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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
130b49e7
Commit
130b49e7
authored
Aug 15, 2020
by
TanakaKotoha
Browse files
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Plain Diff
fix
parent
8a2c7968
Pipeline
#541
passed with stages
in 42 minutes and 36 seconds
Changes
3
Pipelines
1
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3 changed files
with
5 additions
and
2 deletions
+5
-2
expansions/script/c12030008.lua
expansions/script/c12030008.lua
+2
-2
expansions/script/c12043000.lua
expansions/script/c12043000.lua
+1
-0
expansions/script/c12044012.lua
expansions/script/c12044012.lua
+2
-0
No files found.
expansions/script/c12030008.lua
View file @
130b49e7
...
...
@@ -95,8 +95,8 @@ function c12030008.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
0
,
tp
,
nil
)
end
function
c12030008
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c12030008
.
cfilter
),
1
-
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
aux
.
NecroValleyFilter
(
c12030008
.
cfilter
),
tp
,
0
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
1
-
tp
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
tp
,
g
)
...
...
expansions/script/c12043000.lua
View file @
130b49e7
...
...
@@ -116,6 +116,7 @@ function tayu_frtlk.spop(e,tp,eg,ep,ev,re,r,rp,c)
c
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
-
RESET_TOFIELD
,
EFFECT_FLAG_CLIENT_HINT
,
1
,
0
,
aux
.
Stringid
(
m
,
0
))
end
function
tayu_frtlk
.
rfilter
(
c
)
if
not
c
:
GetReasonEffect
()
then
return
false
end
return
c
:
IsFaceup
()
and
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonEffect
():
GetHandler
():
IsSetCard
(
0xafaa
)
and
c
:
GetReasonEffect
():
GetHandler
():
IsType
(
TYPE_MONSTER
)
end
if
not
cm
then
return
end
...
...
expansions/script/c12044012.lua
View file @
130b49e7
...
...
@@ -41,11 +41,13 @@ function cm.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_INDESTRUCTABLE_BATTLE
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetValue
(
1
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_INDESTRUCTABLE_EFFECT
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetValue
(
1
)
c
:
RegisterEffect
(
e4
)
--to hand
...
...
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