Commit 2591de10 authored by songtongtong's avatar songtongtong

bug fix

parent 329a5f31
No preview for this file type
--魔女的事后惩罚
local m=33501032
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetLabelObject(ge1)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
if not cm.global_check then
cm.global_check=true
Sre_setback={0}
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_CHAINING)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=re:GetHandler()
if tc:IsType(TYPE_MONSTER) then
Sre_setback[1]=tc
end
if tc:GetLocation()~=re:GetActivateLocation() then
Sre_setback[1]=0
end
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local res=false
if Sre_setback[1]~=0 then
res=Sre_setback[1]
end
if chk==0 then return res and not res:IsDisabled() end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,Sre_setback[1],1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Sre_setback[1]
if tc then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
end
if c:IsRelateToEffect(e) and c:IsCanTurnSet() and e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.BreakEffect()
c:CancelToGrave()
Duel.ChangePosition(c,POS_FACEDOWN)
Duel.RaiseEvent(c,EVENT_SSET,e,REASON_EFFECT,tp,tp,0)
end
--魔女的事后惩罚
local m=33501032
local cm=_G["c"..m]
function cm.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DISABLE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetLabelObject(ge1)
e1:SetTarget(cm.thtg)
e1:SetOperation(cm.thop)
c:RegisterEffect(e1)
if not cm.global_check then
cm.global_check=true
Sre_setback={0}
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_CHAINING)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
end
end
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=re:GetHandler()
if tc:IsType(TYPE_MONSTER) then
Sre_setback[1]=tc
end
-- if tc:GetLocation()~=re:GetActivateLocation() then
-- Sre_setback[1]=0
-- end
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
local res=false
if Sre_setback[1]~=0 then
res=Sre_setback[1]
end
if chk==0 then return res and not res:IsDisabled() end
Duel.SetOperationInfo(0,CATEGORY_DISABLE,Sre_setback[1],1,0,0)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Sre_setback[1]
if tc and tc:IsType(TYPE_MONSTER) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2)
local num=Duel.GetChainInfo(0,CHAININFO_CHAIN_COUNT)
for i=1,num do
local te,tgp=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
if (te:IsActiveType(TYPE_MONSTER) and te:GetHandler()==tc) then
Duel.NegateActivation(i)
end
end
end
if c:IsRelateToEffect(e) and c:IsCanTurnSet() and e:IsHasType(EFFECT_TYPE_ACTIVATE) then
Duel.BreakEffect()
c:CancelToGrave()
Duel.ChangePosition(c,POS_FACEDOWN)
Duel.RaiseEvent(c,EVENT_SSET,e,REASON_EFFECT,tp,tp,0)
end
end
\ No newline at end of file
--星光歌剧 凤满
if not pcall(function() require("expansions/script/c64839999") end) then require("script/c64839999") end
local m,cm=rscf.DefineCard(64832035)
function cm.initial_effect(c)
local e2=rsef.STO(c,EVENT_SUMMON_SUCCESS,{m,1},{1,m},"dish,se,th","de",rscon.sumtype("adv"),nil,rsop.target({2,"dish"},{cm.thfilter,"th",LOCATION_DECK }),cm.thop)
local e3=rsef.STO(c,EVENT_SUMMON_SUCCESS,{m,2},{1,m},"td,des","de",rscon.sumtype("adv"),nil,rsop.target2(cm.fun,cm.tdfilter,"td",0,LOCATION_ONFIELD),cm.tdop)
local e4=rsef.STO(c,EVENT_SUMMON_SUCCESS,{m,3},{1,m},"dish,dr","de",rscon.sumtype("adv"),nil,rsop.target({cm.dishfilter,"dish",LOCATION_HAND,0,1},{1,"dr"}),cm.drop)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(cm.otcon)
e1:SetOperation(cm.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
end
function cm.otfilter(c)
return c:IsSetCard(0x6410) and c:IsAbleToRemoveAsCost()
end
function cm.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(cm.otfilter,tp,LOCATION_EXTRA,0,nil)
return c:IsLevelAbove(5) and minc<=1 and #mg>0
end
function cm.otop(e,tp,eg,ep,ev,re,r,rp,c)
rsop.SelectRemove(tp,cm.otfilter,tp,LOCATION_EXTRA,0,1,1,nil,{POS_FACEUP,REASON_COST })
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
end
function cm.thfilter(c)
return c:IsSetCard(0x6410) and c:IsAbleToHand()
end
function cm.thop(e,tp)
if rsop.SelectToGrave(tp,Card.IsDiscardable,tp,LOCATION_HAND,0,2,2,{REASON_DISCARD+REASON_EFFECT },REASON_EFFECT)>0 then
rsop.SelectToHand(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil,{})
end
end
function cm.fun(g,e,tp)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_ONFIELD)
end
function cm.tdfilter(c,e,tp)
return c:IsAbleToDeck() and Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,0,1,c:GetEquipGroup())
end
function cm.tdop(e,tp)
local ct,og,tc=rsop.SelectToDeck(tp,cm.tdfilter,tp,0,LOCATION_ONFIELD,1,1,nil,{},e,tp)
if tc and tc:IsLocation(LOCATION_DECK+LOCATION_EXTRA) then
rsop.SelectOC(nil,true)
rsop.SelectDestroy(tp,aux.TRUE,tp,LOCATION_ONFIELD,0,1,1,nil,{})
end
end
function cm.dishfilter(c)
return c:IsDiscardable(REASON_EFFECT) and c:IsSetCard(0x6410)
end
function cm.drop(e,tp)
if rsop.SelectToGrave(tp,cm.dishfilter,tp,LOCATION_HAND,0,1,1,nil,{REASON_EFFECT+REASON_DISCARD })>0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
\ No newline at end of file
--星光歌剧 凤满
local m=64832035
local cm=_G["c"..m]
function cm.initial_effect(c)
--summon with 1 tribute
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0))
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SUMMON_PROC)
e1:SetCondition(cm.otcon)
e1:SetOperation(cm.otop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
--Set
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_SUMMON_SUCCESS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,m)
e2:SetCondition(cm.setcon)
e2:SetTarget(cm.settg)
e2:SetOperation(cm.setop)
c:RegisterEffect(e2)
end
function cm.otfilter(c)
return c:IsSetCard(0x6410) and c:IsAbleToRemoveAsCost()
end
function cm.otcon(e,c,minc)
if c==nil then return true end
local tp=c:GetControler()
local mg=Duel.GetMatchingGroup(cm.otfilter,tp,LOCATION_EXTRA,0,nil)
return c:IsLevelAbove(5) and minc<=1 and #mg>0
end
function cm.otop(e,tp,eg,ep,ev,re,r,rp,c)
rsop.SelectRemove(tp,cm.otfilter,tp,LOCATION_EXTRA,0,1,1,nil,{POS_FACEUP,REASON_COST })
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
end
function cm.setcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_ADVANCE)
end
function cm.thfilter(c)
return c:IsSetCard(0x6410) and c:IsAbleToHand()
end
function cm.disfilter(c)
return c:IsSetCard(0x6410) and c:IsDiscardable()
end
function cm.settg(e,tp,eg,ep,ev,re,r,rp,chk)
local b1=Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,nil) and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil)
local b2=Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil)
local b3=Duel.IsExistingMatchingCard(cm.disfilter,tp,LOCATION_HAND,0,1,nil) and Duel.IsPlayerCanDraw(tp,1)
if chk==0 then return b1 or b2 or b3 end
local off=1
local ops={}
local opval={}
if b1 then
ops[off]=aux.Stringid(m,1)
opval[off]=0
off=off+1
end
if b2 then
ops[off]=aux.Stringid(m,2)
opval[off]=1
off=off+1
end
if b3 then
ops[off]=aux.Stringid(m,3)
opval[off]=2
off=off+1
end
local op=Duel.SelectOption(tp,table.unpack(ops))+1
local sel=opval[op]
e:SetLabel(sel)
Duel.Hint(HINT_OPSELECTED,1-tp,aux.Stringid(m,sel+1))
if sel==0 then
e:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
elseif sel==1 then
e:SetCategory(CATEGORY_DESTROY+CATEGORY_TODECK)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,1-tp,LOCATION_ONFIELD)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,tp,LOCATION_ONFIELD)
else
e:SetCategory(CATEGORY_DRAW)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
end
function cm.setop(e,tp,eg,ep,ev,re,r,rp)
local sel=e:GetLabel()
local c=e:GetHandler()
local b1=Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,2,nil) and Duel.IsExistingMatchingCard(cm.thfilter,tp,LOCATION_DECK,0,1,nil)
local b2=Duel.IsExistingMatchingCard(Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,nil)
local b3=Duel.IsExistingMatchingCard(cm.disfilter,tp,LOCATION_HAND,0,1,nil) and Duel.IsPlayerCanDraw(tp,1)
if sel==0 then
if Duel.DiscardHand(tp,Card.IsDiscardable,2,2,REASON_EFFECT+REASON_DISCARD,nil)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
elseif sel==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToDeck,tp,0,LOCATION_ONFIELD,1,1,nil)
if Duel.SendtoDeck(g,nil,2,REASON_EFFECT)~=0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local g2=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.Destroy(g2,REASON_EFFECT)
end
else
if Duel.DiscardHand(tp,cm.disfilter,1,1,REASON_EFFECT+REASON_DISCARD,nil)~=0 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
--Virtual UP-若白
local m=92900021
local cm=_G["c"..m]
function c92900021.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,cm.mfilter,cm.xyzcheck,2,2,cm.ovfilter,aux.Stringid(m,0))
--disable spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,1)
e3:SetTarget(cm.splimit)
c:RegisterEffect(e3)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(cm.tdcost)
e2:SetTarget(cm.tdtg)
e2:SetOperation(cm.tdop)
c:RegisterEffect(e2)
end
function cm.xyzcheck(g)
return g:GetClassCount(Card.GetRace)==g:GetCount()
end
function cm.mfilter(c,xyzc)
return c:IsXyzType(TYPE_XYZ) and c:IsLevel(5)
end
function cm.xyzcheck(g)
return g:GetClassCount(Card.GetRace)==g:GetCount()
end
function cm.ovfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x9a0) and not c:IsCode(m)
end
function cm.lvcheck(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function cm.lvfilter(c,lv,tp)
return c:IsControler(tp) and c:IsLevel(lv)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp)
local g=Duel.GetMatchingGroup(cm.lvcheck,tp,LOCATION_MZONE,LOCATION_MZONE,nil)
local lv=c:GetLevel()
if lv>0 then
return g and #g>0 and not g:IsExists(cm.lvfilter,1,nil,lv,sump)--g:IsExists(cm.lvfilter,1,nil,lv,sump)
else return false end
end
function cm.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.tdfilter(c)
return c:IsAbleToDeck()
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and cm.tdfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(cm.tdfilter,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,cm.tdfilter,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
--Virtual UP-若白
local m=92900021
local cm=_G["c"..m]
function c92900021.initial_effect(c)
--xyz summon
c:EnableReviveLimit()
aux.AddXyzProcedureLevelFree(c,cm.mfilter,cm.xyzcheck,2,2,cm.ovfilter,aux.Stringid(m,0))
--disable spsummon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e3:SetTargetRange(1,1)
e3:SetTarget(cm.splimit)
c:RegisterEffect(e3)
--todeck
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,1))
e2:SetCategory(CATEGORY_TODECK)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetCountLimit(1)
e2:SetCost(cm.tdcost)
e2:SetTarget(cm.tdtg)
e2:SetOperation(cm.tdop)
c:RegisterEffect(e2)
end
function cm.xyzcheck(g)
return g:GetClassCount(Card.GetRace)==g:GetCount()
end
function cm.mfilter(c,xyzc)
return c:IsXyzType(TYPE_XYZ) and c:IsLevel(5)
end
function cm.xyzcheck(g)
return g:GetClassCount(Card.GetRace)==g:GetCount()
end
function cm.ovfilter(c)
return c:IsFaceup() and c:IsType(TYPE_XYZ) and c:IsSetCard(0x9a0) and not c:IsCode(m)
end
function cm.lvcheck(c)
return c:IsFaceup() and c:IsLevelAbove(1)
end
function cm.lvfilter(c,lv,tp)
return c:IsControler(tp) and c:IsLevel(lv)
end
function cm.splimit(e,c,sump,sumtype,sumpos,targetp)
local g=Duel.GetMatchingGroup(cm.lvcheck,tp,LOCATION_MZONE,0,nil)
local lv=c:GetLevel()
if lv>0 then
return g and #g>0 and not g:IsExists(cm.lvfilter,1,nil,lv,sump)--g:IsExists(cm.lvfilter,1,nil,lv,sump)
else return false end
end
function cm.tdcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function cm.tdfilter(c)
return c:IsAbleToDeck()
end
function cm.tdtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and cm.tdfilter(chkc) and chkc~=e:GetHandler() end
if chk==0 then return Duel.IsExistingTarget(cm.tdfilter,tp,0,LOCATION_ONFIELD,1,e:GetHandler()) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectTarget(tp,cm.tdfilter,tp,0,LOCATION_ONFIELD,1,1,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_TODECK,g,1,0,0)
end
function cm.tdop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
end
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