Commit aa4105c8 authored by wind2009's avatar wind2009

Add EFFECT_FLAG_CARD_TARGET

parent 5249bbbf
...@@ -21,7 +21,7 @@ function s.initial_effect(c) ...@@ -21,7 +21,7 @@ function s.initial_effect(c)
e3:SetCategory(CATEGORY_DESTROY) e3:SetCategory(CATEGORY_DESTROY)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SSET) e3:SetCode(EVENT_SSET)
e3:SetProperty(EFFECT_FLAG_DELAY) e3:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e3:SetRange(LOCATION_MZONE) e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1,id+o) e3:SetCountLimit(1,id+o)
e3:SetTarget(s.destg) e3:SetTarget(s.destg)
......
...@@ -19,7 +19,7 @@ function s.initial_effect(c) ...@@ -19,7 +19,7 @@ function s.initial_effect(c)
e2:SetCategory(CATEGORY_POSITION) e2:SetCategory(CATEGORY_POSITION)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS) e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1) e2:SetCountLimit(1)
e2:SetTarget(s.postg) e2:SetTarget(s.postg)
...@@ -43,7 +43,7 @@ function s.dacon(e) ...@@ -43,7 +43,7 @@ function s.dacon(e)
return Duel.GetOverlayCount(0,1,1)>=3 return Duel.GetOverlayCount(0,1,1)>=3
end end
function s.filter(c,e) function s.filter(c,e)
return c:IsCanChangePosition() and (not e or c:IsRelateToEffect(e)) return c:IsCanChangePosition() and c:IsCanBeEffectTarget(e) and c:IsLocation(LOCATION_MZONE)
end end
function s.postg(e,tp,eg,ep,ev,re,r,rp,chk) function s.postg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(s.filter,1,nil,e) and not eg:IsContains(e:GetHandler()) and Duel.CheckRemoveOverlayCard(tp,1,1,1,REASON_EFFECT) end if chk==0 then return eg:IsExists(s.filter,1,nil,e) and not eg:IsContains(e:GetHandler()) and Duel.CheckRemoveOverlayCard(tp,1,1,1,REASON_EFFECT) end
......
...@@ -29,7 +29,7 @@ function s.initial_effect(c) ...@@ -29,7 +29,7 @@ function s.initial_effect(c)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1)) e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_DELAY) e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_CARD_TARGET)
e4:SetCode(EVENT_CUSTOM+id) e4:SetCode(EVENT_CUSTOM+id)
e4:SetRange(LOCATION_SZONE) e4:SetRange(LOCATION_SZONE)
e4:SetCountLimit(1,id+o) e4:SetCountLimit(1,id+o)
......
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