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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
68d5f313
Commit
68d5f313
authored
May 10, 2022
by
Tachibana
Browse files
Options
Browse Files
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Plain Diff
得得得得得
parent
128fe6b2
Pipeline
#12577
passed with stages
in 21 minutes and 21 seconds
Changes
6
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1
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6 changed files
with
241 additions
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236 deletions
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-236
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/script/c53713002.lua
expansions/script/c53713002.lua
+72
-68
expansions/script/c53713004.lua
expansions/script/c53713004.lua
+72
-71
expansions/script/c53713008.lua
expansions/script/c53713008.lua
+52
-51
expansions/script/c53713009.lua
expansions/script/c53713009.lua
+45
-44
expansions/script/c53713010.lua
expansions/script/c53713010.lua
+0
-2
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expansions/script/c53713002.lua
View file @
68d5f313
...
...
@@ -5,25 +5,35 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsControler
,
1
,
nil
,
1
-
tp
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
Set
Type
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetC
ode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
Set
Condition
(
cm
.
con
)
e4
:
SetOperation
(
cm
.
op
)
local
e4
=
e2
:
Clone
(
)
e4
:
Set
Description
(
aux
.
Stringid
(
m
,
1
)
)
e4
:
SetC
ategory
(
CATEGORY_TOEXTRA
)
e4
:
Set
Target
(
cm
.
alctg2
)
e4
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
c
:
RegisterEffect
(
e5
)
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e6
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e6
:
SetCondition
(
cm
.
con
)
e6
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e6
)
end
function
cm
.
filter
(
c
,
tp
)
return
aux
.
NegateMonsterFilter
(
c
)
and
c
:
IsControler
(
1
-
tp
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
c
:
GetCode
())
...
...
@@ -37,68 +47,62 @@ end
function
cm
.
setfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
==
0
then
e
:
SetCategory
(
CATEGORY_HANDES
+
CATEGORY_TOGRAVE
)
Duel
.
SetTargetCard
(
eg
)
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
else
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
end
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
eg
:
IsExists
(
cm
.
filter
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_HAND
,
0
)
~=
0
end
Duel
.
SetTargetCard
(
eg
)
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_HAND
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
if
#
g
>
1
then
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tc
:
GetCode
())
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
,
tc
))
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
tc
:
IsDisabled
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
hg
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
if
#
hg
==
0
then
return
end
local
gg
=
hg
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoGrave
(
Group
.
__add
(
tc
,
gg
),
REASON_EFFECT
)
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
local
g
=
eg
:
Filter
(
cm
.
filter
,
nil
,
tp
):
Filter
(
Card
.
IsRelateToEffect
,
nil
,
e
)
local
tc
=
g
:
GetFirst
()
if
not
tc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
if
#
g
>
1
then
tc
=
g
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tc
:
GetCode
())
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
,
tc
))
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
tc
:
IsDisabled
()
then
return
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
)
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
hg
=
Duel
.
GetFieldGroup
(
1
-
tp
,
LOCATION_HAND
,
0
)
if
#
hg
==
0
then
return
end
local
gg
=
hg
:
RandomSelect
(
1
-
tp
,
1
)
Duel
.
SendtoGrave
(
Group
.
__add
(
tc
,
gg
),
REASON_EFFECT
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
...
...
expansions/script/c53713004.lua
View file @
68d5f313
...
...
@@ -4,25 +4,31 @@ cm.name="ALC之脑 TIS"
function
cm
.
initial_effect
(
c
)
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
3
))
e3
:
SetCategory
(
CATEGORY_
DESTROY
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_
REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
2
,
m
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetTarget
(
cm
.
alctg
)
e3
:
SetOperation
(
cm
.
alcop
)
e3
:
SetTarget
(
cm
.
alctg
1
)
e3
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e4
:
SetCondition
(
cm
.
con
)
e4
:
SetTarget
(
cm
.
tg
)
e4
:
SetOperation
(
cm
.
op
)
local
e4
=
e3
:
Clone
()
e4
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e4
:
SetCategory
(
CATEGORY_TOEXTRA
)
e4
:
SetTarget
(
cm
.
alctg2
)
e4
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e5
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e5
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e5
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e5
:
SetCondition
(
cm
.
con
)
e5
:
SetTarget
(
cm
.
tg
)
e5
:
SetOperation
(
cm
.
op
)
c
:
RegisterEffect
(
e5
)
end
function
cm
.
setfilter1
(
c
,
tp
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
Duel
.
IsExistingMatchingCard
(
function
(
c
,
code
)
return
(
c
:
IsFaceup
()
or
c
:
IsLocation
(
LOCATION_GRAVE
))
and
c
:
IsCode
(
code
)
end
,
tp
,
0
,
LOCATION_ONFIELD
+
LOCATION_GRAVE
,
1
,
nil
,
c
:
GetCode
())
...
...
@@ -33,67 +39,61 @@ end
function
cm
.
setfilter2
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_DECK
,
0
)
>
4
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
==
0
then
e
:
SetCategory
(
CATEGORY_REMOVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
5
,
1
-
tp
,
LOCATION_DECK
)
else
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
tp
)
and
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_DECK
,
0
)
>
4
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_REMOVE
,
nil
,
5
,
1
-
tp
,
LOCATION_DECK
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
sg
)
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
5
)
if
#
g
>
0
then
Duel
.
BreakEffect
()
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
sc
=
sg
:
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
sg
)
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
local
g
=
Duel
.
GetDecktopGroup
(
1
-
tp
,
5
)
if
#
g
>
0
then
Duel
.
BreakEffect
()
Duel
.
DisableShuffleCheck
()
Duel
.
Remove
(
g
,
POS_FACEUP
,
REASON_EFFECT
)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
99
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
for
rc
in
aux
.
Next
(
rg
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
rc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetOperation
(
cm
.
reset
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
99
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
for
rc
in
aux
.
Next
(
rg
)
do
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
rc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetOperation
(
cm
.
reset
)
e2
:
SetLabelObject
(
e1
)
e2
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
cm
.
reset
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
@@ -109,6 +109,7 @@ function cm.setfilter3(c)
end
function
cm
.
tg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter3
,
tp
,
LOCATION_DECK
+
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
op
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
...
...
expansions/script/c53713008.lua
View file @
68d5f313
...
...
@@ -5,15 +5,23 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e2
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
Card
.
IsSummonLocation
,
1
,
nil
,
LOCATION_EXTRA
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e3
:
SetTarget
(
cm
.
alctg2
)
e3
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
@@ -24,57 +32,50 @@ end
function
cm
.
setfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCanTurnSet
()
and
c
:
GetType
()
&
0x20004
==
0x20004
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
cm
.
alctg
1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
,
g
=
e
:
GetHandler
(),
eg
:
Filter
(
Card
.
IsSummonLocation
,
nil
,
LOCATION_EXTRA
)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
~=
e
:
GetHandler
()
and
not
g
:
IsContains
(
chkc
)
end
local
b1
=
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
local
b2
=
c
:
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
m
+
50
)
==
0
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
==
0
then
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_REMOVE
)
e
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_CARD_TARGET
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
1
,
0
,
0
)
else
Duel
.
RegisterFlagEffect
(
tp
,
m
+
50
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
e
:
SetProperty
(
EFFECT_FLAG_DELAY
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
c
,
1
,
0
,
0
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
g
)
and
Duel
.
GetFlagEffect
(
tp
,
m
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
m
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
dg
=
Duel
.
SelectTarget
(
tp
,
aux
.
TRUE
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
1
,
g
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
dg
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
c
,
g
=
e
:
GetHandler
(),
eg
:
Filter
(
Card
.
IsSummonLocation
,
nil
,
LOCATION_EXTRA
)
if
chk
==
0
then
return
c
:
IsAbleToExtra
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
nil
)
and
Duel
.
GetFlagEffect
(
tp
,
m
+
50
)
==
0
end
Duel
.
RegisterFlagEffect
(
tp
,
m
+
50
,
RESET_PHASE
+
PHASE_END
,
0
,
1
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
c
,
1
,
0
,
0
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
not
dc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
dc
:
GetCode
())
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
if
#
rg
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
end
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
local
tc
=
Duel
.
GetFirstTarget
()
if
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
local
dc
=
Duel
.
GetOperatedGroup
():
GetFirst
()
if
not
dc
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
if
not
Duel
.
IsExistingMatchingCard
(
Card
.
IsFaceup
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
dc
:
GetCode
())
then
return
end
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
rg
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
0
,
LOCATION_GRAVE
,
1
,
3
,
nil
)
if
#
rg
>
0
then
Duel
.
Remove
(
rg
,
POS_FACEUP
,
REASON_EFFECT
)
end
else
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
or
c
:
IsFacedown
()
then
return
end
if
Duel
.
SendtoDeck
(
c
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
c
:
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter2
,
tp
,
LOCATION_ONFIELD
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
HintSelection
(
sg
)
local
rg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
sg
)
do
tc
:
CancelToGrave
()
if
Duel
.
ChangePosition
(
tc
,
POS_FACEDOWN
)
~=
0
and
tc
:
IsFacedown
()
then
rg
:
AddCard
(
tc
)
end
end
Duel
.
RaiseEvent
(
rg
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
...
...
expansions/script/c53713009.lua
View file @
68d5f313
...
...
@@ -5,16 +5,23 @@ function cm.initial_effect(c)
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
function
(
c
)
return
c
:
GetOriginalType
()
&
TYPE_TRAP
~=
0
and
c
:
IsFusionType
(
TYPE_MONSTER
)
end
,
2
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
2
))
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e2
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOGRAVE
)
e2
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e2
:
SetCode
(
EVENT_CHAINING
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DAMAGE_CAL
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
2
,
m
)
e2
:
SetCondition
(
function
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
rp
~=
tp
and
not
e
:
GetHandler
():
IsStatus
(
STATUS_BATTLE_DESTROYED
)
and
Duel
.
IsChainNegatable
(
ev
)
end
)
e2
:
SetTarget
(
cm
.
alctg
)
e2
:
SetOperation
(
cm
.
alcop
)
e2
:
SetTarget
(
cm
.
alctg
1
)
e2
:
SetOperation
(
cm
.
alcop
1
)
c
:
RegisterEffect
(
e2
)
local
e3
=
e2
:
Clone
()
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e3
:
SetCategory
(
CATEGORY_TOEXTRA
)
e3
:
SetTarget
(
cm
.
alctg2
)
e3
:
SetOperation
(
cm
.
alcop2
)
c
:
RegisterEffect
(
e3
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
...
...
@@ -31,50 +38,44 @@ end
function
cm
.
setfilter2
(
c
)
return
c
:
GetType
()
&
0x20004
==
0x20004
and
c
:
IsSSetable
()
end
function
cm
.
alctg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
local
b1
=
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
local
b2
=
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
if
chk
==
0
then
return
b1
or
b2
end
local
op
=
0
if
b1
and
b2
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
b1
then
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
else
op
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
end
e
:
SetLabel
(
op
)
if
op
==
0
then
e
:
SetCategory
(
CATEGORY_NEGATE
+
CATEGORY_TOGRAVE
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
else
e
:
SetCategory
(
CATEGORY_TOEXTRA
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
end
function
cm
.
alctg1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
())
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_NEGATE
,
eg
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
1
-
tp
,
LOCATION_ONFIELD
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alctg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
setfilter2
,
tp
,
LOCATION_GRAVE
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOEXTRA
,
nil
,
1
,
tp
,
LOCATION_ONFIELD
)
Duel
.
Hint
(
HINT_OPSELECTED
,
1
-
tp
,
e
:
GetDescription
())
end
function
cm
.
alcop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
e
:
GetLabel
()
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
()):
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
))
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
function
cm
.
alcop1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sc
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
setfilter1
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
eg
:
GetFirst
():
GetCode
()):
GetFirst
()
if
not
sc
then
return
end
Duel
.
HintSelection
(
Group
.
FromCards
(
sc
))
sc
:
CancelToGrave
()
local
pos
=
Duel
.
ChangePosition
(
sc
,
POS_FACEDOWN
)
if
pos
==
0
then
return
end
if
sc
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
then
Duel
.
RaiseEvent
(
sc
,
EVENT_SSET
,
e
,
REASON_EFFECT
,
tp
,
tp
,
0
)
end
if
not
Duel
.
NegateActivation
(
ev
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
function
cm
.
alcop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
tefilter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
if
#
g
==
0
then
return
end
if
Duel
.
SendtoDeck
(
g
,
nil
,
2
,
REASON_EFFECT
)
==
0
or
not
g
:
GetFirst
():
IsLocation
(
LOCATION_EXTRA
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
sg
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
cm
.
setfilter2
),
tp
,
LOCATION_GRAVE
,
0
,
1
,
1
,
nil
)
if
#
sg
==
0
then
return
end
Duel
.
SSet
(
tp
,
sg
:
GetFirst
())
end
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsSummonType
(
SUMMON_TYPE_FUSION
)
end
...
...
expansions/script/c53713010.lua
View file @
68d5f313
...
...
@@ -67,11 +67,9 @@ function cm.accost(e,tp,eg,ep,ev,re,r,rp,chk)
local
sg
=
g
:
SelectSubGroup
(
tp
,
cm
.
fselect
,
false
,
1
,
math.min
(
2
,
dct
),
ft
)
local
ct
=
Duel
.
SendtoGrave
(
sg
,
REASON_COST
)
e
:
SetLabel
(
ct
)
Debug
.
Message
(
ct
)
end
function
cm
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
e
:
GetLabel
()
Debug
.
Message
(
ct
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SET
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
filter
,
tp
,
LOCATION_DECK
,
0
,
1
,
ct
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SSet
(
tp
,
g
)
end
...
...
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