Commit c7bbe3c8 authored by Tachibana's avatar Tachibana

1145141919810

parent 96c0551f
Pipeline #14113 passed with stages
in 23 minutes and 25 seconds
......@@ -14,10 +14,10 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_HAND)
end
function cm.check(c,e,tp)
return c:IsDiscardable() and Duel.IsExistingMatchingCard(cm.spcheck,tp,LOCATION_HAND,0,1,c,e,tp)
return c:IsDiscardable() and c:IsSetCard(0xce0) and Duel.IsExistingMatchingCard(cm.spcheck,tp,LOCATION_HAND,0,1,c,e,tp)
end
function cm.spcheck(c,e,tp)
return c:IsSetCard(0xce0) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
return c:IsSetCard(0xce0) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,nil,e,tp) end
......
......@@ -7,6 +7,7 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_CONTROL)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.op)
......
......@@ -16,12 +16,12 @@ function cm.initial_effect(c)
effect1:SetOperation(cm.operation)
local global_e=The_True_lt.register_cost_for_z(c)
end
function cm.check2(c)
function cm.check2(c,e,tp)
return c:IsDiscardable() and c:IsSetCard(0xce0) and Duel.IsExistingMatchingCard(cm.check3,tp,LOCATION_HAND,0,1,c,e,tp)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check2,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,cm.check2,1,1,REASON_COST)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check2,tp,LOCATION_HAND,0,1,nil,e,tp) end
Duel.DiscardHand(tp,cm.check2,1,1,REASON_COST,nil,e,tp)
end
function cm.check3(c,e,tp)
return c:IsSetCard(0xce0) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
......@@ -37,7 +37,7 @@ function cm.op(e,tp)
Duel.SpecialSummon(g,0,tp,tp,false,false,POS_FACEUP)
end
function cm.condition(e,tp,eg,ep,ev,re,r,rp)
return r&REASON_EFFECT~=0 and r&REASON_DISCARD~=0 and Duel.IsExistingMatchingCard(cm.check_to_hand,tp,LOCATION_GRAVE,0,1,nil,e,tp)
return r&REASON_EFFECT~=0 and r&REASON_DISCARD~=0 and Duel.IsExistingMatchingCard(cm.check_to_hand,tp,LOCATION_GRAVE,0,1,nil,e,tp) and Duel.GetFlagEffect(tp,m)==0 and e:GetHandler():IsPreviousLocation(LOCATION_HAND)
end
function cm.check_to_hand(c,e,tp)
return c:IsType(TYPE_MONSTER) and c:IsSetCard(0xce0) and c:IsAbleToHand() and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
......@@ -54,4 +54,5 @@ function cm.operation(e,tp,eg,ep,ev,re,r,rp)
g:Sub(sg)
Duel.BreakEffect()
Duel.SpecialSummon(g,0,tp,1-tp,false,false,POS_FACEUP)
Duel.RegisterFlagEffect(tp,m,RESET_PHASE+PHASE_END,0,1)
end
\ No newline at end of file
......@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e2:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetRange(LOCATION_MZONE)
e2:SetValue(1)
e2:SetValue(1,m+EFFECT_COUNT_CODE_OATH)
c:RegisterEffect(e2)
--actlimit
local e2=Effect.CreateEffect(c)
......@@ -26,6 +26,7 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_SPECIAL_SUMMON+CATEGORY_GRAVE_SPSUMMON+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetValue(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.op)
......
......@@ -27,6 +27,7 @@ function cm.initial_effect(c)
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_GRAVE_ACTION)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_GRAVE)
e1:SetValue(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetCost(cm.cost)
e1:SetTarget(cm.target)
e1:SetOperation(cm.op)
......
......@@ -8,7 +8,7 @@ function cm.initial_effect(c)
c:EnableReviveLimit()
--
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_TODECK)
e1:SetCategory(CATEGORY_TODECK+CATEGORY_DESTROY)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,m)
......@@ -34,19 +34,24 @@ function cm.check3(c)
return c:IsSetCard(0xce0) and c:IsType(TYPE_SPELL) and c:IsSSetable() and c:IsAbleToDeck()
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check3,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0 end
if chk==0 then return Duel.IsExistingMatchingCard(nil,tp,LOCATION_ONFIELD,0,1,e:GetHandler()) and Duel.IsExistingMatchingCard(cm.check3,tp,LOCATION_GRAVE,0,1,nil) and Duel.GetLocationCount(1-tp,LOCATION_SZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,tp,LOCATION_GRAVE)
end
function cm.op(e,tp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
local g=Duel.SelectMatchingCard(tp,cm.check3,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=g:Select(1-tp,1,1,nil)
Duel.SSet(tp,sg,1-tp)
Duel.BreakEffect()
g:Sub(sg)
Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local sg=Duel.SelectMatchingCard(tp,nil,tp,LOCATION_ONFIELD,0,1,1,e:GetHandler())
if sg:GetCount()>0 then
if Duel.Destroy(sg,REASON_EFFECT)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SELECT)
local g=Duel.SelectMatchingCard(tp,cm.check3,tp,LOCATION_GRAVE,0,2,2,nil,e,tp)
if g:GetCount()>=2 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local sg=g:Select(1-tp,1,1,nil)
Duel.SSet(tp,sg,1-tp)
g:Sub(sg)
Duel.SendtoDeck(g,nil,1,REASON_EFFECT)
end
end
end
end
function cm.check2(c)
......
......@@ -55,6 +55,6 @@ end
function cm.op(e,tp)
if Duel.Draw(tp,1,REASON_EFFECT)>0 then
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT,nil)
Duel.DiscardHand(tp,nil,1,1,REASON_EFFECT+REASON_DISCARD,nil)
end
end
\ No newline at end of file
......@@ -22,9 +22,9 @@ function cm.check2(c,tp)
return c:IsDiscardable() and Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,c)
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,nil) end
if e:GetHandler():IsStatus(STATUS_ACT_FROM_HAND) and Duel.IsExistingMatchingCard(cm.check2,tp,LOCATION_HAND,0,1,nil,tp) and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.DiscardHand(tp,cm.check2,1,1,REASON_COST,nil,tp)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,e:GetHandler()) end
if e:GetHandler():IsStatus(STATUS_ACT_FROM_HAND) and Duel.IsExistingMatchingCard(cm.check2,tp,LOCATION_HAND,0,1,e:GetHandler(),tp) and Duel.SelectYesNo(tp,aux.Stringid(m,0)) then
Duel.DiscardHand(tp,cm.check2,1,1,REASON_COST,e:GetHandler(),tp)
end
Duel.DiscardHand(tp,cm.check,1,1,REASON_COST,nil)
end
......@@ -33,14 +33,14 @@ function cm.tdfilter(c)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local a=Duel.IsPlayerCanDraw(1-tp,2)
local b=Duel.GetFieldGroupCount(tp,0,LOCATION_EXTRA)>0
local b=Duel.GetFieldGroupCount(tp,LOCATION_EXTRA,0)>0
if chk==0 then return a or b end
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,1-tp,2)
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local a=Duel.IsPlayerCanDraw(1-tp,2)
local b=Duel.GetFieldGroupCount(tp,0,LOCATION_EXTRA)>0
local b=Duel.GetFieldGroupCount(tp,LOCATION_EXTRA,0)>0
local op=2
if a and b then
op=Duel.SelectOption(1-tp,aux.Stringid(m,2),aux.Stringid(m,1))
......@@ -65,7 +65,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end
Duel.RegisterEffect(e2,1-tp)
elseif op==1 then
local sg=Duel.GetFieldCard(tp,LOCATION_EXTRA,0)
local sg=Duel.GetFieldGroup(tp,LOCATION_EXTRA,0)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_CONFIRM)
local g=sg:Select(tp,1,3,nil)
Duel.ConfirmCards(1-tp,g)
......
......@@ -21,16 +21,20 @@ function cm.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,cm.check,tp,LOCATION_ONFIELD,0,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function cm.check1(c)
return c:IsSetCard(0xce0) and c:IsType(TYPE_MONSTER) and c:IsAbleToHand()
end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local sg=Duel.SelectMatchingCard(tp,cm,check1,tp,LOCATION_DECK,0,1,1,nil)
local sg=Duel.SelectMatchingCard(tp,cm.check1,tp,LOCATION_DECK,0,1,1,nil)
if Duel.SendtoHand(sg,tp,REASON_EFFECT)>0 then
Duel.ConfirmCards(1-tp,sg)
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,2,2,REASON_EFFECT,nil)
Duel.DiscardHand(tp,nil,2,2,REASON_EFFECT+REASON_DISCARD,nil)
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
......
......@@ -22,8 +22,8 @@ function cm.check(c)
return c:IsSetCard(0xce0) and c:IsDiscardable()
end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,cm.check,1,1,REASON_COST,nil)
if chk==0 then return Duel.IsExistingMatchingCard(cm.check,tp,LOCATION_HAND,0,1,e:GetHandler()) end
Duel.DiscardHand(tp,cm.check,1,1,REASON_COST,e:GetHandler())
end
function cm.check1(c)
return not c:IsCode(m) and c:IsAbleToHand()
......@@ -43,7 +43,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
local g=sg:SelectSubGroup(tp,cm.gfilter,false,1,3)
if Duel.SendtoHand(g,tp,REASON_EFFECT)>0 then
Duel.BreakEffect()
Duel.DiscardHand(tp,nil,2,2,REASON_EFFECT,nil)
Duel.DiscardHand(tp,nil,2,2,REASON_EFFECT+REASON_DISCARD,nil)
end
end
end
......
......@@ -30,14 +30,14 @@ end
function cm.cost(e,tp,eg,ep,ev,re,r,rp,chk)
e:SetLabel(100)
if chk==0 then
if e:GetHandler():IsStatus(STATUS_ACT_FROM_HAND) then
return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil)
if e:GetHandler():IsLocation(LOCATION_HAND) then
return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,e:GetHandler())
else
return true
end
end
if e:GetHandler():IsStatus(STATUS_ACT_FROM_HAND) then
Duel.DiscardHand(tp,nil,1,1,REASON_COST,nil,tp)
Duel.DiscardHand(tp,nil,1,1,REASON_COST,e:GetHandler(),tp)
end
end
function cm.cptg(e,tp,eg,ep,ev,re,r,rp,chk)
......
......@@ -114,7 +114,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end
end
function cm.gfilter(g,tp)
return g:IsExists(Card.IsLinkSetCard,1,nil,0xce0) and Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,g,#g,#g)
return g:IsExists(Card.IsLinkSetCard,1,nil,0xce0) and Duel.IsExistingMatchingCard(Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,nil,g,g:GetFirst(),#g,#g)
end
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
local sg=Duel.GetMatchingGroup(Card.IsCanBeLinkMaterial,tp,LOCATION_MZONE,0,nil,nil)
......@@ -127,7 +127,7 @@ function cm.op(e,tp)
local g=sg:SelectSubGroup(tp,cm.gfilter,false,1,#sg,tp)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local lg=Duel.SelectMatchingCard(tp,Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,1,nil,g,#g,#g)
local lg=Duel.SelectMatchingCard(tp,Card.IsLinkSummonable,tp,LOCATION_EXTRA,0,1,1,nil,g,g:GetFirst(),#g,#g)
if lg:GetCount()>0 then
local tc=lg:GetFirst()
Duel.LinkSummon(tp,tc,g)
......
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