Commit 0e9dd768 authored by songtongtong's avatar songtongtong

bug fix

parent 9dfc4481
Pipeline #22396 passed with stages
in 20 minutes and 16 seconds
--天外之灾 骨骸鱼 --天外之灾 骨骸鱼
local m=12001501 local m=12001501
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m)
e1:SetTarget(cm.sptg) e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop) e1:SetOperation(cm.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001501,2)) e3:SetDescription(aux.Stringid(12001501,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost) e3:SetCost(aux.bfgcost)
e3:SetTarget(cm.thtg) e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop) e3:SetOperation(cm.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove() return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function cm.grace(g) function cm.grace(g)
if not g then return false end if not g then return false end
local race=0 local race=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
race=race|tc:GetRace() race=race|tc:GetRace()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.gatt(g) function cm.gatt(g)
if not g then return false end if not g then return false end
local att=0 local att=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
att=att|tc:GetAttribute() att=att|tc:GetAttribute()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.spfilter1(c,e,tp,g) function cm.spfilter1(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter2(c,e,tp,g) function cm.spfilter2(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter3(c,e,tp,g) function cm.spfilter3(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsRace(race) and not c:IsAttribute(att) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsRace(race) and not c:IsAttribute(att)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_DECK)
end end
function cm.thfilter3(c,e,tp,tc,tt) function cm.thfilter3(c,e,tp,tc,tt)
local race=tc:GetRace() local race=tc:GetRace()
local att=tc:GetAttribute() local att=tc:GetAttribute()
return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() ) return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() )
end end
function cm.reop(e,tp,tc,tt,loc) function cm.reop(e,tp,tc,tt,loc)
if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then
local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt) local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt)
tc=g1:GetFirst() tc=g1:GetFirst()
end end
if tt==1 then if tt==1 then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
elseif tt==2 then elseif tt==2 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
elseif tt==3 then elseif tt==3 then
Duel.SendtoHand(tc,tp,REASON_EFFECT) Duel.SendtoHand(tc,tp,REASON_EFFECT)
elseif tt==4 then elseif tt==4 then
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
end end
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c)) local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c))
if #g1>0 then if #g1>0 then
cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND) cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c) local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c)
if #g2>0 then if #g2>0 then
cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK) cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c) local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c)
if #g3>0 then if #g3>0 then
cm.reop(e,tp,g3:GetFirst(),2,LOCATION_DECK) cm.reop(e,tp,g3:GetFirst(),2,LOCATION_DECK)
end end
end end
end end
end end
\ No newline at end of file
--天外之灾 浮游蛇 --天外之灾 浮游蛇
local m=12001502 local m=12001502
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+CATEGORY_TOHAND+CATEGORY_SEARCH) e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_REMOVE+CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m)
e1:SetTarget(cm.sptg) e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop) e1:SetOperation(cm.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001501,2)) e3:SetDescription(aux.Stringid(12001501,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost) e3:SetCost(aux.bfgcost)
e3:SetTarget(cm.thtg) e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop) e3:SetOperation(cm.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove() return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function cm.grace(g) function cm.grace(g)
if not g then return false end if not g then return false end
local race=0 local race=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
race=race|tc:GetRace() race=race|tc:GetRace()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.gatt(g) function cm.gatt(g)
if not g then return false end if not g then return false end
local att=0 local att=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
att=att|tc:GetAttribute() att=att|tc:GetAttribute()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.spfilter1(c,e,tp,g) function cm.spfilter1(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter2(c,e,tp,g) function cm.spfilter2(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter3(c,e,tp,g) function cm.spfilter3(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsRace(race) and not c:IsAttribute(att) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand() and not c:IsRace(race) and not c:IsAttribute(att)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function cm.thfilter3(c,e,tp,tc,tt) function cm.thfilter3(c,e,tp,tc,tt)
local race=tc:GetRace() local race=tc:GetRace()
local att=tc:GetAttribute() local att=tc:GetAttribute()
return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() ) return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() )
end end
function cm.reop(e,tp,tc,tt,loc) function cm.reop(e,tp,tc,tt,loc)
if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then
local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt) local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt)
tc=g1:GetFirst() tc=g1:GetFirst()
end end
if tt==1 then if tt==1 then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
elseif tt==2 then elseif tt==2 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
elseif tt==3 then elseif tt==3 then
Duel.SendtoHand(tc,tp,REASON_EFFECT) Duel.SendtoHand(tc,tp,REASON_EFFECT)
elseif tt==4 then elseif tt==4 then
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
end end
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk) function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c)) local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c))
if #g1>0 then if #g1>0 then
cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND) cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c) local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c)
if #g2>0 then if #g2>0 then
cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK) cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c) local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c)
if #g3>0 then if #g3>0 then
cm.reop(e,tp,g3:GetFirst(),3,LOCATION_DECK) cm.reop(e,tp,g3:GetFirst(),3,LOCATION_DECK)
end end
end end
end end
end end
end end
\ No newline at end of file
--天外之灾 赤衣虿 --天外之灾 赤衣虿
local m=12001503 local m=12001503
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m)
e1:SetTarget(cm.sptg) e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop) e1:SetOperation(cm.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001501,2)) e3:SetDescription(aux.Stringid(12001501,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost) e3:SetCost(aux.bfgcost)
e3:SetTarget(cm.thtg) e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop) e3:SetOperation(cm.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove() return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function cm.grace(g) function cm.grace(g)
if not g then return false end if not g then return false end
local race=0 local race=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
race=race|tc:GetRace() race=race|tc:GetRace()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.gatt(g) function cm.gatt(g)
if not g then return false end if not g then return false end
local att=0 local att=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
att=att|tc:GetAttribute() att=att|tc:GetAttribute()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.spfilter1(c,e,tp,g) function cm.spfilter1(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter2(c,e,tp,g) function cm.spfilter2(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter3(c,e,tp,g) function cm.spfilter3(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() and not c:IsRace(race) and not c:IsAttribute(att) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToGrave() and not c:IsRace(race) and not c:IsAttribute(att)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.IsPlayerCanDraw(tp,1) end if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.IsPlayerCanDraw(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,nil,1,0,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function cm.thfilter3(c,e,tp,tc,tt) function cm.thfilter3(c,e,tp,tc,tt)
local race=tc:GetRace() local race=tc:GetRace()
local att=tc:GetAttribute() local att=tc:GetAttribute()
return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() ) return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() )
end end
function cm.reop(e,tp,tc,tt,loc) function cm.reop(e,tp,tc,tt,loc)
if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then
local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt) local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt)
tc=g1:GetFirst() tc=g1:GetFirst()
end end
if tt==1 then if tt==1 then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
elseif tt==2 then elseif tt==2 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
elseif tt==3 then elseif tt==3 then
Duel.SendtoHand(tc,tp,REASON_EFFECT) Duel.SendtoHand(tc,tp,REASON_EFFECT)
elseif tt==4 then elseif tt==4 then
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
end end
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk) function cm.spop(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c)) local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c))
if #g1>0 then if #g1>0 then
cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND) cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c) local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c)
if #g2>0 then if #g2>0 then
cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK) cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c) local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+g2+c)
if #g3>0 then if #g3>0 then
cm.reop(e,tp,g3:GetFirst(),4,LOCATION_DECK) cm.reop(e,tp,g3:GetFirst(),4,LOCATION_DECK)
end end
end end
end end
end end
\ No newline at end of file
--天外之灾 白丝蛭 --天外之灾 白丝蛭
local m=12001504 local m=12001504
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TOGRAVE) e1:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE+CATEGORY_TOGRAVE)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m) e1:SetCountLimit(1,m)
e1:SetTarget(cm.sptg) e1:SetTarget(cm.sptg)
e1:SetOperation(cm.spop) e1:SetOperation(cm.spop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--search --search
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(12001501,2)) e3:SetDescription(aux.Stringid(12001501,2))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_GRAVE) e3:SetRange(LOCATION_GRAVE)
e3:SetCost(aux.bfgcost) e3:SetCost(aux.bfgcost)
e3:SetTarget(cm.thtg) e3:SetTarget(cm.thtg)
e3:SetOperation(cm.thop) e3:SetOperation(cm.thop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function cm.thfilter(c) function cm.thfilter(c)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove() return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsAbleToRemove()
end end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end end
function cm.thop(e,tp,eg,ep,ev,re,r,rp) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if #g>0 then if #g>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
function cm.grace(g) function cm.grace(g)
if not g then return false end if not g then return false end
local race=0 local race=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
race=race|tc:GetRace() race=race|tc:GetRace()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.gatt(g) function cm.gatt(g)
if not g then return false end if not g then return false end
local att=0 local att=0
local tc=g:GetFirst() local tc=g:GetFirst()
while tc do while tc do
att=att|tc:GetAttribute() att=att|tc:GetAttribute()
tc=g:GetNext() tc=g:GetNext()
end end
return race return race
end end
function cm.spfilter1(c,e,tp,g) function cm.spfilter1(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter2,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter2(c,e,tp,g) function cm.spfilter2(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemove() and not c:IsRace(race) and not c:IsAttribute(att) and Duel.IsExistingMatchingCard(cm.spfilter3,tp,LOCATION_DECK,0,1,nil,e,tp,g+c)
end end
function cm.spfilter3(c,e,tp,g) function cm.spfilter3(c,e,tp,g)
local att=cm.gatt(g) local att=cm.gatt(g)
local race=cm.grace(g) local race=cm.grace(g)
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsRace(race) and not c:IsAttribute(att) return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) and not c:IsRace(race) and not c:IsAttribute(att)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end if chk==0 then return Duel.IsExistingMatchingCard(cm.spfilter1,tp,LOCATION_HAND,0,1,nil,e,tp,Group.FromCards(c)) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_HAND)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,LOCATION_REMOVED)
end end
function cm.thfilter3(c,e,tp,tc,tt) function cm.thfilter3(c,e,tp,tc,tt)
local race=tc:GetRace() local race=tc:GetRace()
local att=tc:GetAttribute() local att=tc:GetAttribute()
return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() ) return not c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsRace(race) and c:IsAttribute(att) and (tt==1 and c:IsAbleToRemove() or tt==2 and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP) or tt==3 and c:IsAbleToHand() or tt==4 and c:IsAbleToGrave() )
end end
function cm.reop(e,tp,tc,tt,loc) function cm.reop(e,tp,tc,tt,loc)
if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then if Duel.IsPlayerAffectedByEffect(tp,12001500) and Duel.IsExistingMatchingCard(cm.thfilter3,tp,loc,0,1,nil,e,tp,tc,tt) and Duel.SelectYesNo(tp,aux.Stringid(12001500,1)) then
local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt) local g1=Duel.SelectMatchingCard(tp,cm.thfilter3,tp,loc,0,1,1,nil,e,tp,tc,tt)
tc=g1:GetFirst() tc=g1:GetFirst()
end end
if tt==1 then if tt==1 then
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT) Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
elseif tt==2 then elseif tt==2 then
Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)
elseif tt==3 then elseif tt==3 then
Duel.SendtoHand(tc,tp,REASON_EFFECT) Duel.SendtoHand(tc,tp,REASON_EFFECT)
elseif tt==4 then elseif tt==4 then
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
end end
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c)) local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_HAND,0,1,1,nil,e,tp,Group.FromCards(c))
if #g1>0 then if #g1>0 then
cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND) cm.reop(e,tp,g1:GetFirst(),1,LOCATION_HAND)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c) local g2=Duel.SelectMatchingCard(tp,cm.spfilter2,tp,LOCATION_DECK,0,1,1,nil,e,tp,g1+c)
if #g2>0 then if #g2>0 then
cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK) cm.reop(e,tp,g2:GetFirst(),1,LOCATION_DECK)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_REMOVED,0,1,1,nil,e,tp,g1+g2+c) local g3=Duel.SelectMatchingCard(tp,cm.spfilter3,tp,LOCATION_REMOVED,0,1,1,nil,e,tp,g1+g2+c)
if #g3>0 then if #g3>0 then
cm.reop(e,tp,g3:GetFirst(),2,LOCATION_REMOVED) cm.reop(e,tp,g3:GetFirst(),2,LOCATION_REMOVED)
end end
end end
end end
end end
\ No newline at end of file
--天外之灾龙 终结 --天外之灾龙 终结
local m=12001510 local m=12001510
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--special summon --special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC) e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND) e1:SetRange(LOCATION_HAND)
e1:SetCondition(cm.sprcon) e1:SetCondition(cm.sprcon)
e1:SetTarget(cm.sprtg) e1:SetTarget(cm.sprtg)
e1:SetOperation(cm.sprop) e1:SetOperation(cm.sprop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_DRAW) e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.sptg) e1:SetCost(cm.cost)
e1:SetOperation(cm.spop) e1:SetTarget(cm.sptg)
c:RegisterEffect(e1) e1:SetOperation(cm.spop)
--tograve c:RegisterEffect(e1)
local e1=Effect.CreateEffect(c) --tograve
e1:SetDescription(aux.Stringid(m,2)) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TOHAND) e1:SetDescription(aux.Stringid(m,2))
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetCategory(CATEGORY_TOHAND)
e1:SetRange(LOCATION_MZONE) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(cm.thtg) e1:SetCountLimit(1)
e1:SetOperation(cm.thop) e1:SetTarget(cm.thtg)
c:RegisterEffect(e1) e1:SetOperation(cm.thop)
end c:RegisterEffect(e1)
function cm.sprfilter(c) end
return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsAbleToDeckAsCost() and c:IsType(TYPE_MONSTER) function cm.sprfilter(c)
end return (c:IsFaceup() or c:IsLocation(LOCATION_GRAVE)) and c:IsAbleToDeckAsCost() and c:IsType(TYPE_MONSTER)
function cm.fselect(g,tp) end
return Duel.GetMZoneCount(tp,g)>0 and g:GetClassCount(Card.GetAttribute)==#g and g:GetClassCount(Card.GetRace)==#g function cm.fselect(g,tp)
end return Duel.GetMZoneCount(tp,g)>0 and g:GetClassCount(Card.GetAttribute)==#g and g:GetClassCount(Card.GetRace)==#g
function cm.sprcon(e,c) end
if c==nil then return true end function cm.sprcon(e,c)
local tp=c:GetControler() if c==nil then return true end
local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,nil) local tp=c:GetControler()
return rg:CheckSubGroup(cm.fselect,3,3,tp) local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,nil)
end return rg:CheckSubGroup(cm.fselect,3,3,tp)
function cm.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c) end
local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,nil) function cm.sprtg(e,tp,eg,ep,ev,re,r,rp,chk,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_REMOVED+LOCATION_GRAVE,0,nil)
local sg=rg:SelectSubGroup(tp,cm.fselect,true,3,3,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
if sg then local sg=rg:SelectSubGroup(tp,cm.fselect,true,3,3,tp)
sg:KeepAlive() if sg then
e:SetLabelObject(sg) sg:KeepAlive()
return true e:SetLabelObject(sg)
else return false end return true
end else return false end
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c) end
local g=e:GetLabelObject() function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.SendtoDeck(g,nil,2,REASON_COST) local g=e:GetLabelObject()
g:DeleteGroup() Duel.SendtoDeck(g,nil,2,REASON_COST)
end g:DeleteGroup()
function cm.filter(c) end
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsDiscardable() function cm.filter(c)
end return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsDiscardable()
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,cm.filter,1,1,REASON_COST+REASON_DISCARD) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end
end Duel.DiscardHand(tp,cm.filter,1,1,REASON_COST+REASON_DISCARD)
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetTargetPlayer(tp) if chk==0 then return Duel.IsPlayerCanDraw(tp,2) end
Duel.SetTargetParam(2) Duel.SetTargetPlayer(tp)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2) Duel.SetTargetParam(2)
end Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,2)
function cm.spop(e,tp,eg,ep,ev,re,r,rp) end
local c=e:GetHandler() function cm.spop(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local c=e:GetHandler()
Duel.Draw(p,d,REASON_EFFECT) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
local e2=Effect.CreateEffect(e:GetHandler()) Duel.Draw(p,d,REASON_EFFECT)
e2:SetDescription(aux.Stringid(m,4)) local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD) e2:SetDescription(aux.Stringid(m,4))
e2:SetRange(LOCATION_MZONE) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_CANNOT_DRAW) e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CLIENT_HINT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetCode(EFFECT_CANNOT_DRAW)
e2:SetTargetRange(1,1) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e2) e2:SetTargetRange(1,1)
end c:RegisterEffect(e2)
function cm.searchfilter(c) end
return c:IsSetCard(0x6fb9) and c:IsAbleToHand() and c:IsFaceup() function cm.searchfilter(c)
end return c:IsSetCard(0x6fb9) and c:IsAbleToHand() and c:IsFaceup()
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.searchfilter,tp,LOCATION_REMOVED,0,1,nil) end function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED) if chk==0 then return Duel.IsExistingMatchingCard(cm.searchfilter,tp,LOCATION_REMOVED,0,1,nil) end
end Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_REMOVED)
function cm.dfilter(c,att) end
return c:IsAttribute(att) and c:IsFaceup() function cm.dfilter(c,att)
end return c:IsAttribute(att) and c:IsFaceup()
function cm.thop(e,tp,eg,ep,ev,re,r,rp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,cm.searchfilter,tp,LOCATION_REMOVED,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
if g:GetCount()>0 then local g=Duel.SelectMatchingCard(tp,cm.searchfilter,tp,LOCATION_REMOVED,0,1,1,nil)
Duel.SendtoHand(g,nil,REASON_EFFECT) if g:GetCount()>0 then
Duel.ConfirmCards(1-tp,g) Duel.SendtoHand(g,nil,REASON_EFFECT)
local att=g:GetFirst():GetAttribute() Duel.ConfirmCards(1-tp,g)
local mg=Duel.GetMatchingGroup(cm.dfilter,tp,0,LOCATION_MZONE,nil,att) local att=g:GetFirst():GetAttribute()
if #mg>0 then local mg=Duel.GetMatchingGroup(cm.dfilter,tp,0,LOCATION_MZONE,nil,att)
if Duel.Destroy(mg,REASON_EFFECT)==0 then Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT) end if #mg>0 then
else if Duel.Destroy(mg,REASON_EFFECT)==0 then Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT) end
Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT) else
end Duel.SendtoDeck(e:GetHandler(),nil,2,REASON_EFFECT)
end end
end
end end
\ No newline at end of file
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--天外之灾神 混沌的零形 --天外之灾神 混沌的零形
local m=12001515 local m=12001515
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c12000000.lua") Duel.LoadScript("c12000000.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
--fusion summon --fusion summon
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x6fb9),3,true) aux.AddFusionProcFunRep(c,aux.FilterBoolFunction(Card.IsFusionSetCard,0x6fb9),3,true)
--special summon rule --special summon rule
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetRange(LOCATION_EXTRA) e2:SetRange(LOCATION_EXTRA)
e2:SetCondition(cm.sprcon) e2:SetCondition(cm.sprcon)
e2:SetOperation(cm.sprop) e2:SetOperation(cm.sprop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTarget(cm.sptg) e1:SetCost(cm.cost)
e1:SetOperation(cm.spop) e1:SetTarget(cm.sptg)
c:RegisterEffect(e1) e1:SetOperation(cm.spop)
--destroy replace c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c) --destroy replace
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) local e2=Effect.CreateEffect(c)
e2:SetCode(EFFECT_DESTROY_REPLACE) e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetRange(LOCATION_MZONE) e2:SetCode(EFFECT_DESTROY_REPLACE)
e2:SetTarget(cm.desreptg) e2:SetRange(LOCATION_MZONE)
e2:SetValue(cm.desrepval) e2:SetTarget(cm.desreptg)
e2:SetOperation(cm.desrepop) e2:SetValue(cm.desrepval)
c:RegisterEffect(e2) e2:SetOperation(cm.desrepop)
end c:RegisterEffect(e2)
function cm.sprfilter1(c,sc,tp) end
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL) and Duel.IsExistingMatchingCard(cm.sprfilter2,tp,LOCATION_MZONE,0,1,nil,tp,sc,c) function cm.sprfilter1(c,sc,tp)
end return c:IsSetCard(0x6fb9) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL) and Duel.IsExistingMatchingCard(cm.sprfilter2,tp,LOCATION_MZONE,0,1,nil,tp,sc,c)
function cm.sprfilter2(c,tp,sc,tc) end
return c:IsSetCard(0x6fb9) and c:IsLevel(11) and c:IsAbleToRemoveAsCost() and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL) and c:GetRace()~=tc:GetRace() and c:GetAttribute()~=tc:GetAttribute() function cm.sprfilter2(c,tp,sc,tc)
end return c:IsSetCard(0x6fb9) and c:IsLevel(11) and c:IsAbleToRemoveAsCost() and Duel.GetLocationCountFromEx(tp,tp,c,sc)>0 and c:IsCanBeFusionMaterial(sc,SUMMON_TYPE_SPECIAL) and c:GetRace()~=tc:GetRace() and c:GetAttribute()~=tc:GetAttribute()
function cm.sprcon(e,c) end
if c==nil then return true end function cm.sprcon(e,c)
local tp=c:GetControler() if c==nil then return true end
return Duel.IsExistingMatchingCard(cm.sprfilter1,tp,LOCATION_HAND,0,1,nil,c,tp) local tp=c:GetControler()
end return Duel.IsExistingMatchingCard(cm.sprfilter1,tp,LOCATION_HAND,0,1,nil,c,tp)
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local g1=Duel.SelectMatchingCard(tp,cm.sprfilter1,tp,LOCATION_HAND,0,1,1,nil,c,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) local g1=Duel.SelectMatchingCard(tp,cm.sprfilter1,tp,LOCATION_HAND,0,1,1,nil,c,tp)
local g2=Duel.SelectMatchingCard(tp,cm.sprfilter2,tp,LOCATION_MZONE,0,1,1,nil,tp,c,g1:GetFirst()) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
g1:Merge(g2) local g2=Duel.SelectMatchingCard(tp,cm.sprfilter2,tp,LOCATION_MZONE,0,1,1,nil,tp,c,g1:GetFirst())
c:SetMaterial(g1) g1:Merge(g2)
Duel.Remove(g1,POS_FACEUP,REASON_COST) c:SetMaterial(g1)
end Duel.Remove(g1,POS_FACEUP,REASON_COST)
function cm.filter(c) end
return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsDiscardable() function cm.filter(c)
end return c:IsSetCard(0x6fb9) and c:IsType(TYPE_SPELL) and c:IsDiscardable()
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.DiscardHand(tp,cm.filter,1,1,REASON_COST+REASON_DISCARD) if chk==0 then return Duel.IsExistingMatchingCard(cm.filter,tp,LOCATION_HAND,0,1,nil) end
end Duel.DiscardHand(tp,cm.filter,1,1,REASON_COST+REASON_DISCARD)
function cm.spfilter(c,e,tp) end
return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) function cm.spfilter(c,e,tp)
end return (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED) and Duel.IsExistingMatchingCard(cm.spfilter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil,e,tp) end
end Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
function cm.spop(e,tp,eg,ep,ev,re,r,rp) end
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end function cm.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
if g:GetCount()>0 then local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(cm.spfilter),tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP) if g:GetCount()>0 then
local att=g:GetFirst();GetAttribute() Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
local e1=Effect.CreateEffect(e:GetHandler()) local att=g:GetFirst();GetAttribute()
e1:SetType(EFFECT_TYPE_FIELD) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetTargetRange(1,1) e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetTarget(function() e1:SetTargetRange(1,1)
return c:IsAttribute(att) e1:SetTarget(function()
end) return c:IsAttribute(att)
e1:SetReset(RESET_PHASE+PHASE_END) end)
Duel.RegisterEffect(e1,tp) e1:SetReset(RESET_PHASE+PHASE_END)
end Duel.RegisterEffect(e1,tp)
end end
function cm.repfilter(c,tp) end
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD) function cm.repfilter(c,tp)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE) return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
end and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
function cm.desreptg(e,tp,eg,ep,ev,re,r,rp,chk) end
local c=e:GetHandler() function cm.desreptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(cm.repfilter,1,nil,tp) local c=e:GetHandler()
and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,2,nil) end if chk==0 then return eg:IsExists(cm.repfilter,1,nil,tp)
return Duel.SelectEffectYesNo(tp,c,96) and Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,2,nil) end
end return Duel.SelectEffectYesNo(tp,c,96)
function cm.desrepval(e,c) end
return cm.repfilter(c,e:GetHandlerPlayer()) function cm.desrepval(e,c)
end return cm.repfilter(c,e:GetHandlerPlayer())
function cm.desrepop(e,tp,eg,ep,ev,re,r,rp) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) function cm.desrepop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,1,1,nil) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
Duel.Remove(g,POS_FACEUP,REASON_COST) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemove,tp,LOCATION_GRAVE,0,1,1,nil)
Duel.Hint(HINT_CARD,0,m) Duel.Remove(g,POS_FACEUP,REASON_COST)
end Duel.Hint(HINT_CARD,0,m)
end
...@@ -62,7 +62,7 @@ function cm.check(c) ...@@ -62,7 +62,7 @@ function cm.check(c)
return c:IsSetCard(0xce2) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) return c:IsSetCard(0xce2) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup())
end end
function cm.value(e,c) function cm.value(e,c)
return Duel.GetMatchingGroupCount(cm.check,0,LOCATION_REMOVED+LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_REMOVED+LOCATION_ONFIELD+LOCATION_GRAVE)*500 return Duel.GetMatchingGroupCount(cm.check,0,LOCATION_REMOVED+LOCATION_ONFIELD+LOCATION_GRAVE,LOCATION_REMOVED+LOCATION_ONFIELD+LOCATION_GRAVE,nil)*500
end end
function cm.thcon1(e,tp,eg,ep,ev,re,r,rp) function cm.thcon1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO) return e:GetHandler():IsSummonType(SUMMON_TYPE_SYNCHRO)
......
--暗之数码兽LV9 座天使兽 --暗之数码兽LV9 座天使兽
function c50221200.initial_effect(c) function c50221200.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.FALSE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND) e2:SetRange(LOCATION_HAND)
e2:SetCondition(c50221200.scon) e2:SetCondition(c50221200.scon)
e2:SetOperation(c50221200.sop) e2:SetOperation(c50221200.sop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--token --token
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND) e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,50221200) e3:SetCountLimit(1,50221200)
e3:SetCost(c50221200.spcost) e3:SetCost(c50221200.spcost)
e3:SetTarget(c50221200.sptg) e3:SetTarget(c50221200.sptg)
e3:SetOperation(c50221200.spop) e3:SetOperation(c50221200.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--recover --recover
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_RECOVER) e4:SetCategory(CATEGORY_RECOVER)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EVENT_ATTACK_ANNOUNCE) e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetTarget(c50221200.rectg) e4:SetTarget(c50221200.rectg)
e4:SetOperation(c50221200.recop) e4:SetOperation(c50221200.recop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--search --search
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH) e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN) e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END) e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e5:SetCountLimit(1,502212001) e5:SetCountLimit(1,502212001)
e5:SetCondition(c50221200.thcon) e5:SetCondition(c50221200.thcon)
e5:SetTarget(c50221200.thtg) e5:SetTarget(c50221200.thtg)
e5:SetOperation(c50221200.thop) e5:SetOperation(c50221200.thop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
c50221200.lvup={50221121} c50221200.lvup={50218121}
c50221200.lvdn={50218119,50218120,50218121} c50221200.lvdn={50218119,50218120,50218121}
function c50221200.spfilter(c,ft,tp) function c50221200.spfilter(c,ft,tp)
return c:IsCode(50218121) return c:IsCode(50218121)
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup()) and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup())
end end
function c50221200.scon(e,c) function c50221200.scon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.CheckReleaseGroup(tp,c50221200.spfilter,1,nil,ft,tp) return ft>-1 and Duel.CheckReleaseGroup(tp,c50221200.spfilter,1,nil,ft,tp)
end end
function c50221200.sop(e,tp,eg,ep,ev,re,r,rp,c) function c50221200.sop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectReleaseGroup(tp,c50221200.spfilter,1,1,nil,ft,tp) local g=Duel.SelectReleaseGroup(tp,c50221200.spfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end end
function c50221200.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c50221200.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:IsDiscardable() end if chk==0 then return c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end end
function c50221200.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c50221200.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,50218147,0xcb1,0x4011,500,500,1,RACE_SPELLCASTER,ATTRIBUTE_DARK) end and Duel.IsPlayerCanSpecialSummonMonster(tp,50223180,0xcb1,0x4011,500,500,1,RACE_SPELLCASTER,ATTRIBUTE_DARK) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end end
function c50221200.spop(e,tp,eg,ep,ev,re,r,rp) function c50221200.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,50218147,0xcb1,0x4011,500,500,1,RACE_SPELLCASTER,ATTRIBUTE_DARK) then if Duel.IsPlayerCanSpecialSummonMonster(tp,50223180,0xcb1,0x4011,500,500,1,RACE_SPELLCASTER,ATTRIBUTE_DARK) then
local token=Duel.CreateToken(tp,50218147) local token=Duel.CreateToken(tp,50223180)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function c50221200.rectg(e,tp,eg,ep,ev,re,r,rp,chk) function c50221200.rectg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
local rec=e:GetHandler():GetBaseAttack() local rec=e:GetHandler():GetBaseAttack()
Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec) Duel.SetOperationInfo(0,CATEGORY_RECOVER,nil,0,tp,rec)
end end
function c50221200.recop(e,tp,eg,ep,ev,re,r,rp) function c50221200.recop(e,tp,eg,ep,ev,re,r,rp)
local rec=e:GetHandler():GetBaseAttack() local rec=e:GetHandler():GetBaseAttack()
Duel.Recover(tp,rec,REASON_EFFECT) Duel.Recover(tp,rec,REASON_EFFECT)
end end
function c50221200.filter(c) function c50221200.filter(c)
return c:IsSetCard(0xcb1) and c:IsAbleToHand() return c:IsSetCard(0xcb1) and c:IsAbleToHand()
end end
function c50221200.thcon(e,tp,eg,ep,ev,re,r,rp) function c50221200.thcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2 return Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2
end end
function c50221200.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c50221200.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c50221200.filter,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c50221200.filter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED)
end end
function c50221200.thop(e,tp,eg,ep,ev,re,r,rp) function c50221200.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c50221200.filter),tp,LOCATION_HAND+LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,aux.NecroValleyFilter(c50221200.filter),tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g) Duel.ConfirmCards(1-tp,g)
end end
end end
\ No newline at end of file
--光之数码兽LV9 神龙兽 --光之数码兽LV9 神龙兽
function c50222100.initial_effect(c) function c50222100.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
--cannot special summon --cannot special summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION) e1:SetCode(EFFECT_SPSUMMON_CONDITION)
e1:SetValue(aux.FALSE) e1:SetValue(aux.FALSE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--special summon --special summon
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC) e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE) e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND) e2:SetRange(LOCATION_HAND)
e2:SetCondition(c50222100.scon) e2:SetCondition(c50222100.scon)
e2:SetOperation(c50222100.sop) e2:SetOperation(c50222100.sop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--token --token
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN) e3:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_TOKEN)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_HAND) e3:SetRange(LOCATION_HAND)
e3:SetCountLimit(1,50222100) e3:SetCountLimit(1,50222100)
e3:SetCost(c50222100.spcost) e3:SetCost(c50222100.spcost)
e3:SetTarget(c50222100.sptg) e3:SetTarget(c50222100.sptg)
e3:SetOperation(c50222100.spop) e3:SetOperation(c50222100.spop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
--effect limit --effect limit
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(50222100,0)) e4:SetDescription(aux.Stringid(50222100,0))
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_SPSUMMON_SUCCESS) e4:SetCode(EVENT_SPSUMMON_SUCCESS)
e4:SetCondition(c50222100.efcon) e4:SetCondition(c50222100.efcon)
e4:SetOperation(c50222100.efop) e4:SetOperation(c50222100.efop)
c:RegisterEffect(e4) c:RegisterEffect(e4)
--tohand --tohand
local e5=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(50222100,1)) e5:SetDescription(aux.Stringid(50222100,1))
e5:SetCategory(CATEGORY_TOHAND) e5:SetCategory(CATEGORY_TOHAND)
e5:SetType(EFFECT_TYPE_QUICK_O) e5:SetType(EFFECT_TYPE_QUICK_O)
e5:SetCode(EVENT_FREE_CHAIN) e5:SetCode(EVENT_FREE_CHAIN)
e5:SetRange(LOCATION_MZONE) e5:SetRange(LOCATION_MZONE)
e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE) e5:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e5:SetCountLimit(1,502221001) e5:SetCountLimit(1,502221001)
e5:SetTarget(c50222100.thtg) e5:SetTarget(c50222100.thtg)
e5:SetOperation(c50222100.thop) e5:SetOperation(c50222100.thop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
end end
c50222100.lvup={50218124} c50222100.lvup={50218124}
c50222100.lvdn={50218122,50218123,50218124} c50222100.lvdn={50218122,50218123,50218124}
function c50222100.spfilter(c,ft,tp) function c50222100.spfilter(c,ft,tp)
return c:IsCode(50218124) return c:IsCode(50218124)
and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup()) and (ft>0 or (c:IsControler(tp) and c:GetSequence()<5)) and (c:IsControler(tp) or c:IsFaceup())
end end
function c50222100.scon(e,c) function c50222100.scon(e,c)
if c==nil then return true end if c==nil then return true end
local tp=c:GetControler() local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>-1 and Duel.CheckReleaseGroup(tp,c50222100.spfilter,1,nil,ft,tp) return ft>-1 and Duel.CheckReleaseGroup(tp,c50222100.spfilter,1,nil,ft,tp)
end end
function c50222100.sop(e,tp,eg,ep,ev,re,r,rp,c) function c50222100.sop(e,tp,eg,ep,ev,re,r,rp,c)
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE) local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectReleaseGroup(tp,c50222100.spfilter,1,1,nil,ft,tp) local g=Duel.SelectReleaseGroup(tp,c50222100.spfilter,1,1,nil,ft,tp)
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end end
function c50222100.spcost(e,tp,eg,ep,ev,re,r,rp,chk) function c50222100.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler() local c=e:GetHandler()
if chk==0 then return c:IsDiscardable() end if chk==0 then return c:IsDiscardable() end
Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD) Duel.SendtoGrave(c,REASON_COST+REASON_DISCARD)
end end
function c50222100.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function c50222100.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,50218148,0xcb1,0x4011,700,300,1,RACE_FAIRY,ATTRIBUTE_LIGHT) end and Duel.IsPlayerCanSpecialSummonMonster(tp,50223185,0xcb1,0x4011,700,300,1,RACE_FAIRY,ATTRIBUTE_LIGHT) end
Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOKEN,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,0,0)
end end
function c50222100.spop(e,tp,eg,ep,ev,re,r,rp) function c50222100.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if Duel.IsPlayerCanSpecialSummonMonster(tp,50218148,0xcb1,0x4011,700,300,1,RACE_FAIRY,ATTRIBUTE_LIGHT) then if Duel.IsPlayerCanSpecialSummonMonster(tp,50223185,0xcb1,0x4011,700,300,1,RACE_FAIRY,ATTRIBUTE_LIGHT) then
local token=Duel.CreateToken(tp,50218148) local token=Duel.CreateToken(tp,50223185)
Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(token,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function c50222100.efcon(e,tp,eg,ep,ev,re,r,rp) function c50222100.efcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL) return e:GetHandler():IsSummonType(SUMMON_TYPE_SPECIAL)
end end
function c50222100.efop(e,tp,eg,ep,ev,re,r,rp) function c50222100.efop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_TRIGGER) e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetTargetRange(0,LOCATION_MZONE) e1:SetTargetRange(0,LOCATION_MZONE)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
function c50222100.thtg(e,tp,eg,ep,ev,re,r,rp,chk) function c50222100.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) local g=Duel.GetMatchingGroup(Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if chk==0 then return g:GetCount()>0 end if chk==0 then return g:GetCount()>0 end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end end
function c50222100.thop(e,tp,eg,ep,ev,re,r,rp) function c50222100.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.HintSelection(g) Duel.HintSelection(g)
Duel.SendtoHand(g,nil,REASON_EFFECT) Duel.SendtoHand(g,nil,REASON_EFFECT)
end end
end end
\ No newline at end of file
--迷失水界的俯瞰 --迷失水界的俯瞰
function c65050018.initial_effect(c) function c65050018.initial_effect(c)
--Activate --Activate
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN) e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0) c:RegisterEffect(e0)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O) e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_SZONE) e1:SetRange(LOCATION_SZONE)
e1:SetCost(c65050018.hspcost) e1:SetCountLimit(1)
e1:SetTarget(c65050018.hsptg) e1:SetCost(c65050018.hspcost)
e1:SetOperation(c65050018.hspop) e1:SetTarget(c65050018.hsptg)
c:RegisterEffect(e1) e1:SetOperation(c65050018.hspop)
--Activate c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c) --Activate
e3:SetCategory(CATEGORY_TOHAND) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e3:SetCategory(CATEGORY_TOHAND)
e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY) e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_SPSUMMON_SUCCESS) e3:SetProperty(EFFECT_FLAG_CARD_TARGET+EFFECT_FLAG_DELAY)
e3:SetRange(LOCATION_SZONE) e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCountLimit(1) e3:SetRange(LOCATION_SZONE)
e3:SetCondition(c65050018.con) e3:SetCondition(c65050018.con)
e3:SetTarget(c65050018.target) e3:SetTarget(c65050018.target)
e3:SetOperation(c65050018.activate) e3:SetOperation(c65050018.activate)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
function c65050018.costfil(c) function c65050018.costfil(c)
return c:IsAbleToDeckOrExtraAsCost() and c:IsSetCard(0xcda3) and c:IsType(TYPE_MONSTER) return c:IsAbleToDeckOrExtraAsCost() and c:IsSetCard(0xcda3) and c:IsType(TYPE_MONSTER)
end end
function c65050018.hspcost(e,tp,eg,ep,ev,re,r,rp,chk) function c65050018.hspcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c65050018.costfil,tp,LOCATION_GRAVE,0,3,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c65050018.costfil,tp,LOCATION_GRAVE,0,3,nil) end
local g=Duel.SelectMatchingCard(tp,c65050018.costfil,tp,LOCATION_GRAVE,0,3,3,nil) local g=Duel.SelectMatchingCard(tp,c65050018.costfil,tp,LOCATION_GRAVE,0,3,3,nil)
Duel.SendtoDeck(g,nil,2,REASON_COST) Duel.SendtoDeck(g,nil,2,REASON_COST)
end end
function c65050018.hspfilter(c,e,tp) function c65050018.hspfilter(c,e,tp)
return c:IsSetCard(0xcda3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp) return c:IsSetCard(0xcda3) and c:IsCanBeSpecialSummoned(e,0,tp,false,false,POS_FACEUP,1-tp)
end end
function c65050018.hsptg(e,tp,eg,ep,ev,re,r,rp,chk) function c65050018.hsptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c65050018.hspfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) and e:GetHandler():GetFlagEffect(65050018)==0 end and Duel.IsExistingMatchingCard(c65050018.hspfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,nil,e,tp) and e:GetHandler():GetFlagEffect(65050018)==0 end
e:GetHandler():RegisterFlagEffect(65050018,RESET_CHAIN,0,1) e:GetHandler():RegisterFlagEffect(65050018,RESET_CHAIN,0,1)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND+LOCATION_DECK)
end end
function c65050018.hspop(e,tp,eg,ep,ev,re,r,rp) function c65050018.hspop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c65050018.hspfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp) local g=Duel.SelectMatchingCard(tp,c65050018.hspfilter,tp,LOCATION_HAND+LOCATION_DECK,0,1,1,nil,e,tp)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEUP) end if tc then Duel.SpecialSummon(tc,0,tp,1-tp,false,false,POS_FACEUP) end
end end
function c65050018.confil(c,tp) function c65050018.confil(c,tp)
return c:IsSetCard(0xcda3) and c:IsType(TYPE_MONSTER) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK) return c:IsSetCard(0xcda3) and c:IsType(TYPE_MONSTER) and c:IsType(TYPE_LINK) and c:IsSummonType(SUMMON_TYPE_LINK)
end end
function c65050018.con(e,tp,eg,ep,ev,re,r,rp) function c65050018.con(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(c65050018.confil,1,nil) and Duel.GetTurnPlayer()~=tp return eg:IsExists(c65050018.confil,1,nil) and Duel.GetTurnPlayer()~=tp and e:GetFlagEffect(65050018)==0
end end
function c65050018.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c65050018.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToHand() and chkc:IsControler(1-tp) end if chkc then return chkc:IsLocation(LOCATION_ONFIELD) and chkc:IsAbleToHand() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end if chk==0 then return Duel.IsExistingTarget(Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil) local g=Duel.SelectTarget(tp,Card.IsAbleToHand,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,g,1,0,0)
end e:GetHandler():RegisterFlagEffect(65050018,RESET_CHAIN,0,1)
function c65050018.activate(e,tp,eg,ep,ev,re,r,rp) end
local tc=Duel.GetFirstTarget() function c65050018.activate(e,tp,eg,ep,ev,re,r,rp)
if tc and tc:IsRelateToEffect(e) then local tc=Duel.GetFirstTarget()
Duel.SendtoHand(tc,nil,REASON_EFFECT) if tc and tc:IsRelateToEffect(e) then
end Duel.SendtoHand(tc,nil,REASON_EFFECT)
end
end end
\ No newline at end of file
--魔眼统界 --魔眼统界
function c65060039.initial_effect(c) function c65060039.initial_effect(c)
--Activate --Activate
local e0=Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE) e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN) e0:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e0) c:RegisterEffect(e0)
-- --
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetRange(LOCATION_FZONE) e1:SetRange(LOCATION_FZONE)
e1:SetCode(EVENT_CHAINING) e1:SetCode(EVENT_CHAINING)
e1:SetOperation(c65060039.actop) e1:SetOperation(c65060039.actop)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--activate --activate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND) e2:SetCategory(CATEGORY_DESTROY+CATEGORY_SEARCH+CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_IGNITION) e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1,65060039) e2:SetCountLimit(1,65060039)
e2:SetTarget(c65060039.target) e2:SetTarget(c65060039.target)
e2:SetOperation(c65060039.activate) e2:SetOperation(c65060039.activate)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
c65060039.has_text_type=TYPE_DUAL function c65060039.actop(e,tp,eg,ep,ev,re,r,rp)
function c65060039.actop(e,tp,eg,ep,ev,re,r,rp) local rc=re:GetHandler()
local rc=re:GetHandler() if re:IsActiveType(TYPE_MONSTER) and rc:IsType(TYPE_DUAL) and ep==tp then
if re:IsActiveType(TYPE_MONSTER) and rc:IsType(TYPE_DUAL) and ep==tp then Duel.SetChainLimit(c65060039.chainlm)
Duel.SetChainLimit(c65060039.chainlm) end
end end
end function c65060039.chainlm(e,rp,tp)
function c65060039.chainlm(e,rp,tp) return tp==rp
return tp==rp end
end function c65060039.target(e,tp,eg,ep,ev,re,r,rp,chk)
function c65060039.target(e,tp,eg,ep,ev,re,r,rp,chk) if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_PZONE,0)>0 and Duel.IsExistingMatchingCard(c65060039.thfilter1,tp,LOCATION_DECK,0,1,nil) end
if chk==0 then return Duel.GetFieldGroupCount(tp,LOCATION_PZONE,0)>0 and Duel.IsExistingMatchingCard(c65060039.thfilter1,tp,LOCATION_DECK,0,1,nil) end local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0)
local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0) Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,g:GetCount(),tp,LOCATION_DECK)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,g:GetCount(),tp,LOCATION_DECK) end
end function c65060039.thfilter1(c)
function c65060039.thfilter1(c) return c:IsType(TYPE_DUAL) and c:IsAbleToHand()
return c:IsType(TYPE_DUAL) and c:IsAbleToHand() end
end function c65060039.activate(e,tp,eg,ep,ev,re,r,rp)
function c65060039.activate(e,tp,eg,ep,ev,re,r,rp) if not e:GetHandler():IsRelateToEffect(e) then return end
if not e:GetHandler():IsRelateToEffect(e) then return end local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,0)
local g=Duel.GetFieldGroup(tp,LOCATION_PZONE,LOCATION_PZONE) local ct=Duel.Destroy(g,REASON_EFFECT)
local ct=Duel.Destroy(g,REASON_EFFECT) local sg=Duel.GetOperatedGroup()
local sg=Duel.GetOperatedGroup() if ct>=1 then
if ct>=1 then local g=Duel.SelectMatchingCard(tp,c65060039.thfilter1,tp,LOCATION_DECK,0,ct,ct,nil)
local g=Duel.SelectMatchingCard(tp,c65060039.thfilter1,tp,LOCATION_DECK,0,ct,ct,nil) if g:GetCount()==ct then
if g:GetCount()==ct then Duel.SendtoHand(g,tp,REASON_EFFECT)
Duel.SendtoHand(g,tp,REASON_EFFECT) Duel.ConfirmCards(1-tp,g)
Duel.ConfirmCards(1-tp,g) end
end end
end if sg:FilterCount(Card.IsType,nil,TYPE_DUAL)==2 then
if sg:FilterCount(Card.IsType,nil,TYPE_DUAL)==2 then local e1=Effect.CreateEffect(e:GetHandler())
local e1=Effect.CreateEffect(e:GetHandler()) e1:SetDescription(aux.Stringid(65060039,4))
e1:SetDescription(aux.Stringid(65060039,4)) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetCode(EFFECT_EXTRA_PENDULUM_SUMMON)
e1:SetCode(EFFECT_EXTRA_PENDULUM_SUMMON) e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e1:SetTargetRange(1,0)
e1:SetCountLimit(1,29432356) e1:SetValue(aux.TargetBoolFunction(Card.IsType,TYPE_DUAL))
e1:SetTargetRange(1,0) e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(aux.TargetBoolFunction(Card.IsType,TYPE_DUAL)) Duel.RegisterEffect(e1,tp)
e1:SetReset(RESET_PHASE+PHASE_END) end
Duel.RegisterEffect(e1,tp)
end
end end
\ No newline at end of file
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--蝶忆-「染」 --蝶忆-「染」
xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end) xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end)
function c71401003.initial_effect(c) function c71401003.initial_effect(c)
yume.AddButterflyTrap(c,71401003) yume.AddButterflyTrap(c,71401003)
--tohand --tohand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(71401003,0)) e2:SetDescription(aux.Stringid(71401003,0))
e2:SetCategory(CATEGORY_TOHAND) e2:SetCategory(CATEGORY_TOHAND)
e2:SetType(EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetRange(LOCATION_SZONE) e2:SetRange(LOCATION_SZONE)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER) e2:SetHintTiming(0,TIMINGS_CHECK_MONSTER)
e2:SetCountLimit(1,71501003) e2:SetCountLimit(1,71501003)
e2:SetCondition(c71401003.con2) e2:SetCondition(c71401003.con2)
e2:SetCost(c71401003.cost2) e2:SetCost(c71401003.cost2)
e2:SetTarget(c71401003.tg2) e2:SetTarget(c71401003.tg2)
e2:SetOperation(c71401003.op2) e2:SetOperation(c71401003.op2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
yume.ButterflyCounter() yume.ButterflyCounter()
end end
function c71401003.con2(e,tp,eg,ep,ev,re,r,rp) function c71401003.con2(e,tp,eg,ep,ev,re,r,rp)
return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and e:GetHandler():GetType()==TYPE_TRAP+TYPE_CONTINUOUS return (Duel.GetCurrentPhase()==PHASE_MAIN1 or Duel.GetCurrentPhase()==PHASE_MAIN2) and e:GetHandler():GetType()==TYPE_TRAP+TYPE_CONTINUOUS
end end
function c71401003.filterc2(c) function c71401003.filterc2(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end end
function c71401003.cost2(e,tp,eg,ep,ev,re,r,rp,chk) function c71401003.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401003.filterc2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end if chk==0 then return Duel.IsExistingMatchingCard(c71401003.filterc2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,nil) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c71401003.filterc2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401003.filterc2,tp,LOCATION_HAND+LOCATION_MZONE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
yume.RegButterflyCostLimit(e,tp) yume.RegButterflyCostLimit(e,tp)
end end
function c71401003.filter2(c) function c71401003.filter2(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and (c:IsAbleToHand() or not c:IsForbidden() and c:CheckUniqueOnField(tp)) return c:IsRace(RACE_SPELLCASTER) and c:IsAttribute(ATTRIBUTE_LIGHT) and (c:IsLocation(LOCATION_GRAVE) or c:IsFaceup()) and (c:IsAbleToHand() or not c:IsForbidden() and c:CheckUniqueOnField(tp))
end end
function c71401003.tg2(e,tp,eg,ep,ev,re,r,rp,chk) function c71401003.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401003.filter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c71401003.filter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_GRAVE+LOCATION_REMOVED)
end end
function c71401003.filter2a(c) function c71401003.filter2a(c)
return c:IsAbleToRemove() and c:IsFaceup() return c:IsAbleToRemove() and c:IsFaceup()
end end
function c71401003.op2(e,tp,eg,ep,ev,re,r,rp) function c71401003.op2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_OPERATECARD)
local g=Duel.SelectMatchingCard(tp,c71401003.filter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401003.filter2,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
local tc=g:GetFirst() local tc=g:GetFirst()
if tc then if tc then
local b1=tc:IsAbleToHand() local b1=tc:IsAbleToHand()
local b2=not tc:IsForbidden() and tc:CheckUniqueOnField(tp) local b2=not tc:IsForbidden() and tc:CheckUniqueOnField(tp)
local flag=0 local flag=0
if b1 and (not b2 or Duel.SelectOption(tp,1152,aux.Stringid(71401003,1))==0) then if b1 and (not b2 or Duel.SelectOption(tp,1190,aux.Stringid(71401003,1))==0) then
flag=Duel.SendtoHand(tc,nil,REASON_EFFECT) flag=Duel.SendtoHand(tc,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
else else
if Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then if Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then
flag=1 flag=1
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) e1:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
end end
end end
local rg=Duel.GetMatchingGroup(c71401003.filter2a,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil) local rg=Duel.GetMatchingGroup(c71401003.filter2a,tp,LOCATION_ONFIELD,LOCATION_ONFIELD,nil)
if flag>0 and rg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(71401003,2)) then if flag>0 and rg:GetCount()>0 and Duel.SelectYesNo(tp,aux.Stringid(71401003,2)) then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local srg=rg:Select(tp,1,1,nil) local srg=rg:Select(tp,1,1,nil)
Duel.Remove(srg,POS_FACEUP,REASON_EFFECT) Duel.Remove(srg,POS_FACEUP,REASON_EFFECT)
end end
end end
end end
\ No newline at end of file
--蝶现-「像」 --蝶现-「像」
xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end) xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end)
function c71401004.initial_effect(c) function c71401004.initial_effect(c)
--same effect send this card to grave and spsummon another card check --same effect send this card to grave and spsummon another card check
local e0=aux.AddThisCardInGraveAlreadyCheck(c) local e0=aux.AddThisCardInGraveAlreadyCheck(c)
--spsummon --spsummon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(71401004,0)) e1:SetDescription(aux.Stringid(71401004,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY) e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS) e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE+LOCATION_REMOVED)
e1:SetCountLimit(1,71401004) e1:SetCountLimit(1,71401004)
e1:SetLabelObject(e0) e1:SetLabelObject(e0)
e1:SetCost(c71401004.cost1) e1:SetCost(c71401004.cost1)
e1:SetCondition(c71401004.con1) e1:SetCondition(c71401004.con1)
e1:SetTarget(c71401004.tg1) e1:SetTarget(c71401004.tg1)
e1:SetOperation(c71401004.op1) e1:SetOperation(c71401004.op1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e1a=e1:Clone() local e1a=e1:Clone()
e1a:SetCode(EVENT_SPSUMMON_SUCCESS) e1a:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e1a) c:RegisterEffect(e1a)
--banish --banish
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(71401004,1)) e2:SetDescription(aux.Stringid(71401004,1))
e2:SetCategory(CATEGORY_REMOVE) e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_LEAVE_FIELD) e2:SetCode(EVENT_LEAVE_FIELD)
e2:SetCountLimit(1,71501004) e2:SetCountLimit(1,71501004)
e2:SetCondition(c71401004.con2) e2:SetCondition(c71401004.con2)
e2:SetCost(c71401004.cost2) e2:SetCost(c71401004.cost2)
e2:SetTarget(c71401004.tg2) e2:SetTarget(c71401004.tg2)
e2:SetOperation(c71401004.op2) e2:SetOperation(c71401004.op2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
yume.ButterflyCounter() yume.ButterflyCounter()
end end
function c71401004.filtercon1(c,tp,se) function c71401004.filtercon1(c,tp,se)
return se==nil or c:GetReasonEffect()~=se return se==nil or c:GetReasonEffect()~=se
end end
function c71401004.con1(e,tp,eg,ep,ev,re,r,rp) function c71401004.con1(e,tp,eg,ep,ev,re,r,rp)
local se=e:GetLabelObject():GetLabelObject() local se=e:GetLabelObject():GetLabelObject()
return eg:IsExists(c71401004.filtercon1,1,nil,tp,se) return eg:IsExists(c71401004.filtercon1,1,nil,tp,se) or e:GetHandler():IsLocation(LOCATION_HAND)
end end
function c71401004.filterc1(c,tp) function c71401004.filterc1(c,tp)
return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToGraveAsCost() return c:IsFaceup() and c:IsRace(RACE_SPELLCASTER) and c:IsAbleToRemoveAsCost()
and Duel.GetMZoneCount(tp,c)>0 and Duel.GetMZoneCount(tp,c)>0
end end
function c71401004.cost1(e,tp,eg,ep,ev,re,r,rp,chk) function c71401004.cost1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401004.filterc1,tp,LOCATION_MZONE,0,1,nil,tp) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end if chk==0 then return Duel.IsExistingMatchingCard(c71401004.filterc1,tp,LOCATION_MZONE,0,1,nil,tp) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c71401004.filterc1,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401004.filterc1,tp,LOCATION_MZONE,0,1,1,nil,tp)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
yume.RegButterflyCostLimit(e,tp) yume.RegButterflyCostLimit(e,tp)
end end
function c71401004.tg1(e,tp,eg,ep,ev,re,r,rp,chk) function c71401004.tg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end if chk==0 then return e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function c71401004.op1(e,tp,eg,ep,ev,re,r,rp) function c71401004.op1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) then if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP) Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)
end end
end end
function c71401004.cost2(e,tp,eg,ep,ev,re,r,rp,chk) function c71401004.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end if chk==0 then return Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end
yume.RegButterflyCostLimit(e,tp) yume.RegButterflyCostLimit(e,tp)
end end
function c71401004.con2(e,tp,eg,ep,ev,re,r,rp) function c71401004.con2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
return c:IsPreviousPosition(POS_FACEUP) return c:IsPreviousPosition(POS_FACEUP)
end end
function c71401004.filter2ext(c) function c71401004.filter2ext(c)
return c:IsFaceup() and c:IsType(TYPE_CONTINUOUS) return c:IsFaceup() and c:IsType(TYPE_CONTINUOUS)
end end
function c71401004.filter2(c) function c71401004.filter2(c)
return c:IsRace(RACE_SPELLCASTER) and c:IsAbleToRemove() return c:IsRace(RACE_SPELLCASTER) and c:IsAbleToRemove()
end end
function c71401004.tg2(e,tp,eg,ep,ev,re,r,rp,chk) function c71401004.tg2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401004.filter2ext,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(c71401004.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(c71401004.filter2ext,tp,LOCATION_ONFIELD,0,1,nil) and Duel.IsExistingMatchingCard(c71401004.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE) Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,tp,LOCATION_DECK+LOCATION_GRAVE)
end end
function c71401004.op2(e,tp,eg,ep,ev,re,r,rp) function c71401004.op2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c71401004.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401004.filter2,tp,LOCATION_DECK+LOCATION_GRAVE,0,1,1,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Remove(g,POS_FACEUP,REASON_EFFECT) Duel.Remove(g,POS_FACEUP,REASON_EFFECT)
end end
local e1=Effect.CreateEffect(e:GetHandler()) local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE) e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetTargetRange(LOCATION_MZONE,0) e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetReset(RESET_PHASE+PHASE_END) e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_SPELLCASTER)) e1:SetTarget(aux.TargetBoolFunction(Card.IsRace,RACE_SPELLCASTER))
e1:SetValue(1) e1:SetValue(1)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e1,tp)
end end
\ No newline at end of file
--蝶幻-「胧」 --蝶幻-「胧」
xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end) xpcall(function() require("expansions/script/c71401001") end,function() require("script/c71401001") end)
function c71401008.initial_effect(c) function c71401008.initial_effect(c)
--synchro summon --synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),aux.NonTuner(Card.IsRace,RACE_SPELLCASTER),1) aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),aux.NonTuner(Card.IsRace,RACE_SPELLCASTER),1)
c:EnableReviveLimit() c:EnableReviveLimit()
--indestructable --indestructable
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD) e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetRange(LOCATION_MZONE) e1:SetRange(LOCATION_MZONE)
e1:SetTargetRange(LOCATION_SZONE,0) e1:SetTargetRange(LOCATION_SZONE,0)
e1:SetTarget(c71401008.indtg) e1:SetTarget(c71401008.indtg)
e1:SetValue(1) e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--place --place
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(71401008,0)) e2:SetDescription(aux.Stringid(71401008,0))
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN) e2:SetCode(EVENT_FREE_CHAIN)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,71401008) e2:SetCountLimit(1,71401008)
e2:SetCost(c71401008.cost2) e2:SetCost(c71401008.cost2)
e2:SetOperation(c71401008.op2) e2:SetOperation(c71401008.op2)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--to hand --to hand
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(71401008,1)) e3:SetDescription(aux.Stringid(71401008,1))
e3:SetCategory(CATEGORY_TOHAND) e3:SetCategory(CATEGORY_TOHAND)
e3:SetType(EFFECT_TYPE_IGNITION) e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_SZONE) e3:SetRange(LOCATION_SZONE)
e3:SetCountLimit(1,71501008) e3:SetCountLimit(1,71501008)
e3:SetCondition(c71401008.con3) e3:SetCondition(c71401008.con3)
e3:SetCost(c71401008.cost3) e3:SetCost(c71401008.cost3)
e3:SetTarget(c71401008.tg3) e3:SetTarget(c71401008.tg3)
e3:SetOperation(c71401008.op3) e3:SetOperation(c71401008.op3)
c:RegisterEffect(e3) c:RegisterEffect(e3)
yume.ButterflyCounter() yume.ButterflyCounter()
end end
function c71401008.indtg(e,c) function c71401008.indtg(e,c)
return c:GetOriginalType()&TYPE_MONSTER~=0 return c:GetOriginalType()&TYPE_MONSTER~=0
end end
function c71401008.filterc2(c,tp) function c71401008.filterc2(c,tp)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemoveAsCost() return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToRemoveAsCost()
and (c:IsLocation(LOCATION_SZONE) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and Duel.IsExistingMatchingCard(c71401008.filter2,tp,LOCATION_DECK,0,1,nil,c,tp) and (c:IsLocation(LOCATION_SZONE) or Duel.GetLocationCount(tp,LOCATION_SZONE)>0) and Duel.IsExistingMatchingCard(c71401008.filter2,tp,LOCATION_DECK,0,1,nil,c,tp)
end end
function c71401008.filter2(c,cc,tp) function c71401008.filter2(c,cc,tp)
return c:IsLevel(4) and not c:IsForbidden() and c:CheckUniqueOnField(tp,LOCATION_ONFIELD,cc) return c:IsLevel(4) and not c:IsForbidden() and c:CheckUniqueOnField(tp,LOCATION_ONFIELD,cc)
end end
function c71401008.cost2(e,tp,eg,ep,ev,re,r,rp,chk) function c71401008.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401008.filterc2,tp,LOCATION_ONFIELD,0,1,nil,tp) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end if chk==0 then return Duel.IsExistingMatchingCard(c71401008.filterc2,tp,LOCATION_ONFIELD,0,1,nil,tp) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c71401008.filterc2,tp,LOCATION_ONFIELD,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401008.filterc2,tp,LOCATION_ONFIELD,0,1,1,nil,tp)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
yume.RegButterflyCostLimit(e,tp) yume.RegButterflyCostLimit(e,tp)
end end
function c71401008.op2(e,tp,eg,ep,ev,re,r,rp) function c71401008.op2(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local tc=Duel.SelectMatchingCard(tp,c71401008.filter2,tp,LOCATION_DECK,0,1,1,nil,nil,tp):GetFirst() local tc=Duel.SelectMatchingCard(tp,c71401008.filter2,tp,LOCATION_DECK,0,1,1,nil,nil,tp):GetFirst()
if tc then if tc then
local c=e:GetHandler() local c=e:GetHandler()
local ctype=Duel.SelectOption(tp,aux.Stringid(71401008,2),aux.Stringid(71401008,3))==0 and TYPE_SPELL or TYPE_TRAP local ctype=Duel.SelectOption(tp,aux.Stringid(71401008,2),aux.Stringid(71401008,3))==0 and TYPE_SPELL or TYPE_TRAP
if Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then if Duel.MoveToField(tc,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCode(EFFECT_CHANGE_TYPE) e1:SetCode(EFFECT_CHANGE_TYPE)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET) e1:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
e1:SetValue(ctype+TYPE_CONTINUOUS) e1:SetValue(ctype+TYPE_CONTINUOUS)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
if c:IsRelateToEffect(e) and not c:IsImmuneToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0 if c:IsRelateToEffect(e) and not c:IsImmuneToEffect(e) and Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.SelectYesNo(tp,aux.Stringid(71401008,4)) then and Duel.SelectYesNo(tp,aux.Stringid(71401008,4)) then
Duel.BreakEffect() Duel.BreakEffect()
if Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then if Duel.MoveToField(c,tp,tp,LOCATION_SZONE,POS_FACEUP,true) then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetCode(EFFECT_CHANGE_TYPE) e2:SetCode(EFFECT_CHANGE_TYPE)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET) e2:SetReset(RESET_EVENT+RESETS_STANDARD-RESET_TURN_SET)
e2:SetValue(TYPE_SPELL+TYPE_CONTINUOUS) e2:SetValue(TYPE_SPELL+TYPE_CONTINUOUS)
c:RegisterEffect(e2) c:RegisterEffect(e2)
end end
end end
end end
end end
end end
function c71401008.con3(e,tp,eg,ep,ev,re,r,rp) function c71401008.con3(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetType()==TYPE_SPELL+TYPE_CONTINUOUS return e:GetHandler():GetType()==TYPE_SPELL+TYPE_CONTINUOUS
end end
function c71401008.filterc3(c) function c71401008.filterc3(c)
return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() return c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost()
end end
function c71401008.cost3(e,tp,eg,ep,ev,re,r,rp,chk) function c71401008.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c71401008.filterc3,tp,LOCATION_MZONE,0,1,nil) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end if chk==0 then return Duel.IsExistingMatchingCard(c71401008.filterc3,tp,LOCATION_MZONE,0,1,nil) and Duel.GetCustomActivityCount(71401001,tp,ACTIVITY_CHAIN)==0 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c71401008.filterc3,tp,LOCATION_MZONE,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71401008.filterc3,tp,LOCATION_MZONE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST) Duel.Remove(g,POS_FACEUP,REASON_COST)
yume.RegButterflyCostLimit(e,tp) yume.RegButterflyCostLimit(e,tp)
end end
function c71401008.tg3(e,tp,eg,ep,ev,re,r,rp,chk) function c71401008.tg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToHand,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED) Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED)
end end
function c71401008.op3(e,tp,eg,ep,ev,re,r,rp) function c71401008.op3(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_RTOHAND)
local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,1,1,nil) local sg=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_REMOVED,1,1,nil)
if sg:GetCount()>0 then if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT) Duel.SendtoHand(sg,nil,REASON_EFFECT)
end end
end end
\ No newline at end of file
--新宇宙勇机 雄伟单调士 --星联勇机 雄伟单调士
function c9310022.initial_effect(c) function c9310022.initial_effect(c)
--special Summon --special Summon
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON) e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION) e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET) e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE) e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,9310022) e1:SetCountLimit(1,9310022)
e1:SetTarget(c9310022.target) e1:SetTarget(c9310022.target)
e1:SetOperation(c9310022.operation) e1:SetOperation(c9310022.operation)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--nontuner --nontuner
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCode(EFFECT_NONTUNER) e2:SetCode(EFFECT_NONTUNER)
e2:SetValue(c9310022.tnval) e2:SetValue(c9310022.tnval)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--effect gain --effect gain
local e3=Effect.CreateEffect(c) local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS) e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL) e3:SetCode(EVENT_BE_MATERIAL)
e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER) e3:SetProperty(EFFECT_FLAG_EVENT_PLAYER)
e3:SetCondition(c9310022.efcon) e3:SetCondition(c9310022.efcon)
e3:SetOperation(c9310022.efop) e3:SetOperation(c9310022.efop)
c:RegisterEffect(e3) c:RegisterEffect(e3)
end end
c9310022.named_with_CosmosHero=1 c9310022.named_with_CosmosHero=1
function c9310022.filter(c) function c9310022.filter(c)
return c:IsFaceup() and c:IsLevel(8) return c:IsFaceup() and c:IsLevel(8)
end end
function c9310022.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc) function c9310022.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local c=e:GetHandler() local c=e:GetHandler()
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c9310022.filter(chkc) end if chkc then return chkc:IsLocation(LOCATION_MZONE) and c9310022.filter(chkc) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
and Duel.IsExistingTarget(c9310022.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end and Duel.IsExistingTarget(c9310022.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_FACEUP)
Duel.SelectTarget(tp,c9310022.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil) Duel.SelectTarget(tp,c9310022.filter,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end end
function c9310022.operation(e,tp,eg,ep,ev,re,r,rp) function c9310022.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local tc=Duel.GetFirstTarget() local tc=Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) or tc:IsLevelBelow(4) then return end if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) or tc:IsLevelBelow(4) then return end
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL) e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-4) e1:SetValue(-4)
tc:RegisterEffect(e1) tc:RegisterEffect(e1)
if not tc:IsImmuneToEffect(e1) and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if not tc:IsImmuneToEffect(e1) and c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetReset(RESET_EVENT+RESETS_REDIRECT)
e2:SetValue(LOCATION_DECKBOT) e2:SetValue(LOCATION_DECKBOT)
c:RegisterEffect(e2,true) c:RegisterEffect(e2,true)
end end
end end
function c9310022.tnval(e,c) function c9310022.tnval(e,c)
return e:GetHandler():IsDefensePos() return e:GetHandler():IsDefensePos()
end end
function c9310022.efcon(e,tp,eg,ep,ev,re,r,rp) function c9310022.efcon(e,tp,eg,ep,ev,re,r,rp)
return bit.band(r,REASON_SYNCHRO+REASON_XYZ)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD) return bit.band(r,REASON_SYNCHRO+REASON_XYZ)~=0 and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end end
function c9310022.efop(e,tp,eg,ep,ev,re,r,rp) function c9310022.efop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local rc=c:GetReasonCard() local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(rc) local e1=Effect.CreateEffect(rc)
e1:SetDescription(aux.Stringid(9310022,0)) e1:SetDescription(aux.Stringid(9310022,0))
e1:SetCategory(CATEGORY_DRAW+CATEGORY_ATKCHANGE) e1:SetCategory(CATEGORY_DRAW+CATEGORY_ATKCHANGE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O) e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET) e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS) e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetTarget(c9310022.target2) e1:SetTarget(c9310022.target2)
e1:SetOperation(c9310022.operation2) e1:SetOperation(c9310022.operation2)
e1:SetReset(RESET_EVENT+RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true) rc:RegisterEffect(e1,true)
if not rc:IsType(TYPE_EFFECT) then if not rc:IsType(TYPE_EFFECT) then
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_ADD_TYPE) e2:SetCode(EFFECT_ADD_TYPE)
e2:SetValue(TYPE_EFFECT) e2:SetValue(TYPE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD) e2:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e2,true) rc:RegisterEffect(e2,true)
end end
end end
function c9310022.target2(e,tp,eg,ep,ev,re,r,rp,chk) function c9310022.target2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1) Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end end
function c9310022.operation2(e,tp,eg,ep,ev,re,r,rp) function c9310022.operation2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)~=0 then if Duel.Draw(p,d,REASON_EFFECT)~=0 then
local tc=Duel.GetOperatedGroup():GetFirst() local tc=Duel.GetOperatedGroup():GetFirst()
Duel.ConfirmCards(1-tp,tc) Duel.ConfirmCards(1-tp,tc)
if tc:IsType(TYPE_MONSTER) and tc:IsLevel(4,8) and c:IsRelateToEffect(e) and c:IsFaceup() then if tc:IsType(TYPE_MONSTER) and tc:IsLevel(4,8) and c:IsRelateToEffect(e) and c:IsFaceup() then
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE) e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK) e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(1000) e1:SetValue(1000)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE) e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1) c:RegisterEffect(e1)
else else
Duel.BreakEffect() Duel.BreakEffect()
Duel.SendtoGrave(tc,REASON_EFFECT) Duel.SendtoGrave(tc,REASON_EFFECT)
end end
Duel.ShuffleHand(tp) Duel.ShuffleHand(tp)
end end
end local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_DRAW)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetTargetRange(1,0)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
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