Commit e5fccaf8 authored by Tachibana's avatar Tachibana

ndyd

parent 945e61d5
Pipeline #5286 passed with stage
in 21 minutes and 55 seconds
#created by ... #created by ...
#main #main
33400000
33400127 33400127
33401318 33401318
33401601 33401601
......
No preview for this file type
...@@ -80,4 +80,5 @@ function cm.rtg(e,tp,eg,ep,ev,re,r,rp) ...@@ -80,4 +80,5 @@ function cm.rtg(e,tp,eg,ep,ev,re,r,rp)
if not g:GetFirst():IsLocation(LOCATION_HAND) and g:GetFirst():IsControler(1-tp) then if not g:GetFirst():IsLocation(LOCATION_HAND) and g:GetFirst():IsControler(1-tp) then
Duel.Draw(tp,1,REASON_EFFECT) Duel.Draw(tp,1,REASON_EFFECT)
end end
end end
\ No newline at end of file end
...@@ -9,7 +9,7 @@ function cm.initial_effect(c) ...@@ -9,7 +9,7 @@ function cm.initial_effect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH) e1:SetCountLimit(1,m+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(cmtarget) e1:SetTarget(cm.target)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
......
...@@ -33,7 +33,6 @@ function cm.initial_effect(c) ...@@ -33,7 +33,6 @@ function cm.initial_effect(c)
e2:SetCode(EVENT_REMOVE) e2:SetCode(EVENT_REMOVE)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY) e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCountLimit(1,m+100) e2:SetCountLimit(1,m+100)
e2:SetCondition(cm.thcon)
e2:SetTarget(cm.thtg) e2:SetTarget(cm.thtg)
e2:SetOperation(cm.thop) e2:SetOperation(cm.thop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
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...@@ -7,7 +7,7 @@ function cm.initial_effect(c) ...@@ -7,7 +7,7 @@ function cm.initial_effect(c)
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE) e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN) e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(c) c:RegisterEffect(e1)
--thand --thand
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(m,0)) e2:SetDescription(aux.Stringid(m,0))
......
...@@ -247,7 +247,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp) ...@@ -247,7 +247,7 @@ function cm.disop(e,tp,eg,ep,ev,re,r,rp)
end end
function cm.pentg(e,tp,eg,ep,ev,re,r,rp,chk) function cm.pentg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():GetFlagEffect(17035340)>0 if chk==0 then return e:GetHandler():GetFlagEffect(17035340)>0
and (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1) end and (Duel.CheckLocation(tp,LOCATION_PZONE,0) or Duel.CheckLocation(tp,LOCATION_PZONE,1)) end
end end
function cm.penop(e,tp,eg,ep,ev,re,r,rp) function cm.penop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end if not Duel.CheckLocation(tp,LOCATION_PZONE,0) and not Duel.CheckLocation(tp,LOCATION_PZONE,1) then return false end
......
...@@ -13,12 +13,6 @@ function cm.initial_effect(c) ...@@ -13,12 +13,6 @@ function cm.initial_effect(c)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--act in hand
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e3:SetCondition(cm.handcon)
c:RegisterEffect(e3)
end end
function cm.con(e,tp,eg,ep,ev,re,r,rp) function cm.con(e,tp,eg,ep,ev,re,r,rp)
local ss=Duel.GetTurnCount() local ss=Duel.GetTurnCount()
...@@ -112,10 +106,3 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp) ...@@ -112,10 +106,3 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
end end
end end
end end
function cm.filter(c)
return c:IsFaceup() and c:IsCode(33403500)
end
function cm.handcon(e)
return Duel.IsExistingMatchingCard(cm.filter,e:GetHandlerPlayer(),LOCATION_MZONE+LOCATION_GRAVE,0,1,nil)
end
\ No newline at end of file
...@@ -14,12 +14,6 @@ function cm.initial_effect(c) ...@@ -14,12 +14,6 @@ function cm.initial_effect(c)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--act in hand
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e3:SetCondition(cm.handcon)
c:RegisterEffect(e3)
end end
function cm.con(e,tp,eg,ep,ev,re,r,rp) function cm.con(e,tp,eg,ep,ev,re,r,rp)
local ss=Duel.GetTurnCount() local ss=Duel.GetTurnCount()
...@@ -69,10 +63,3 @@ end ...@@ -69,10 +63,3 @@ end
function cm.refcon(e,re,val,r,rp,rc) function cm.refcon(e,re,val,r,rp,rc)
return bit.band(r,REASON_EFFECT)~=0 return bit.band(r,REASON_EFFECT)~=0
end end
function cm.filter(c)
return c:IsFaceup() and c:IsCode(33403500)
end
function cm.handcon(e)
return Duel.IsExistingMatchingCard(cm.filter,e:GetHandlerPlayer(),LOCATION_MZONE+LOCATION_GRAVE,0,1,nil)
end
\ No newline at end of file
...@@ -13,12 +13,6 @@ function cm.initial_effect(c) ...@@ -13,12 +13,6 @@ function cm.initial_effect(c)
e1:SetTarget(cm.target) e1:SetTarget(cm.target)
e1:SetOperation(cm.activate) e1:SetOperation(cm.activate)
c:RegisterEffect(e1) c:RegisterEffect(e1)
--act in hand
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_TRAP_ACT_IN_HAND)
e3:SetCondition(cm.handcon)
c:RegisterEffect(e3)
end end
function cm.con(e,tp,eg,ep,ev,re,r,rp) function cm.con(e,tp,eg,ep,ev,re,r,rp)
local ss=Duel.GetTurnCount() local ss=Duel.GetTurnCount()
...@@ -92,10 +86,3 @@ if not Duel.IsExistingMatchingCard(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZ ...@@ -92,10 +86,3 @@ if not Duel.IsExistingMatchingCard(Card.IsControlerCanBeChanged,tp,0,LOCATION_MZ
tc1:RegisterEffect(e2) tc1:RegisterEffect(e2)
end end
end end
function cm.filter(c)
return c:IsFaceup() and c:IsCode(33403500)
end
function cm.handcon(e)
return Duel.IsExistingMatchingCard(cm.filter,e:GetHandlerPlayer(),LOCATION_MZONE+LOCATION_GRAVE,0,1,nil)
end
\ No newline at end of file
--完美世界-天选姬 --完美世界-天选姬
local m=33501423 local m=33501423
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c33503001.lua") Duel.LoadScript("c35400101.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
c:EnableReviveLimit() c:EnableReviveLimit()
aux.AddLinkProcedure(c,cm.matfilter,3,6,cm.lcheck) aux.AddLinkProcedure(c,cm.matfilter,3,6,cm.lcheck)
......
...@@ -6,7 +6,7 @@ Duel.LoadScript("c33503200.lua") ...@@ -6,7 +6,7 @@ Duel.LoadScript("c33503200.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
aux.AddCodeList(c,33503200) aux.AddCodeList(c,33503200)
--synchro summon --synchro summon
aux.AddSynchroProcedure(c,nil),aux.NonTuner(nil),1) aux.AddSynchroProcedure(c,nil,aux.NonTuner(nil),1)
c:EnableReviveLimit() c:EnableReviveLimit()
local e1=Effect.CreateEffect(c) local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(m,0)) e1:SetDescription(aux.Stringid(m,0))
......
--十二香华 庄佑 --十二香华 庄佑
local m=35400107 local m=35400107
local cm=_G["c"..m] local cm=_G["c"..m]
Duel.LoadScript("c35400101.lua")
function cm.initial_effect(c) function cm.initial_effect(c)
local e1=Suyu_bj_x.Bemat(c,cm.efop) local e1=Suyu_bj_x.Bemat(c,cm.efop)
local e4=Effect.CreateEffect(c) local e4=Effect.CreateEffect(c)
......
...@@ -13,7 +13,7 @@ function cm.initial_effect(c) ...@@ -13,7 +13,7 @@ function cm.initial_effect(c)
.e("SetProperty",EFFECT_FLAG_PLAYER_TARGET) .e("SetProperty",EFFECT_FLAG_PLAYER_TARGET)
.e("SetTargetRange",1,1) .e("SetTargetRange",1,1)
.e("SetTarget",function(e,c,tp,sumtp,sumpos) .e("SetTarget",function(e,c,tp,sumtp,sumpos)
return Duel.IsExistingMatchingCard(function(c,lv) return c:IsLevel(lv) end,sumtp,LOCATION_MZONE,0,1,nil,c:GetLevel()) or (c:IsType(TYPE_SYNCHRO) and c:IsType(TYPE_MONSTER) and Duel.IsExistingMatchingCard(function(c) return :IsType(TYPE_SYNCHRO) and c:IsType(TYPE_MONSTER) end,sumtp,LOCATION_MZONE,0,1,nil)) end) return Duel.IsExistingMatchingCard(function(c,lv) return c:IsLevel(lv) end,sumtp,LOCATION_MZONE,0,1,nil,c:GetLevel()) or (c:IsType(TYPE_SYNCHRO) and c:IsType(TYPE_MONSTER) and Duel.IsExistingMatchingCard(function(c) return c:IsType(TYPE_SYNCHRO) and c:IsType(TYPE_MONSTER) end,sumtp,LOCATION_MZONE,0,1,nil)) end)
.Return()).c("RegisterEffect",iFunc(c) .Return()).c("RegisterEffect",iFunc(c)
.e("SetType",EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F) .e("SetType",EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
.e("SetRange",LOCATION_FZONE) .e("SetRange",LOCATION_FZONE)
......
...@@ -138,7 +138,7 @@ function c45746837.cost3(e,tp,eg,ep,ev,re,r,rp,chk) ...@@ -138,7 +138,7 @@ function c45746837.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end if chk==0 then return true end
Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2)) Duel.PayLPCost(tp,math.floor(Duel.GetLP(tp)/2))
end end
function c45746837.tdtg2(e,tp,eg,ep,ev,re,r,rp,chk) function c45746837.tdtg3(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end if chk==0 then return Duel.IsExistingMatchingCard(aux.disfilter1,tp,0,LOCATION_MZONE,1,nil) end
local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil) local g=Duel.GetMatchingGroup(aux.disfilter1,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0) Duel.SetOperationInfo(0,CATEGORY_DISABLE,g,g:GetCount(),0,0)
......
...@@ -121,7 +121,7 @@ function c71402000.efop(e,tp,eg,ep,ev,re,r,rp) ...@@ -121,7 +121,7 @@ function c71402000.efop(e,tp,eg,ep,ev,re,r,rp)
elseif dc==3 then elseif dc==3 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE) Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c71402000.filter2,tp,LOCATION_DECK,0,1,1,nil) local g=Duel.SelectMatchingCard(tp,c71402000.filter2,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT)>0 end if g:GetCount()>0 then Duel.SendtoGrave(g,REASON_EFFECT) end
elseif dc==4 then elseif dc==4 then
local thg=Duel.GetMatchingGroup(c71402000.filter3,tp,LOCATION_GRAVE,0,nil) local thg=Duel.GetMatchingGroup(c71402000.filter3,tp,LOCATION_GRAVE,0,nil)
if thg:GetCount()>0 if thg:GetCount()>0
......
...@@ -33,7 +33,6 @@ function cm.initial_effect(c) ...@@ -33,7 +33,6 @@ function cm.initial_effect(c)
e2:SetProperty(EFFECT_FLAG_CARD_TARGET) e2:SetProperty(EFFECT_FLAG_CARD_TARGET)
e2:SetRange(LOCATION_MZONE) e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1,m+2) e2:SetCountLimit(1,m+2)
e2:SetCondition(cm.effcon)
e2:SetTarget(cm.efftg) e2:SetTarget(cm.efftg)
e2:SetOperation(cm.effop) e2:SetOperation(cm.effop)
c:RegisterEffect(e2) c:RegisterEffect(e2)
......
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