Commit 33790e23 authored by Tachibana's avatar Tachibana

1145141919810

parent 196edc99
Pipeline #14153 passed with stages
in 33 minutes
......@@ -40,25 +40,25 @@ function c85400030.op1(e,tp,eg,ep,ev,re,r,rp)
local p1=tc:GetPreviousControler()
local p2=gc:GetControler()
local b1=2^tc:GetPreviousSequence()
local e1=Effect.CreateEffect(gc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(800)
gc:RegisterEffect(e1)
----------直到回合结束前增加攻击力
local e2=Effect.CreateEffect(gc)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1)
e2:SetValue(1)
e2:SetCondition(c85400030.acd2)
gc:RegisterEffect(e2)
----------无敌の一击!
if p1~=p2 and gc:IsAbleToChangeControler() then
Duel.GetControl(gc,p1,0,0,b1)
local e1=Effect.CreateEffect(gc)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(800)
gc:RegisterEffect(e1)
----------直到回合结束前增加攻击力
local e2=Effect.CreateEffect(gc)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e2:SetCode(EFFECT_CANNOT_ACTIVATE)
e2:SetRange(LOCATION_MZONE)
e2:SetTargetRange(0,1)
e2:SetValue(1)
e2:SetCondition(c85400030.acd2)
gc:RegisterEffect(e2)
----------无敌の一击!
end
end
end
......
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