Commit 8b565306 authored by TanakaKotoha's avatar TanakaKotoha

fix

parent 9ff5dfbd
Pipeline #603 passed with stages
in 42 minutes and 34 seconds
......@@ -2,96 +2,96 @@
local m=66911000
local cm=_G["c"..m]
function cm.initial_effect(c)
aux.EnablePendulumAttribute(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--tohand
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetRange(LOCATION_PZONE)
e11:SetCondition(cm.thcon)
e11:SetOperation(cm.thop)
c:RegisterEffect(e11)
--special summon
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e7:SetCode(EFFECT_SPSUMMON_PROC)
e7:SetRange(LOCATION_GRAVE)
e7:SetCondition(cm.hspcon)
c:RegisterEffect(e7)
--tograve
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_REMOVE)
e2:SetCountLimit(1,m)
e2:SetTarget(cm.distarget)
e2:SetOperation(cm.disop)
c:RegisterEffect(e2)
aux.EnablePendulumAttribute(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_PZONE)
e1:SetCountLimit(1)
e1:SetTarget(cm.target)
e1:SetOperation(cm.activate)
c:RegisterEffect(e1)
--tohand
local e11=Effect.CreateEffect(c)
e11:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e11:SetCode(EVENT_SPSUMMON_SUCCESS)
e11:SetRange(LOCATION_PZONE)
e11:SetCondition(cm.thcon)
e11:SetOperation(cm.thop)
c:RegisterEffect(e11)
--special summon
local e7=Effect.CreateEffect(c)
e7:SetType(EFFECT_TYPE_FIELD)
e7:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e7:SetCode(EFFECT_SPSUMMON_PROC)
e7:SetRange(LOCATION_GRAVE)
e7:SetCondition(cm.hspcon)
c:RegisterEffect(e7)
--tograve
local e2=Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_DECKDES)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_REMOVE)
e2:SetCountLimit(1,m)
e2:SetTarget(cm.distarget)
e2:SetOperation(cm.disop)
c:RegisterEffect(e2)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_PZONE) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_PZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,nil,tp,LOCATION_PZONE,0,1,1,nil)
if chkc then return chkc:IsLocation(LOCATION_PZONE) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,LOCATION_PZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
local g=Duel.SelectTarget(tp,nil,tp,LOCATION_PZONE,0,1,1,nil)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LSCALE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RSCALE)
tc:RegisterEffect(e2)
end
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LSCALE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RSCALE)
tc:RegisterEffect(e2)
end
end
function cm.cfilter(c,tp)
return c:GetSummonPlayer()==tp and c:IsSummonType(SUMMON_TYPE_PENDULUM)
return c:GetSummonPlayer()==tp and c:IsSummonType(SUMMON_TYPE_PENDULUM)
end
function cm.thcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(cm.cfilter,1,nil,tp)
return eg:IsExists(cm.cfilter,1,nil,tp)
end
function cm.thop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LSCALE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RSCALE)
c:RegisterEffect(e2)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CHANGE_LSCALE)
e1:SetValue(1)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_CHANGE_RSCALE)
c:RegisterEffect(e2)
end
function cm.hspcon(e,c)
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>0 and Duel.GetFieldCard(tp,LOCATION_PZONE,0) and Duel.GetFieldCard(tp,LOCATION_PZONE,1)
and Duel.GetFieldCard(tp,LOCATION_PZONE,0):GetLeftScale()==Duel.GetFieldCard(tp,LOCATION_PZONE,1):GetRightScale()
if c==nil then return true end
if c:IsHasEffect(EFFECT_NECRO_VALLEY) then return false end
local tp=c:GetControler()
local ft=Duel.GetLocationCount(tp,LOCATION_MZONE)
return ft>0 and Duel.GetFieldCard(tp,LOCATION_PZONE,0) and Duel.GetFieldCard(tp,LOCATION_PZONE,1)
and Duel.GetFieldCard(tp,LOCATION_PZONE,0):GetLeftScale()==Duel.GetFieldCard(tp,LOCATION_PZONE,1):GetRightScale()
end
function cm.distarget(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,5) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(5)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,5)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,5) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(5)
Duel.SetOperationInfo(0,CATEGORY_DECKDES,nil,0,tp,5)
end
function cm.disop(e,tp,eg,ep,ev,re,r,rp)
local p,val=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.DiscardDeck(p,val,REASON_EFFECT)
local p,val=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
Duel.DiscardDeck(p,val,REASON_EFFECT)
end
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