Commit 63e891f8 authored by Tachibana's avatar Tachibana

tnndx

parent d95833d9
Pipeline #2757 passed with stage
in 8 minutes and 39 seconds
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......@@ -561,12 +561,8 @@
29065595 0 --双龙呼争
29065598 1 --方舟之骑士·廷达
#300
30000025 2 --终焉邪暗 腐败侵蚀冲击波
30000055 2 --终焉邪暗 感染腐蚀
30000070 0 --终焉邪暗 入魔邪龙 沃科特
30000075 0 --邪暗恶龙 卡利特
30000080 1 --邪暗钝核 扎托斯
30000085 0 --终焉邪魂 堕天的使徒 萨利丝
30000025 2 --腐败侵蚀冲击波
30000055 2 --感染腐蚀
30000200 0 --暗魔力的爆发
30000420 0 --邪暗之源的幻影
30000430 0 --亚奥斯克的神孽
......
--邪魂 拉达洛
function c30000011.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000011,0))
e1:SetCategory(CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_REMOVE)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetTarget(c30000011.destg)
e1:SetOperation(c30000011.desop)
c:RegisterEffect(e1)
end
function c30000011.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_SZONE,LOCATION_SZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,1,0,0)
end
function c30000011.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(nil,tp,LOCATION_SZONE,LOCATION_SZONE,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local sg=g:Select(tp,1,1,nil)
Duel.HintSelection(sg)
Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)
end
end
\ No newline at end of file
--邪魂 阿洛巴斯
function c30000021.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000021,0))
e1:SetCountLimit(2,30000021)
e1:SetRange(LOCATION_MZONE)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c30000021.lvtg)
e1:SetOperation(c30000021.lvop)
c:RegisterEffect(e1)
--spsummon
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(30000021,3))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,30000022)
e2:SetTarget(c30000021.sptg)
e2:SetOperation(c30000021.spop)
c:RegisterEffect(e2)
end
function c30000021.filter(c)
return c:IsFaceup(LOCATION_MZONE) and c:IsFaceup() and c:GetLevel()>0
end
function c30000021.lvtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and c30000021.filter(chkc) end
if chk==0 then return Duel.IsExistingTarget(c30000021.filter,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
Duel.SelectTarget(tp,c30000021.filter,tp,LOCATION_MZONE,0,1,1,nil)
end
function c30000021.lvop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) and tc:IsFaceup() then
local lvl=1
local sel=Duel.SelectOption(tp,aux.Stringid(30000021,0),aux.Stringid(30000021,1))
if sel==1 then
lvl=-1
end
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetValue(lvl)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
end
end
function c30000021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and e:GetHandler():IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end
function c30000021.filter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000021.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummonStep(c,0,tp,tp,false,false,POS_FACEUP) then
local ct=Duel.GetMatchingGroupCount(c30000021.filter,tp,LOCATION_REMOVED,0,nil)
if ct>0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*0)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_DISABLE)
c:RegisterEffect(e1)
end
end
Duel.SpecialSummonComplete()
end
\ No newline at end of file
--终焉邪魂 魔化龙仆
function c30000023.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000023,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCountLimit(1,30000023)
e1:SetCondition(c30000023.spcon1)
e1:SetTarget(c30000023.sptg)
e1:SetOperation(c30000023.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(c30000023.spcon2)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_SPECIAL_SUMMON)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetProperty(EFFECT_FLAG_DELAY)
e3:SetCode(EVENT_REMOVE)
e3:SetCountLimit(1,30000024)
e3:SetTarget(c30000023.tg)
e3:SetOperation(c30000023.op)
c:RegisterEffect(e3)
end
function c30000023.cfilter(c)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000023.spcon1(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return #g>0 and g:FilterCount(c30000023.cfilter,nil)==#g
and not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000023.spcon2(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetFieldGroup(tp,LOCATION_MZONE,0)
return #g>0 and g:FilterCount(c30000023.cfilter,nil)==#g
and Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000023.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and c:IsCanBeSpecialSummoned(e,0,tp,false,false) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,c,1,0,0)
end
function c30000023.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_REMOVED)
c:RegisterEffect(e1,true)
end
end
function c30000023.spfilter(c,e,tp)
return c:IsDefense(0) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
function c30000023.tg(e,tp,eg,ep,ev,re,r,rp,chk)
local ba=Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0
local m=0
if ba then m=1 end
e:SetLabel(m)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(c30000023.spfilter,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function c30000023.op2fil(c,e,tp)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) or c:IsLocation(LOCATION_REMOVED)and c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000023.op(e,tp,eg,ep,ev,re,r,rp)
local m=e:GetLabel()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
if m==1 and Duel.IsExistingMatchingCard(c30000023.op2fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,e,tp) and Duel.SelectYesNo(tp,aux.Stringid(30000023,1)) then
local g=Duel.SelectMatchingCard(tp,c30000023.op2fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil,e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
else
local g2=Duel.SelectMatchingCard(tp,c30000023.spfilter,tp,LOCATION_HAND,LOCATION_HAND,1,1,nil,e,tp)
if g2:GetCount()>0 then
Duel.SpecialSummon(g2,0,tp,tp,false,false,POS_FACEUP)
end
end
end
\ No newline at end of file
--终焉邪魂 恶邪女
function c30000031.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c30000031.lcheck)
c:EnableReviveLimit()
--link module
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000031,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_MAIN_END)
e1:SetRange(LOCATION_MZONE)
e1:SetCost(c30000031.cost)
e1:SetCountLimit(1)
e1:SetCondition(c30000031.spcon1)
e1:SetTarget(c30000031.lktg)
e1:SetOperation(c30000031.lkop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetType(EFFECT_TYPE_QUICK_O)
e2:SetCode(EVENT_FREE_CHAIN)
e2:SetHintTiming(0,TIMING_END_PHASE)
e2:SetCondition(c30000031.spcon2)
c:RegisterEffect(e2)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_BE_MATERIAL)
e3:SetCondition(c30000031.indcon)
e3:SetOperation(c30000031.indop)
c:RegisterEffect(e3)
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_TOHAND)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e4:SetCode(EVENT_REMOVE)
e4:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e4:SetCountLimit(1,30000032)
e4:SetTarget(c30000031.tg3)
e4:SetOperation(c30000031.op3)
c:RegisterEffect(e4)
end
function c30000031.lcheck(g)
return g:IsExists(Card.IsLinkAttribute,1,nil,ATTRIBUTE_DARK)
end
function c30000031.tg3fil(c)
return c:IsAbleToHand() and c:IsDefense(0) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsFaceup() and not c:IsCode(30000031)
end
function c30000031.tg3(e,tp,eg,ep,ev,re,r,rp,chk)
local ba=Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0
if chk==0 then return Duel.IsExistingMatchingCard(c30000031.tg3fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil) and (Duel.IsPlayerCanDraw(tp) or not ba) end
local m=0
if ba then
e:SetCategory(CATEGORY_TOHAND+CATEGORY_DRAW)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
m=1
else
e:SetCategory(CATEGORY_TOHAND)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,0,LOCATION_REMOVED)
e:SetLabel(m)
end
function c30000031.op3(e,tp,eg,ep,ev,re,r,rp)
local m=e:GetLabel()
local g=Duel.SelectMatchingCard(tp,c30000031.tg3fil,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
if g:GetCount()>0 then
local tc=g:GetFirst()
local code=tc:GetCode()
if Duel.SendtoHand(g,tp,REASON_EFFECT)~=0 then
Duel.ConfirmCards(1-tp,g)
if m==1 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
end
function c30000031.filter2(c)
return c:IsAbleToRemoveAsCost() and not c:IsCode(30000031)
end
function c30000031.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000031.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000031.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000031.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000031.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000031.lktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,nil,e:GetHandler()) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c30000031.lkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsControler(1-tp) or not c:IsRelateToEffect(e) then return end
local g=Duel.GetMatchingGroup(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,nil,nil,c)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local sg=g:Select(tp,1,1,nil)
Duel.LinkSummon(tp,sg:GetFirst(),nil,c)
end
end
function c30000031.indcon(e,tp,eg,ep,ev,re,r,rp)
return r==REASON_LINK and e:GetHandler():GetReasonCard():IsAttribute(ATTRIBUTE_DARK)
end
function c30000031.indop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local rc=c:GetReasonCard()
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(30000031,1))
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_CLIENT_HINT)
e1:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e1:SetValue(1)
e1:SetOwnerPlayer(tp)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
rc:RegisterEffect(e1,true)
end
\ No newline at end of file
--终焉邪魂 入魔邪龙 卡利特
function c30000033.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e1)
--special summon
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_SPSUMMON_PROC)
e2:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e2:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e2:SetCondition(c30000033.spcon)
e2:SetOperation(c30000033.spop)
c:RegisterEffect(e2)
--Set
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(30000033,0))
e3:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCost(c30000033.cost)
e3:SetCondition(c30000033.spcon1)
e3:SetTarget(c30000033.target)
e3:SetOperation(c30000033.operation)
c:RegisterEffect(e3)
local e4=e3:Clone()
e4:SetType(EFFECT_TYPE_QUICK_O)
e4:SetCode(EVENT_FREE_CHAIN)
e4:SetHintTiming(0,TIMING_END_PHASE)
e4:SetCondition(c30000033.spcon2)
c:RegisterEffect(e4)
--wudi
local e5=Effect.CreateEffect(c)
e5:SetDescription(aux.Stringid(30000033,1))
e5:SetType(EFFECT_TYPE_IGNITION)
e5:SetRange(LOCATION_MZONE)
e5:SetCountLimit(1)
e5:SetCondition(c30000033.spcon1)
e5:SetCost(c30000033.cost2)
e5:SetOperation(c30000033.operation2)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetType(EFFECT_TYPE_QUICK_O)
e6:SetCode(EVENT_FREE_CHAIN)
e6:SetHintTiming(0,TIMING_END_PHASE)
e6:SetCondition(c30000033.spcon2)
c:RegisterEffect(e6)
--Activate
local e7=Effect.CreateEffect(c)
e7:SetCategory(CATEGORY_DRAW+CATEGORY_REMOVE)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e7:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCode(EVENT_REMOVE)
e7:SetCountLimit(1,30000033)
e7:SetCondition(c30000033.con0)
e7:SetTarget(c30000033.target0)
e7:SetOperation(c30000033.activate)
c:RegisterEffect(e7)
end
function c30000033.con0(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c30000033.target0(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,3) and Duel.IsPlayerCanRemove(tp) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(3)
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 then e:SetLabel(1) end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,3)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,0,tp,2)
end
function c30000033.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)==3 and Duel.IsPlayerCanRemove(p) then
Duel.ShuffleHand(p)
Duel.BreakEffect()
local reg=Duel.SelectMatchingCard(p,Card.IsAbleToRemove,tp,LOCATION_HAND,0,2,2,nil)
Duel.Remove(reg,POS_FACEUP,REASON_EFFECT)
if e:GetLabel()==1 and Duel.IsPlayerCanDraw(p,tp,1) and Duel.SelectYesNo(p,aux.Stringid(30000033,3)) then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
end
function c30000033.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() or Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 end
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.SelectYesNo(tp,aux.Stringid(30000033,2)) then
local mm=Group.CreateGroup()
else
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
end
function c30000033.operation2(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_INACTIVATE)
e1:SetValue(c30000033.effectfilter)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
Duel.RegisterFlagEffect(tp,30000033,RESET_PHASE+PHASE_END,0,1)
end
function c30000033.effectfilter(e,ct)
local te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT)
return te:GetHandlerPlayer()==e:GetHandlerPlayer()
end
function c30000033.spcfil(c,tp)
return Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToRemoveAsCost()
end
function c30000033.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local count=Duel.GetMatchingGroupCount(aux.TRUE,tp,LOCATION_GRAVE,0,c)
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD,0,c)
return count==0 and rg:GetCount()>4 and rg:IsExists(c30000033.spcfil,1,nil,tp)
end
function c30000033.spop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=Group.CreateGroup()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
sg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD,0,5,5,c)
elseif Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then
local g1=Duel.SelectMatchingCard(tp,c30000033.spcfil,tp,LOCATION_MZONE,0,1,1,nil,tp)
g1:AddCard(c)
local g2=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD,0,4,4,g1)
g1:RemoveCard(c)
g1:Merge(g2)
sg:Merge(g1)
end
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c30000033.spcon1(e,tp,eg,ep,ev,re,r,rp)
return not Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000033.spcon2(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsPlayerAffectedByEffect(tp,30000010)
end
function c30000033.filter2(c)
return c:IsAbleToRemoveAsCost()
end
function c30000033.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000033.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000033.filter2,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,1,1,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000033.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK+LOCATION_REMOVED)
end
function c30000033.thfilter(c)
return c:IsDefenseBelow(8000) and c:IsType(TYPE_MONSTER) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsAbleToHand()
end
function c30000033.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c30000033.thfilter,tp,LOCATION_DECK+LOCATION_REMOVED,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
\ No newline at end of file
--终焉邪魂 入魔邪龙 沃科特
function c30000070.initial_effect(c)
c:EnableReviveLimit()
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(c30000070.sprcon)
e1:SetOperation(c30000070.sprop)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
e2:SetCondition(c30000070.dcon)
e2:SetOperation(c30000070.dop)
c:RegisterEffect(e2)
--destroy
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCost(c30000070.cost2)
e3:SetTarget(c30000070.atktg)
e3:SetOperation(c30000070.atkop)
c:RegisterEffect(e3)
--destroy
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e7:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e7:SetCode(EVENT_REMOVE)
e7:SetCountLimit(1,30000070)
e7:SetCondition(c30000070.con0)
e7:SetOperation(c30000070.activate)
c:RegisterEffect(e7)
end
function c30000070.spcfil(c,tp)
return Duel.GetMZoneCount(tp,c)>0 and c:IsAbleToRemoveAsCost()
end
function c30000070.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,c)
return rg:GetCount()>4 and rg:IsExists(c30000070.spcfil,1,nil,tp)
end
function c30000070.sprop(e,tp,eg,ep,ev,re,r,rp,c)
local sg=Group.CreateGroup()
if Duel.GetLocationCount(tp,LOCATION_MZONE)>0 then
sg=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,5,5,c)
elseif Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then
local g1=Duel.SelectMatchingCard(tp,c30000070.spcfil,tp,LOCATION_MZONE,0,1,1,nil,tp)
g1:AddCard(c)
local g2=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,4,4,g1)
g1:RemoveCard(c)
g1:Merge(g2)
sg:Merge(g1)
end
Duel.Remove(sg,POS_FACEUP,REASON_COST)
end
function c30000070.dcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0,1,nil)~=0
end
function c30000070.dop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(c30000070.sumlimit)
Duel.RegisterEffect(e1,tp)
end
function c30000070.sumlimit(e,c,sump,sumtype,sumpos,targetp,se)
return c:IsLocation(LOCATION_EXTRA)
end
function c30000070.cfilter(c)
return c:IsAbleToRemoveAsCost()
end
function c30000070.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c30000070.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,c30000070.cfilter,tp,LOCATION_HAND+LOCATION_ONFIELD+LOCATION_GRAVE,0,3,3,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function c30000070.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c30000070.indtg(e,c)
return c:IsAttribute(ATTRIBUTE_DARK)
end
function c30000070.atkop(e,tp,eg,ep,ev,re,r,rp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_EXTRA_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(c30000070.indtg)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetValue(1)
Duel.RegisterEffect(e1,tp)
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.SelectYesNo(tp,aux.Stringid(30000070,1)) then
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(Card.IsFaceup,1-tp,LOCATION_MZONE,0,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,LOCATION_REMOVED)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(-ct*100)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext() end
end
end
function c30000070.con0(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
function c30000070.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_IMMUNE_EFFECT)
e3:SetTargetRange(LOCATION_ONFIELD,0)
e3:SetTarget(aux.TargetBoolFunction(Card.IsAttribute,ATTRIBUTE_DARK))
e3:SetValue(c30000070.efilter)
e3:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e3,tp)
if Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)==0 and Duel.SelectYesNo(tp,aux.Stringid(30000070,2)) then
Duel.BreakEffect()
local g=Duel.GetMatchingGroup(Card.IsFaceup,tp,LOCATION_MZONE,0,nil)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_REMOVED,LOCATION_REMOVED)
local tc=g:GetFirst()
while tc do
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(ct*150)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
tc:RegisterEffect(e2)
tc=g:GetNext() end
end
end
function c30000070.efilter(e,re)
return e:GetOwnerPlayer()~=re:GetOwnerPlayer()
end
\ No newline at end of file
--邪魂恶龙 卡利特
if not pcall(function() require("expansions/script/c30000100") end) then require("script/c30000100") end
local m,cm=rscf.DefineCard(30000075)
function cm.initial_effect(c)
c:EnableReviveLimit()
local e1=rscf.AddSpecialSummonProcdure(c,rsloc.hg,cm.sprcon,nil,cm.sprop)
local e2=rsef.I(c,{m,0},1,nil,nil,LOCATION_MZONE,nil,rscost.reglabel(100),cm.lvtg,cm.lvop)
local e3=rsef.STF(c,EVENT_REMOVE,{m,1},{1,m},"tg",nil,nil,nil,rsop.target(cm.tgfilter,"tg",rsloc.de),cm.tgop)
end
function cm.tgfilter(c)
return c:IsAbleToGrave() and c:IsLevel(12) and c:IsAttribute(ATTRIBUTE_DARK) and c:IsRace(RACE_FIEND)
end
function cm.tgop(e,tp)
rsop.SelectToGrave(tp,cm.tgfilter,tp,rsloc.de,0,1,1,nil,{})
end
function cm.cfilter1(c,tp,rc)
local g=Group.FromCards(c)
if rc then g:AddCard(rc) end
return c:IsFaceup() and c:IsLevelAbove(1) and c:IsAttribute(ATTRIBUTE_DARK) and Duel.IsExistingMatchingCard(cm.lvfilter,tp,LOCATION_MZONE,0,1,g,c:GetLevel())
end
function cm.lvfilter(c,lv)
return c:IsLevelAbove(1) and c:IsAttribute(ATTRIBUTE_DARK) and not c:IsLevel(lv)
end
function cm.cfilter0(c,tp)
return c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(cm.cfilter1,tp,rsloc.mg+LOCATION_REMOVED,0,1,c,tp,c)
end
function cm.lvtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then
if e:GetLabel()~=100 then return Duel.IsExistingMatchingCard(cm.cfilter1,tp,rsloc.mg+LOCATION_REMOVED,0,1,nil,tp)
else
return Duel.IsExistingMatchingCard(cm.cfilter0,tp,rsloc.hog,0,1,c,tp)
end
end
if e:GetLabel()==100 then
rshint.Select(tp,"rm")
local rg=Duel.SelectMatchingCard(tp,cm.cfilter0,tp,rsloc.hog,0,1,1,c,tp)
Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
end
function cm.lvop(e,tp)
rsop.SelectSolve(HINTMSG_SELF,tp,cm.cfilter1,tp,rsloc.mg+LOCATION_REMOVED,0,1,1,nil,{cm.fun,e:GetHandler()},tp)
end
function cm.fun(g,c,tp)
local tc=g:GetFirst()
local lv=tc:GetLevel()
local lg=Duel.GetMatchingGroup(cm.lvfilter,tp,LOCATION_MZONE,0,nil,lv)
for tc in aux.Next(lg) do
local e1=rscf.QuickBuff({c,tc},"lv",lv)
end
end
function cm.sprcon(e,c,tp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,rsloc.ho,0,c)
return g:CheckSubGroup(aux.mzctcheck,2,2)
end
function cm.sprop(e,tp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,rsloc.ho,0,c)
rshint.Select(tp,"rm")
local rg=g:SelectSubGroup(tp,aux.mzctcheck,false,2,2)
Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
--邪魂钝核 扎托斯
if not pcall(function() require("expansions/script/c30000100") end) then require("script/c30000100") end
local m,cm=rscf.DefineCard(30000080)
function cm.initial_effect(c)
c:EnableReviveLimit()
c:SetSPSummonOnce(m)
local e1=rscf.AddSpecialSummonProcdure(c,rsloc.hg,cm.sprcon,nil,cm.sprop)
local e2,e3=rsef.SV_SET(c,"batk,bdef",cm.val)
local e4=rsef.FV_REDIRECT(c,"tg",LOCATION_REMOVED,nil,{0xff,0xff})
local e5=rsef.STF(c,EVENT_REMOVE,{m,1},{1,m},"rm,dr",nil,nil,nil,nil,cm.drop)
end
function cm.drop(e,tp)
local res=false
for p=0,1 do
local ct=rsop.SelectRemove(p,Card.IsAbleToRemove,p,LOCATION_HAND,0,2,2,nil,{})
res= res or ct==2
end
if not res then return end
Duel.BreakEffect()
for p=0,1 do
Duel.Draw(p,2,REASON_EFFECT)
end
end
function cm.val(e,c)
return Duel.GetFieldGroupCount(0,LOCATION_REMOVED,LOCATION_REMOVED)*300
end
function cm.sprcon(e,c,tp)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,rsloc.hog,0,c)
return g:CheckSubGroup(aux.mzctcheck,5,5)
end
function cm.sprop(e,tp)
local c=e:GetHandler()
local g=Duel.GetMatchingGroup(Card.IsAbleToRemoveAsCost,tp,rsloc.hog,0,c)
rshint.Select(tp,"rm")
local rg=g:SelectSubGroup(tp,aux.mzctcheck,false,5,5)
Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
\ No newline at end of file
--终焉邪魂 堕天的使徒 萨利丝
if not pcall(function() require("expansions/script/c30000100") end) then require("script/c30000100") end
local m,cm=rscf.DefineCard(30000085)
function cm.initial_effect(c)
local e1=rsef.I(c,{m,0},{1,m},"dr","ptg",LOCATION_HAND,nil,cm.drcost,cm.drtg,cm.drop)
local e2=rsef.STO(c,EVENT_REMOVE,{m,1},nil,"lv","de,dsp",nil,nil,rsop.target(cm.lvfilter,nil,LOCATION_MZONE),cm.lvop)
end
function cm.lvfilter(c)
return c:IsLevelAbove(1) and c:IsFaceup()
end
function cm.lvop(e,tp)
rsop.SelectSolve(HINTMSG_SELF,tp,cm.lvfilter,tp,LOCATION_MZONE,0,1,1,nil,cm.lvfun,e)
end
function cm.lvfun(g,e)
local tp=e:GetHandlerPlayer()
local c,tc=e:GetHandler(),g:GetFirst()
rshint.Select(tp,HINGMSG_LVRANK)
local lv=Duel.AnnounceLevel(tp,1,8)
local clv=tc:GetLevel()
local op=rsop.SelectOption(tp,true,{m,2},clv>lv,{m,3})
local lv2=op==1 and lv or -lv
rscf.QuickBuff({c,tc},"lv+",lv2)
return true
end
function cm.cfilter(c,e)
return c:IsAbleToRemoveAsCost() and c:IsAttribute(ATTRIBUTE_DARK)
end
function cm.drcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToRemoveAsCost() and Duel.IsExistingMatchingCard(cm.cfilter,tp,LOCATION_HAND,0,1,c) end
rshint.Select(tp,"rm")
local rg=Duel.SelectMatchingCard(tp,cm.cfilter,tp,LOCATION_HAND,0,1,1,c)
rg:AddCard(c)
Duel.Remove(rg,POS_FACEUP,REASON_COST)
end
function cm.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
local ct=Duel.GetFieldGroupCount(tp,LOCATION_GRAVE,0)
local dct=ct==0 and 3 or 1
if chk==0 then return Duel.IsPlayerCanDraw(tp,dct) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,dct)
if ct==0 then
e:SetLabel(100)
else
e:SetLabel(0)
end
end
function cm.drop(e,tp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 and e:GetLabel()==100 then
Duel.BreakEffect()
Duel.Draw(p,2,REASON_EFFECT)
end
end
--终焉邪暗 入魔邪龙 斯岚沃
local m=30000470
local cm=_G["c"..m]
function cm.initial_effect(c)
c:EnableReviveLimit()
--special summon condition
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_SINGLE)
e0:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e0:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e0)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetCode(EFFECT_SPSUMMON_PROC)
e1:SetRange(LOCATION_HAND+LOCATION_GRAVE)
e1:SetCondition(cm.sprcon)
e1:SetOperation(cm.sprop)
c:RegisterEffect(e1)
Duel.AddCustomActivityCounter(m,ACTIVITY_SPSUMMON,cm.counterfilter)
--atk announce
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_REMOVE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetCode(EVENT_ATTACK_ANNOUNCE)
e3:SetTarget(cm.rmtg)
e3:SetOperation(cm.rmop)
c:RegisterEffect(e3)
--SpecialSummon wy
local e4=Effect.CreateEffect(c)
e4:SetCategory(CATEGORY_SPECIAL_SUMMON)
e4:SetType(EFFECT_TYPE_IGNITION)
e4:SetRange(LOCATION_MZONE)
e4:SetCountLimit(1)
e4:SetCost(cm.spwcost)
e4:SetTarget(cm.spwtg)
e4:SetOperation(cm.spwop)
c:RegisterEffect(e4)
--th
local e5=Effect.CreateEffect(c)
e5:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e5:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e5:SetProperty(EFFECT_FLAG_DELAY)
e5:SetCode(EVENT_REMOVE)
e5:SetCountLimit(1,m)
e5:SetCondition(cm.thcon)
e5:SetTarget(cm.thtg)
e5:SetOperation(cm.thop)
c:RegisterEffect(e5)
end
function cm.sprfilter(c)
return c:IsAbleToRemoveAsCost()
end
function cm.fselect(g,tp)
return Duel.GetMZoneCount(tp,g)>0
end
function cm.sprcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,0,e:GetHandler())
return rg:CheckSubGroup(cm.fselect,3,3,tp) and Duel.GetCustomActivityCount(m,tp,ACTIVITY_SPSUMMON)==0
end
function cm.sprop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local rg=Duel.GetMatchingGroup(cm.sprfilter,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,0,e:GetHandler())
local sg=rg:SelectSubGroup(tp,cm.fselect,true,3,3,tp)
Duel.Remove(sg,POS_FACEUP,REASON_COST)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_OATH)
e1:SetCode(EFFECT_CANNOT_SPECIAL_SUMMON)
e1:SetReset(RESET_PHASE+PHASE_END)
e1:SetTargetRange(1,0)
e1:SetTarget(cm.sumlimit)
Duel.RegisterEffect(e1,tp)
end
function cm.counterfilter(c)
return c:IsType(TYPE_XYZ) or not c:IsLocation(LOCATION_EXTRA)
end
function cm.sumlimit(e,c,sump,sumtype,sumpos,targetp,se)
return not c:IsType(TYPE_XYZ) and c:IsLocation(LOCATION_EXTRA)
end
function cm.rmtg(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
local tc=Duel.GetAttackTarget()
if chk==0 then return tc and c~=tc and c:IsAbleToRemove() and tc:IsAbleToRemove(POS_FACEUP,REASON_RULE) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,c,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,tc,1,0,0)
end
function cm.rmop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetAttackTarget()
if tc and tc:IsRelateToBattle() and Duel.Remove(c,POS_FACEUP,REASON_EFFECT) then
local g=Group.CreateGroup()
Group.AddCard(g,tc)
Duel.Hint(HINT_SELECTMSG,1-tp,HINTMSG_REMOVE)
local sg=g:Select(1-tp,1,1,nil)
Duel.HintSelection(sg)
local code=sg:GetFirst():GetCode()
Duel.Remove(sg,POS_FACEUP,REASON_RULE)
end
end
function cm.spwcost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,0,3,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_ONFIELD+LOCATION_GRAVE+LOCATION_HAND,0,3,3,nil)
Duel.Remove(g,POS_FACEUP,REASON_COST)
--imm
if not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_GRAVE,0,1,nil) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_CANNOT_INACTIVATE)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_IGNORE_IMMUNE)
e1:SetValue(cm.effectfilter)
e1:SetLabel(3)
e1:SetReset(RESET_EVENT+RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_DISEFFECT)
e2:SetLabel(4)
Duel.RegisterEffect(e2,tp)
e1:SetLabelObject(e2)
e2:SetLabelObject(e:GetHandler())
end
end
function cm.effectfilter(e,ct)
local te=Duel.GetChainInfo(ct,CHAININFO_TRIGGERING_EFFECT)
local label=e:GetLabel()
local tc
if label==3 then
tc=e:GetLabelObject():GetLabelObject()
else
tc=e:GetLabelObject()
end
return tc and tc==te:GetHandler()
end
function cm.spwfilter(c,e,tp)
return c:IsFaceup() and c:IsAttribute(ATTRIBUTE_DARK) and (c:IsDefense(0) or c:IsRace(RACE_WYRM)) and c:IsCanBeSpecialSummoned(e,0,tp,true,false,POS_FACEUP) and Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
function cm.spwtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsExistingMatchingCard(cm.spwfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,nil,e,tp) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,0,tp,LOCATION_REMOVED)
end
function cm.spwop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local max=2
if e:GetHandler():IsHasEffect(59822133) then max=1 end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,cm.spwfilter,tp,LOCATION_REMOVED,LOCATION_REMOVED,1,max,nil,e,tp)
local tc=g:GetFirst()
while tc do
if Duel.SpecialSummonStep(tc,0,tp,tp,true,false,POS_FACEUP) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1,true)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_DISABLE_EFFECT)
e2:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e2,true)
end
tc=g:GetNext()
end
Duel.SpecialSummonComplete()
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
return c:IsPreviousLocation(LOCATION_MZONE)
end
function cm.thfilter1(c)
if c:IsLocation(LOCATION_REMOVED) and c:IsFacedown() then
return false
else
return c:IsCode(m) and c:IsAbleToHand()
end
end
function cm.thtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.thfilter1,tp,LOCATION_DECK+LOCATION_REMOVED,LOCATION_REMOVED,1,nil) end
if not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_GRAVE,0,1,nil) then
e:SetLabel(1)
else
e:SetLabel(0)
end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1+e:GetLabel(),0,0)
end
function cm.thfilter2(c)
if c:IsLocation(LOCATION_REMOVED) and c:IsFacedown() then
return false
else
return c:IsAttribute(ATTRIBUTE_DARK) and c:IsLevel(10) and c:IsAbleToHand()
end
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,cm.thfilter1,tp,LOCATION_DECK+LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
if g:GetFirst() and Duel.SendtoHand(g,tp,REASON_EFFECT) and e:GetLabel()==1 and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,cm.thfilter2,tp,LOCATION_DECK+LOCATION_REMOVED,LOCATION_REMOVED,1,1,nil)
Duel.SendtoHand(sg,tp,REASON_EFFECT)
end
end
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