Commit 4687e6fd authored by tsubaki's avatar tsubaki

1.999zfb更新

parent 435a6f6c
Pipeline #9252 passed with stage
in 33 seconds
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......@@ -17,6 +17,7 @@
!counter 0x28d 命莲指示物
!counter 0x208 阳光指示物
!counter 0x254c 虚幻指示物
!counter 0x500d 结晶指示物
!counter 0x373 粲辉指示物
!counter 0x1700 灵力指示物
......@@ -123,6 +124,7 @@
!setname 0x240 青娥
!setname 0x242 宫古芳香
!setname 0x246 仙符
!setname 0x249 天理法则
!setname 0x250 原神
!setname 0x251 星莲
!setname 0x251a 一轮
......
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......@@ -45,26 +45,14 @@ function cCardno.filter2(c,e,tp)
return c:IsAbleToHand() and c:IsSetCard(0x456) and (c:IsType(TYPE_SPELL) or c:IsType(TYPE_TRAP))
end
function cCardno.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)<=0 then return end
local g=Duel.GetFieldGroup(tp,0,LOCATION_HAND):RandomSelect(tp,1)
Duel.ConfirmCards(tp,g)
--该 效 果 删 除
if false then
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
g:KeepAlive()
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetLabelObject(g)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
e1:SetOperation(cCardno.retop)
Duel.RegisterEffect(e1,tp)
local g=Duel.GetDecktopGroup(1-tp,1)
local tc
if g:GetCount()>0 then
tc=g:GetFirst()
Duel.ConfirmDecktop(1-tp,1)
Duel.Remove(g,POS_FACEDOWN,REASON_EFFECT)
end
Duel.BreakEffect()
local tc=g:GetFirst()
if tc:IsType(TYPE_MONSTER) and Duel.IsExistingMatchingCard(cCardno.filter,tp,LOCATION_DECK,0,1,nil,e,tp) then
local ssg=Duel.SelectMatchingCard(tp,cCardno.filter,tp,LOCATION_DECK,0,1,1,nil,e,tp)
Duel.SendtoHand(ssg,tp,REASON_EFFECT)
......
......@@ -61,12 +61,13 @@ function cCardno.drtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chkc then return chkc:IsLocation(LOCATION_REMOVED) and chkc:IsControler(tp) and cCardno.filter(chkc) end
if chk==0 then return Duel.IsExistingMatchingCard(cCardno.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
Duel.SelectTarget(tp,cCardno.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,1,nil)
Duel.SelectTarget(tp,cCardno.filter,tp,LOCATION_GRAVE+LOCATION_REMOVED,0,1,3,nil)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,1,0,0)
end
function cCardno.drop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
local g=Duel.GetChainInfo(0,CHAININFO_TARGET_CARDS)
local tg=g:Filter(Card.IsRelateToEffect,nil,e)
if tg:GetCount()>0 then
Duel.ConfirmCards(1-tp,tc)
Duel.SendtoDeck(tc,nil,2,REASON_EFFECT)
end
......
......@@ -30,7 +30,15 @@ function cCardno.watop(e,tp,eg,ep,ev,re,r,rp)
if t==1 then t=1-tp else t=tp end
local g=Duel.GetDecktopGroup(t,5)
Duel.ConfirmCards(tp,g)
if Duel.SelectYesNo(tp,aux.Stringid(Cardno,4)) then Duel.ShuffleDeck(t) end
if Duel.SelectYesNo(tp,aux.Stringid(Cardno,4)) then
Duel.ShuffleDeck(t)
local g=Duel.SelectMatchingCard(tp,Card.IsSetCard,tp,LOCATION_DECK,0,1,1,nil,0x456)
local tc=g:GetFirst()
if tc then
Duel.MoveSequence(tc,0)
Duel.ConfirmDecktop(tp,1)
end
end
end
--search
function cCardno.activate(e,tp,eg,ep,ev,re,r,rp)
......
......@@ -21,11 +21,11 @@ function cCardno.initial_effect(c)
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(Cardno,1))
e3:SetCategory(CATEGORY_TODECK)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_TO_GRAVE)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e3:SetCost(cCardno.cost)
e3:SetTarget(cCardno.tdtg)
e3:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
--e3:SetCost(cCardno.cost)
--e3:SetTarget(cCardno.tdtg)
e3:SetOperation(cCardno.tdop)
c:RegisterEffect(e3)
end
......@@ -38,10 +38,12 @@ function cCardno.tdtg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.SetOperationInfo(0,CATEGORY_TODECK,nil,0,tp,LOCATION_GRAVE)
end
function cCardno.tdop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cCardno.tdfilter,tp,LOCATION_GRAVE,0,1,2,nil)
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
if Duel.IsExistingMatchingCard(cCardno.tdfilter,tp,LOCATION_GRAVE,0,1,nil) and Duel.SelectYesNo(tp,aux.Stringid(Cardno,1)) then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TODECK)
local g=Duel.SelectMatchingCard(tp,cCardno.tdfilter,tp,LOCATION_GRAVE,0,1,2,nil)
if g:GetCount()>0 then
Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
end
end
end
--search
......
......@@ -61,7 +61,7 @@ function cCardno.ckop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
c:ResetFlagEffect(Cardno)
local nowg=c:GetOverlayGroup()
c:RegisterFlagEffect(Cardno,0,0,0,nowg:GetCount())
c:RegisterFlagEffect(Cardno,0,0,0,nowg:FilterCount(Card.IsSetCard,nil,0x298))
end
--SpecialSummon
function cCardno.spfilter2(c,e,tp)
......@@ -113,6 +113,7 @@ function cCardno.sscon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():GetSummonType()==SUMMON_TYPE_XYZ
end
function cCardno.sstg(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(21,0,aux.Stringid(Cardno,6))
if chk==0 then return Duel.GetFieldGroupCount(tp,0,LOCATION_SZONE)>0 end
Duel.SetOperationInfo(0,CATEGORY_DESTROY,Duel.GetFieldGroup(tp,0,LOCATION_SZONE),Duel.GetFieldGroupCount(tp,0,LOCATION_SZONE),1-tp,LOCATION_SZONE)
end
......
......@@ -49,7 +49,7 @@ function c74563007.filter(c)
end
function c74563007.damtg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0
and Duel.IsExistingMatchingCard(c74563007.filter,tp,LOCATION_DECK+LOCATION_REMOVED+LOCATION_GRAVE,0,1,nil) end
and Duel.IsExistingMatchingCard(c74563007.filter,tp,LOCATION_DECK+LOCATION_REMOVED+LOCATION_GRAVE,0,1,nil) and Duel.GetTurnPlayer()==tp end
end
function c74563007.damop(e,tp,eg,ep,ev,re,r,rp)
if Duel.GetLocationCount(tp,LOCATION_SZONE)<=0 then return end
......
......@@ -26,20 +26,37 @@ function c74563008.initial_effect(c)
c:RegisterEffect(e4)
end
function c74563008.filter0(c)
return c:IsCanBeFusionMaterial()
return c:IsCanBeFusionMaterial() and c:IsType(TYPE_MONSTER)
end
function c74563008.filter1(c,e)
return c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
return c:IsCanBeFusionMaterial() and c:IsType(TYPE_MONSTER) and not c:IsImmuneToEffect(e)
end
function c74563008.filter2(c,e,tp,m,f,chkf)
return (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c74563008.spfilter1(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c74563008.mfilter0(c,e)
return c:IsType(TYPE_SPELL+TYPE_MONSTER) and c:IsCanBeFusionMaterial() and not c:IsImmuneToEffect(e)
end
function c74563008.mfilter2(c,e)
return c:IsType(TYPE_SPELL+TYPE_MONSTER) and c:IsCanBeFusionMaterial()and not c:IsImmuneToEffect(e)
end
function c74563008.spfilter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and c:IsSetCard(0x372) and (not f or f(c)) and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c74563008.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then
local chkf=tp
local mg1=Duel.GetMatchingGroup(c74563008.filter0,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil)
local res=Duel.IsExistingMatchingCard(c74563008.filter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
local res=Duel.IsExistingMatchingCard(c74563008.spfilter1,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg1,nil,chkf)
if res then return true end
local mg2=Duel.GetMatchingGroup(c74563008.mfilter0,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil,e)
mg2:Merge(mg1)
res=Duel.IsExistingMatchingCard(c74563008.spfilter2,tp,LOCATION_EXTRA,0,1,nil,e,tp,mg2,nil,chkf)
if not res then
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
......@@ -57,31 +74,41 @@ function c74563008.activate(e,tp,eg,ep,ev,re,r,rp)
local chkf=tp
local mg1=Duel.GetMatchingGroup(c74563008.filter1,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil,e)
local sg1=Duel.GetMatchingGroup(c74563008.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=Duel.GetMatchingGroup(c74563008.mfilter2,tp,LOCATION_ONFIELD+LOCATION_HAND,0,nil,e)
mg2:Merge(mg1)
local sg2=Duel.GetMatchingGroup(c74563008.spfilter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,nil,chkf)
sg1:Merge(sg2)
local mg3=nil
local sg2=nil
local sg3=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg3=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c74563008.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
sg3=Duel.GetMatchingGroup(c74563008.spfilter1,tp,LOCATION_EXTRA,0,nil,e,tp,mg3,mf,chkf)
end
if sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0) then
if sg1:GetCount()>0 or (sg3~=nil and sg3:GetCount()>0) then
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
if sg3 then sg:Merge(sg3) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
if sg1:IsContains(tc) and (sg3==nil or not sg3:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
if tc:IsSetCard(0x372) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat2)
Duel.SendtoGrave(mat2,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
end
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local mat=Duel.SelectFusionMaterial(tp,tc,mg3,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
fop(ce,e,tp,tc,mat)
end
tc:CompleteProcedure()
end
......
......@@ -8,12 +8,6 @@ function c74563022.initial_effect(c)
e1:SetTarget(c74563022.target)
e1:SetOperation(c74563022.activate)
c:RegisterEffect(e1)
local e12=e1:Clone()
e12:SetType(EFFECT_TYPE_IGNITION)
e12:SetRange(LOCATION_GRAVE)
e12:SetCondition(aux.exccon)
e12:SetCost(aux.bfgcost)
c:RegisterEffect(e12)
end
c74563022.DescSetName=0x258
function c74563022.filter1(c,e)
......@@ -78,4 +72,4 @@ function c74563022.activate(e,tp,eg,ep,ev,re,r,rp)
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tf,REASON_EFFECT+REASON_REVEAL)
end
end
\ No newline at end of file
end
......@@ -22,6 +22,7 @@ function c74563024.initial_effect(c)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_FREE_CHAIN)
e3:SetRange(LOCATION_REMOVED)
e3:SetCountLimit(1,74563024)
e3:SetCost(c74563024.limcost)
e3:SetTarget(c74563024.tktg)
e3:SetOperation(c74563024.tkop)
......@@ -143,7 +144,6 @@ function c74563024.SetMaterial(c,g)
g:Sub(rg1)
Duel.Remove(rg1,POS_FACEUP,REASON_FUSION+REASON_MATERIAL+REASON_EFFECT)
end
Duel.SendtoGrave(g,REASON_FUSION+REASON_MATERIAL+REASON_EFFECT)
end
function c74563024.rfilter(c,l)
return c:IsLocation(LOCATION_GRAVE) and c:IsCode(74563024)
......
......@@ -22,32 +22,11 @@ function c74563031.initial_effect(c)
e12:SetCode(EFFECT_INDESTRUCTABLE_BATTLE)
e12:SetValue(1)
c:RegisterEffect(e12)
--avoid damage
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetProperty(EFFECT_FLAG_PLAYER_TARGET)
e4:SetCode(EFFECT_CHANGE_DAMAGE)
e4:SetRange(LOCATION_MZONE)
e4:SetTargetRange(1,0)
e4:SetValue(c74563031.damval)
c:RegisterEffect(e4)
local e5=e4:Clone()
e5:SetCode(EFFECT_NO_EFFECT_DAMAGE)
c:RegisterEffect(e5)
--half atk
local e41=Effect.CreateEffect(c)
e41:SetType(EFFECT_TYPE_FIELD)
e41:SetCode(EFFECT_SET_ATTACK_FINAL)
e41:SetRange(LOCATION_MZONE)
e41:SetProperty(EFFECT_FLAG_DELAY)
e41:SetTargetRange(LOCATION_MZONE,LOCATION_MZONE)
e41:SetTarget(c74563031.atktg)
e41:SetValue(c74563031.atkval)
c:RegisterEffect(e41)
local e51=e4:Clone()
e51:SetCode(EFFECT_SET_DEFENSE_FINAL)
e51:SetValue(c74563031.defval)
c:RegisterEffect(e51)
--atklimit
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_CANNOT_ATTACK)
c:RegisterEffect(e2)
end
function c74563031.efilter(e,te)
return te:GetOwner()~=e:GetOwner()
......@@ -56,12 +35,4 @@ function c74563031.damval(e,re,val,r,rp,rc)
if bit.band(r,REASON_EFFECT)~=0 then return 0 end
return val
end
function c74563031.atktg(e,c)
return c~=e:GetHandler()
end
function c74563031.atkval(e,c)
return math.ceil(c:GetAttack()/2)
end
function c74563031.defval(e,c)
return math.ceil(c:GetDefense()/2)
end
\ No newline at end of file
......@@ -27,7 +27,7 @@ function l.initial_effect(c)
end
function l.conditionfilter(c,tp)
return c:GetSummonPlayer()==1-tp and c:IsPreviousLocation(LOCATION_HAND) and not (c:IsSetCard(0x815)or c:IsSetCard(0x814))
return c:GetSummonPlayer()==1-tp and c:IsPreviousLocation(LOCATION_HAND)
end
function l.target2filter(c)
......
......@@ -204,7 +204,7 @@ function c86379658.rmtop1(e,tp,eg,ep,ev,re,r,rp)
end
elseif rc:IsType(TYPE_PENDULUM) and rc:IsPreviousLocation(LOCATION_PZONE) then
local pos=rc:GetPreviousPosition()
if Duel.GetFieldCard(tp,LOCATION_PZONE,0) and Duel.GetFieldCard(tp,LOCATION_PZONE,1) then
if Duel.GetFieldCard(cp,LOCATION_PZONE,0) and Duel.GetFieldCard(cp,LOCATION_PZONE,1) then
Duel.SendtoGrave(rc,REASON_RULE)
else
Duel.MoveToField(rc,cp,cp,LOCATION_PZONE,pos,true)
......
......@@ -36,7 +36,7 @@ function c86379867.spfilter(c,e,tp)
else
hasRoom=Duel.GetLocationCount(tp,LOCATION_MZONE)>0
end
return c:IsSetCard(0x190) and c:IsCanBeSpecialSummoned(e,0,tp,true,false) and hasRoom and c:IsType(TYPE_MONSTER)
return c:IsSetCard(0x190) and c:IsCanBeSpecialSummoned(e,0,tp,false,false) and hasRoom and c:IsType(TYPE_MONSTER)
end
function c86379867.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c86379867.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,nil,e,tp) end
......@@ -54,7 +54,7 @@ function c86379867.operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c86379867.spfilter,tp,LOCATION_DECK+LOCATION_GRAVE+LOCATION_EXTRA,0,1,1,nil,e,tp)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,0,tp,tp,true,false,POS_FACEUP)>0 then
if tc and Duel.SpecialSummon(tc,0,tp,tp,false,false,POS_FACEUP)>0 then
Duel.SendtoGrave(tc,REASON_EFFECT)
end
end
......
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