Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-222DIY-cards
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
alstroemeria-silentlove
ygopro-222DIY-cards
Commits
e81c638b
Commit
e81c638b
authored
Nov 14, 2021
by
Tachibana
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
watele
parent
f8ef04b9
Pipeline
#6810
passed with stage
in 27 minutes and 25 seconds
Changes
13
Pipelines
1
Hide whitespace changes
Inline
Side-by-side
Showing
13 changed files
with
0 additions
and
334 deletions
+0
-334
expansions/222DIY.cdb
expansions/222DIY.cdb
+0
-0
expansions/pics/17032010.jpg
expansions/pics/17032010.jpg
+0
-0
expansions/pics/17032011.jpg
expansions/pics/17032011.jpg
+0
-0
expansions/pics/17032030.jpg
expansions/pics/17032030.jpg
+0
-0
expansions/pics/17032031.jpg
expansions/pics/17032031.jpg
+0
-0
expansions/pics/17061230.jpg
expansions/pics/17061230.jpg
+0
-0
expansions/pics/17061231.jpg
expansions/pics/17061231.jpg
+0
-0
expansions/script/c17032010.lua
expansions/script/c17032010.lua
+0
-71
expansions/script/c17032011.lua
expansions/script/c17032011.lua
+0
-5
expansions/script/c17032030.lua
expansions/script/c17032030.lua
+0
-114
expansions/script/c17032031.lua
expansions/script/c17032031.lua
+0
-4
expansions/script/c17061230.lua
expansions/script/c17061230.lua
+0
-136
expansions/script/c17061231.lua
expansions/script/c17061231.lua
+0
-4
No files found.
expansions/222DIY.cdb
View file @
e81c638b
No preview for this file type
expansions/pics/17032010.jpg
deleted
100644 → 0
View file @
f8ef04b9
54.2 KB
expansions/pics/17032011.jpg
deleted
100644 → 0
View file @
f8ef04b9
45 KB
expansions/pics/17032030.jpg
deleted
100644 → 0
View file @
f8ef04b9
75.1 KB
expansions/pics/17032031.jpg
deleted
100644 → 0
View file @
f8ef04b9
45 KB
expansions/pics/17061230.jpg
deleted
100644 → 0
View file @
f8ef04b9
95.2 KB
expansions/pics/17061231.jpg
deleted
100644 → 0
View file @
f8ef04b9
51.7 KB
expansions/script/c17032010.lua
deleted
100644 → 0
View file @
f8ef04b9
--灾祸的刻印
function
c17032010
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--special summon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
14105623
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e1
:
SetCode
(
EVENT_DESTROYED
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c17032010
.
spcon
)
e1
:
SetTarget
(
c17032010
.
sptg
)
e1
:
SetOperation
(
c17032010
.
spop
)
c
:
RegisterEffect
(
e1
)
--splimit
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e2
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
+
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_CANNOT_NEGATE
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetTargetRange
(
1
,
0
)
e2
:
SetTarget
(
c17032010
.
splimit
)
c
:
RegisterEffect
(
e2
)
end
function
c17032010
.
splimit
(
e
,
c
)
return
not
c
:
IsAttribute
(
ATTRIBUTE_DARK
)
end
function
c17032010
.
cfilter
(
c
,
tp
)
return
c
:
IsReason
(
REASON_BATTLE
+
REASON_EFFECT
)
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousControler
(
tp
)
end
function
c17032010
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c17032010
.
cfilter
,
1
,
nil
,
tp
)
end
function
c17032010
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
b1
=
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17032011
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_PENDULUM
,
0
,
0
,
1
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
local
b2
=
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
local
b3
=
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
(
b1
or
b2
or
b3
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
end
function
c17032010
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
token
=
Duel
.
CreateToken
(
tp
,
17032011
)
local
b1
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b2
=
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17032011
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_PENDULUM
,
0
,
0
,
1
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
local
b3
=
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
local
b4
=
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
local
off
=
1
local
ops
=
{}
local
opval
=
{}
if
b1
and
b2
then
ops
[
off
]
=
aux
.
Stringid
(
17032010
,
0
)
opval
[
off
-
1
]
=
1
off
=
off
+
1
end
if
b3
or
b4
then
ops
[
off
]
=
aux
.
Stringid
(
17032010
,
1
)
opval
[
off
-
1
]
=
2
off
=
off
+
1
end
local
op
=
Duel
.
SelectOption
(
tp
,
table.unpack
(
ops
))
local
sel
=
opval
[
op
]
if
op
==
0
then
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
else
Duel
.
MoveToField
(
token
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
\ No newline at end of file
expansions/script/c17032011.lua
deleted
100644 → 0
View file @
f8ef04b9
--暗影衍生物
function
c17032011
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
,
false
)
end
expansions/script/c17032030.lua
deleted
100644 → 0
View file @
f8ef04b9
--暗影指挥官
function
c17032030
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
,
false
)
--fusion material
c
:
EnableReviveLimit
()
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionAttribute
,
ATTRIBUTE_DARK
),
3
,
true
)
--reflect battle dam
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_REFLECT_BATTLE_DAMAGE
)
e1
:
SetValue
(
1
)
c
:
RegisterEffect
(
e1
)
--pendulum
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_TOHAND
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_ATTACK_ANNOUNCE
)
e2
:
SetTarget
(
c17032030
.
pentg
)
e2
:
SetOperation
(
c17032030
.
penop
)
c
:
RegisterEffect
(
e2
)
--spsummon
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e3
:
SetCode
(
EVENT_DESTROYED
)
e3
:
SetCondition
(
c17032030
.
spcon
)
e3
:
SetTarget
(
c17032030
.
sptg
)
e3
:
SetOperation
(
c17032030
.
spop
)
c
:
RegisterEffect
(
e3
)
--destory
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetCategory
(
CATEGORY_RECOVER
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_F
)
e4
:
SetCode
(
EVENT_PHASE
+
PHASE_END
)
e4
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e4
:
SetRange
(
LOCATION_PZONE
)
e4
:
SetCountLimit
(
1
)
e4
:
SetCondition
(
c17032030
.
descon
)
e4
:
SetTarget
(
c17032030
.
destg
)
e4
:
SetOperation
(
c17032030
.
desop
)
c
:
RegisterEffect
(
e4
)
--draw
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetDescription
(
aux
.
Stringid
(
78274190
,
1
))
e5
:
SetCategory
(
CATEGORY_DRAW
)
e5
:
SetType
(
EFFECT_TYPE_IGNITION
)
e5
:
SetRange
(
LOCATION_PZONE
)
e5
:
SetCountLimit
(
1
)
e5
:
SetCost
(
c17032030
.
drcost
)
e5
:
SetTarget
(
c17032030
.
drtg
)
e5
:
SetOperation
(
c17032030
.
drop
)
c
:
RegisterEffect
(
e5
)
end
function
c17032030
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c17032030
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_PZONE
,
POS_FACEUP
,
true
)
end
end
function
c17032030
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_EFFECT
+
REASON_BATTLE
)
~=
0
and
e
:
GetHandler
():
IsPreviousLocation
(
LOCATION_ONFIELD
)
end
function
c17032030
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17032031
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_PENDULUM
,
0
,
0
,
1
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
3
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
3
,
0
,
0
)
end
function
c17032030
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
IsPlayerAffectedByEffect
(
tp
,
59822133
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
1
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17032031
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_PENDULUM
,
0
,
0
,
1
,
RACE_FAIRY
,
ATTRIBUTE_DARK
)
then
for
i
=
1
,
3
do
local
token
=
Duel
.
CreateToken
(
tp
,
17032031
)
Duel
.
SpecialSummonStep
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
Duel
.
SpecialSummonComplete
()
end
end
function
c17032030
.
drcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckReleaseGroup
(
tp
,
Card
.
IsType
,
1
,
nil
,
TYPE_TOKEN
)
end
local
ct
=
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
if
ct
>
3
then
ct
=
3
end
local
g
=
Duel
.
SelectReleaseGroup
(
tp
,
Card
.
IsType
,
1
,
ct
,
nil
,
TYPE_TOKEN
)
local
rct
=
Duel
.
Release
(
g
,
REASON_COST
)
e
:
SetLabel
(
rct
)
end
function
c17032030
.
drtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsPlayerCanDraw
(
tp
,
1
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DRAW
,
nil
,
0
,
tp
,
e
:
GetLabel
())
end
function
c17032030
.
drop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Draw
(
tp
,
e
:
GetLabel
(),
REASON_EFFECT
)
end
function
c17032030
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
Duel
.
GetTurnPlayer
()
~=
tp
end
function
c17032030
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
e
:
GetHandler
():
IsStatus
(
STATUS_CHAINING
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c17032030
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
Destroy
(
c
,
REASON_EFFECT
)
end
end
expansions/script/c17032031.lua
deleted
100644 → 0
View file @
f8ef04b9
--暗影衍生物
function
c17032031
.
initial_effect
(
c
)
end
expansions/script/c17061230.lua
deleted
100644 → 0
View file @
f8ef04b9
--调停者的使命 佐伊
local
m
=
17061230
local
cm
=
_G
[
"c"
..
m
]
function
cm
.
initial_effect
(
c
)
c
:
EnableCounterPermit
(
0x7f3
,
LOCATION_PZONE
+
LOCATION_MZONE
)
aux
.
EnablePendulumAttribute
(
c
,
false
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--add counter
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_CONTINUOUS
+
EFFECT_TYPE_FIELD
)
e1
:
SetCode
(
EVENT_PAY_LPCOST
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetOperation
(
cm
.
acop
)
c
:
RegisterEffect
(
e1
)
--token
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
+
CATEGORY_TOKEN
)
e2
:
SetDescription
(
aux
.
Stringid
(
17061230
,
0
))
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetRange
(
LOCATION_PZONE
)
e2
:
SetCost
(
cm
.
spcost
)
e2
:
SetTarget
(
cm
.
sptg
)
e2
:
SetOperation
(
cm
.
spop
)
c
:
RegisterEffect
(
e2
)
--summon with 1 tribute
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
17061230
,
1
))
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_SUMMON_PROC
)
e3
:
SetCondition
(
cm
.
otcon
)
e3
:
SetOperation
(
cm
.
otop
)
e3
:
SetValue
(
SUMMON_TYPE_ADVANCE
)
c
:
RegisterEffect
(
e3
)
local
e4
=
e3
:
Clone
()
e4
:
SetCode
(
EFFECT_SET_PROC
)
c
:
RegisterEffect
(
e4
)
--summon
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_CANNOT_DISABLE_SUMMON
)
e5
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
c
:
RegisterEffect
(
e5
)
--summon success
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
17061230
,
2
))
e6
:
SetCategory
(
CATEGORY_COUNTER
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e6
:
SetCode
(
EVENT_SUMMON_SUCCESS
)
e6
:
SetTarget
(
cm
.
addct
)
e6
:
SetOperation
(
cm
.
addc
)
c
:
RegisterEffect
(
e6
)
--activate cost
local
e7
=
Effect
.
CreateEffect
(
c
)
e7
:
SetType
(
EFFECT_TYPE_FIELD
)
e7
:
SetCode
(
EFFECT_ACTIVATE_COST
)
e7
:
SetRange
(
LOCATION_MZONE
)
e7
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e7
:
SetTargetRange
(
0
,
1
)
e7
:
SetCost
(
cm
.
costchk
)
e7
:
SetOperation
(
cm
.
costop
)
c
:
RegisterEffect
(
e7
)
--accumulate
local
e8
=
Effect
.
CreateEffect
(
c
)
e8
:
SetType
(
EFFECT_TYPE_FIELD
)
e8
:
SetCode
(
0x10000000
+
17061230
)
e8
:
SetRange
(
LOCATION_MZONE
)
e8
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e8
:
SetTargetRange
(
0
,
1
)
c
:
RegisterEffect
(
e8
)
end
cm
.
Armageddon
=
1
function
cm
.
acop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ct
=
math.floor
(
ev
/
1000
)
if
ct
>
0
then
e
:
GetHandler
():
AddCounter
(
0x7f3
,
ct
,
true
)
end
end
function
cm
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanRemoveCounter
(
tp
,
0x7f3
,
2
,
REASON_COST
)
end
e
:
GetHandler
():
RemoveCounter
(
tp
,
0x7f3
,
2
,
REASON_COST
)
end
function
cm
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17061231
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
+
TYPE_PENDULUM
,
0
,
0
,
2
,
RACE_WYRM
,
ATTRIBUTE_LIGHT
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOKEN
,
nil
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
0
,
0
)
end
function
cm
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
if
Duel
.
IsPlayerCanSpecialSummonMonster
(
tp
,
17061231
,
0
,
TYPES_TOKEN_MONSTER
+
TYPE_TUNER
+
TYPE_PENDULUM
,
0
,
0
,
2
,
RACE_WYRM
,
ATTRIBUTE_LIGHT
)
then
local
token
=
Duel
.
CreateToken
(
tp
,
17061231
)
Duel
.
SpecialSummon
(
token
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
end
function
cm
.
otcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
local
tp
=
c
:
GetControler
()
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsCanRemoveCounter
(
tp
,
1
,
0
,
0x7f3
,
3
,
REASON_COST
)
end
function
cm
.
otop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
Duel
.
RemoveCounter
(
tp
,
1
,
0
,
0x7f3
,
3
,
REASON_COST
)
end
function
cm
.
addct
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
IsCanAddCounter
(
0x7f3
,
1
)
end
end
function
cm
.
addc
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
p1
=
Duel
.
GetLP
(
tp
)
local
p2
=
Duel
.
GetLP
(
1
-
tp
)
local
s
=
p2
-
p1
if
s
<
0
then
s
=
p1
-
p2
end
local
d
=
math.floor
(
s
/
1000
)
if
c
:
IsRelateToEffect
(
e
)
and
d
>
0
then
c
:
AddCounter
(
0x7f3
,
d
)
end
end
function
cm
.
damfilter
(
c
)
return
c
:
GetCounter
(
0x7f3
)
>
0
and
c
.
Armageddon
==
1
end
function
cm
.
costchk
(
e
,
te_or_c
,
tp
)
local
sg
=
Duel
.
GetMatchingGroup
(
cm
.
damfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
nil
)
local
tc
=
sg
:
GetFirst
()
local
count
=
0
while
tc
do
count
=
count
+
tc
:
GetCounter
(
0x7f3
)
tc
=
sg
:
GetNext
()
end
return
Duel
.
CheckLPCost
(
tp
,
count
*
300
)
end
function
cm
.
costop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_CARD
,
0
,
17061230
)
local
Armageddon
=
e
:
GetHandler
():
GetCounter
(
0x7f3
)
Duel
.
PayLPCost
(
tp
,
Armageddon
*
300
)
end
expansions/script/c17061231.lua
deleted
100644 → 0
View file @
f8ef04b9
--调停小龙衍生物
function
c17061231
.
initial_effect
(
c
)
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment