Commit 6fc7a6cc authored by GuGu's avatar GuGu

Update c29059.lua 自己抽卡也封效果的bug

parent 35abb1a0
Pipeline #21993 passed with stage
in 56 seconds
...@@ -19,6 +19,7 @@ function c29059.initial_effect(c) ...@@ -19,6 +19,7 @@ function c29059.initial_effect(c)
--Effect Negate --Effect Negate
local e2=Effect.CreateEffect(c) local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS) e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_DRAW) e2:SetCode(EVENT_DRAW)
e2:SetRange(LOCATION_MZONE+LOCATION_GRAVE) e2:SetRange(LOCATION_MZONE+LOCATION_GRAVE)
e2:SetCondition(c29059.condition2) e2:SetCondition(c29059.condition2)
...@@ -70,7 +71,7 @@ end ...@@ -70,7 +71,7 @@ end
--效果条件:这张卡在怪兽区域或墓地存在 --效果条件:这张卡在怪兽区域或墓地存在
function c29059.condition2(e,tp,eg,ep,ev,re,r,rp) function c29059.condition2(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentPhase()~=PHASE_DRAW return Duel.GetCurrentPhase()~=PHASE_DRAW and ep~=tp
end end
--发动操作:对方不能从手卡发动效果 --发动操作:对方不能从手卡发动效果
......
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