCard(s.tgfilter,tp,LOCATION_MZONE,0,1,nil) and c:IsCanOverlay() then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
local tc=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
local tg=Duel.SelectMatchingCard(tp,s.tgfilter,tp,LOCATION_MZONE,0,1,1,nil)
Duel.HintSelection(tg)
local tc=tg:GetFirst()
Duel.Overlay(tc,Group.FromCards(c))
end
end
\ No newline at end of file
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