Commit 7e1d1098 authored by REIKAI's avatar REIKAI 💬

update 1.2

parent 8ad91dbf
Pipeline #19141 passed with stages
in 33 minutes and 13 seconds
No preview for this file type
expansions/pics/50221105.jpg

84.6 KB | W: | H:

expansions/pics/50221105.jpg

83.1 KB | W: | H:

expansions/pics/50221105.jpg
expansions/pics/50221105.jpg
expansions/pics/50221105.jpg
expansions/pics/50221105.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/50221110.jpg

91.5 KB | W: | H:

expansions/pics/50221110.jpg

90.1 KB | W: | H:

expansions/pics/50221110.jpg
expansions/pics/50221110.jpg
expansions/pics/50221110.jpg
expansions/pics/50221110.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/50221115.jpg

87.3 KB | W: | H:

expansions/pics/50221115.jpg

85.7 KB | W: | H:

expansions/pics/50221115.jpg
expansions/pics/50221115.jpg
expansions/pics/50221115.jpg
expansions/pics/50221115.jpg
  • 2-up
  • Swipe
  • Onion skin
expansions/pics/50221120.jpg

98.4 KB | W: | H:

expansions/pics/50221120.jpg

96.4 KB | W: | H:

expansions/pics/50221120.jpg
expansions/pics/50221120.jpg
expansions/pics/50221120.jpg
expansions/pics/50221120.jpg
  • 2-up
  • Swipe
  • Onion skin
...@@ -58,7 +58,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -58,7 +58,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
or tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsFacedown() or not tc:IsRelateToEffect(e)
then return end then return end
local lv=tc:GetLevel() local lv=tc:GetLevel()
if Duel.Release(tc,REASON_EFFECT)==0 and not Duel.IsPlayerAffectedByEffect(tp,59822133) then if Duel.Release(tc,REASON_EFFECT)>=0 and not Duel.IsPlayerAffectedByEffect(tp,59822133) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_DECK,0,1,1,nil,e,tp,lv) local g1=Duel.SelectMatchingCard(tp,cm.spfilter1,tp,LOCATION_DECK,0,1,1,nil,e,tp,lv)
local t=g1:GetFirst() local t=g1:GetFirst()
......
--必然的命运-伊莉雅 --必然的命运-伊莉雅
local m=4231001 local m=4231001
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--必然的命运-伊莉雅 --必然的命运-伊莉雅
local m=4231002 local m=4231002
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--奇迹的巧合-库洛伊 --奇迹的巧合-库洛伊
local m=4231003 local m=4231003
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--万华镜手杖-魔法红宝石 --万华镜手杖-魔法红宝石
local m=4231006 local m=4231006
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c)--red function cm.initial_effect(c)--red
......
--万华镜手杖-魔法红宝石 --万华镜手杖-魔法红宝石
local m=4231007 local m=4231007
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c)--red function cm.initial_effect(c)--red
......
--万华镜的仪式-人理修复 --万华镜的仪式-人理修复
local m=4231008 local m=4231008
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--奇迹的巧合-库洛伊 --奇迹的巧合-库洛伊
local m=4231009 local m=4231009
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--夏叶想要成为伊莉雅 --夏叶想要成为伊莉雅
local m=4231011 local m=4231011
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--爱丽丝想要成为美游 --爱丽丝想要成为美游
local m=4231012 local m=4231012
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
--白蔷薇与常夜歌姬的约定 --白蔷薇与常夜歌姬的约定
local m=4231030 local m=4231030
local cm=_G["c"..m] local cm=_G["c"..m]
function cm.initial_effect(c) function cm.initial_effect(c)
......
...@@ -18,7 +18,7 @@ function cm.initial_effect(c) ...@@ -18,7 +18,7 @@ function cm.initial_effect(c)
local e3=e2:Clone() local e3=e2:Clone()
e3:SetCode(EFFECT_SUMMON_COST) e3:SetCode(EFFECT_SUMMON_COST)
e3:SetProperty(0) e3:SetProperty(0)
e3:SetTargetRange(0xff,0xff) e3:SetTargetRange(0xff,0)
e3:SetTarget(cm.costtg) e3:SetTarget(cm.costtg)
c:RegisterEffect(e3) c:RegisterEffect(e3)
local e4=e3:Clone() local e4=e3:Clone()
......
...@@ -33,19 +33,21 @@ function c67200437.sptg(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -33,19 +33,21 @@ function c67200437.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
end end
function c67200437.spop(e,tp,eg,ep,ev,re,r,rp) function c67200437.spop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler() local c=e:GetHandler()
if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then if c:IsRelateToEffect(e) and Duel.SpecialSummon(c,0,tp,tp,false,false,POS_FACEUP)~=0 then
Duel.BreakEffect() Duel.BreakEffect()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOFIELD)
local g=Duel.SelectMatchingCard(tp,c67200437.pfilter,tp,LOCATION_HAND,0,1,1,nil,tp) local g=Duel.SelectMatchingCard(tp,c67200437.pfilter,tp,LOCATION_HAND,0,1,1,nil,tp)
if g:GetCount()>0 then if g:GetCount()>0 then
if Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)~=0 then if Duel.MoveToField(g:GetFirst(),tp,tp,LOCATION_PZONE,POS_FACEUP,true)~=0 then
local e2=Effect.CreateEffect(c) if g:GetFirst():AddCounter(0x671,2)~=0 then
e2:SetType(EFFECT_TYPE_SINGLE) local e2=Effect.CreateEffect(c)
e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT) e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE) e2:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e2:SetReset(RESET_EVENT+RESETS_REDIRECT) e2:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e2:SetValue(LOCATION_HAND) e2:SetReset(RESET_EVENT+RESETS_REDIRECT)
c:RegisterEffect(e2,true) e2:SetValue(LOCATION_HAND)
c:RegisterEffect(e2,true)
end
end end
end end
end end
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment