Commit 70af83f5 authored by TanakaKotoha's avatar TanakaKotoha

fix lua

parent bb5293da
--春雷花海
c26803006.card_code_list={81010004}
function c26803006.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--微热风铃·杜野凛世
c26805001.card_code_list={81010004}
function c26805001.initial_effect(c)
--to hand
local e2=Effect.CreateEffect(c)
......
--凛世花坛·杜野凛世
c26805002.card_code_list={81010004}
function c26805002.initial_effect(c)
--fusion material
c:EnableReviveLimit()
......
--凛凛凛世·杜野凛世
c26805003.card_code_list={81010004}
function c26805003.initial_effect(c)
--synchro summon
aux.AddSynchroProcedure(c,aux.FilterBoolFunction(Card.IsAttribute,ATTRIBUTE_WIND),aux.NonTuner(Card.IsAttribute,ATTRIBUTE_WIND),1)
......
--凛世秋千·杜野凛世
c26805004.card_code_list={81010004}
function c26805004.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,aux.FilterBoolFunction(Card.IsLinkAttribute,ATTRIBUTE_WIND),2)
......
--月刊CLIMAX
c26805006.card_code_list={81010004}
function c26805006.initial_effect(c)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
......
--海滩铁板烧·小宫果穗
c26805010.card_code_list={81010004}
function c26805010.initial_effect(c)
--summon with no tribute
local e1=Effect.CreateEffect(c)
......
--黑丝女仆·杜野凛世
c26807002.dfc_front_side=26807002
c26807002.dfc_back_side=26807003
c26807002.card_code_list={81010004}
require("expansions/script/c81000000")
function c26807002.initial_effect(c)
--synchro summon
......
--白丝女仆·杜野凛世
c26807003.dfc_front_side=26807002
c26807003.dfc_back_side=26807003
c26807003.card_code_list={81010004}
require("expansions/script/c81000000")
function c26807003.initial_effect(c)
--synchro summon
......
--夕町·杜野凛世
c26807014.card_code_list={81010004}
function c26807014.initial_effect(c)
--xyz summon
aux.AddXyzProcedure(c,nil,7,2)
......
--秋叶原探秘
c26807016.card_code_list={81010004}
function c26807016.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--印象派·杜野凛世
c26807018.card_code_list={81010004}
function c26807018.initial_effect(c)
--link summon
c:EnableReviveLimit()
......
--意气风发·西城树里
c26807024.card_code_list={81010004}
function c26807024.initial_effect(c)
--fusion material
c:EnableReviveLimit()
......
--决战天明·西城树里
c26807025.card_code_list={81010004}
function c26807025.initial_effect(c)
--link summon
aux.AddLinkProcedure(c,nil,2,2,c26807025.lcheck)
......
--避暑计划
c26807026.card_code_list={81010004}
function c26807026.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--特立独行·有栖川夏叶
c26807027.card_code_list={81010004}
function c26807027.initial_effect(c)
--salvage
local e2=Effect.CreateEffect(c)
......
--水晶长廊
c26807028.card_code_list={81010004}
function c26807028.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--华夜特急·小宫果穗
c26807039.card_code_list={81010004}
function c26807039.initial_effect(c)
--spsummon
local e1=Effect.CreateEffect(c)
......
--常夏CLIMAX
c26809009.card_code_list={81010004}
function c26809009.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--花火倒影
c26809014.card_code_list={81010004}
function c26809014.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--Stargazer
c26809018.card_code_list={81010004}
function c26809018.initial_effect(c)
--fusion material
c:EnableReviveLimit()
......
......@@ -89,7 +89,7 @@ function c40008626.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,0,LOCATION_REMOVED,LOCATION_REMOVED,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,g:GetCount(),0,0)
else
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE+LOCATION_HAND,e:GetHandler())
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_HAND,LOCATION_ONFIELD+LOCATION_HAND,e:GetHandler())
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,g:GetCount(),0,0)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,nil,0,1-tp,g:GetCount()*300)
end
......@@ -113,7 +113,7 @@ function c40008626.rmop(e,tp,eg,ep,ev,re,r,rp)
end
end
else
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_MZONE+LOCATION_HAND,LOCATION_MZONE+LOCATION_HAND,aux.ExceptThisCard(e))
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_ONFIELD+LOCATION_HAND,LOCATION_ONFIELD+LOCATION_HAND,aux.ExceptThisCard(e))
local ct=Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
if ct>0 and g:GetCount()>0 then
Duel.BreakEffect()
......
--学生服·诗花
c81006005.card_code_list={81010004}
function c81006005.initial_effect(c)
--set
local e1=Effect.CreateEffect(c)
......
--眼镜的光辉·上条春菜
c81008006.card_code_list={81010004}
function c81008006.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
......
--蓝色拿破仑·上条春菜
c81008007.card_code_list={81010004}
function c81008007.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
......
--辉蓝之羽·绫濑穗乃香
c81008008.card_code_list={81010004}
function c81008008.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
......
--辉蓝天鹅湖·绫濑穗乃香
c81008032.card_code_list={81010004}
function c81008032.initial_effect(c)
--pendulum summon
aux.EnablePendulumAttribute(c)
......
--辉蓝记忆·绫濑穗乃香
c81008034.card_code_list={81010004}
function c81008034.initial_effect(c)
--search
local e1=Effect.CreateEffect(c)
......
--水晶世界
c81010004.card_code_list={81010004}
function c81010004.initial_effect(c)
--activate
local e1=Effect.CreateEffect(c)
......
--水晶之泪
c81010042.card_code_list={81010004}
function c81010042.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
......
--雨过天晴之地
c81010058.card_code_list={81010004}
function c81010058.initial_effect(c)
--Activate
local e0=Effect.CreateEffect(c)
......
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