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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
12301ce4
Commit
12301ce4
authored
Jan 11, 2022
by
Tachibana
Browse files
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eme
parent
8fef675f
Pipeline
#8616
passed with stages
in 33 minutes and 32 seconds
Changes
7
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1
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Showing
7 changed files
with
284 additions
and
26 deletions
+284
-26
expansions/script/c13254039.lua
expansions/script/c13254039.lua
+107
-3
expansions/script/c13254043.lua
expansions/script/c13254043.lua
+79
-1
expansions/script/c13254044.lua
expansions/script/c13254044.lua
+79
-0
expansions/script/c13254065.lua
expansions/script/c13254065.lua
+14
-12
expansions/script/c13254066.lua
expansions/script/c13254066.lua
+1
-1
expansions/script/c24865321.lua
expansions/script/c24865321.lua
+1
-6
expansions/script/c9300004.lua
expansions/script/c9300004.lua
+3
-3
No files found.
expansions/script/c13254039.lua
View file @
12301ce4
...
...
@@ -3,9 +3,18 @@ local m=13254039
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/tama"
)
end
,
function
()
require
(
"script/tama"
)
end
)
function
cm
.
initial_effect
(
c
)
--inferno
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--[[
--inferno
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,1))
e1:SetCategory(CATEGORY_DESTROY)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_ACTIVATE)
...
...
@@ -16,7 +25,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e1)
--typhoon
local e2=Effect.CreateEffect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2:SetDescription(aux.Stringid(m,
2
))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetType(EFFECT_TYPE_ACTIVATE)
...
...
@@ -27,7 +36,7 @@ function cm.initial_effect(c)
c:RegisterEffect(e2)
--goldrush
local e3=Effect.CreateEffect(c)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e3:SetDescription(aux.Stringid(m,
3
))
e3:SetCategory(CATEGORY_DRAW)
e3:SetType(EFFECT_TYPE_ACTIVATE)
e3:SetCode(EVENT_FREE_CHAIN)
...
...
@@ -35,10 +44,104 @@ function cm.initial_effect(c)
e3:SetTarget(cm.target2)
e3:SetOperation(cm.operation2)
c:RegisterEffect(e3)
]]
elements
=
{{
"tama_elements"
,{{
TAMA_ELEMENT_WIND
,
1
},{
TAMA_ELEMENT_MANA
,
1
}}}}
cm
[
c
]
=
elements
end
function
cm
.
cfilter
(
c
)
return
#
(
tama
.
tamas_getElements
(
c
))
~=
0
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
1
,
g
:
GetCount
(),
nil
)
Duel
.
SendtoDeck
(
sg
,
tp
,
2
,
REASON_COST
)
local
index
=
tama
.
save
(
tama
.
tamas_sumElements
(
sg
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tama
.
removeObj
(
index
)
end
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e
:
SetLabel
(
index
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
index
=
e
:
GetLabel
()
local
obj
=
{}
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_FIRE
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
e
:
SetCategory
(
bit
.
bor
(
e
:
GetCategory
(),
CATEGORY_DESTROY
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_WATER
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
e
:
SetCategory
(
bit
.
bor
(
e
:
GetCategory
(),
CATEGORY_REMOVE
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
1
,
1
-
tp
,
LOCATION_GRAVE
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_EARTH
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
3
))
local
ht
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ht1
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
e
:
SetCategory
(
bit
.
bor
(
e
:
GetCategory
(),
CATEGORY_DRAW
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
ht1
-
ht
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
4
))
e
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
5
))
Duel
.
SetChainLimit
(
cm
.
chainlm
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
index
=
e
:
GetLabel
()
local
obj
=
{}
local
broken
=
false
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_FIRE
,
2
}},
obj
)
then
if
broken
then
Duel
.
BreakEffect
()
end
local
ct
=
2
if
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
2
}},
obj
)
then
ct
=
4
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
eg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
if
eg
:
GetCount
()
>
0
then
Duel
.
Destroy
(
eg
,
REASON_EFFECT
)
end
broken
=
true
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_WATER
,
2
}},
obj
)
then
if
broken
then
Duel
.
BreakEffect
()
end
local
ct
=
2
if
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
2
}},
obj
)
then
ct
=
4
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
eg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
ct
,
nil
)
if
eg
:
GetCount
()
>
0
then
Duel
.
Remove
(
eg
,
POS_FACEUP
,
REASON_EFFECT
)
end
broken
=
true
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_WIND
,
3
},{
TAMA_ELEMENT_EARTH
,
2
}},
obj
)
then
if
broken
then
Duel
.
BreakEffect
()
end
local
ht
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_HAND
,
0
)
local
ht1
=
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_HAND
)
if
ht
<
ht1
then
Duel
.
Draw
(
tp
,
ht1
-
ht
,
REASON_EFFECT
)
end
broken
=
true
end
end
function
cm
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
--[[
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local el={{TAMA_ELEMENT_WIND,4},{TAMA_ELEMENT_FIRE,2}}
local mg=tama.tamas_checkGroupElements(Duel.GetFieldGroup(tp,LOCATION_GRAVE,0),el)
...
...
@@ -114,3 +217,4 @@ function cm.operation2(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(p,ht1-ht,REASON_EFFECT)
end
end
]]
expansions/script/c13254043.lua
View file @
12301ce4
...
...
@@ -3,6 +3,15 @@ local m=13254043
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/tama"
)
end
,
function
()
require
(
"script/tama"
)
end
)
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--[[
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
...
...
@@ -10,7 +19,6 @@ function cm.initial_effect(c)
e1:SetCost(cm.cost)
e1:SetOperation(cm.operation)
c:RegisterEffect(e1)
--steam
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetType(EFFECT_TYPE_QUICK_O)
...
...
@@ -19,10 +27,79 @@ function cm.initial_effect(c)
e2:SetCost(cm.cost1)
e2:SetOperation(cm.operation1)
c:RegisterEffect(e2)
]]
elements
=
{{
"tama_elements"
,{{
TAMA_ELEMENT_ORDER
,
1
},{
TAMA_ELEMENT_MANA
,
1
}}}}
cm
[
c
]
=
elements
end
function
cm
.
cfilter
(
c
)
return
#
(
tama
.
tamas_getElements
(
c
))
~=
0
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
1
,
g
:
GetCount
(),
nil
)
Duel
.
SendtoDeck
(
sg
,
tp
,
2
,
REASON_COST
)
local
index
=
tama
.
save
(
tama
.
tamas_sumElements
(
sg
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tama
.
removeObj
(
index
)
end
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e
:
SetLabel
(
index
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
index
=
e
:
GetLabel
()
local
obj
=
{}
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
1
}},
obj
)
and
(
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WIND
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WATER
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_EARTH
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_FIRE
))
>=
1
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
e
:
SetCategory
(
bit
.
bor
(
e
:
GetCategory
(),
CATEGORY_DRAW
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
3
))
Duel
.
SetChainLimit
(
cm
.
chainlm
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
index
=
e
:
GetLabel
()
local
obj
=
{}
local
broken
=
false
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
2
}},
obj
)
then
if
broken
then
Duel
.
BreakEffect
()
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EFFECT_IMMUNE_EFFECT
)
e1
:
SetTargetRange
(
LOCATION_ONFIELD
,
0
)
e1
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsSetCard
,
0x356
))
e1
:
SetValue
(
cm
.
efilter
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
broken
=
true
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
1
}},
obj
)
and
(
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WIND
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WATER
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_EARTH
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_FIRE
))
>=
1
then
if
broken
then
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
broken
=
true
end
end
function
cm
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
function
cm
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
--[[
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local el={{TAMA_ELEMENT_ORDER,2}}
local mg=tama.tamas_checkGroupElements(Duel.GetFieldGroup(tp,LOCATION_GRAVE,0),el)
...
...
@@ -67,3 +144,4 @@ function cm.operation1(e,tp,eg,ep,ev,re,r,rp)
e3:SetReset(RESET_EVENT+EVENT_CHAIN_END)
Duel.RegisterEffect(e3,tp)
end
]]
expansions/script/c13254044.lua
View file @
12301ce4
...
...
@@ -3,6 +3,15 @@ local m=13254044
local
cm
=
_G
[
"c"
..
m
]
xpcall
(
function
()
require
(
"expansions/script/tama"
)
end
,
function
()
require
(
"script/tama"
)
end
)
function
cm
.
initial_effect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetCost
(
cm
.
cost
)
e1
:
SetTarget
(
cm
.
target
)
e1
:
SetOperation
(
cm
.
operation
)
c
:
RegisterEffect
(
e1
)
--[[
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetType(EFFECT_TYPE_ACTIVATE)
...
...
@@ -18,10 +27,79 @@ function cm.initial_effect(c)
e2:SetCost(cm.cost1)
e2:SetOperation(cm.operation1)
c:RegisterEffect(e2)
]]
elements
=
{{
"tama_elements"
,{{
TAMA_ELEMENT_CHAOS
,
1
},{
TAMA_ELEMENT_MANA
,
1
}}}}
cm
[
c
]
=
elements
end
function
cm
.
cfilter
(
c
)
return
#
(
tama
.
tamas_getElements
(
c
))
~=
0
and
c
:
IsAbleToDeckAsCost
()
end
function
cm
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
cm
.
cfilter
,
tp
,
LOCATION_GRAVE
,
0
,
e
:
GetHandler
())
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
sg
=
g
:
Select
(
tp
,
1
,
g
:
GetCount
(),
nil
)
Duel
.
SendtoDeck
(
sg
,
tp
,
2
,
REASON_COST
)
local
index
=
tama
.
save
(
tama
.
tamas_sumElements
(
sg
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetReset
(
RESET_EVENT
+
RESET_CHAIN
)
e1
:
SetOperation
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
tama
.
removeObj
(
index
)
end
)
Duel
.
RegisterEffect
(
e1
,
tp
)
e
:
SetLabel
(
index
)
end
function
cm
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
local
index
=
e
:
GetLabel
()
local
obj
=
{}
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
1
}},
obj
)
and
(
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WIND
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WATER
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_EARTH
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_FIRE
))
>=
1
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
e
:
SetCategory
(
bit
.
bor
(
e
:
GetCategory
(),
CATEGORY_DRAW
))
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_ORDER
,
2
}},
obj
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
3
))
e
:
SetProperty
(
EFFECT_FLAG_CANNOT_INACTIVATE
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
end
end
function
cm
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
index
=
e
:
GetLabel
()
local
obj
=
{}
local
broken
=
false
if
index
then
obj
=
tama
.
get
(
index
)
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
2
}},
obj
)
then
if
broken
then
Duel
.
BreakEffect
()
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
e1
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e1
:
SetCode
(
EFFECT_CANNOT_ACTIVATE
)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
1
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e1
,
tp
)
broken
=
true
end
if
obj
and
tama
.
tamas_isAllElementsNotAbove
({{
TAMA_ELEMENT_CHAOS
,
1
}},
obj
)
and
(
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WIND
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_WATER
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_EARTH
)
+
tama
.
tamas_getElementCount
(
obj
,
TAMA_ELEMENT_FIRE
))
>=
1
then
if
broken
then
Duel
.
BreakEffect
()
end
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
broken
=
true
end
end
function
cm
.
chainlm
(
e
,
rp
,
tp
)
return
tp
==
rp
end
function
cm
.
efilter
(
e
,
re
)
return
e
:
GetOwnerPlayer
()
~=
re
:
GetOwnerPlayer
()
end
--[[
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local el={{TAMA_ELEMENT_CHAOS,3}}
local mg=tama.tamas_checkGroupElements(Duel.GetFieldGroup(tp,LOCATION_GRAVE,0),el)
...
...
@@ -71,3 +149,4 @@ function cm.chainop(e,tp,eg,ep,ev,re,r,rp)
)
end
end
]]
expansions/script/c13254065.lua
View file @
12301ce4
...
...
@@ -31,19 +31,19 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local
sg1
=
Duel
.
GetOperatedGroup
()
if
sg1
:
GetCount
()
<=
0
then
return
end
local
j
=
1
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ORDER
)
>=
2
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
1
))
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ORDER
)
>=
1
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
j
=
j
+
1
end
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_WATER
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_WIND
))
>=
2
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
2
))
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_WATER
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_WIND
))
>=
1
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
for
i
=
1
,
j
do
Duel
.
BreakEffect
()
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
end
end
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_EARTH
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ENERGY
))
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
3
))
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_EARTH
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ENERGY
))
>=
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
3
))
for
i
=
1
,
j
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFacedown
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
)
...
...
@@ -55,8 +55,8 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_FIRE
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ENERGY
))
>=
2
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
4
))
if
(
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_FIRE
)
+
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_ENERGY
))
>=
1
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
c
)
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
4
))
for
i
=
1
,
j
do
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
c
)
...
...
@@ -69,22 +69,24 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_LIFE
)
>=
1
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
5
))
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
5
))
for
i
=
1
,
j
do
Duel
.
BreakEffect
()
Duel
.
Recover
(
tp
,
1000
,
REASON_EFFECT
)
end
end
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_CHAOS
)
>=
2
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
>
0
then
Duel
.
Hint
(
HINT_MESSAGE
,
1
,
aux
.
Stringid
(
m
,
6
))
if
sg1
:
GetSum
(
tama
.
tamas_getElementCount
,
TAMA_ELEMENT_CHAOS
)
>=
1
and
Duel
.
GetFieldGroupCount
(
tp
,
0
,
LOCATION_DECK
)
>
0
then
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
6
))
Duel
.
ConfirmCards
(
tp
,
g
)
for
i
=
1
,
j
do
local
g
=
Duel
.
GetFieldGroup
(
tp
,
0
,
LOCATION_DECK
)
if
g
:
GetCount
()
>
0
then
Duel
.
BreakEffect
()
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
TRUE
,
tp
,
0
,
LOCATION_DECK
,
1
,
1
,
nil
)
local
sg
=
g
:
Select
(
tp
,
1
,
1
,
nil
)
Duel
.
SendtoHand
(
sg
,
tp
,
REASON_EFFECT
)
Duel
.
ShuffleDeck
(
1
-
tp
)
end
end
Duel
.
ShuffleDeck
(
1
-
tp
)
...
...
expansions/script/c13254066.lua
View file @
12301ce4
...
...
@@ -23,7 +23,7 @@ function cm.initial_effect(c)
end
function
cm
.
fselect
(
g
,
tp
)
return
g
:
IsExists
(
cm
.
tdfilter
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
aux
.
NecroValleyFilter
(
cm
.
thfilter
),
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
,
tama
.
tamas_sumElements
(
g
))
return
g
:
IsExists
(
cm
.
tdfilter
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
thfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
tama
.
tamas_sumElements
(
g
))
end
function
cm
.
tdfilter
(
c
)
return
#
tama
.
tamas_getElements
(
c
)
>
0
and
c
:
IsAbleToDeck
()
...
...
expansions/script/c24865321.lua
View file @
12301ce4
...
...
@@ -2,12 +2,7 @@
local
m
=
24865321
local
cm
=
_G
[
"c"
..
m
]
function
c24865321
.
initial_effect
(
c
)
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e0
:
SetCode
(
EFFECT_CANNOT_BE_LINK_MATERIAL
)
e0
:
SetValue
(
1
)
c
:
RegisterEffect
(
e0
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
24865321
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
...
...
expansions/script/c9300004.lua
View file @
12301ce4
...
...
@@ -13,7 +13,7 @@ function c9300004.initial_effect(c)
end
function
c9300004
.
filter1
(
c
,
e
,
tp
)
local
lv
=
c
:
GetLevel
()
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
2
)
and
lv
()
%
2
==
0
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
2
)
and
lv
%
2
==
0
and
Duel
.
IsExistingMatchingCard
(
c9300004
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
,
e
,
tp
,
c
,
lv
,
c
:
GetRace
(),
c
:
GetAttribute
())
and
aux
.
MustMaterialCheck
(
c
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
end
...
...
@@ -32,8 +32,8 @@ end
function
c9300004
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
local
lv
=
tc
:
GetLevel
()
if
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
or
not
lv
()
%
2
==
0
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
if
not
aux
.
MustMaterialCheck
(
tc
,
tp
,
EFFECT_MUST_BE_XMATERIAL
)
or
lv
%
2
~=
0
or
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
or
tc
:
IsControler
(
1
-
tp
)
or
tc
:
IsImmuneToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c9300004
.
filter2
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
,
e
,
tp
,
tc
,
lv
,
tc
:
GetRace
(),
tc
:
GetAttribute
())
local
sc
=
g
:
GetFirst
()
...
...
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