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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
b5fee1ff
Commit
b5fee1ff
authored
Jun 27, 2022
by
Tachibana
Browse files
Options
Browse Files
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Plain Diff
1145141919810
parent
6efad2e5
Pipeline
#14320
passed with stages
in 30 minutes and 47 seconds
Changes
6
Pipelines
1
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Showing
6 changed files
with
104 additions
and
71 deletions
+104
-71
expansions/script/c10701021.lua
expansions/script/c10701021.lua
+93
-55
expansions/script/c10701041.lua
expansions/script/c10701041.lua
+5
-5
expansions/script/c10701061.lua
expansions/script/c10701061.lua
+2
-1
expansions/script/c10701091.lua
expansions/script/c10701091.lua
+0
-5
expansions/script/c10701111.lua
expansions/script/c10701111.lua
+2
-1
expansions/script/c51300131.lua
expansions/script/c51300131.lua
+2
-4
No files found.
expansions/script/c10701021.lua
View file @
b5fee1ff
...
...
@@ -7,10 +7,11 @@ function cm.initial_effect(c)
e2
:
SetDescription
(
aux
.
Stringid
(
m
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_TOHAND
+
CATEGORY_REMOVE
+
CATEGORY_TOGRAVE
+
CATEGORY_DRAW
)
e2
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e2
:
SetCode
(
EVENT_
LEAVE_FIELD
)
e2
:
SetCode
(
EVENT_
FREE_CHAIN
)
e2
:
SetCondition
(
cm
.
scon1
)
e2
:
SetTarget
(
cm
.
stg
)
e2
:
SetOperation
(
cm
.
sop
)
c
:
RegisterEffect
(
e2
)
--Activate
local
e1
=
e2
:
Clone
()
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
...
...
@@ -21,9 +22,12 @@ end
function
cm
.
cfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsCode
(
10701101
)
end
function
cm
.
cfilter1
(
c
)
return
c
:
IsFaceup
()
and
not
c
:
IsSetCard
(
0x3481
)
end
function
cm
.
scon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
function
cm
.
stg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
--self
...
...
@@ -48,13 +52,13 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
local
b3
=
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToRemove
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
and
Duel
.
IsPlayerCanDraw
(
1
-
tp
,
1
)
--Select
local
op1
=
0
if
a1
and
a2
and
a3
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
elseif
a1
and
a2
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
a2
and
a3
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
+
1
elseif
a1
and
a3
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
2
)
+
1
)
elseif
a1
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
))
elseif
a2
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
elseif
a3
then
op1
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
2
))
+
2
if
a1
and
a2
and
a3
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
elseif
a1
and
a2
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
))
elseif
a2
and
a3
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
+
1
elseif
a1
and
a3
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
2
)
+
1
)
elseif
a1
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
0
))
elseif
a2
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
1
))
+
1
elseif
a3
then
op1
=
Duel
.
SelectOption
(
tp
,
aux
.
Stringid
(
m
,
2
))
+
2
else
return
end
local
op2
=
0
if
b1
and
b2
and
b3
then
op2
=
Duel
.
SelectOption
(
1
-
tp
,
aux
.
Stringid
(
m
,
0
),
aux
.
Stringid
(
m
,
1
),
aux
.
Stringid
(
m
,
2
))
...
...
@@ -68,7 +72,7 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
--active
if
op1
==
op2
then
if
op1
==
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
OPERATECARD
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_
DISABLE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NegateMonsterFilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc
and
tc
:
IsLocation
(
LOCATION_MZONE
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -96,6 +100,7 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_DISABLE
)
local
tc1
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
aux
.
NegateMonsterFilter
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
tc1
and
tc1
:
IsLocation
(
LOCATION_MZONE
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
...
...
@@ -126,64 +131,83 @@ function cm.sop(e,tp,eg,ep,ev,re,r,rp)
elseif
op1
==
1
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToHand
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
local
tc1
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToHand
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SendtoHand
(
tc
,
REASON_EFFECT
)
~=
0
then
if
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
local
tc2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToRemove
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
tc2
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
if
Duel
.
SendtoHand
(
tc1
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_REMOVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_ATOHAND
)
local
tc1
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToHand
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SendtoHand
(
tc1
,
nil
,
REASON_EFFECT
)
~=
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_REMOVE
)
local
tc2
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToRemove
,
1
-
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
Remove
(
tc2
,
POS_FACEDOWN
,
REASON_EFFECT
)
end
elseif
op1
==
2
then
local
sg1
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
,
0
,
nil
)
local
sg2
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
1
-
tp
,
LOCATION_HAND
,
0
,
nil
)
local
x1
=
0
local
x2
=
0
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tc
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
tp
,
LOCATION_HAND
,
LOCATION_HAND
,
nil
)
if
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
oc
=
sg
:
GetFirst
()
while
sg
do
local
e1
=
Effect
.
CreateEffect
(
cc
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
oc
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
oc
=
sg
:
GetNext
()
end
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
end
if
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
Duel
.
Remove
(
sg1
,
POS_FACEDOWN
,
REASON_EFFECT
)
~=
0
then
x1
=
1
end
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TOGRAVE
)
local
tc1
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SendtoGrave
(
tc1
,
REASON_EFFECT
)
~=
0
and
Duel
.
Remove
(
sg2
,
POS_FACEDOWN
,
REASON_EFFECT
)
~=
0
then
x2
=
1
end
local
tc1
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
):
GetFirst
()
if
Duel
.
SendtoGrave
(
tc1
,
REASON_EFFECT
)
~=
0
then
local
sg
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToRemove
,
1
-
tp
,
LOCATION_HAND
,
0
,
nil
)
if
Duel
.
Remove
(
sg
,
POS_FACEDOWN
,
REASON_EFFECT
+
REASON_TEMPORARY
)
~=
0
then
local
oc
=
sg
:
GetFirst
()
while
sg
do
local
e1
=
Effect
.
CreateEffect
(
cc
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
e1
:
SetLabelObject
(
oc
)
e1
:
SetCountLimit
(
1
)
e1
:
SetOperation
(
cm
.
retop
)
Duel
.
RegisterEffect
(
e1
,
tp
)
oc
=
sg
:
GetNext
()
end
Duel
.
Draw
(
1
-
tp
,
2
,
REASON_EFFECT
)
local
fid
=
c
:
GetFieldID
()
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e1
:
SetCountLimit
(
1
)
e1
:
SetLabel
(
fid
)
e1
:
SetCondition
(
cm
.
retcon
)
e1
:
SetOperation
(
cm
.
retop
)
e1
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
if
x1
==
1
and
x2
==
1
then
local
sg
=
Group
.
__add
(
sg1
,
sg2
)
sg
:
KeepAlive
()
e1
:
SetLabelObject
(
sg
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
Duel
.
Draw
(
1
-
tp
,
2
,
REASON_EFFECT
)
local
sc
=
sg
:
GetFirst
()
while
sc
do
sc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
sc
=
sg
:
GetNext
()
end
elseif
x1
==
1
then
sg1
:
KeepAlive
()
e1
:
SetLabelObject
(
sg1
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Draw
(
tp
,
2
,
REASON_EFFECT
)
local
sc
=
sg1
:
GetFirst
()
while
sc
do
sc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
sc
=
sg1
:
GetNext
()
end
elseif
x2
==
1
then
sg2
:
KeepAlive
()
e1
:
SetLabelObject
(
sg2
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
Draw
(
1
-
tp
,
2
,
REASON_EFFECT
)
local
sc
=
sg2
:
GetFirst
()
while
sc
do
sc
:
RegisterFlagEffect
(
m
,
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
,
0
,
1
,
fid
)
sc
=
sg2
:
GetNext
()
end
end
else
return
end
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToGrave
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
local
g3
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g4
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
Hint
(
HINT_SELECTMSG
,
1
-
tp
,
HINTMSG_TOGRAVE
)
local
g3
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
local
g4
=
Duel
.
SelectMatchingCard
(
1
-
tp
,
Card
.
IsAbleToGrave
,
1
-
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
g1
:
Merge
(
g2
,
g3
,
g4
)
Duel
.
SendtoGrave
(
g1
,
REASON_EFFECT
)
end
...
...
@@ -207,13 +231,27 @@ end
function
cm
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
NegateEffect
(
ev
)
end
function
cm
.
retfilter
(
c
,
label
)
return
c
:
GetFlagEffectLabel
(
m
)
==
label
end
function
cm
.
retcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
e
:
GetLabelObject
()
local
sg
=
g
:
Filter
(
cm
.
retfilter
,
nil
,
e
:
GetLabel
())
if
sg
:
GetCount
()
>
0
then
return
true
else
e
:
Reset
()
return
false
end
end
function
cm
.
retop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
ReturnToField
(
e
:
GetLabelObject
())
local
g
=
e
:
GetLabelObject
()
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
end
--
function
cm
.
scon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
and
e
:
GetHandler
():
IsPreviousPosition
(
POS_FACEUP
)
and
Duel
.
GetTurnPlayer
()
~=
tp
and
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
return
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
not
Duel
.
IsExistingMatchingCard
(
cm
.
cfilter1
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
...
...
expansions/script/c10701041.lua
View file @
b5fee1ff
...
...
@@ -37,7 +37,7 @@ function cm.initial_effect(c)
e3
:
SetOperation
(
cm
.
desop
)
c
:
RegisterEffect
(
e3
)
end
function
cm
.
tgfilter
(
c
)
function
cm
.
tgfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x3481
)
or
c
:
IsRace
(
RACE_ZOMBIE
)
and
c
:
IsAbleToGrave
()
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
c
:
GetCode
())
end
...
...
@@ -45,10 +45,10 @@ function cm.spfilter(c,e,tp,code)
return
c
:
IsSetCard
(
0x3481
)
and
not
c
:
IsCode
(
code
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
tgfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
(
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
or
Duel
.
GetTurnPlayer
()
~=
1
-
tp
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
cm
.
tgfilter
(
chkc
,
e
,
tp
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
cm
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
,
e
,
tp
)
and
(
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
nil
)
or
Duel
.
GetTurnPlayer
()
~=
tp
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
cm
.
tgfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
...
...
@@ -58,7 +58,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
if
tc
:
IsRelateToEffect
(
e
)
and
Duel
.
SendtoGrave
(
tc
,
0
,
REASON_EFFECT
)
>
0
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
,
code
)
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
cm
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
,
code
)
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
Duel
.
GetTurnPlayer
()
~
=
tp
then
if
g
:
GetCount
()
>
0
and
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
and
Duel
.
GetTurnPlayer
()
=
=
tp
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g1
=
Duel
.
SelectMatchingCard
(
tp
,
Card
.
IsAbleToDeck
,
tp
,
LOCATION_HAND
,
0
,
1
,
1
,
nil
)
if
g1
:
GetCount
()
>
0
then
...
...
expansions/script/c10701061.lua
View file @
b5fee1ff
...
...
@@ -84,8 +84,9 @@ function cm.ntrop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
GetControl
(
tc
,
tp
)
--cannot attack, trigger
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_
TARGET
)
e4
:
SetType
(
EFFECT_TYPE_
SINGLE
)
e4
:
SetCode
(
EFFECT_CANNOT_ATTACK
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e4
)
local
e5
=
e4
:
Clone
()
e5
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
...
...
expansions/script/c10701091.lua
View file @
b5fee1ff
...
...
@@ -88,10 +88,5 @@ end
function
cm
.
excon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsCode
(
10701101
)
end
--
function
cm
.
excon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
re
and
re
:
GetHandler
():
IsCode
(
10701101
)
end
expansions/script/c10701111.lua
View file @
b5fee1ff
...
...
@@ -32,6 +32,7 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e3
)
--SpecialSummon others
local
e4
=
e3
:
Clone
()
e4
:
SetCondition
(
cm
.
ocon
)
e4
:
SetTarget
(
cm
.
otg
)
e4
:
SetOperation
(
cm
.
oop
)
c
:
RegisterEffect
(
e4
)
...
...
@@ -76,7 +77,7 @@ function cm.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
tgtg
(
e
,
c
)
return
not
e
:
GetLabelObject
()
return
c
~=
e
:
GetLabelObject
()
end
--SpecialSummon self
function
cm
.
scon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
...
expansions/script/c51300131.lua
View file @
b5fee1ff
...
...
@@ -5,7 +5,6 @@ function cm.initial_effect(c)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
cm
.
ffilter
,
2
,
true
)
--aux.AddFusionProcFun2(c,cm.ffilter1,cm.ffilter2,true)
--atkup
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -16,7 +15,6 @@ function cm.initial_effect(c)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_CONTROL
)
e3
:
SetType
(
EFFECT_TYPE_IGNITION
)
--e3:SetProperty(EFFECT_FLAG_CARD_TARGET)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
m
+
EFFECT_COUNT_CODE_DUEL
)
e3
:
SetCondition
(
cm
.
condition
)
...
...
@@ -31,8 +29,8 @@ function cm.initial_effect(c)
c
:
RegisterEffect
(
e2
)
end
function
cm
.
ffilter
(
c
,
fc
,
sub
,
mg
,
sg
)
return
not
sg
or
sg
:
FilterCount
(
aux
.
TRUE
,
c
)
==
0
or
(
c
:
IsSetCard
(
0xa01
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsLevelAbove
(
1
)
and
sg
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
c
,
10
-
c
:
GetLevel
()))
return
c
:
IsFusionSetCard
(
0xa01
)
and
c
:
IsLevelAbove
(
1
)
and
(
not
sg
or
sg
:
FilterCount
(
aux
.
TRUE
,
c
)
==
0
or
sg
:
IsExists
(
Card
.
IsLevelAbove
,
1
,
c
,
10
-
c
:
GetLevel
()))
end
function
cm
.
ffilter2
(
c
)
return
c
:
IsFusionSetCard
(
0xa01
)
...
...
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