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alstroemeria-silentlove
ygopro-222DIY-cards
Commits
b6d1ca2c
Commit
b6d1ca2c
authored
Oct 04, 2021
by
Tachibana
Browse files
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eme
parent
149cb0e9
Pipeline
#6066
passed with stages
in 28 minutes and 23 seconds
Changes
10
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1
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Showing
10 changed files
with
127 additions
and
8 deletions
+127
-8
expansions/script/c33338101.lua
expansions/script/c33338101.lua
+1
-2
expansions/script/c33701377.lua
expansions/script/c33701377.lua
+1
-1
expansions/script/c37902002.lua
expansions/script/c37902002.lua
+8
-0
expansions/script/c37902003.lua
expansions/script/c37902003.lua
+8
-0
expansions/script/c71402000.lua
expansions/script/c71402000.lua
+1
-1
expansions/script/c75646451.lua
expansions/script/c75646451.lua
+1
-1
expansions/script/c75646600.lua
expansions/script/c75646600.lua
+1
-1
expansions/script/c75646629.lua
expansions/script/c75646629.lua
+1
-1
expansions/script/c81047008.lua
expansions/script/c81047008.lua
+1
-1
expansions/script/c9330020.lua
expansions/script/c9330020.lua
+104
-0
No files found.
expansions/script/c33338101.lua
View file @
b6d1ca2c
...
...
@@ -80,8 +80,7 @@ function cm.thop(e,tp,eg,ep,ev,re,r,rp)
end
end
function
cm
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
==
0
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
return
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_MZONE
,
0
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
...
...
expansions/script/c33701377.lua
View file @
b6d1ca2c
...
...
@@ -31,7 +31,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetTargetRange
(
0
,
1
)
e1
:
SetValue
(
cm
.
damval
)
Duel
.
RegisterEffect
(
e1
,
tp
)
else
op
==
2
then
else
if
op
==
2
then
Duel
.
Draw
(
tp
,
3
,
REASON_EFFECT
)
end
end
...
...
expansions/script/c37902002.lua
0 → 100644
View file @
b6d1ca2c
--迹王·卢修曼
local
m
=
37902002
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
end
expansions/script/c37902003.lua
0 → 100644
View file @
b6d1ca2c
--神王·奥斯·托拜厄
local
m
=
37902003
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
end
expansions/script/c71402000.lua
View file @
b6d1ca2c
...
...
@@ -125,7 +125,7 @@ function c71402000.efop(e,tp,eg,ep,ev,re,r,rp)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
elseif
dc
==
4
then
local
thg
=
Duel
.
GetMatchingGroup
(
c71402000
.
filter3
,
tp
,
LOCATION_GRAVE
,
0
,
nil
)
if
thg
:
GetCount
()
>
0
if
thg
:
GetCount
()
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
sc
=
thg
:
Select
(
tp
,
1
,
1
,
nil
):
GetFirst
()
Duel
.
SendtoHand
(
sc
,
nil
,
REASON_EFFECT
)
...
...
expansions/script/c75646451.lua
View file @
b6d1ca2c
...
...
@@ -67,7 +67,7 @@ function cm.spfilter(c,e,tp)
return
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
,
POS_FACEUP
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
)
>
0
and
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
and
Duel
.
IsExistingMatchingCard
(
cm
.
spfilter
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_HAND
)
end
...
...
expansions/script/c75646600.lua
View file @
b6d1ca2c
...
...
@@ -23,7 +23,7 @@ function c75646600.target(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c75646600
.
activate
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetFlagEffect
(
tp
,
75646629
)
~=
0
and
Duel
.
GetLP
(
tp
)
>
4000
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
75646629
)
==
0
Duel
.
GetLP
(
tp
)
>
500
then
return
end
if
Duel
.
GetFlagEffect
(
tp
,
75646629
)
==
0
and
Duel
.
GetLP
(
tp
)
>
500
then
return
end
Duel
.
Hint
(
HINT_MUSIC
,
0
,
aux
.
Stringid
(
75646600
,
0
))
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
)
...
...
expansions/script/c75646629.lua
View file @
b6d1ca2c
...
...
@@ -27,7 +27,7 @@ function cm.initial_effect(c)
e3
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetValue
(
x
m
.
atkval
)
e3
:
SetValue
(
c
m
.
atkval
)
c
:
RegisterEffect
(
e3
)
--spsummon
local
e4
=
Effect
.
CreateEffect
(
c
)
...
...
expansions/script/c81047008.lua
View file @
b6d1ca2c
...
...
@@ -64,7 +64,7 @@ function cm.initial_effect(c)
local
e8
=
e7
:
Clone
()
e8
:
SetCode
(
EFFECT_CANNOT_SSET
)
c
:
RegisterEffect
(
e8
)
local
e
8
=
e7
:
Clone
()
local
e
9
=
e7
:
Clone
()
e9
:
SetCode
(
EFFECT_CANNOT_TURN_SET
)
c
:
RegisterEffect
(
e9
)
local
ea
=
e7
:
Clone
()
...
...
expansions/script/c9330020.lua
0 → 100644
View file @
b6d1ca2c
--机略纵横 陈公台
local
m
=
9330020
local
cm
=
_G
[
"c"
..
m
]
Duel
.
LoadScript
(
"c81000000.lua"
)
function
cm
.
initial_effect
(
c
)
c
:
SetUniqueOnField
(
1
,
1
,
m
)
--Activate
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetHintTiming
(
0
,
TIMING_STANDBY_PHASE
)
e1
:
SetCountLimit
(
3
,
33200250
+
EFFECT_COUNT_CODE_OATH
)
e1
:
SetCondition
(
cm
.
con
)
e1
:
SetTarget
(
cm
.
smtg
)
e1
:
SetOperation
(
cm
.
smop
)
c
:
RegisterEffect
(
e1
)
--cannot be target
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_BE_EFFECT_TARGET
)
e2
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
+
EFFECT_FLAG_SET_AVAILABLE
)
e2
:
SetRange
(
LOCATION_ONFIELD
)
e2
:
SetTargetRange
(
LOCATION_SZONE
,
0
)
e2
:
SetTarget
(
cm
.
tgtg
)
e2
:
SetValue
(
aux
.
tgoval
)
c
:
RegisterEffect
(
e2
)
--Draw
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
m
,
0
))
e3
:
SetCategory
(
CATEGORY_DRAW
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetRange
(
LOCATION_SZONE
)
e3
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e3
:
SetCountLimit
(
1
)
e3
:
SetCondition
(
cm
.
atkcon
)
e3
:
SetTarget
(
cm
.
atktg
)
e3
:
SetOperation
(
cm
.
atkop
)
c
:
RegisterEffect
(
e3
)
--atk up1
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
)
e4
:
SetRange
(
LOCATION_SZONE
)
e4
:
SetTargetRange
(
LOCATION_MZONE
,
0
)
e4
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e4
:
SetTarget
(
aux
.
TargetBoolFunction
(
Card
.
IsCode
,
33200250
))
e4
:
SetValue
(
500
)
c
:
RegisterEffect
(
e4
)
end
--e1
function
cm
.
con
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetCurrentPhase
()
==
PHASE_STANDBY
and
Duel
.
GetTurnPlayer
()
~=
tp
end
function
cm
.
smtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33200250
,
0
,
0x4011
,
1000
,
1000
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
cm
.
smop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e0
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e0
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_PHASE_START
+
PHASE_MAIN1
)
e0
:
SetProperty
(
EFFECT_FLAG_IGNORE_IMMUNE
)
e0
:
SetCountLimit
(
1
)
e0
:
SetOperation
(
cm
.
smact
)
e0
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e0
,
tp
)
end
function
cm
.
smact
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
or
not
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
33200250
,
0
,
0x4011
,
1000
,
1000
,
2
,
RACE_WARRIOR
,
ATTRIBUTE_EARTH
,
POS_FACEUP_ATTACK
)
then
return
end
Duel
.
Hint
(
HINT_CARD
,
tp
,
m
)
local
token
=
Duel
.
CreateToken
(
tp
,
33200249
)
if
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP_ATTACK
)
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCode
(
EFFECT_CHANGE_LEVEL
)
e1
:
SetValue
(
6
)
e1
:
SetReset
(
RESET_EVENT
+
0xff0000
)
token
:
RegisterEffect
(
e1
)
end
Duel
.
SpecialSummonComplete
()
end
--e2 e3
function
cm
.
tgtg
(
e
,
c
)
return
c
:
GetSequence
()
<
5
end
function
cm
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
==
tp
end
function
cm
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
1
)
end
function
cm
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
NegateAttack
()
then
Duel
.
Draw
(
tp
,
1
,
REASON_EFFECT
)
end
end
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