Commit 2fd922cd authored by TanakaKotoha's avatar TanakaKotoha

lua fix

parent 16990a8a
...@@ -70,33 +70,6 @@ function c26807032.initial_effect(c) ...@@ -70,33 +70,6 @@ function c26807032.initial_effect(c)
e6:SetTarget(c26807032.tdtg) e6:SetTarget(c26807032.tdtg)
e6:SetOperation(c26807032.tdop) e6:SetOperation(c26807032.tdop)
c:RegisterEffect(e6) c:RegisterEffect(e6)
if scard.counter==nil then
scard.counter=true
scard[0]=0
scard[1]=0
local ea=Effect.CreateEffect(c)
ea:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
ea:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ea:SetOperation(scard.resetcount)
Duel.RegisterEffect(ea,0)
local eb=Effect.CreateEffect(c)
eb:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
eb:SetCode(EVENT_RELEASE)
eb:SetOperation(scard.addcount)
Duel.RegisterEffect(eb,0)
end
end
function scard.resetcount(e,tp,eg,ep,ev,re,r,rp)
scard[0]=0
scard[1]=0
end
function scard.addcount(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
local p=tc:GetReasonPlayer()
scard[p]=scard[p]+1
tc=eg:GetNext()
end
end end
function c26807032.cfilter(c,tp) function c26807032.cfilter(c,tp)
return c:GetOwner()==1-tp and c:IsAbleToRemoveAsCost() return c:GetOwner()==1-tp and c:IsAbleToRemoveAsCost()
......
...@@ -26,8 +26,11 @@ function c33400257.refilter(c) ...@@ -26,8 +26,11 @@ function c33400257.refilter(c)
return (c:IsSetCard(0x341) or c:IsSetCard(0x340)) and c:IsReleasable() return (c:IsSetCard(0x341) or c:IsSetCard(0x340)) and c:IsReleasable()
end end
function c33400257.cost(e,tp,eg,ep,ev,re,r,rp,chk) function c33400257.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c33400257.refilter,tp,LOCATION_ONFIELD,0,1,e:GetHandler(),e,tp) and Duel.IsExistingMatchingCard(c33400257.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
local g=Duel.SelectMatchingCard(tp,c33400257.refilter,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler()) local loc=LOCATION_ONFIELD
if ft==0 then loc=LOCATION_MZONE end
if chk==0 then return Duel.IsExistingMatchingCard(c33400257.refilter,tp,loc,0,1,e:GetHandler(),e,tp) and Duel.IsExistingMatchingCard(c33400257.filter,tp,LOCATION_GRAVE,0,1,nil,e,tp) end
local g=Duel.SelectMatchingCard(tp,c33400257.refilter,tp,loc,0,1,1,e:GetHandler())
Duel.Release(g,REASON_COST) Duel.Release(g,REASON_COST)
end end
function c33400257.filter(c,e,tp) function c33400257.filter(c,e,tp)
......
...@@ -95,6 +95,7 @@ function c47535020.sctg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -95,6 +95,7 @@ function c47535020.sctg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end end
function c47535020.scop(e,tp,eg,ep,ev,re,r,rp) function c47535020.scop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(c47535020.scfilter,tp,LOCATION_EXTRA,0,nil,nil) local g=Duel.GetMatchingGroup(c47535020.scfilter,tp,LOCATION_EXTRA,0,nil,nil)
if g:GetCount()>0 then if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
......
local scard = c77702002 local scard=c77702002
local id = 77702002 local id=77702002
local m=id local m=id
local cm=scard local cm=scard
function scard.initial_effect(c) function scard.initial_effect(c)
local e1 = Effect.CreateEffect(c) local e0=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e0:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e0:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(scard.regtg) e0:SetTarget(scard.regtg)
e1:SetOperation(function() e0:SetOperation(function()
Duel.Hint(HINT_MUSIC,0,id*16+math.random(0,1)) Duel.Hint(HINT_MUSIC,0,id*16+math.random(0,1))
end) end)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_FZONE)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetValue(1)
c:RegisterEffect(e1) c:RegisterEffect(e1)
local e2 = Effect.CreateEffect(c) --cannot set/activate
e2:SetType(EFFECT_TYPE_SINGLE) local e2=Effect.CreateEffect(c)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE) e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_SSET)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e2:SetRange(LOCATION_FZONE) e2:SetRange(LOCATION_FZONE)
e2:SetCode(EFFECT_INDESTRUCTABLE_EFFECT) e2:SetTargetRange(1,0)
e2:SetValue(1) e2:SetTarget(cm.setlimit)
c:RegisterEffect(e2) c:RegisterEffect(e2)
--Cannot activate local e3=Effect.CreateEffect(c)
local e3 = Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD) e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_ACTIVATE) e3:SetCode(EFFECT_CANNOT_ACTIVATE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_CANNOT_NEGATE)
e3:SetRange(LOCATION_FZONE) e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_CANNOT_NEGATE) e3:SetTargetRange(1,0)
e3:SetTargetRange(1, 0) e3:SetValue(cm.actlimit)
e3:SetValue(scard.efilter)
c:RegisterEffect(e3)
local e3 = Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_CANNOT_SSET)
e3:SetRange(LOCATION_FZONE)
e3:SetProperty(EFFECT_FLAG_PLAYER_TARGET + EFFECT_FLAG_CANNOT_DISABLE + EFFECT_FLAG_CANNOT_NEGATE)
e3:SetTargetRange(1, 0)
e3:SetValue(function(e,c) return c:IsType(TYPE_FIELD) end)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e1=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW) e4:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_IGNITION) e4:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_FZONE) e4:SetRange(LOCATION_FZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLimit(1,m) e4:SetCountLimit(1,m)
e1:SetCost(scard.cost) e4:SetCost(scard.cost)
e1:SetTarget(scard.target) e4:SetTarget(scard.target)
e1:SetOperation(scard.activate) e4:SetOperation(scard.activate)
c:RegisterEffect(e1) c:RegisterEffect(e4)
local e1=Effect.CreateEffect(c) local e5=Effect.CreateEffect(c)
e1:SetDescription(m*16+2) e5:SetDescription(m*16+2)
e1:SetCategory(CATEGORY_DRAW) e5:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O) e5:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_PHASE+PHASE_END) e5:SetCode(EVENT_PHASE+PHASE_END)
e1:SetRange(LOCATION_FZONE) e5:SetRange(LOCATION_FZONE)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET) e5:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCountLimit(1) e5:SetCountLimit(1)
e1:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) e5:SetCondition(function(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp return Duel.GetTurnPlayer()==tp
end) end)
e1:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk) e5:SetTarget(function(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return scard[tp]>0 and Duel.IsPlayerCanDraw(tp,scard[tp]) end if chk==0 then return scard[tp]>0 and Duel.IsPlayerCanDraw(tp,scard[tp]) end
local ct=scard[tp] local ct=scard[tp]
Duel.SetTargetPlayer(tp) Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(ct) Duel.SetTargetParam(ct)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct) Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,ct)
end) end)
e1:SetOperation(scard.activate) e5:SetOperation(scard.activate)
c:RegisterEffect(e1) c:RegisterEffect(e5)
local e1=Effect.CreateEffect(c) local e6=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O) e6:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN) e6:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_GRAVE) e6:SetRange(LOCATION_GRAVE)
e1:SetCost(aux.bfgcost) e6:SetCost(aux.bfgcost)
e1:SetOperation(function(e,tp,eg,ep,ev,re,r,rp) e6:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler()) local e7=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD) e7:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_IMMUNE_EFFECT) e7:SetCode(EFFECT_IMMUNE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0) e7:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_RITUAL)) e7:SetTarget(aux.TargetBoolFunction(Card.IsType,TYPE_RITUAL))
e1:SetValue(function(e,re) e7:SetValue(function(e,re)
return e:GetOwner()~=re:GetOwner() and re:IsActiveType(TYPE_SPELL+TYPE_TRAP) return e:GetOwner()~=re:GetOwner() and re:IsActiveType(TYPE_SPELL+TYPE_TRAP)
end) end)
e1:SetReset(RESET_PHASE+PHASE_MAIN2) e7:SetReset(RESET_PHASE+PHASE_MAIN2)
Duel.RegisterEffect(e1,tp) Duel.RegisterEffect(e7,tp)
end) end)
c:RegisterEffect(e1) c:RegisterEffect(e6)
local e2=Effect.CreateEffect(c) local e8=Effect.CreateEffect(c)
e2:SetDescription(m*16+4) e8:SetDescription(m*16+4)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e8:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE) e8:SetProperty(EFFECT_FLAG_UNCOPYABLE+EFFECT_FLAG_CANNOT_DISABLE)
e2:SetRange(LOCATION_FZONE) e8:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1) e8:SetCountLimit(1)
e2:SetCode(EVENT_PHASE+PHASE_END) e8:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCondition(cm.descon) e8:SetCondition(cm.descon)
e2:SetOperation(cm.desop) e8:SetOperation(cm.desop)
c:RegisterEffect(e2) c:RegisterEffect(e8)
if scard.counter==nil then if scard.counter==nil then
scard.counter=true scard.counter=true
scard[0]=0 scard[0]=0
scard[1]=0 scard[1]=0
local e2=Effect.CreateEffect(c) local e9=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) e9:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE_START+PHASE_DRAW) e9:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e2:SetOperation(scard.resetcount) e9:SetOperation(scard.resetcount)
Duel.RegisterEffect(e2,0) Duel.RegisterEffect(e9,0)
local e3=Effect.CreateEffect(c) local ea=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD) ea:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_RELEASE) ea:SetCode(EVENT_RELEASE)
e3:SetOperation(scard.addcount) ea:SetOperation(scard.addcount)
Duel.RegisterEffect(e3,0) Duel.RegisterEffect(ea,0)
end end
end end
function scard.resetcount(e,tp,eg,ep,ev,re,r,rp) function scard.resetcount(e,tp,eg,ep,ev,re,r,rp)
...@@ -138,39 +138,35 @@ function scard.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -138,39 +138,35 @@ function scard.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM) local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.Draw(p,d,REASON_EFFECT) Duel.Draw(p,d,REASON_EFFECT)
end end
function scard.regtg(e,tp,eg,ep,ev,re,r,rp,chk)
function scard.efilter(e, re, tp) if chk==0 then
return re:GetHandler():IsType(TYPE_FIELD) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function scard.regtg(e, tp, eg, ep, ev, re, r, rp, chk)
if chk == 0 then
return true return true
end end
local c = e:GetHandler() local c=e:GetHandler()
--to grave --to grave
local e1 = Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(m*16+3) e1:SetDescription(m*16+3)
e1:SetType(EFFECT_TYPE_FIELD + EFFECT_TYPE_CONTINUOUS) e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EVENT_PHASE + PHASE_END) e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1) e1:SetCountLimit(1)
e1:SetRange(LOCATION_FZONE) e1:SetRange(LOCATION_FZONE)
e1:SetCondition(scard.gycon) e1:SetCondition(scard.gycon)
e1:SetOperation(scard.gyop) e1:SetOperation(scard.gyop)
e1:SetReset(RESET_EVENT + RESETS_STANDARD) e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:SetTurnCounter(0) c:SetTurnCounter(0)
c:RegisterEffect(e1) c:RegisterEffect(e1)
end end
function scard.gycon(e, tp, eg, ep, ev, re, r, rp) function scard.gycon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer() == tp return Duel.GetTurnPlayer()==tp
end end
function scard.gyop(e, tp, eg, ep, ev, re, r, rp) function scard.gyop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler() local c=e:GetHandler()
local ct = c:GetTurnCounter() local ct=c:GetTurnCounter()
ct = ct + 1 ct=ct+1
c:SetTurnCounter(ct) c:SetTurnCounter(ct)
if ct == 7 then if ct==3then
Duel.SendtoGrave(c, REASON_RULE) Duel.SendtoGrave(c,REASON_RULE)
end end
end end
function cm.descon(e,tp,eg,ep,ev,re,r,rp) function cm.descon(e,tp,eg,ep,ev,re,r,rp)
...@@ -183,3 +179,9 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp) ...@@ -183,3 +179,9 @@ function cm.desop(e,tp,eg,ep,ev,re,r,rp)
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,e:GetHandler()) Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD,e:GetHandler())
else Duel.SendtoGrave(c,REASON_COST) end else Duel.SendtoGrave(c,REASON_COST) end
end end
function cm.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD)
end
function cm.actlimit(e,re,tp)
return re:IsActiveType(TYPE_FIELD) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
...@@ -76,33 +76,6 @@ function c81014000.initial_effect(c) ...@@ -76,33 +76,6 @@ function c81014000.initial_effect(c)
e6:SetTarget(c81014000.negtg) e6:SetTarget(c81014000.negtg)
e6:SetOperation(c81014000.negop) e6:SetOperation(c81014000.negop)
c:RegisterEffect(e6) c:RegisterEffect(e6)
if scard.counter==nil then
scard.counter=true
scard[0]=0
scard[1]=0
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e2:SetOperation(scard.resetcount)
Duel.RegisterEffect(e2,0)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_RELEASE)
e3:SetOperation(scard.addcount)
Duel.RegisterEffect(e3,0)
end
end
function scard.resetcount(e,tp,eg,ep,ev,re,r,rp)
scard[0]=0
scard[1]=0
end
function scard.addcount(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
local p=tc:GetReasonPlayer()
scard[p]=scard[p]+1
tc=eg:GetNext()
end
end end
function c81014000.setlimit(e,c,tp) function c81014000.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD) return c:IsType(TYPE_FIELD)
......
...@@ -65,33 +65,6 @@ function c81014034.initial_effect(c) ...@@ -65,33 +65,6 @@ function c81014034.initial_effect(c)
e5:SetCondition(c81014034.drcon) e5:SetCondition(c81014034.drcon)
e5:SetOperation(c81014034.drop) e5:SetOperation(c81014034.drop)
c:RegisterEffect(e5) c:RegisterEffect(e5)
if scard.counter==nil then
scard.counter=true
scard[0]=0
scard[1]=0
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e2:SetCode(EVENT_PHASE_START+PHASE_DRAW)
e2:SetOperation(scard.resetcount)
Duel.RegisterEffect(e2,0)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_CONTINUOUS+EFFECT_TYPE_FIELD)
e3:SetCode(EVENT_RELEASE)
e3:SetOperation(scard.addcount)
Duel.RegisterEffect(e3,0)
end
end
function scard.resetcount(e,tp,eg,ep,ev,re,r,rp)
scard[0]=0
scard[1]=0
end
function scard.addcount(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
local p=tc:GetReasonPlayer()
scard[p]=scard[p]+1
tc=eg:GetNext()
end
end end
function c81014034.setlimit(e,c,tp) function c81014034.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD) return c:IsType(TYPE_FIELD)
......
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