Commit fc37238e authored by Tachibana's avatar Tachibana

eme

parent c1f35007
Pipeline #8480 passed with stages
in 26 minutes and 31 seconds
......@@ -2,7 +2,7 @@ local m=24865323
local cm=_G["c"..m]
xpcall(function() require("expansions/script/c24865340") end,function() require("script/c24865340") end)
--量子海妖-微观麦克劳
function c24865323.initial_effect(c)
function cm.initial_effect(c)
c:EnableReviveLimit()
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DICE+CATEGORY_TOGRAVE)
......@@ -10,55 +10,48 @@ function c24865323.initial_effect(c)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetHintTiming(0,TIMINGS_CHECK_MONSTER+TIMING_END_PHASE)
e1:SetCost(c24865323.lzcost)
e1:SetTarget(c24865323.lztg)
e1:SetCost(cm.lzcost)
e1:SetTarget(cm.lztg)
e1:SetCountLimit(1)
e1:SetOperation(c24865323.lzop)
e1:SetOperation(cm.lzop)
c:RegisterEffect(e1)
local e0=fu_lz.xyz(c,c24865323.cfl,c24865323.lzfilter,2)
local e0=fu_lz.xyz(c,cm.cfl,cm.lzfilter,2)
end
c24865323.toss_dice=true
function c24865323.lzfilter(g)
cm.toss_dice=true
function cm.lzfilter(g)
return g:IsExists(Card.IsSetCard,1,nil,0xb10)
end
function c24865323.cfl(c)
function cm.cfl(c)
return c:IsLevel(9)
end
function c24865323.lzcost(e,tp,eg,ep,ev,re,r,rp,chk)
function cm.lzcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():CheckRemoveOverlayCard(tp,1,REASON_COST) end
e:GetHandler():RemoveOverlayCard(tp,1,1,REASON_COST)
end
function c24865323.lztg(e,tp,eg,ep,ev,re,r,rp,chk)
function cm.lztg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(aux.TRUE,tp,0,LOCATION_MZONE,1,nil) end
local sg=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,sg,sg:GetCount(),0,0)
end
function c24865323.lzop(e,tp,eg,ep,ev,re,r,rp)
function cm.lzop(e,tp,eg,ep,ev,re,r,rp)
local d=Duel.TossDice(tp,1)
if d==1 or d==3 or d==5 then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
Duel.SendtoGrave(g,REASON_EFFECT)
elseif d==2 or d==4 or d==6 then
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
local e2=Effect.CreateEffect(e:GetHandler())
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetCode(EVENT_PHASE+PHASE_END)
e2:SetCountLimit(1)
e2:SetLabelObject(g)
e2:SetCondition(c24865323.descon)
e2:SetOperation(c24865323.desop)
e2:RegisterFlagEffect(24865323,RESET_EVENT+RESETS_STANDARD,0,1)
Duel.RegisterEffect(e2,tp)
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetOperation(cm.desop2)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
end
end
function c24865323.descon(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.GetMatchingGroup(Card.IsAbleToGrave,tp,0,LOCATION_ONFIELD,e:GetHandler())
if chk==0 then return #g>0 end
Duel.SetOperationInfo(0,CATEGORY_TOGRAVE,g,#g,0,0)
end
function c24865323.desop(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_MZONE,1,1,nil)
if #g>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
function cm.desop2(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,m)
local g=Duel.GetMatchingGroup(aux.TRUE,tp,0,LOCATION_MZONE,nil)
if g:GetCount()>0 then
Duel.SendtoGrave(g,REASON_EFFECT)
end
end
\ No newline at end of file
......@@ -7,7 +7,7 @@ function c33200501.initial_effect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetCode(EVENT_DESTROYED)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetProperty(EFFECT_FLAG_DELAY+EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_HAND)
e1:SetCountLimit(1,33200501)
e1:SetCondition(c33200501.spcon)
......
......@@ -83,7 +83,7 @@ function c33200511.condition(e,tp,eg,ep,ev,re,r,rp)
end
function c33200511.tztg(e,tp,eg,ep,ev,re,r,rp,chk)
local tm=Duel.GetFlagEffect(tp,33200503)
if chk==0 then return Duel.GetFlagEffect(tp,e:GetHandler():GetOriginalCode())<tm+1 and uel.IsExistingMatchingCard(c33200511.exfilter,tp,0,LOCATION_HAND,1,nil) end
if chk==0 then return Duel.GetFlagEffect(tp,e:GetHandler():GetOriginalCode())<tm+1 and Duel.IsExistingMatchingCard(c33200511.exfilter,tp,0,LOCATION_HAND,1,nil) end
Duel.RegisterFlagEffect(tp,e:GetHandler():GetOriginalCode(),RESET_PHASE+PHASE_END,0,1)
e:GetHandler():RegisterFlagEffect(33200500,RESET_EVENT+RESET_CHAIN,0,1)
end
......
......@@ -22,7 +22,6 @@ function cm.initial_effect(c)
e2:SetRange(LOCATION_FZONE)
e2:SetCountLimit(1)
e2:SetCondition(cm.rccon)
e2:SetTarget(cm.rctg)
e2:SetOperation(cm.rcop)
c:RegisterEffect(e2)
--cannot be destroyed
......@@ -78,10 +77,10 @@ end
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(m,3))
end
function cm.damcon(e,tp,eg,ep,ev,re,r,rp)
function cm.rccon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetFlagEffectLabel()
end
function cm.damop(e,tp,eg,ep,ev,re,r,rp)
function cm.rcop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,m)
Duel.Recover(Duel.GetTurnPlayer(),e:GetHandler():GetFlagEffectLabel(),REASON_EFFECT)
end
......@@ -91,15 +90,9 @@ end
function cm.actlimit(e,re,tp)
return re:IsActiveType(TYPE_FIELD) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function cm.repop(e,tp,eg,ep,ev,re,r,rp)
local sg=Duel.SelectMatchingCard(tp,cm.thfilter,tp,0,LOCATION_MZONE,1,1,nil)
if sg:GetCount()>0 then
Duel.SendtoHand(sg,nil,REASON_EFFECT)
end
end
function cm.cecondition(e,tp,eg,ep,ev,re,r,rp)
local re1,ep1=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
return ep~=tp and re1:IsActiveType(TYPE_MONSTER)
local re1=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
return re1:IsActiveType(TYPE_MONSTER)
end
function cm.ceoperation(e,tp,eg,ep,ev,re,r,rp)
local re1,ep1=Duel.GetChainInfo(ev,CHAININFO_TRIGGERING_EFFECT,CHAININFO_TRIGGERING_PLAYER)
......
--【背景音台】Shelter
function c33701502.initial_effect(c)
function cm.initial_effect(c)
--activate
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_ACTIVATE)
e0:SetCode(EVENT_FREE_CHAIN)
e0:SetTarget(c33701502.target)
e0:SetOperation(c33701502.activate)
e0:SetTarget(cm.target)
e0:SetOperation(cm.activate)
c:RegisterEffect(e0)
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_FZONE)
e1:SetOperation(c33701502.rcop)
e1:SetOperation(cm.rcop)
c:RegisterEffect(e1)
--cannot be destroyed
local e7=Effect.CreateEffect(c)
......@@ -29,7 +29,7 @@ function c33701502.initial_effect(c)
e8:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e8:SetRange(LOCATION_FZONE)
e8:SetTargetRange(1,0)
e8:SetTarget(c33701502.setlimit)
e8:SetTarget(cm.setlimit)
c:RegisterEffect(e8)
local e9=Effect.CreateEffect(c)
e9:SetType(EFFECT_TYPE_FIELD)
......@@ -37,25 +37,25 @@ function c33701502.initial_effect(c)
e9:SetProperty(EFFECT_FLAG_PLAYER_TARGET+EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e9:SetRange(LOCATION_FZONE)
e9:SetTargetRange(1,0)
e9:SetValue(c33701502.actlimit)
e9:SetValue(cm.actlimit)
c:RegisterEffect(e9)
if not c33701502.global_check then
c33701502.global_check=true
c33701502[0]=0
if not cm.global_check then
cm.global_check=true
cm[0]=0
local ge1=Effect.CreateEffect(c)
ge1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge1:SetCode(EVENT_TO_GRAVE)
ge1:SetOperation(c33701502.checkop)
ge1:SetOperation(cm.checkop)
Duel.RegisterEffect(ge1,0)
local ge3=Effect.CreateEffect(c)
ge3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
ge3:SetCode(EVENT_PHASE_START+PHASE_DRAW)
ge3:SetOperation(c33701502.clear)
ge3:SetOperation(cm.clear)
Duel.RegisterEffect(ge3,0)
end
end
function c33701502.target(e,tp,eg,ep,ev,re,r,rp,chk)
function cm.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
local c=e:GetHandler()
--to grave
......@@ -66,44 +66,44 @@ function c33701502.target(e,tp,eg,ep,ev,re,r,rp,chk)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetRange(LOCATION_FZONE)
e1:SetOperation(c33701502.tgop)
e1:SetOperation(cm.tgop)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END,6)
c:SetTurnCounter(0)
c:RegisterEffect(e1)
end
function c33701502.tgop(e,tp,eg,ep,ev,re,r,rp)
function cm.tgop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local ct=c:GetTurnCounter()
ct=ct+1
c:SetTurnCounter(ct)
if ct==6 then Duel.SendtoGrave(c,REASON_RULE) end
end
function c33701502.activate(e,tp,eg,ep,ev,re,r,rp)
function cm.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_MUSIC,0,aux.Stringid(m,2))
end
function c33701502.rccon(e,tp,eg,ep,ev,re,r,rp)
return c33701502[0]>0
function cm.rccon(e,tp,eg,ep,ev,re,r,rp)
return cm[0]>0
end
function c33701502.rcop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Recover(tp,c33701502[0],REASON_EFFECT)>=2500 then
function cm.rcop(e,tp,eg,ep,ev,re,r,rp)
if Duel.Recover(tp,cm[0]*500,REASON_EFFECT)>=2500 then
Duel.Draw(tp,1,REASON_EFFECT)
end
end
function c33701502.setlimit(e,c,tp)
function cm.setlimit(e,c,tp)
return c:IsType(TYPE_FIELD)
end
function c33701502.actlimit(e,re,tp)
function cm.actlimit(e,re,tp)
return re:IsActiveType(TYPE_FIELD) and re:IsHasType(EFFECT_TYPE_ACTIVATE)
end
function c33701502.checkop(e,tp,eg,ep,ev,re,r,rp)
function cm.checkop(e,tp,eg,ep,ev,re,r,rp)
local tc=eg:GetFirst()
while tc do
if tc:IsType(TYPE_MONSTER) then
c33701502[0]=c33701502[0]+tc:GetLevel()+tc:GetRank()
cm[0]=cm[0]+tc:GetLevel()+tc:GetRank()
end
tc=eg:GetNext()
end
end
function c33701502.clear(e,tp,eg,ep,ev,re,r,rp)
c33701502[0]=0
function cm.clear(e,tp,eg,ep,ev,re,r,rp)
cm[0]=0
end
......@@ -59,12 +59,13 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
if Duel.Remove(sg,POS_FACEUP,REASON_EFFECT)~=0 then
local og=Duel.GetOperatedGroup()
local oc=og:GetFirst()
local fid=c:GetFieldID()
while oc do
oc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1)
oc:RegisterFlagEffect(m,RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_STANDBY+RESET_SELF_TURN,0,1,fid)
oc=og:GetNext()
end
og:KeepAlive()
e:SetLabel(c:GetFieldID())
e:SetLabel(fid)
e:SetLabelObject(og)
end
if Duel.GetTurnPlayer()==tp then
......@@ -85,7 +86,7 @@ function cm.activate(e,tp,eg,ep,ev,re,r,rp)
c:RegisterEffect(e1)
end
function cm.con(e)
return not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,c)
return not Duel.IsExistingMatchingCard(aux.TRUE,tp,LOCATION_ONFIELD,0,1,c)
end
function cm.mtcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetTurnPlayer()==tp
......
......@@ -16,11 +16,12 @@ function cm.initial_effect(c)
e2:SetRange(LOCATION_SZONE)
e2:SetCondition(cm.descon)
e2:SetTarget(cm.destg)
e2:SetOperation(cm.desrepop)
e2:SetValue(cm.repval)
c:RegisterEffect(e2)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e3:SetRange(LOCATION_GRAVE+LOCATION_REMOVED)
e3:SetRange(LOCATION_FZONE)
e3:SetCode(EFFECT_SEND_REPLACE)
e3:SetCondition(cm.repcon1)
e3:SetTarget(cm.reptg1)
......@@ -53,6 +54,7 @@ function cm.descon(e,tp,eg,ep,ev,re,r,rp)
end
function cm.repfilter(c,tp)
return c:IsControler(tp) and c:IsLocation(LOCATION_ONFIELD)
and c:IsReason(REASON_BATTLE+REASON_EFFECT) and not c:IsReason(REASON_REPLACE)
end
function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return eg:IsExists(cm.repfilter,1,e:GetHandler(),tp) and eg:GetCount()==1 end
......@@ -62,8 +64,14 @@ function cm.destg(e,tp,eg,ep,ev,re,r,rp,chk)
return true
else return false end
end
function cm.desrepop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,m)
local c=e:GetHandler()
c:SetStatus(STATUS_DESTROY_CONFIRMED,false)
Duel.Destroy(c,REASON_EFFECT+REASON_REPLACE)
end
function cm.repval(e,c)
return c~=e:GetHandler()
return cm.repfilter(c,e:GetHandlerPlayer())
end
function cm.repcon1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetFlagEffect(tp,m)==0
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment