Commit 47a7db85 authored by fallenstardust's avatar fallenstardust
parent 51501d8c
--シンクロ・グリード
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,id+EFFECT_COUNT_CODE_OATH)
e1:SetCondition(s.condition)
e1:SetTarget(s.target)
e1:SetOperation(s.activate)
c:RegisterEffect(e1)
end
function s.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_MZONE,0,1,nil,TYPE_SYNCHRO)
end
function s.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDraw(tp,1) end
Duel.SetTargetPlayer(tp)
Duel.SetTargetParam(1)
Duel.SetOperationInfo(0,CATEGORY_DRAW,nil,0,tp,1)
end
function s.activate(e,tp,eg,ep,ev,re,r,rp)
local p,d=Duel.GetChainInfo(0,CHAININFO_TARGET_PLAYER,CHAININFO_TARGET_PARAM)
if Duel.Draw(p,d,REASON_EFFECT)>0 and Duel.IsPlayerCanDraw(tp,1) and Duel.GetMatchingGroupCount(Card.IsType,tp,LOCATION_MZONE,0,nil,TYPE_SYNCHRO)>=3 and Duel.SelectYesNo(tp,aux.Stringid(id,0)) then
Duel.BreakEffect()
Duel.Draw(p,1,REASON_EFFECT)
end
end
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--集いし光
local s,id,o=GetID()
function s.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
c:RegisterEffect(e1)
--destroy
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(id,0))
e2:SetCategory(CATEGORY_DESTROY)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_SZONE)
e2:SetCost(s.descost)
e2:SetTarget(s.destg)
e2:SetOperation(s.desop)
c:RegisterEffect(e2)
--atk up
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_FIELD)
e3:SetCode(EFFECT_UPDATE_ATTACK)
e3:SetRange(LOCATION_SZONE)
e3:SetTargetRange(LOCATION_MZONE,0)
e3:SetTarget(aux.TargetBoolFunction(s.filter))
e3:SetValue(s.val)
c:RegisterEffect(e3)
--negate
local e4=Effect.CreateEffect(c)
e4:SetDescription(aux.Stringid(id,1))
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e4:SetRange(LOCATION_SZONE)
e4:SetCode(EVENT_ATTACK_ANNOUNCE)
e4:SetCountLimit(1)
e4:SetCondition(s.negcon)
e4:SetOperation(s.negop)
c:RegisterEffect(e4)
end
function s.cfilter(c)
return (c:IsSetCard(0xc2) or c:IsLevel(7,8) and c:IsRace(RACE_DRAGON))
and c:IsType(TYPE_SYNCHRO) and c:IsAbleToRemoveAsCost()
end
function s.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(s.cfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.IsExistingMatchingCard(Card.IsAbleToRemoveAsCost,tp,LOCATION_MZONE,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local g=Group.__add(Duel.SelectMatchingCard(tp,s.cfilter,tp,LOCATION_GRAVE,0,1,1,nil),Duel.SelectMatchingCard(tp,Card.IsAbleToRemoveAsCost,tp,LOCATION_MZONE,0,1,1,nil))
Duel.Remove(g,POS_FACEUP,REASON_COST)
end
function s.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsOnField() and chkc:IsControler(1-tp) end
if chk==0 then return Duel.IsExistingTarget(nil,tp,0,LOCATION_ONFIELD,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,nil,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,1,0,0)
end
function s.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end
function s.filter(c)
return c:IsFaceup() and c:IsType(TYPE_SYNCHRO) and c:IsLevelAbove(7)
end
function s.val(e,c)
return Duel.GetMatchingGroupCount(s.filter,c:GetControler(),LOCATION_REMOVED,0,nil)*400
end
function s.negcon(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetAttacker():IsControler(1-tp) and Duel.IsExistingMatchingCard(Card.IsType,tp,LOCATION_REMOVED,0,1,nil,TYPE_SYNCHRO)
end
function s.negop(e,tp,eg,ep,ev,re,r,rp)
Duel.NegateAttack()
end
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