Commit 72af43c5 authored by Tachibana's avatar Tachibana

1145141919810

parent 4be6dfce
Pipeline #14444 passed with stages
in 26 minutes and 54 seconds
...@@ -101,13 +101,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -101,13 +101,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end end
......
...@@ -97,13 +97,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -97,13 +97,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)
end end
......
...@@ -116,13 +116,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -116,13 +116,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)
end end
......
...@@ -103,13 +103,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -103,13 +103,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)
end end
......
...@@ -130,13 +130,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -130,13 +130,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end end
......
...@@ -106,13 +106,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -106,13 +106,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,1000,2500,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_DEFENSE)
end end
......
...@@ -109,13 +109,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -109,13 +109,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end end
......
...@@ -104,13 +104,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -104,13 +104,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end end
......
...@@ -119,13 +119,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -119,13 +119,13 @@ function cm.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0 if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0) Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,e:GetHandler(),1,0,0)
end end
function cm.spop(e,tp,eg,ep,ev,re,r,rp) function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end if Duel.GetLocationCount(tp,LOCATION_MZONE)<=0 then return end
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,TYPES_NORMAL_TRAP_MONSTER,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then if c:IsRelateToEffect(e) and Duel.IsPlayerCanSpecialSummonMonster(tp,m,0,0x11,2500,1000,8,RACE_FAIRY,ATTRIBUTE_WIND) then
c:AddMonsterAttribute(TYPE_NORMAL) c:AddMonsterAttribute(TYPE_NORMAL)
Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK) Duel.SpecialSummon(c,0,tp,tp,true,false,POS_FACEUP_ATTACK)
end end
......
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